This completes one item from the todo-list of r215125 "Generate masking
instruction variants with tablegen".
The AddedComplexity is needed just like for the k variant.
Added a codegen test based on valignq.
llvm-svn: 215173
be deleted. This will be reapplied as soon as possible and before
the 3.6 branch date at any rate.
Approved by Jim Grosbach, Lang Hames, Rafael Espindola.
This reverts commits r215111, 215115, 215116, 215117, 215136.
llvm-svn: 215154
After adding the masking variants to several instructions, I have decided to
experiment with generating these from the non-masking/unconditional
variant. This will hopefully reduce the amount repetition that we currently
have in order to define an instruction with all its variants (for a reg/mem
instruction this would be 6 instruction defs and 2 Pat<> for the intrinsic).
The patch is the first cut that is currently only applied to valignd/q to make
the patch small.
A few notes on the approach:
* In order to stitch together the dag for both the conditional and the
unconditional patterns I pass the RHS of the set rather than the full
pattern (set dest, RHS).
* Rather than subclassing each instruction base class (e.g. AVX512AIi8),
with a masking variant which wouldn't scale, I derived the masking
instructions from a new base class AVX512 (this is just I<> with
Requires<HasAVX512>). The instructions derive from this now, plus a new set
of classes that add the format bits and everything else that instruction
base class provided (i.e. AVX512AIi8 vs. AVX512AIi8Base).
I hope we can go incrementally from here. I expect that:
* We will need different variants of the masking class. One example is
instructions requiring three vector sources. In this case we tie one of the
source operands to dest rather than a new implicit source operand ($src0)
* Add the zero-masking variant
* Add more AVX512*Base classes as new uses are added
I've looked at X86.td.expanded before and after to make sure that nothing got
lost for valignd/q.
llvm-svn: 215125
I am sure we will be finding bits and pieces of dead code for years to
come, but this is a good start.
Thanks to Lang Hames for making MCJIT a good replacement!
llvm-svn: 215111
shuffle lowering.
This is closely related to the previous one. Here we failed to use the
source offset when swapping in the other case -- where we end up
swapping the *final* shuffle. The cause of this bug is a bit different:
I simply wasn't thinking about the fact that this mask is actually
a slice of a wide mask and thus has numbers that need SourceOffset
applied. Simple fix. Would be even more simple with an algorithm-y thing
to use here, but correctness first. =]
llvm-svn: 215095
via the fuzz tester.
Here I missed an offset when round-tripping a value through a shuffle
mask. I got it right 2 lines below. See a problem? I do. ;] I'll
probably be adding a little "swap" algorithm which accepts a range and
two values and swaps those values where they occur in the range. Don't
really have a name for it, let me know if you do.
llvm-svn: 215094
through the new fuzzer.
This one is great: bad operator precedence led the modulus to happen at
the wrong point. All the asserts didn't fire because there were usually
the right values past the end of the 4 element region we were looking
at. Probably could have gotten a crash here with ASan + fuzzing, but the
correctness tests pinpointed this really nicely.
llvm-svn: 215092
Summary:
Since pointers are 32-bit on x32 we can use ebp and esp as frame and stack
pointer. Some operations like PUSH/POP and CFI_INSTRUCTION still
require 64-bit register, so using 64-bit MachineFramePtr where required.
X86_64 NaCl uses 64-bit frame/stack pointers, however it's been found that
both isTarget64BitLP64 and isTarget64BitILP32 are true for NaCl. Addressing
this issue here as well by making isTarget64BitLP64 false.
Also mark hasReservedSpillSlot unreachable on X86. See inlined comments.
Test Plan: Add one new simple test and upgrade 2 existing with x32 target case.
Reviewers: nadav, dschuff
Subscribers: llvm-commits, zinovy.nis
Differential Revision: http://reviews.llvm.org/D4617
llvm-svn: 215091
fuzz testing.
