cmake: make sure SDL_GetPrefPath is run before testfilesystem

60 seconds timeout ought to be sufficient.
This commit is contained in:
Anonymous Maarten 2023-09-08 03:28:01 +02:00 committed by Ryan C. Gordon
parent 2fb266e0a4
commit a2e17852d9
2 changed files with 40 additions and 0 deletions

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@ -296,6 +296,9 @@ add_sdl_test_executable(testoverlay NEEDS_RESOURCES TESTUTILS SOURCES testoverla
add_sdl_test_executable(testplatform NONINTERACTIVE SOURCES testplatform.c)
add_sdl_test_executable(testpower NONINTERACTIVE SOURCES testpower.c)
add_sdl_test_executable(testfilesystem NONINTERACTIVE SOURCES testfilesystem.c)
if(WIN32 AND CMAKE_SIZEOF_VOID_P EQUAL 4)
add_sdl_test_executable(testfilesystem_pre SOURCES testfilesystem_pre.c NONINTERACTIVE NONINTERACTIVE_TIMEOUT 60)
endif()
add_sdl_test_executable(testrendertarget NEEDS_RESOURCES TESTUTILS SOURCES testrendertarget.c)
add_sdl_test_executable(testscale NEEDS_RESOURCES TESTUTILS SOURCES testscale.c)
add_sdl_test_executable(testsem NONINTERACTIVE NONINTERACTIVE_ARGS 10 NONINTERACTIVE_TIMEOUT 30 SOURCES testsem.c)
@ -504,6 +507,10 @@ foreach(TEST ${SDL_TEST_EXECUTABLES})
endif()
endforeach()
if(TARGET testfilesystem_pre)
set_property(TEST testfilesystem APPEND PROPERTY DEPENDS testfilesystem_pre)
endif()
if(SDL_INSTALL_TESTS)
if(RISCOS)
install(

33
test/testfilesystem_pre.c Normal file
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@ -0,0 +1,33 @@
/*
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
/* Call SDL_GetPrefPath to warm the SHGetFolderPathW cache */
/**
* We noticed frequent ci timeouts running testfilesystem on 32-bit Windows.
* Internally, this functions calls Shell32.SHGetFolderPathW.
*/
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
int main(int argc, char *argv[])
{
Uint64 start;
(void)argc;
(void)argv;
SDL_Init(0);
start = SDL_GetTicks();
SDL_GetPrefPath("libsdl", "test_filesystem");
SDL_Log("SDL_GetPrefPath took %" SDL_PRIu64 "ms", SDL_GetTicks() - start);
SDL_Quit();
return 0;
}