- Don't forget to run gimp_ui_init() to get GIMP's styling in plug-ins.
- Process the "key-press-event" signal so that Escape key closes the window (as
it used to before the MR commit).
- Expand vertically the tree view, otherwise resizing the window leaves a lot of
ugly empty space, even though the tree view is still shown incomplete with a
scrollbar.
- Fix the Help button (which was doing nothing).
- Use full words for the "Refresh" and "Help" buttons, rather than icons. Text
is usually prefered for UI discoverability/understandability, unless there is
a space issue (i.e. too many icons for all of them to be words).
- Add a "OK" button too, and reorder the buttons similarly to how we usually
order them.
- Minor coding style fixes (alignments…).
Just "help" is not one of the standard icon names as per the Freedesktop Icon
Naming specification.
See: https://specifications.freedesktop.org/icon-naming-spec/icon-naming-spec-latest.html
Therefore when using this name, we usually don't have any icon (especially as we
don't provide any in our own icon themes).
Use "system-help" instead which is a standard name 'for the “Help” system
category'.
There is not only the ARCHIVE_OK and ARCHIVE_FATAL cases. There are also
ARCHIVE_WARN cases which should not break the installation (I think?). Since I
still want to pass the warning over to extension developers, I am printing it to
stderr.
As an additional fix, prevent such a warning when installing an extension over
itself. In such case, it looks like the archive_entry_size() would be 0, which
was triggering some "Writing to Empty File" warning.
We may return GIMP_PDB_SUCCESS with no image for generic file procedure, such as
is the case with .gex extension files.
file_open_image() already sanitizes the status returned by the plug-in, so at
this point, we should trust the returned status.
This fixes a crash when loading .gex files (GIMP_PDB_SUCCESS status yet a NULL
error).
Automake doesn't accept the "if else" syntax. Instead, we must add a new if/else
inside the first else block.
While I'm at it, I also add a G_GNUC_INTERNAL to the internal function
_gimp_pick_button_win32_pick(), though I don't think it's absolutely necessary
(yet explicit is better).
- app_activate_callback() moved with other private functions.
- Removing the `if (app)` test in app_activate_callback() as we don't
set it to NULL anymore. The app variable is always set.
- As a consequence of the previous point, change signature of
app_exit_after_callback() which doesn't have to change the value of
app anymore.
- Don't emit direcly the "exit" signal from app_activate_callback(). We
must call `gimp_exit (gimp, TRUE);` instead, which does more than just
emitting this signal. It also takes care of cleaning any remaining
images without a display. If we don't do this, we are leaking
GeglBuffer when opening images from command lines while quitting
immediately with --quit.
- Get rid of gimp_core_app_set_values() which was completely bypassing
the fact that all the properties of a GimpCoreApp were construct-only.
Instead make these proper properties. I use a trick used in other
interface, creating a gimp_container_view_install_properties() which
is called from child classes.
The point of GimpCoreApp is not just to share a common interface, it's
rather to weakly simulate some kind of multi-inheritance in GObject.
Since we want both GimpApp and GimpConsoleApp to inherit from a same
parent class while we also want them to inherit either from
GtkApplication and GApplication respectively (yet without linking to
GTK in this second case), we are stuck as far as normal GObject
inheritance goes. This is why we use an interface to which we add a
private struct through a GQuark trick. We want the property settings
and function implementations to also be part of this shared code.
- Get rid of all the abstract methods of GimpCoreApp of the form
get_*(). These are useless as we don't expect these to have different
implementation depending on the actual child class. Once again, our
main goal was to simulate multiple inheritance rather than actually
have an interface with various implementations.
- Make "no-splash" a property of GimpApp, because it's cleaner this way.
- Fix gimp_core_app_private_finalize().
- don't use #pragma once, it's not standard. Just use include guards.
- Fix includes: order was wrong, include from the source, not other
headers, etc.