The function which tested for adjacency did what it said on the tin, but
when I called it, I wanted it to do something more thorough: I wanted to
know if the *pairs* of shuffle elements were adjacent and started at
0 mod 2. In one place I had the decency to try to test for this, but in
the other it was completely skipped, miscompiling this test case. Fix
this by making the helper actually do what I wanted it to do everywhere
I called it (and removing the now redundant code in one place).
I *really* dislike the name "canWidenShuffleElements" for this
predicate. If anyone can come up with a better name, please let me know.
The other name I thought about was "canWidenShuffleMask" but is it
really widening the mask to reduce the number of lanes shuffled? I don't
know. Naming things is hard.
llvm-svn: 215089
This changes Win64EHEmitter into a utility WinEH UnwindEmitter that can be
shared across multiple architectures and a target specific bit which is
overridden (Win64::UnwindEmitter). This enables sharing the section selection
code across X86 and the intended use in ARM for emitting unwind information for
Windows on ARM.
llvm-svn: 215050
Fixes PR18916. I don't think we need to implement support for either
hybrid syntax. Nobody should write Intel assembly with '%' prefixes on
their registers or AT&T assembly without them.
llvm-svn: 215031
to get the subtarget and that's accessible from the MachineFunction
now. This helps clear the way for smaller changes where we getting
a subtarget will require passing in a MachineFunction/Function as
well.
llvm-svn: 214988
test case to actually generate correct code.
The primary miscompile fixed here is that we weren't correctly handling
in-place elements in one half of a single-input v8i16 shuffle when
moving a dword of elements from that half to the other half. Some times,
we would clobber the in-place elements in forming the dword to move
across halves.
The fix to this involves forcibly marking the in-place inputs even when
there is no need to gather them into a dword, and to much more carefully
re-arrange the elements when grouping them into a dword to move across
halves. With these two changes we would generate correct shuffles for
the test case, but found another miscompile. There are also some random
perturbations of the generated shuffle pattern in SSE2. It looks like
a wash; more instructions in some cases fewer in others.
The second miscompile would corrupt the results into nonsense. This is
a buggy pattern in one of the added DAG combines. Mapping elements
through a PSHUFD when pairing redundant half-shuffles is *much* harder
than this code makes it out to be -- it requires reasoning about *all*
of where the input is used in the PSHUFD, not just one part of where it
is used. Plus, we can't combine a half shuffle *into* a PSHUFD but the
code didn't guard against it. I think this was just a bad idea and I've
just removed that aspect of the combine. No tests regress as
a consequence so seems OK.
llvm-svn: 214954
not corrupting the mask by mutating it more times than intended. No
functionality changed (the results were non-overlapping so the old
version "worked" but was non-obvious).
llvm-svn: 214953
a test case.
We also miscompile this test case which is showing a serious flaw in the
single-input v8i16 shuffle code. I've left the specific instruction
checks FIXME-ed out until I can address the bug in the single-input
code, but I wanted to separate out a significant functionality change to
produce correct code from a very simple and targeted crasher fix.
The miscompile problem stems from keeping track of inputs by value
rather than by index. As a consequence of doing this, we can't reliably
update those inputs because they might swap and we can't detect this
without copying the mask.
The blend code now uses indices for the input lists and this seems
strictly better. It also should make it easier to sort things and do
other cleanups. I think the time has come to simplify The Great Lambda
here.
llvm-svn: 214914
This is similar to what I did with the two-source permutation recently. (It's
almost too similar so that we should consider generating the masking variants
with some tablegen help.)
Both encoding and intrinsic tests are added as well. For the latter, this is
what the IR that the intrinsic test on the clang side generates.
Part of <rdar://problem/17688758>
llvm-svn: 214890
This controls the number of operands in the disassembler's x86OperandSets
table. The entries describe how the operand is encoded and its type.
