It was made impossible to paste into a channel, as this was creating a
normal layer instead. We need to use floating selections when the pasted
target is a GimpChannel type.
Note that the UX is very ugly right now for these (except for the layer
mask case as I improved this a lot with commits 04810ec95e and
28457ce337), so I opened issue Teams/GIMP/Design/gimp-ux/89 to design
further evolutions.
This is a follow-up of commit c5db158f58, where the flickering issue was
happening when creating new windows when already in multi-window mode. I
had the same issue again when I had several tabs opened in SWM and
switched to MWM. Then it would undraw displays to move them to their own
window. In the short time when this occurs, we don't want to process
events. So now I changed the "drawn" status when undrawing ("unrealize"
event) a shell.
I also changed the implementation of gimp_displays_accept_focus_events().
What we need is to check the active shell only of each window. In SWM in
particular, it is normal that non-visible tab shells get unrealized.
First, make the script versioning system able to detect release candidates.
Otherwise, we willn't be able to use the "GIMP.GIMPPreview" identity (that
was previously tied to GIMP_UNSTABLE var, which is not set to 1 on RCs).
---
This also fixes the pseudo-revision trick when we have a zeroed micro version,
which is the case of the release candidates and the first stable version.
The versioning now have a different aproach from 8c99efd7.
I had added an assert in commit 98ebe96c1f specifically to catch other
cases where we may have run gimp_ui_manager_update() with inconsistent
user context, and I failed to catch the obvious CRITICAL (the damn Error
Console was catching it!).
Anyway we had this other obvious case when creating new displays in
gui_display_create() which would trigger the ui update with still
inconsistent context.
Now I'm in fact wondering why GimpContext is simply not returning the
active GimpDisplay's image and connecting to the "image" property of set
display so that it's always synchronized. But since we are so close to
GIMP 3, and I don't want to do too important restructuration of code
(why did we do this complicated update in 2 parts? Maybe there was a
good reason…) at this point, I'll just do the simple skip for now and
look more closely at GimpContext implementation after the release.
The previous PDB generation was losing pre-formatting inside
triple-backticked blocks. In particular we were losing indentation
(which was already ugly in C, but even syntactically wrong when
displaying Python code samples). And it was also making us add
double-newlines between every code lines, which was annoying.
This updated code now leaves triple-backticked sections as-is.
Unfortunately I was completely unable to do this by modifying the
existing functions, which were modifying the input arg in-place. So I
made them into functions returning the result. But then there is another
part of code (niceargs()) where changing array contents doesn't work
properly, and worse it seems to corrupt the array somehow (because I
have generation breakage in completely-different pieces of the PDB
generation code). I believe there is some passing-by reference/value
concepts in perl which I don't quite get (they use `&`, `\` and other
symbols and even searching for these, I don't quite understand how to
use them the right way) but I've spent already too much time on this. So
since I've got something working now by having duplicate functions, I'll
let someone else from the future, who knows better perl, re-merge these
functions if they know how.
The 'help' field needs to be single-quoted so that @-values do not look
like perl variables, hence breaking GIR annotations.
Fixing:
> Possible unintended interpolation of @Gimp in string at /home/jehan/dev/src/gimp/pdb/groups/item.pdb line 64.
I double-checked the gi-docgen docs and realized the "Note:" were all on
the same line as previous text. I had forgotten it just removed one
newline. So if I want a new paragraph (double-newline in markdown), I
need 3 newlines in the pdb file.
All the functions working with object's IDs are mostly internal. They
are still made public because they can be useful and are relevant in
specific use cases (i.e. using IDs to reference items in specific
widgets, such as drop-down lists, or when temporarily storing an item as
integer, etc.).
Yet it should be made clear that these usages are the exception rather
than the norm.
I had this one case at GIMP exit where destroying editor->selection
inside gimp_colormap_editor_set_context() was segfaulting, very likely
because the widget was already destroyed so the pointer was dangling.
Therefore set a weak pointer, and clear it in dispose, so that whatever
comes first at destruction time will reset the pointer to NULL.
This fixes a never-ending flickering blocking the GUI, until a manual
focus event (such as moving a window in front) breaks the infinite loop
of handling focus events.
Followup to 34af64b70f
The menu definition in image-menu.ui.in.in didn't have the same
capitalization as in the plug-ins that uses it, so it was never
used, and would never be shown translated.
Though the output of `lua -v` is on stdout and was also on stdout by
default, even back with version 5.1, it turns out that lua's print
function was considered configurable back then. And this is very likely
why we now have this report of someone whose lua is on stderr.
So let's still look on stdout, then fallback to stderr it the format
doesn't match.
As Cheesequake noted in !1673, there may be cases where one would want
to run gimp_help_connect() while also setting a tooltip. So they also
run gimp_help_set_help_data(), even though the latter is implied by the
former. Worse, it makes the order matter too much because if you call
gimp_help_connect() after gimp_help_set_help_data(), the tooltip would
be removed.
Now the reason is that gimp_help_connect() was clearly made to be run on
windows whereas gimp_help_set_help_data() was for other widgets, which
usually don't need to react to F1. Yet the previous commit does add
F1-connect for the lock buttons, which kind of makes sense. So why not
just add this tooltip argument.
As a side fix, I am removing a bunch of gimp_help_connect() on each
button in the layers effect popover. Just run it once on the top
container.
This patch adds gimp_help_connect () calls before
gImp_set_help_data () to set up F1 keybind to work
properly. It also adds lock_visibility_help_id to channel
view.
Resolves#11718
Thanks to Anders for noticing this one! Sorry to translators if you
already worked on this and wondered what this AA was (answer: nothing
but a typo!).
...when the height is larger than the width.
Due to a copy/paste error, the width was used
for both layer width and height. Since we only
had two sample files and both images were
wider than they were tall, this was not noticed.
Copying filters over from one image to a partial copy was broken on
multiple level by doing it on an additional loop, and assuming that the
originally selected layers and the newly created ones had the same
structure:
1. First the actually copied layers may be more numerous. For instance,
we'd also copy parent layers. Typically copying a layer under a layer
group, both the layer and its parent layer group would be in the clip
image.
2. Second, because this structure may change, the assumptions made so
that filters were not copied to the right image.
3. And as a last consequence, sometimes we could have crashes, assuming
the same structure and therefore directly dereferencing a NULL
pointer. I had such a crash when copy-pasting a layer group, while
also selecting its children layers (though this crash also got hidden
by my previous commit, but just by chance).
Instead just copy filters in the same time as layers are copied, so that
we can easily associate the filter from the correct original layer we
copied from.
Like ranks, the number of selection modes are defined by gihparams.dim.
However, we were unconditionally setting GimpProcedureConfig's
"selection-modes" parameter to the gihparams.selection array, which
might have more elements than we had dimensions. This caused a crash.
This patch moves the selection-modes code into the check for
gihparams.dim > 0, and copies only the relevant values into a separate
array to set them.