XTDrone/sitl_config/ugv/catvehicle/worlds/canyonview_field.world

2338 lines
64 KiB
Plaintext

<sdf version='1.4'>
<world name='default'>
<light name='sun' type='directional'>
<cast_shadows>1</cast_shadows>
<pose>0 0 10 0 -0 0</pose>
<diffuse>0.8 0.8 0.8 1</diffuse>
<specular>0.2 0.2 0.2 1</specular>
<attenuation>
<range>1000</range>
<constant>0.9</constant>
<linear>0.01</linear>
<quadratic>0.001</quadratic>
</attenuation>
<direction>-0.5 0.1 -0.9</direction>
</light>
<model name='ground_plane'>
<static>1</static>
<link name='link'>
<collision name='collision'>
<geometry>
<plane>
<normal>0 0 1</normal>
<size>100 100</size>
</plane>
</geometry>
<surface>
<friction>
<ode>
<mu>100</mu>
<mu2>50</mu2>
</ode>
</friction>
<bounce/>
<contact>
<ode/>
</contact>
</surface>
<max_contacts>10</max_contacts>
</collision>
<visual name='visual'>
<cast_shadows>0</cast_shadows>
<geometry>
<plane>
<normal>0 0 1</normal>
<size>100 100</size>
</plane>
</geometry>
<material>
<script>
<uri>file://media/materials/scripts/gazebo.material</uri>
<name>Gazebo/Grey</name>
</script>
</material>
</visual>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
</model>
<physics type='ode'>
<max_step_size>0.01</max_step_size>
<real_time_factor>1</real_time_factor>
<real_time_update_rate>100</real_time_update_rate>
<gravity>0 0 -9.8</gravity>
</physics>
<scene>
<ambient>0.4 0.4 0.4 1</ambient>
<background>0.7 0.7 0.7 1</background>
<shadows>1</shadows>
</scene>
<spherical_coordinates>
<surface_model>EARTH_WGS84</surface_model>
<latitude_deg>0</latitude_deg>
<longitude_deg>0</longitude_deg>
<elevation>0</elevation>
<heading_deg>0</heading_deg>
</spherical_coordinates>
<model name='asphalt_plane'>
<static>1</static>
<link name='link'>
<collision name='collision'>
<geometry>
<box>
<size>20 20 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<visual name='visual'>
<cast_shadows>0</cast_shadows>
<geometry>
<box>
<size>20 20 0.1</size>
</box>
</geometry>
<material>
<script>
<uri>model://asphalt_plane/materials/scripts</uri>
<uri>model://asphalt_plane/materials/textures</uri>
<name>vrc/asphalt</name>
</script>
</material>
</visual>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>0 -0.566523 0 0 -0 0</pose>
</model>
<model name='jersey_barrier'>
<static>1</static>
<link name='link'>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://jersey_barrier/meshes/jersey_barrier.dae</uri>
</mesh>
</geometry>
</visual>
<collision name='upright'>
<pose>0 0 0.5715 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.3063 1.143</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base'>
<pose>0 0 0.032258 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.8107 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base2'>
<pose>0 0 0.1 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.65 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base3'>
<pose>0 0 0.2 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='left-angle'>
<pose>0 -0.224 0.2401 0.9 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='right-angle'>
<pose>0 0.224 0.2401 -0.9 0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>8 -10 0 0 -0 0</pose>
</model>
<model name='jersey_barrier_0'>
<static>1</static>
<link name='link'>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://jersey_barrier/meshes/jersey_barrier.dae</uri>
</mesh>
</geometry>
</visual>
<collision name='upright'>
<pose>0 0 0.5715 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.3063 1.143</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base'>
<pose>0 0 0.032258 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.8107 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base2'>
<pose>0 0 0.1 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.65 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base3'>
<pose>0 0 0.2 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='left-angle'>
<pose>0 -0.224 0.2401 0.9 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='right-angle'>
<pose>0 0.224 0.2401 -0.9 0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>0 -10 0 0 -0 0</pose>
</model>
<model name='jersey_barrier_1'>
<static>1</static>
<link name='link'>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://jersey_barrier/meshes/jersey_barrier.dae</uri>
</mesh>
</geometry>
</visual>
<collision name='upright'>
<pose>0 0 0.5715 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.3063 1.143</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base'>
<pose>0 0 0.032258 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.8107 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base2'>
