mirror of https://github.com/libsdl-org/SDL
Clarified why the WINDOWS driver is lower than the RAWINPUT driver
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@ -55,7 +55,7 @@ static SDL_JoystickDriver *SDL_joystick_drivers[] = {
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#ifdef SDL_JOYSTICK_GAMEINPUT // Higher priority than other Windows drivers
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&SDL_GAMEINPUT_JoystickDriver,
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#endif
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#ifdef SDL_JOYSTICK_RAWINPUT
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#ifdef SDL_JOYSTICK_RAWINPUT // Before WINDOWS driver, as WINDOWS wants to check if this driver is handling things
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&SDL_RAWINPUT_JoystickDriver,
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#endif
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#if defined(SDL_JOYSTICK_DINPUT) || defined(SDL_JOYSTICK_XINPUT) // Before WGI driver, as WGI wants to check if this driver is handling things
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