mirror of https://github.com/GNOME/gimp.git
551 lines
24 KiB
Markdown
551 lines
24 KiB
Markdown
---
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title: Developers documentation
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---
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This manual holds information that you will find useful if you
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develop a GIMP plug-in or want to contribute to the GIMP core.
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People only interested into plug-ins can probably read just the
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[Plug-in development](#plug-in-development) section. If you wish to
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contribute to all parts of GIMP, the whole documentation is of interest.
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[TOC]
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## Plug-in development
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### Concepts
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#### Basics
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Plug-ins in GIMP are executables which GIMP can call upon certain
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conditions. Since they are separate executables, it means that they are
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run as their own process, making the plug-in infrastructure very robust.
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No plug-in should ever crash GIMP, even with the worst bugs. If such
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thing happens, you can consider this a core bug.
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On the other hand, a plug-in can mess your opened files, so a badly
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developed plug-in could still leave your opened images in an undesirable
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state. If this happens, you'd be advised to close and reopen the file
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(provided you saved recently).
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Another downside of plug-ins is that GIMP currently doesn't have any
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sandboxing ability. Since we explained that plug-ins are run by GIMP as
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independant processes, it also means they have the same rights as your
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GIMP process. Therefore be careful that you trust the source of your
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plug-ins. You should never run shady plug-ins from untrusted sources.
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GIMP comes itself with a lot of plug-ins. Actually nearly all file
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format support is implemented as a plug-in (XCF support being the
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exception: the only format implemented as core code). This makes it a
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very good base to study plug-in development.
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#### Procedural DataBase (PDB)
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Obviously since plug-ins are separate processes, they need a way to
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communicate with GIMP. This is the Procedural Database role, also known
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as **PDB**.
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The PDB is our protocol allowing plug-ins to request or send information
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from or to the main GIMP process.
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Not only this, but every plug-in has the ability to register one or
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several procedures itself, which means that any plug-in can call
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features brought by other plug-ins through the PDB.
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#### libgimp and libgimpui
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The GIMP project provides plug-in developers with the `libgimp` library.
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This is the main library which any plug-in needs. All the core PDB
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procedures have a wrapper in `libgimp` so you actually nearly never need
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to call PDB procedures explicitly (exception being when you call
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procedures registered by other plug-ins; these won't have a wrapper).
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The `libgimpui` library is an optional one which provides various
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graphical interface utility functions, based on the GIMP toolkit
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(`GTK`). Of course, it means that linking to this library is not
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mandatory (unlike `libgimp`). Some cases where you would not do this
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are: because you don't need any graphical interface (e.g. a plug-in
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doing something directly without dialog, or even a plug-in meant to be
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run on non-GUI servers); because you want to use pure GTK directly
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without going through `libgimpui` facility; because you want to make
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your GUI with another toolkit…
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The whole C reference documentation for both these libraries can be
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generated in the main GIMP build with the `-Dgi-docgen=enabled` meson
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option (you need to have the `gi-docgen` tools installed).
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See the [API documentation](https://developer.gimp.org/api/3.0/)
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### Programming Languages
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While C is our main language, and the one `libgimp` and `libgimpui` are
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provided in, these 2 libraries are also introspected thanks to the
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[GObject-Introspection](https://gi.readthedocs.io/en/latest/) (**GI**)
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project. It means you can in fact create plug-ins with absolutely any
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[language with a GI binding](https://wiki.gnome.org/Projects/GObjectIntrospection/Users)
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though of course it may not always be as easy as the theory goes.
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The GIMP project explicitly tests the following languages and even
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provides a test plug-in as a case study:
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* [C](https://gitlab.gnome.org/GNOME/gimp/-/blob/master/extensions/goat-exercises/goat-exercise-c.c) (not a binding)
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* [Python 3](https://gitlab.gnome.org/GNOME/gimp/-/blob/master/extensions/goat-exercises/goat-exercise-py3.py)
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(binding)
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* [Lua](https://gitlab.gnome.org/GNOME/gimp/-/blob/master/extensions/goat-exercises/goat-exercise-lua.lua)
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(binding)
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* [Vala](https://gitlab.gnome.org/GNOME/gimp/-/blob/master/extensions/goat-exercises/goat-exercise-vala.vala)
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(binding)
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* [Javascript](https://gitlab.gnome.org/GNOME/gimp/-/blob/master/extensions/goat-exercises/goat-exercise-gjs.js)
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(binding, not supported on Windows for the time being)
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One of the big advantage of these automatic bindings is that they are
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full-featured since they don't require manual tweaking. Therefore any
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function in the C library should have an equivalent in any of the
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bindings.