Not to surprisingly 5 operands is insufficient for AVX512. Consider
VALIGNDrrik in the next patch. These are its operand specifiers:
{ /* 328 */
{ ENCODING_DUP, TYPE_DUP1 },
{ ENCODING_REG, TYPE_XMM512 },
{ ENCODING_WRITEMASK, TYPE_VK8 },
{ ENCODING_VVVV, TYPE_XMM512 },
{ ENCODING_RM_CD64, TYPE_XMM512 },
{ ENCODING_IB, TYPE_IMM8 },
},
llvm-svn: 214889
This was currently part of lowering to PALIGNR with some special-casing to
make interlane shifting work. Since AVX512F has interlane alignr (valignd/q)
and AVX512BW has vpalignr we need to support both of these *at the same time*,
e.g. for SKX.
This patch breaks out the common code and then add support to check both of
these lowering options from LowerVECTOR_SHUFFLE.
I also added some FIXMEs where I think the AVX512BW and AVX512VL additions
should probably go.
llvm-svn: 214888
They have different semantics (valign is interlane while palingr is intralane)
and palingr is still needed even in the AVX512 context. According to the
latest spec AVX512BW provides these.
llvm-svn: 214887
The packed integer pattern becomes the DAG pattern for rri and the packed
float, another Pat<> inside the multiclass.
No functional change.
llvm-svn: 214885
found by a single test reduced out of a failure on llvm-stress.
The start of the problem (and the crash) came when we tried to use
a find of a non-used slot in the move-to half of the move-mask as the
target for two bad-half inputs. While if lucky this will be the first of
a pair of slots which we can place the bad-half inputs into, it isn't
actually guaranteed. This really isn't surprising, not sure what I was
thinking. The correct way to find the two unused slots is to look for
one of the *used* slots. We know it isn't that pair, and we can use some
modular arithmetic to find the other pair by masking off the odd bit and
adding 2 modulo 4. With this, we reliably found a viable pair of slots
for the bad-half inputs.
Sadly, that wasn't enough. We also had a wrong code bug that surfaced
when I reduced the test case for this where we would use the same slot
twice for the two bad inputs. This is because both of the bad inputs
could be in odd slots originally and thus the mod-2 mapping would
actually be the same. The whole point of the weird indexing into the
pair of empty slots was to try to leverage when the end result needed
the two bad-half inputs to be paired in a dword and pre-pair them in the
correct orrientation. This is less important with the powerful combining
we're now doing, and also easier and more reliable to achieve be noting
that we add the bad-half inputs in order. Thus, if they are in a dword
pair, the low part of that will be the first input in the sequence.
Always putting that in the low element will just do the right thing in
addition to computing the correct result.
Test case added. =]
llvm-svn: 214849
shorter/easier and have the DAG use that to do the same lookup. This
can be used in the future for TargetMachine based caching lookups from
the MachineFunction easily.
Update the MIPS subtarget switching machinery to update this pointer
at the same time it runs.
llvm-svn: 214838
When the last instruction prior to a function epilogue is a call, we
need to emit a nop so that the return address is not in the epilogue IP
range. This is consistent with MSVC's behavior, and may be a workaround
for a bug in the Win64 unwinder.
Differential Revision: http://reviews.llvm.org/D4751
Patch by Vadim Chugunov!
llvm-svn: 214775
use of PACKUS. It's cleaner that way.
I looked at implementing clever combine-based folding of PACKUS chains
into PSHUFB but it is quite hard and doesn't seem likely to be worth it.
The most annoying part would be detecting that the correct masking had
been done to use PACKUS-style instructions as a blend operation rather
than there being any saturating as is indicated by its name. We generate
really nice code for what few test cases I've come up with that aren't
completely contrived for this by just directly prefering PSHUFB and so
let's go with that strategy for now. =]
llvm-svn: 214707
patterns of v16i8 shuffles.
This implements one of the more important FIXMEs for the SSE2 support in
the new shuffle lowering. We now generate the optimal shuffle sequence
for truncate-derived shuffles which show up essentially everywhere.
