Revert "We only need to add the sentinel at the top of SDL_WaitEventTimeout()"

This reverts commit c477768e6f.

We want to add the sentinel anytime we pump inside SDL_WaitEventTimeout() to avoid pumping again the next time through, as a performance optimization.
This commit is contained in:
Sam Lantinga 2022-01-07 17:07:22 -08:00
parent 1085c317a5
commit 289c3fbb64
1 changed files with 18 additions and 12 deletions

View File

@ -809,7 +809,7 @@ SDL_FlushEvents(Uint32 minType, Uint32 maxType)
/* Run the system dependent event loops */ /* Run the system dependent event loops */
void void
SDL_PumpEvents() SDL_PumpEventsInternal(SDL_bool push_sentinel)
{ {
SDL_VideoDevice *_this = SDL_GetVideoDevice(); SDL_VideoDevice *_this = SDL_GetVideoDevice();
@ -836,6 +836,20 @@ SDL_PumpEvents()
#endif #endif
SDL_SendPendingSignalEvents(); /* in case we had a signal handler fire, etc. */ SDL_SendPendingSignalEvents(); /* in case we had a signal handler fire, etc. */
if (push_sentinel && SDL_GetEventState(SDL_POLLSENTINEL) == SDL_ENABLE) {
SDL_Event sentinel;
SDL_zero(sentinel);
sentinel.type = SDL_POLLSENTINEL;
SDL_PushEvent(&sentinel);
}
}
void
SDL_PumpEvents()
{
SDL_PumpEventsInternal(SDL_FALSE);
} }
/* Public functions */ /* Public functions */
@ -877,7 +891,7 @@ SDL_WaitEventTimeout_Device(_THIS, SDL_Window *wakeup_window, SDL_Event * event,
c) Periodic processing that takes place in some platform PumpEvents() functions happens c) Periodic processing that takes place in some platform PumpEvents() functions happens
d) Signals received in WaitEventTimeout() are turned into SDL events d) Signals received in WaitEventTimeout() are turned into SDL events
*/ */
SDL_PumpEvents(); SDL_PumpEventsInternal(SDL_TRUE);
if (!_this->wakeup_lock || SDL_LockMutex(_this->wakeup_lock) == 0) { if (!_this->wakeup_lock || SDL_LockMutex(_this->wakeup_lock) == 0) {
int status = SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT); int status = SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT);
@ -976,15 +990,7 @@ SDL_WaitEventTimeout(SDL_Event * event, int timeout)
/* If there isn't a poll sentinel event pending, pump events and add one */ /* If there isn't a poll sentinel event pending, pump events and add one */
if (SDL_AtomicGet(&SDL_sentinel_pending) == 0) { if (SDL_AtomicGet(&SDL_sentinel_pending) == 0) {
SDL_PumpEvents(); SDL_PumpEventsInternal(SDL_TRUE);
if (SDL_GetEventState(SDL_POLLSENTINEL) == SDL_ENABLE) {
SDL_Event sentinel;
SDL_zero(sentinel);
sentinel.type = SDL_POLLSENTINEL;
SDL_PushEvent(&sentinel);
}
} }
/* First check for existing events */ /* First check for existing events */
@ -1031,7 +1037,7 @@ SDL_WaitEventTimeout(SDL_Event * event, int timeout)
} }
for (;;) { for (;;) {
SDL_PumpEvents(); SDL_PumpEventsInternal(SDL_TRUE);
switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) { switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) {
case -1: case -1:
return 0; return 0;