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**TODO**: binding reference documentation.
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**Note**: several GObject-Introspection's Scheme bindings exist though
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we haven't tested them. Nevertheless, GIMP also provides historically
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the "script-fu" interface, based on an integrated Scheme implementation.
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It is different from the other bindings (even from any GI Scheme
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binding) and doesn't use `libgimp`. Please see the [Script-fu
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development](#script-fu-development) section.
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### Tutorials
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**TODO**: at least in C and in one of the officially supported binding
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(ideally even in all of them).
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### Porting from GIMP 2 plug-ins
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Take a look at our [porting guide](GIMP3-plug-in-porting-guide/README.md).
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### Debugging
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GIMP provides an infrastructure to help debugging plug-ins.
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You are invited to read the [dedicated documentation](https://developer.gimp.org/resource/debug-plug-ins/).
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## Script-fu development
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`Script-fu` is its own thing as it is a way to run Scheme script with
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GIMP. It is itself implemented as an always-running plug-in with its own
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Scheme mini-interpreter and therefore `Script-fu` scripts do not use
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`libgimp` or `libgimpui`. They interface with the PDB through the
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`Script-fu` plug-in.
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### TODO: Tutorials
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### Porting from GIMP 2 scripts
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Take a look at our [ScriptFu porting guide](GIMP3-plug-in-porting-guide/script-fu-author-guide.md)
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## TODO: GEGL operation development
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## Custom data
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This section list all types of data usable to enhance GIMP
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functionalities. If you are interested to contribute default data to
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GIMP, be aware that we are looking for a very good base set, not an
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unfinite number of data for all possible usage (even the less common
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ones).
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Furthermore we only accept data on Libre licenses:
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* [Free Art License](https://artlibre.org/licence/lal/en/)
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* [CC0](https://creativecommons.org/publicdomain/zero/1.0/)
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* [CC BY](https://creativecommons.org/licenses/by/4.0/)
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* [CC BY-SA](https://creativecommons.org/licenses/by-sa/4.0/)
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Of course you are free to share data usable by GIMP on any license you
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want on your own. Providing them as third-party GIMP
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[extensions](#gimp-extensions-gex) is probably the best idea.
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### Brushes
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GIMP currently supports the following brush formats:
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* GIMP Brush (GBR): format to store pixmap brushes
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* GIMP Brush Pipe (GIH): format to store a series of pixmap brushes
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* GIMP Generated Brush (VBR): format of "generated" brushes
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* GIMP Brush Pixmap (GPB): *OBSOLETE* format to store pixel brushes
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* MyPaint brushes v1 (MYB)
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* Photoshop ABR Brush
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* Paint Shop Pro JBR Brush
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We do fully support the GIMP formats obviously, as well as MyPaint
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brushes, since we use the official `libmypaint` library. We are not sure
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how well we support other third-party formats, especially if they had
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recent versions.
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If you are interested in brushes from a developer perspective, you are
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welcome to read specifications of GIMP formats:
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[GBR](https://developer.gimp.org/core/standards/gbr/), [GIH](https://developer.gimp.org/core/standards/gih/),
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[VBR](https://developer.gimp.org/core/standards/vbr/) or the obsolete [GPB](https://developer.gimp.org/core/standards/gpb/).
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If you want to contribute brushes to the official GIMP, be aware we
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would only accept brushes in non-obsolete GIMP formats. All these
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formats can be generated by GIMP itself from images.
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If you want to contribute MyPaint brushes, we recommend to propose them
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to the [MyPaint-brushes](https://github.com/mypaint/mypaint-brushes/)
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data project, which is also used by GIMP for its default MyPaint brush
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set.
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Otherwise, you are welcome to provide brush set in any format as
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third-party [extensions](#gimp-extensions-gex).
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### Dynamics
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GIMP supports the GIMP Paint Dynamics format which can be generated from
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within GIMP.
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### Patterns
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GIMP supports the GIMP Pattern format (PAT, whose
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[specification](https://developer.gimp.org/core/standards/pat/) is available for developers).
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This format can be exported by GIMP itself.
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Alternatively GIMP supports patterns from `GdkPixbuf` (**TODO**: get more
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information?).
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### Palettes
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GIMP supports the GIMP Palette format which can be generated from within
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GIMP.
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### Gradients
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GIMP supports the GIMP Gradient format (GGR, whose
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[specification](https://developer.gimp.org/core/standards/ggr/) is available for developers)
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which can be generated from within GIMP.
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Alternatively GIMP supports the SVG Gradient format.