Unfortunately, this exposes a weakness in other parts of the shuffle
logic -- we can no longer form PSHUFB here. I'll add the necessary
support for that and other things in a subsequent commit.
llvm-svn: 214702
I spent some time looking into a better or more principled way to handle
this. For example, by detecting arbitrary "unneeded" ORs... But really,
there wasn't any point. We just shouldn't build blatantly wrong code so
late in the pipeline rather than adding more stages and logic later on
to fix it. Avoiding this is just too simple.
llvm-svn: 214680
GCC 4.8.2 points out the ambiguity in evaluation of the assertion condition:
lib/Target/X86/X86FloatingPoint.cpp:949:49: warning: suggest parentheses around ‘&&’ within ‘||’ [-Wparentheses]
assert(STReturns == 0 || isMask_32(STReturns) && N <= 2);
llvm-svn: 214672
This makes EmitWindowsUnwindTables a virtual function and lowers the
implementation of the function to the X86WinCOFFStreamer. This method is a
target specific operation. This enables making the behaviour target dependent
by isolating it entirely to the target specific streamer.
llvm-svn: 214664
lowering with a small addition to it and adding PSHUFB combining.
There is one obvious place in the new vector shuffle lowering where we
should form PSHUFBs directly: when without them we will unpack a vector
of i8s across two different registers and do a potentially 4-way blend
as i16s only to re-pack them into i8s afterward. This is the crazy
expensive fallback path for i8 shuffles and we can just directly use
pshufb here as it will always be cheaper (the unpack and pack are
two instructions so even a single shuffle between them hits our
three instruction limit for forming PSHUFB).
However, this doesn't generate very good code in many cases, and it
leaves a bunch of common patterns not using PSHUFB. So this patch also
adds support for extracting a shuffle mask from PSHUFB in the X86
lowering code, and uses it to handle PSHUFBs in the recursive shuffle
combining. This allows us to combine through them, combine multiple ones
together, and generally produce sufficiently high quality code.
Extracting the PSHUFB mask is annoyingly complex because it could be
either pre-legalization or post-legalization. At least this doesn't have
to deal with re-materialized constants. =] I've added decode routines to
handle the different patterns that show up at this level and we dispatch
through them as appropriate.
The two primary test cases are updated. For the v16 test case there is
still a lot of room for improvement. Since I was going through it
systematically I left behind a bunch of FIXME lines that I'm hoping to
turn into ALL lines by the end of this.
llvm-svn: 214628
of normally binary shuffle instructions like PUNPCKL and MOVLHPS.
This detects cases where a single register is used for both operands
making the shuffle behave in a unary way. We detect this and adjust the
mask to use the unary form which allows the existing DAG combine for
shuffle instructions to actually work at all.
As a consequence, this uncovered a number of obvious bugs in the
existing DAG combine which are fixed. It also now canonicalizes several
shuffles even with the existing lowering. These typically are trying to
match the shuffle to the domain of the input where before we only really
modeled them with the floating point variants. All of the cases which
change to an integer shuffle here have something in the integer domain, so
there are no more or fewer domain crosses here AFAICT. Technically, it
might be better to go from a GPR directly to the floating point domain,
but detecting floating point *outputs* despite integer inputs is a lot
more code and seems unlikely to be worthwhile in practice. If folks are
seeing domain-crossing regressions here though, let me know and I can
hack something up to fix it.
Also as a consequence, a bunch of missed opportunities to form pshufb
now can be formed. Notably, splats of i8s now form pshufb.
Interestingly, this improves the existing splat lowering too. We go from
3 instructions to 1. Yes, we may tie up a register, but it seems very
likely to be worth it, especially if splatting the 0th byte (the
common case) as then we can use a zeroed register as the mask.
llvm-svn: 214625
Stop using ST registers for function returns and inline-asm instructions and use
FP registers instead. This allows removing a large amount of code in the
stackifier pass that was needed to track register liveness and handle copies
between ST and FP registers and function calls returning floating point values.
