Fixed a memory leak at window creation.

Windows updates the desktop display mode once at video init (in WIN_InitModes()) and once when creating a window (in WIN_RefreshDisplays())

Fixes https://github.com/libsdl-org/SDL/issues/7982
Fixes https://github.com/libsdl-org/SDL/issues/8189
This commit is contained in:
Sam Lantinga 2023-11-08 14:26:07 -08:00
parent b5347c3364
commit bea34c5380
1 changed files with 3 additions and 0 deletions

View File

@ -1164,6 +1164,9 @@ const SDL_DisplayMode *SDL_GetClosestFullscreenDisplayMode(SDL_DisplayID display
void SDL_SetDesktopDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode *mode)
{
if (display->desktop_mode.driverdata) {
SDL_free(display->desktop_mode.driverdata);
}
SDL_memcpy(&display->desktop_mode, mode, sizeof(*mode));
display->desktop_mode.displayID = display->id;
SDL_FinalizeDisplayMode(&display->desktop_mode);