Go to file
SDL Wiki Bot 9dd8859240 Sync SDL3 wiki -> header 2024-09-18 15:19:01 +00:00
.github
VisualC
VisualC-GDK
Xcode
android-project
build-scripts Added video/x11/edid.h to third party code list 2024-09-18 08:18:26 -07:00
cmake
docs Fix typos (thanks @qndel!) 2024-09-18 08:18:26 -07:00
examples Removed SDL_INIT_TIMER 2024-09-17 08:53:27 -07:00
include Sync SDL3 wiki -> header 2024-09-18 15:19:01 +00:00
src Added copyright header to edid.h 2024-09-18 08:18:26 -07:00
test Fix typos (thanks @qndel!) 2024-09-18 08:18:26 -07:00
wayland-protocols
.clang-format
.clang-tidy
.editorconfig
.gitignore
.wikiheaders-options
Android.mk
BUGS.txt
CMakeLists.txt
CREDITS.md
INSTALL.md
LICENSE.txt
README-SDL.txt
README.md
WhatsNew.txt

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)