- Clean various other details, coding styles, fix several more bugs and
more…
Reviewer's message (Jehan): This was a work-in-progress by Niels, which
we only keep in this state because Lukas worked over it. I have rebased
and fix-amended many broken part of this commit, because various things
had been changed in these areas of code since this commit was initially
written.
.ani files require metadata fields to be an even length. If the data
length is odd, an extra 0x00 is added for padding.
This patch updates the export and import code to comply with this
requirement.
Now text layers are proper types, which means that the binding API will also be
nicer (e.g. `txt_layer.set_text('hello world')` in Python).
This commit also adds the param specs allowing to create plug-in procedures with
text layer parameters.
Finally it fixes the few calls in file-pdf-save (apparently the only plug-in
using specific text layer API right now) with explicit type conversion.
After re-reading #534, I realized I missed the discussion about unsupported
markup by the tool. Then I tested and confirmed what Ian Munsie initially said
in a comment: unsupported markups are properly rendered in the text layer, yet
are simply dropped when editing with the text tool.
This is actually the ideal behavior as it means that with the API, you can even
go further than what is currently possible with the GUI. So it gives nice powers
to people who can script GIMP. We still need some warning in the function
documentation to tell developers about this weakness in the tool GUI.
It seems I had forgotten some hardcoded color in there. I didn't notice it until
now, because it was not that bad in the few instances where it was shown (for
instance the comment field in export plug-ins), but I really realized there was
a problem with the Python console which was not too practical (white writing on
kinda light background).
This complements the existing text_layer_get_markup function and allows
scripts to create and modify complex text layers.
It adds the <markup> root tag if it was not supplied and will run the
markup through pango_parse_markup() to check for errors.
Reviewer's (Jehan) note: this is a mostly untouched patch contributed in #534,
except that code moved around. I also fixed the header set in the .pdb, a link
to pango markup docs and added the meson changes.
Fixes:
> /usr/bin/ld: ../libgimp/.libs/libgimpui-3.0.so: undefined reference to `gimp_check_custom_color2'
I am actually unsure this fix is fine. It doesn't look like it should
work. And worse, I can't reproduce the fix by reverting it after.
The only other person who reported it was akk, with exactly the same
symptoms.
I noticed some buttons had a bluish border, showing the system theme leaking
over our default theme. So I'm just overriding this with a grayscale color.
These 2 new rules are especially useful in dialogs so that you know what happens
when you hit "Enter". The "default" action (.suggested-action in GTK CSS) is the
action we set to be the active one by default. E.g. if you open a dialog and hit
Enter immediately, without touching any widget focus, this is what will be
activated.
The GTK CSS .default action on the other hand seems to simply be the button with
focus right now, which can be changed through Tab or other ways. If both types
of styles are visible, the .default one is the actually activated action (not
.suggested-action), which is why I make its style a bit stronger (solid rather
than dotted and a bit more opaque).
Also I discover the shade() function to reuse a color and adding it
transparency!
Checked buttons had a background using the @selected-color. This was because of
a too broad rule on `.text-button:checked`. Basically it looks like the broad
rules are not good because they sometimes override more accurate rules for
specific widgets.
I also make a few more rules a bit more accurate. Also I extend some CSS rules
for check and radio buttons.
Adds an option to export as CMYK (mutually exclusive with the existing
Duotone export option). Header information (mode and number of channels)
are set, and the data itself is converted via Babl.
Layer channels are also hardcoded to 4, since GIMP currently doesn't
support CMYK channels.
We had some concept of slightly more extreme theme colors (i.e. darker in dark
themes) to color differently in some widget-in-widget cases.
For instance, we use this in the treeview list to separate it better from nearby
interface. But this extreme dark background may have been a bit "too dark", as
reported by Jacob. The goal is for this list to stand out, but maybe it was
standing out too much. Hopefully it's better now.
As a side change, I also add some borders to the top icon header (with "eye" and
"lock" icons) just above the list. I think it better explain the separation.