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### Themes
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GTK3 uses CSS themes. Don't be fooled though. It's not real CSS in that
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it doesn't have all the features of real web CSS, and since it's for
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desktop applications, some things are necessarily different. What it
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means is mostly that it "looks similar" enough that people used to web
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styling should not be too disorientated.
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You can start by looking at the [official
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documentation](https://docs.gtk.org/gtk3/migrating-themes.html) for
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theme migration (from GTK+2 to 3), which gives a good overview, though
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it's far from being perfect unfortunately.
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Another good idea would be to look at existing well maintained GTK3
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themes to get inspiration and see how things work.
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Finally you can look at our existing themes, like the [System
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theme](https://gitlab.gnome.org/GNOME/gimp/-/blob/master/themes/System/gimp.css).
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Note though that this `System` theme is pretty bare, and that's its goal
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(try to theme as few as possible over whatever is the current real
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GTK system theme).
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As a last trick for theme makers, we recommend to work with the
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GtkInspector tool, which allows you to test CSS rules live in the `CSS`
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tab. You can run the `GtkInspector` by going to the `File > Debug` menu
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and selecting `Start GtkInspector` menu item.
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It also allows you to find the name of a widget to use in your CSS
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rules. To do so:
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* Start the `GtkInspector`;
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* go on the "Objects" tab;
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* click the "target" 🞋 icon on the headerbar's top-left, then pick in
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GIMP interface the widget you are interested to style;
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* the widget name will be displayed on the top of the information area
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of the dialog.
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* Feel free to browse the various sections to see the class hierachy,
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CSS nodes and so on.
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* The second top-left button (just next to the target icon) allows you
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to switch between the details of the selected widget and the widget
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hierarchy (container widgets containing other widgets), which is also
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very useful information.
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Additionally you can quickly switch between the light and dark variant
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of a same theme by going to "Visual" tab and switching the "Dark
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Variant" button ON or OFF.
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### Icon themes
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Icon sets (a.k.a. "icon themes") have been separated from themes since
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GIMP 2.10 so you can have any icon theme with any theme.
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We currently only support 2 such icon themes — Symbolic and Color — and
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we keep around the Legacy icons.
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We don't want too many alternative designs as official icon themes
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(people are welcome to publish their favorite designs as third-party
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icons) though we would welcome special-purpose icon themes (e.g. high
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contrast).
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We also welcome design updates as a whole (anyone willing to work on
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this should discuss with us and propose something) and obviously fixes
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on existing icons or adding missing icons while keeping consistent
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styling.
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See the dedicated [icons documentation](icons.md) for more technical
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information.
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### TODO: Tool presets
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## TODO: GIMP extensions (*.gex*)
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## Continuous Integration
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For most of its continuous integration (macOS excepted), GIMP project
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uses Gitlab CI. We recommend looking the file
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[.gitlab-ci.yml](/.gitlab-ci.yml) which is the startup script.
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The main URL for our CI system is
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[build.gimp.org](https://build.gimp.org) which redirects to Gitlab
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pipelines page.
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Note that it is important to keep working CI jobs for a healthy code
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source. Therefore when you push some code which breaks the CI (you
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should receive a notification email when you do so), you are expected to
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look at the failed jobs' logs, try and understand the issue(s) and fix
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them (or ask for help). Don't just shrug this because it works locally
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(the point of the CI is to build in more conditions than developers
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usually do locally).
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Of course, sometimes CI failures are out of our control, for instance
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when downloaded dependencies have issues, or because of runner issues.
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You should still check that these were reported and that
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packagers/maintainers of these parts are aware and working on a fix.
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### Automatic pipelines
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At each commit pushed to the repository, several pipelines are currently
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running, such as:
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- Debian testing builds
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- Windows builds (cross compiled).
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Additionally, we test build with alternative tools or options (e.g. with
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`GCC` instead of `Clang` compiler) or jobs which may take much longer,
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such as package creation as scheduled pipelines (once every few days).
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The above listing is not necessarily exhaustive nor is it meant to be.
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Only the [.gitlab-ci.yml](/.gitlab-ci.yml) script is meant to be
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authoritative. The top comment in this file should stay as exhaustive
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as possible.
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### Manual pipelines
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It is possible to trigger pipelines manually, for instance with specific
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jobs, if you have the "*Developer*" Gitlab role:
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1. go to the [Pipelines](https://gitlab.gnome.org/GNOME/gimp/-/pipelines)
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page.
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2. Hit the "*Run pipeline*" button.
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3. Choose the branch or tag you wish to build.
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4. Add relevant variables. A list of variables named `GIMP_CI_*` are
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available (just set them to any value) and will trigger specific job
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lists. These variables are listed in the top comment of
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[.gitlab-ci.yml](/.gitlab-ci.yml).