It also fixes a bug which manifests when an ST register defined by an
inline-asm instruction was live across another inline-asm instruction, as shown
in the following sequence of machine instructions:
1. INLINEASM <es:frndint> $0:[regdef], %ST0<imp-def,tied5>
2. INLINEASM <es:fldcw $0>
3. %FP0<def> = COPY %ST0
<rdar://problem/16952634>
llvm-svn: 214580
so that we can use it to get the old-style JIT out of the subtarget.
This code should be removed when the old-style JIT is removed
(imminently).
llvm-svn: 214560
This is consistent with how we parse them in a standalone .s file, and
inline assembly shouldn't differ.
This fixes errors about requiring more registers than available in
cases like this:
void f();
void __declspec(naked) g() {
__asm pusha
__asm call f
__asm popa
__asm ret
}
There are no registers available to pass the address of 'f' into the asm
blob. The asm should now directly call 'f'.
Tests will land in Clang shortly.
llvm-svn: 214550
This patch adds code to emits the StackMap section on ELF systems. This section is required to support llvm.experimental.stackmap and llvm.experimental.patchpoint intrinsics.
Reviewers: ributzka, echristo
Differential Revision: http://reviews.llvm.org/D4574
llvm-svn: 214538
This improves the diagnostics from the regular assembler, but more
importantly it fixes an assertion when parsing inline assembly. Test
landing in Clang.
llvm-svn: 214468
This allows assembling the two new instructions, encls and enclu for the
SKX processor model.
Note the diffs are a bigger than what might think, but to fit the new
MRM_CF and MRM_D7 in things in the right places things had to be
renumbered and shuffled down causing a bit more diffs.
rdar://16228228
llvm-svn: 214460
Currently when DAGCombine converts loads feeding a switch into a switch of
addresses feeding a load the new load inherits the isInvariant flag of the left
side. This is incorrect since invariant loads can be reordered in cases where it
is illegal to reoarder normal loads.
This patch adds an isInvariant parameter to getExtLoad() and updates all call
sites to pass in the data if they have it or false if they don't. It also
changes the DAGCombine to use that data to make the right decision when
creating the new load.
llvm-svn: 214449
UNDEF arguments are not ment to be touched - especially for the webkit_js
calling convention. This fix reproduces the already existing behavior of
SelectionDAG in FastISel.
llvm-svn: 214366
Rename to allowsMisalignedMemoryAccess.
On R600, 8 and 16 byte accesses are mostly OK with 4-byte alignment,
and don't need to be split into multiple accesses. Vector loads with
an alignment of the element type are not uncommon in OpenCL code.
llvm-svn: 214055
instructions in the legalized DAG, and leverage it to combine long
sequences of instructions to PSHUFB.
Eventually, the other x86-instruction-specific shuffle combines will
probably all be driven out of this routine. But the real motivation is
to detect after we have fully legalized and optimized a shuffle to the
minimal number of x86 instructions whether it is profitable to replace
the chain with a fully generic PSHUFB instruction even though doing so
requires either a load from a constant pool or tying up a register with
the mask.
While the Intel manuals claim it should be used when it replaces 5 or
more instructions (!!!!) my experience is that it is actually very fast
on modern chips, and so I've gon with a much more aggressive model of
replacing any sequence of 3 or more instructions.
I've also taught it to do some basic canonicalization to special-purpose
instructions which have smaller encodings than their generic
counterparts.
There are still quite a few FIXMEs here, and I've not yet implemented
support for lowering blends with PSHUFB (where its power really shines
due to being able to zero out lanes), but this starts implementing real
PSHUFB support even when using the new, fancy shuffle lowering. =]
llvm-svn: 214042
The tale starts with r212808 which attempted to fix inversion of the low
and high bits when lowering MUL_LOHI. Sadly, that commit did not include
any positive test cases, and just removed some operations from a test
case where the actual logic being changed isn't fully visible from the
test.
