mirror of https://github.com/libsdl-org/SDL
Removed leading underscore in structure names
Fixes https://github.com/libsdl-org/SDL/issues/6856 Closes https://github.com/libsdl-org/SDL/pull/6914 Closes https://github.com/libsdl-org/SDL/pull/6915 Closes https://github.com/libsdl-org/SDL/pull/6916 Closes https://github.com/libsdl-org/SDL/pull/6917 Closes https://github.com/libsdl-org/SDL/pull/6918 Closes https://github.com/libsdl-org/SDL/pull/6919
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@ -925,8 +925,8 @@ extern DECLSPEC int SDLCALL SDL_ConvertAudio(SDL_AudioCVT * cvt);
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- You push data as you have it, and pull it when you need it
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*/
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/* this is opaque to the outside world. */
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struct _SDL_AudioStream;
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typedef struct _SDL_AudioStream SDL_AudioStream;
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struct SDL_AudioStream;
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typedef struct SDL_AudioStream SDL_AudioStream;
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/**
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* Create a new audio stream.
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@ -137,8 +137,8 @@ extern "C" {
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* \sa SDL_HapticOpenFromJoystick
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* \sa SDL_HapticClose
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*/
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struct _SDL_Haptic;
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typedef struct _SDL_Haptic SDL_Haptic;
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struct SDL_Haptic;
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typedef struct SDL_Haptic SDL_Haptic;
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/**
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@ -48,8 +48,8 @@ extern "C" {
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* for sensors, and load appropriate drivers.
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*/
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struct _SDL_Sensor;
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typedef struct _SDL_Sensor SDL_Sensor;
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struct SDL_Sensor;
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typedef struct SDL_Sensor SDL_Sensor;
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/**
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* This is a unique ID for a sensor for the time it is connected to the system,
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@ -830,7 +830,7 @@ typedef int (*SDL_ResampleAudioStreamFunc)(SDL_AudioStream *stream, const void *
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typedef void (*SDL_ResetAudioStreamResamplerFunc)(SDL_AudioStream *stream);
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typedef void (*SDL_CleanupAudioStreamResamplerFunc)(SDL_AudioStream *stream);
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struct _SDL_AudioStream
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struct SDL_AudioStream
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{
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SDL_AudioCVT cvt_before_resampling;
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SDL_AudioCVT cvt_after_resampling;
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@ -38,7 +38,7 @@ struct haptic_effect
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/*
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* The real SDL_Haptic struct.
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*/
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struct _SDL_Haptic
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struct SDL_Haptic
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{
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Uint8 index; /* Stores index it is attached to */
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@ -53,7 +53,7 @@ struct _SDL_Haptic
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int rumble_id; /* ID of rumble effect for simple rumble API. */
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SDL_HapticEffect rumble_effect; /* Rumble effect. */
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struct _SDL_Haptic *next; /* pointer to next haptic we have allocated */
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struct SDL_Haptic *next; /* pointer to next haptic we have allocated */
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};
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/*
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@ -31,7 +31,7 @@
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extern "C" {
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#endif
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struct _SDL_JoystickDriver;
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struct SDL_JoystickDriver;
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/* Initialization and shutdown functions */
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extern int SDL_JoystickInit(void);
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@ -161,13 +161,13 @@ typedef enum
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EMappingKind_Hat = 3
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} EMappingKind;
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typedef struct _SDL_InputMapping
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typedef struct SDL_InputMapping
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{
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EMappingKind kind;
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Uint8 target;
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} SDL_InputMapping;
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typedef struct _SDL_GamepadMapping
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typedef struct SDL_GamepadMapping
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{
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SDL_InputMapping a;
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SDL_InputMapping b;
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@ -32,7 +32,7 @@ extern "C" {
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#endif
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/* The SDL joystick structure */
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typedef struct _SDL_JoystickAxisInfo
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typedef struct SDL_JoystickAxisInfo
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{
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Sint16 initial_value; /* Initial axis state */
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Sint16 value; /* Current axis state */
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@ -43,7 +43,7 @@ typedef struct _SDL_JoystickAxisInfo
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SDL_bool sending_initial_value; /* Whether we are sending the initial axis value */
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} SDL_JoystickAxisInfo;
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typedef struct _SDL_JoystickTouchpadFingerInfo
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typedef struct SDL_JoystickTouchpadFingerInfo
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{
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Uint8 state;
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float x;
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@ -51,13 +51,13 @@ typedef struct _SDL_JoystickTouchpadFingerInfo
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float pressure;
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} SDL_JoystickTouchpadFingerInfo;
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typedef struct _SDL_JoystickTouchpadInfo
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typedef struct SDL_JoystickTouchpadInfo
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{
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int nfingers;
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SDL_JoystickTouchpadFingerInfo *fingers;
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} SDL_JoystickTouchpadInfo;
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typedef struct _SDL_JoystickSensorInfo
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typedef struct SDL_JoystickSensorInfo
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{
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SDL_SensorType type;
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SDL_bool enabled;
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@ -113,7 +113,7 @@ struct _SDL_Joystick
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SDL_bool delayed_guide_button _guarded; /* SDL_TRUE if this device has the guide button event delayed */
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SDL_JoystickPowerLevel epowerlevel _guarded; /* power level of this joystick, SDL_JOYSTICK_POWER_UNKNOWN if not supported */
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struct _SDL_JoystickDriver *driver _guarded;
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struct SDL_JoystickDriver *driver _guarded;
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struct joystick_hwdata *hwdata _guarded; /* Driver dependent information */
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@ -138,7 +138,7 @@ struct _SDL_Joystick
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/* Macro to combine a USB vendor ID and product ID into a single Uint32 value */
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#define MAKE_VIDPID(VID, PID) (((Uint32)(VID)) << 16 | (PID))
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typedef struct _SDL_JoystickDriver
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typedef struct SDL_JoystickDriver
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{
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/* Function to scan the system for joysticks.
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* Joystick 0 should be the system default joystick.
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@ -28,7 +28,7 @@
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#include "SDL_sensor_c.h"
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/* The SDL sensor structure */
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struct _SDL_Sensor
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struct SDL_Sensor
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{
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SDL_SensorID instance_id; /* Device instance, monotonically increasing from 0 */
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char *name; /* Sensor name - system dependent */
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@ -43,7 +43,7 @@ struct _SDL_Sensor
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int ref_count; /* Reference count for multiple opens */
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struct _SDL_Sensor *next; /* pointer to next sensor we have allocated */
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struct SDL_Sensor *next; /* pointer to next sensor we have allocated */
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};
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typedef struct _SDL_SensorDriver
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