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### Merge request pipelines
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Special pipelines happen for merge request code. For instance, these
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also include a (non-perfect) code style check.
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Additionally you can trigger flatpak standalone packages, Windows
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installer or Microsoft Store/.msixbundle to be generated
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with the MR code as explained in [gitlab-mr.md](gitlab-mr.md).
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### Release pipeline
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Special pipelines happen when pushing git `tags`. These should be tested
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before a release to avoid unexpected release-time issues, as explained
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in [our release procedure](https://developer.gimp.org/core/maintainer/release/).
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### Exception: macOS
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As an exception, macOS is currently built with the `Circle-CI` service.
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The whole CI scripts and documentation can be found in the dedicated
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[gimp-macos-build](https://gitlab.gnome.org/Infrastructure/gimp-macos-build)
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repository.
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Eventually we want to move this pipeline to Gitlab as well.
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## Core development
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When writing code, any core developer is expected to follow:
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- GIMP's [coding style](https://developer.gimp.org/core/coding_style/);
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- the [directory structure](#directory-structure-of-gimp-source-tree)
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- our [header file inclusion policy](includes.txt)
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[GIMP's developer site](https://developer.gimp.org/) contain various valuable resources.
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Finally the [debugging-tips](https://developer.gimp.org/core/debug/debugging-tips/) file contain many very
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useful tricks to help you debugging in various common cases.
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### Newcomers
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If this is your first time contributing to GIMP, you might be interested
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by [build instructions](https://developer.gimp.org/core/setup/).
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You might also like to read these instructions on the process of
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[submitting patches](https://developer.gimp.org/core/submit-patch/).
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### TODO: Core Contributors
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### Directory structure of GIMP source tree
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GIMP source tree can be divided into the main application, libraries, plug-ins,
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data files and some stuff that don't fit into these categories. Here are the
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top-level directories:
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| Folder | Description |
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| --- | --- |
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| app/ | Source code of the main GIMP application |
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| app-tools/ | Source code of distributed tools |
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| build/ | Scripts for creating binary packages |
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| cursors/ | Bitmaps used to construct cursors |
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| data/ | Data files: brushes, gradients, patterns, images… |
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| desktop/ | Desktop integration files |
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| devel-docs/ | Developers documentation |
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| docs/ | Users documentation |
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| etc/ | Configuration files installed with GIMP |
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| extensions/ | Source code of extensions |
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| icons/ | Official icon themes |
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| libgimp/ | Library for plug-ins (core does not link against) |
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| libgimpbase/ | Basic functions shared by core and plug-ins |
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| libgimpcolor/ | Color-related functions shared by core and plug-ins |
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| libgimpconfig/ | Config functions shared by core and plug-ins |
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| libgimpmath/ | Mathematic operations useful for core and plug-ins |
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| libgimpmodule/ | Abstracts dynamic loading of modules (used to implement loadable color selectors and display filters) |
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| libgimpthumb/ | Thumbnail functions shared by core and plug-ins |
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| libgimpwidgets/ | User interface elements (widgets) and utility functions shared by core and plug-ins |
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| menus/ | XML/XSL files used to generate menus |
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| modules/ | Color selectors and display filters loadable at run-time |
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| pdb/ | Scripts for PDB source code generation |
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| plug-ins/ | Source code for plug-ins distributed with GIMP |
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| po/ | Translations of strings used in the core application |
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| po-libgimp/ | Translations of strings used in libgimp |
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| po-plug-ins/ | Translations of strings used in C plug-ins |
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| po-python/ | Translations of strings used in Python plug-ins |