What this commit did was two things. First, it reversed the low and high
results in the formation of the MERGE_VALUES node for the multiple
results. This is entirely correct.
Second it changed the shuffles for extracting the low and high
components from the i64 results of the multiplies to extract them
assuming a big-endian-style encoding of the multiply results. This
second change is wrong. There is no big-endian encoding in x86, the
results of the multiplies are normal v2i64s: when cast to v4i32, the low
i32s are at offsets 0 and 2, and the high i32s are at offsets 1 and 3.
However, the first change wasn't enough to actually fix the bug, which
is (I assume) why the second change was also made. There was another bug
in the MERGE_VALUES formation: we weren't using a VTList, and so were
getting a single result node! When grabbing the *second* result from the
node, we got... well.. colud be anything. I think this *appeared* to
invert things, but had to be causing other problems as well.
Fortunately, I fixed the MERGE_VALUES issue in r213931, so we should
have been fine, right? NOOOPE! Because the core bug was never addressed,
the test in vector-idiv failed when I fixed the MERGE_VALUES node.
Because there are essentially no docs for this node, I had to guess at
how to fix it and tried swapping the operands, restoring the order of
the original code before r212808. While this "fixed" the test case (in
that we produced the write instructions) we were still extracting the
wrong elements of the i64s, and thus PR20355 was still broken.
This commit essentially reverts the big-endian-style extraction part of
r212808 and goes back to the original masks which were correct. Now that
the MERGE_VALUES node formation is also correct, everything works. I've
also included a more detailed test from PR20355 to make sure this stays
fixed.
llvm-svn: 214011
The clever way to implement signed multiplication with unsigned *is
already implemented* and tested and working correctly. The bug is
somewhere else. Re-investigating.
This will teach me to not scroll far enough to read the code that did
what I thought needed to be done.
llvm-svn: 214009
signed multiplication is requested. While there is not a difference in
the *low* half of the result, the *high* half (used specifically to
implement the signed division by these constants) certainly is used. The
test case I've nuked was actively asserting wrong code.
There is a delightful solution to doing signed multiplication even when
we don't have it that Richard Smith has crafted, but I'll add the
machinery back and implement that in a follow-up patch. This at least
restores correctness.
llvm-svn: 214007
instructions which happen to have a constant mask.
Currently, this only handles a very narrow set of cases, but those
happen to be the cases that I care about for testing shuffles sanely.
This is a bit trickier than other shuffle instructions because we're
decoding constants out of the constant pool. The current MC layer makes
it completely impossible to inspect a constant pool entry, so we have to
do it at the MI level and attach the comment to the streamer on its way
out. So no joy for disassembling, but it does make test cases and asm
dumps *much* nicer.
Sorry for no test cases, but it didn't really seem that valuable to go
trolling through existing old test cases and updating them. I'll have
lots of testing of this in the upcoming patch for SSSE3 emission in the
new vector shuffle lowering code paths.
llvm-svn: 213986
address of the stack guard was being spilled to the stack.
Previously the address of the stack guard would get spilled to the stack if it
was impossible to keep it in a register. This patch introduces a new target
independent node and pseudo instruction which gets expanded post-RA to a
sequence of instructions that load the stack guard value. Register allocator
can now just remat the value when it can't keep it in a register.
<rdar://problem/12475629>
llvm-svn: 213967
SDValues, fixing the two bugs left in the regression suite.
The key for both of these was the use a single value type rather than
a VTList which caused an unintentionally single-result merge-value node.
Fix this by getting the appropriate VTList in place.
Doing this exposed that the comments in x86's code abouth how MUL_LOHI
operands are handle is wrong. The bug with the use of out-of-range
result numbers was hiding the bug about the order of operands here (as
best i can tell). There are more places where the code appears to get
this backwards still...
llvm-svn: 213931
vector operation legalization with support for custom target lowering
and fallback to expand when it fails, and use this to implement sext and
anyext load lowering for x86 in a more principled way.
Previously, the x86 backend relied on a target DAG combine to "combine
away" sextload and extload nodes prior to legalization, or would expand
them during legalization with terrible code. This is particularly
problematic because the DAG combine relies on running over non-canonical
DAG nodes at just the right time to match several common and important
patterns. It used a combine rather than lowering because we didn't have
good lowering support, and to expose some tricks being employed to more
combine phases.
With this change it becomes a proper lowering operation, the backend
marks that it can lower these nodes, and I've added support for handling
the canonical forms that don't have direct legal representations such as
sextload of a v4i8 -> v4i64 on AVX1. With this change, our test cases
for this behavior continue to pass even after the DAG combiner beigns
running more systematically over every node.
There is some noise caused by this in the test suite where we actually
use vector extends instead of subregister extraction. This doesn't
really seem like the right thing to do, but is unlikely to be a critical
regression. We do regress in one case where by lowering to the
target-specific patterns early we were able to combine away extraneous
legal math nodes. However, this regression is completely addressed by
switching to a widening based legalization which is what I'm working
toward anyways, so I've just switched the test to that mode.
Differential Revision: http://reviews.llvm.org/D4654
llvm-svn: 213897
This patch minimizes the number of nops that must be emitted on X86 to satisfy
stackmap shadow constraints.
To minimize the number of nops inserted, the X86AsmPrinter now records the
size of the most recent stackmap's shadow in the StackMapShadowTracker class,
and tracks the number of instruction bytes emitted since the that stackmap
instruction was encountered. Padding is emitted (if it is required at all)
immediately before the next stackmap/patchpoint instruction, or at the end of
the basic block.
This optimization should reduce code-size and improve performance for people
using the llvm stackmap intrinsic on X86.
<rdar://problem/14959522>
llvm-svn: 213892
GCC 4.8 detected a signed compare [-Wsign-compare]. Add a cast for the
destination index. Add an assert to catch a potential overflow however unlikely
it may be.
llvm-svn: 213878
When we had a vector_shuffle where we had an input from each vector, we
could miscompile it because we were assuming the input from V2 wouldn't
be moved from where it was on the vector.
Added a test case.
llvm-svn: 213826
There were still some disassembler bits in lib/MC, but their use of Object
was only visible in the includes they used, not in the symbols.
llvm-svn: 213808
The transform to constant fold unary operations with an AND across a
vector comparison applies when the constant is not a splat of a scalar
as well.
llvm-svn: 213800
The folding of unary operations through a vector compare and mask operation
is only safe if the unary operation result is of the same size as its input.
For example, it's not safe for [su]itofp from v4i32 to v4f64.
llvm-svn: 213799
This chang fully reverts r211771.
That revision added a canonicalization rule which has the potential to causes a
combine-cycle in the target-independent canonicalizing DAG combine.
The plan is to move the logic that forms target specific addsub nodes as part of
the lowering of shuffles.
llvm-svn: 213736
Without this, we produce non-extern relocations when targeting older OS X
versions that ld64 can't cope with in the particular context of __eh_frame
sections (who'd want generic relocation-processing anyway?).
This means that an updated linker (ld64 from Xcode 3.2.6 or later) may be
needed when targeting such platforms with a modern version of LLVM, but this is
probably the case anyway and a reasonable requirement.
PR20212, rdar://problem/17544795
llvm-svn: 213665
This patch removes function 'CommuteVectorShuffle' from X86ISelLowering.cpp
and moves its logic into SelectionDAG.cpp as method 'getCommutedVectorShuffles'.
This refactoring is in preperation of an upcoming change to the DAGCombiner.
llvm-svn: 213503