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| po-script-fu/ | Translations of strings used in Script-Fu scripts |
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| po-tags/ | Translations of strings used in tags |
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| po-tips/ | Translations of strings used in tips |
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| po-windows-installer/ | Translations of strings used in the Windows installer |
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| themes/ | Official themes |
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| tools/ | Source code for non-distributed GIMP-related tools |
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| .gitlab/ | Gitlab-related templates or scripts |
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The source code of the main GIMP application is found in the `app/` directory:
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| Folder | Description |
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| --- | --- |
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| app/actions/ | Code of actions (`GimpAction*` defined in `app/widgets/`) (depends: GTK) |
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| app/config/ | Config files handling: GimpConfig interface and GimpRc object (depends: GObject) |
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| app/core/ | Core of GIMP **core** (depends: GObject) |
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| app/dialogs/ | Dialog widgets (depends: GTK) |
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| app/display/ | Handles displays (e.g. image windows) (depends: GTK) |
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| app/file/ | File handling routines in **core** (depends: GIO) |
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| app/file-data/ | GIMP file formats (gbr, gex, gih, pat) support (depends: GIO) |
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| app/gegl/ | Wrapper code for babl and GEGL API (depends: babl, GEGL) |
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| app/gui/ | Code that puts the user interface together (depends: GTK) |
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| app/menus/ | Code for menus (depends: GTK) |
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|
| app/operations/ | Custom GEGL operations (depends: GEGL) |
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|
| app/paint/ | Paint core that provides different ways to paint strokes (depends: GEGL) |
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|
| app/pdb/ | Core side of the Procedural Database, exposes internal functionality |
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|
| app/plug-in/ | Plug-in handling in **core** |
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|
| app/propgui/ | Property widgets generated from config properties (depends: GTK) |
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|
| app/tests/ | Core unit testing framework |
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|
| app/text/ | Text handling in **core** |
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|
| app/tools/ | User interface part of the tools. Actual tool functionality is in core |
|
|
| app/vectors/ | Vectors framework in **core** |
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|
| app/widgets/ | Collection of widgets used in the application GUI |
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|
| app/xcf/ | XCF file handling in **core** |
|
|
|
|
#### Auto-generated Files
|
|
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Please notice that some files in the source are generated from other
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|
sources. All those files have a short notice about being generated
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|
somewhere at the top. Among them are the files ending in `pdb.[ch]` in
|
|
the `libgimp/` directory and the files ending in `cmds.c` in the
|
|
`app/pdb/` subdirectory. Those are generated from the respective `.pdb`
|
|
files in `pdb/groups`.
|
|
|
|
Other files are:
|
|
|
|
* `AUTHORS` from `authors.xml`
|
|
|
|
You should also check out [gimp-module-dependencies.svg](gimp-module-dependencies.svg).
|
|
**TODO**: this SVG file is interesting yet very outdated. It should not
|
|
be considered as some kind dependency rule and should be updated.
|
|
|
|
### Advanced concepts
|
|
|
|
#### XCF
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|
|
|
The `XCF` format is the core image format of GIMP, which mirrors
|
|
features made available in GIMP. More than an image format, you may
|
|
consider it as a work or project format, as it is not made for finale
|
|
presentation of an artwork but for the work-in-progress processus.
|
|
|
|
Developers are welcome to read the [specifications of XCF](https://developer.gimp.org/core/standards/xcf/).
|
|
|
|
#### Locks
|
|
|
|
Items in an image can be locked in various ways to prevent different
|
|
types of edits.
|
|
|
|
This is further explained in [the specifications of locks](https://developer.gimp.org/core/specifications/locks/).
|
|
|
|
#### UI Framework
|
|
|
|
GIMP has an evolved GUI framework, with a toolbox, dockables, menus…
|
|
|
|
This document describing how the GIMP UI framework functions and how it
|
|
is [implemented](ui-framework.txt) might be of interest.
|
|
|
|
#### Contexts
|
|
|
|
GIMP uses a lot a concept of "contexts". We recommend reading more about
|
|
[how GimpContexts are used in GIMP](contexts.txt).
|
|
|
|
#### Undo
|
|
|
|
GIMP undo system can be challenging at times. This [quick overview of
|
|
the undo system](undo.txt) can be of interest as a first introduction.
|
|
|
|
#### Parasites
|
|
|
|
GIMP has a concept of "parasite" data which basically correspond to
|
|
persistent or semi-persistent data which can be attached to images or
|
|
items (layers, channels, paths) within an image. These parasites are
|
|
saved in the XCF format.
|
|
|
|
Parasites can also be attached globally to the GIMP session.
|
|
|
|
Parasite contents is format-free and you can use any parasite name,
|
|
nevertheless GIMP itself uses parasite so you should read the
|
|
[descriptions of known parasites](parasites.txt).
|
|
|
|
#### Metadata
|
|
|
|
GIMP supports Exif, IPTC and XMP metadata as well as various image
|
|
format-specific metadata. The topic is quite huge and complex, if not
|
|
overwhelming.
|
|
|
|
This [old document](https://developer.gimp.org/core/specifications/exif_handling/)
|
|
might be of interest (or maybe not, it has not been recently reviewed and might
|
|
be widely outdated; in any case, it is not a complete document at all as we
|
|
definitely do a lot more nowadays). **TODO**: review this document and delete or
|
|
update it depending of whether it still makes sense.
|
|
|
|
#### Tagging
|
|
|
|
Various data in GIMP can be tagged across sessions.
|
|
|
|
This document on [how resource tagging in GIMP works](tagging.txt) may
|
|
be of interest.
|