<pose>0 0 0.1 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.65 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base3'>
<pose>0 0 0.2 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='left-angle'>
<pose>0 -0.224 0.2401 0.9 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='right-angle'>
<pose>0 0.224 0.2401 -0.9 0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>-7.48184 -10 0 0 -0 0</pose>
</model>
<state world_name='default'>
<sim_time>2157 19000000</sim_time>
<real_time>174 106565443</real_time>
<wall_time>1456853831 178896490</wall_time>
<model name='Construction Barrel'>
<pose>-6.61237 -4.95296 0.049999 -1e-06 -2e-06 3.1e-05</pose>
<link name='link'>
<pose>-6.61237 -4.95296 0.049999 -1e-06 -2e-06 3.1e-05</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='Construction Barrel_0'>
<pose>21.8481 -5.03809 0.049999 -1e-06 -2e-06 2.6e-05</pose>
<link name='link'>
<pose>21.8481 -5.03809 0.049999 -1e-06 -2e-06 2.6e-05</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='Construction Barrel_2'>
<pose>-6.60955 -3.1216 0.049999 -1e-06 -3e-06 0.000218</pose>
<link name='link'>
<pose>-6.60955 -3.1216 0.049999 -1e-06 -3e-06 0.000218</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='Construction Barrel_3'>
<pose>21.733 -3.37039 0.049999 3e-06 -1.03398e-25 0.000214</pose>
<link name='link'>
<pose>21.733 -3.37039 0.049999 3e-06 -1.03398e-25 0.000214</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='House 2'>
<pose>-5.55865 22.5873 0 0 -0 0</pose>
<link name='link'>
<pose>-5.55865 22.5873 0 0 -0 0</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='House 3'>
<pose>10.5708 21.6062 0 0 -0 0</pose>
<link name='link'>
<pose>10.5708 21.6062 0 0 -0 0</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='House 3_0'>
<pose>23 21.4174 0 0 -0 0</pose>
<link name='link'>
<pose>23 21.4174 0 0 -0 0</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='asphalt_plane'>
<pose>0.030437 -3.13546 0 0 -0 0</pose>
<link name='link'>
<pose>0.030437 -3.13546 0 0 -0 0</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='asphalt_plane_0'>
<pose>0 10 0 0 -0 0</pose>
<link name='link'>
<pose>0 10 0 0 -0 0</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='asphalt_plane_1'>
<pose>15.4977 10 0 0 -0 0</pose>
<link name='link'>
<pose>15.4977 10 0 0 -0 0</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='asphalt_plane_2'>
<pose>0.098625 -18.8432 0 0 -0 0</pose>
<link name='link'>
<pose>0.098625 -18.8432 0 0 -0 0</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='asphalt_plane_3'>
<pose>15.5136 -18.7124 0 0 -0 0</pose>
<link name='link'>
<pose>15.5136 -18.7124 0 0 -0 0</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='asphalt_plane_4'>
<pose>15.4321 -3.44172 0 0 -0 0</pose>
<link name='link'>
<pose>15.4321 -3.44172 0 0 -0 0</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='ground_plane'>
<pose>0 0 0 0 -0 0</pose>
<link name='link'>
<pose>0 0 0 0 -0 0</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='jersey_barrier'>
<pose>21.0984 -28.2425 0 0 -0 0</pose>
<link name='link'>
<pose>21.0984 -28.2425 0 0 -0 0</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='jersey_barrier_0'>
<pose>5.90195 -28.2526 0 0 -0 0</pose>
<link name='link'>
<pose>5.90195 -28.2526 0 0 -0 0</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='jersey_barrier_1'>
<pose>-7.47394 -28.3953 0 0 -0 0</pose>
<link name='link'>
<pose>-7.47394 -28.3953 0 0 -0 0</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='jersey_barrier_10'>
<pose>-10.0111 3.35383 0 0 0 -1.54096</pose>
<link name='link'>
<pose>-10.0111 3.35383 0 0 0 -1.54096</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='jersey_barrier_11'>
<pose>-9.89857 16.4946 0 0 0 -1.55018</pose>
<link name='link'>
<pose>-9.89857 16.4946 0 0 0 -1.55018</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='jersey_barrier_2'>
<pose>-9.62184 -19.7051 0 0 0 -1.57192</pose>
<link name='link'>
<pose>-9.62184 -19.7051 0 0 0 -1.57192</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='jersey_barrier_3'>
<pose>25.0903 -13.975 0 0 0 -1.55011</pose>
<link name='link'>
<pose>25.0903 -13.975 0 0 0 -1.55011</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='jersey_barrier_4'>
<pose>-9.79209 -7.708 0 0 0 -1.56057</pose>
<link name='link'>
<pose>-9.79209 -7.708 0 0 0 -1.56057</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='jersey_barrier_5'>
<pose>24.9445 -1.63963 0 0 0 -1.55025</pose>
<link name='link'>
<pose>24.9445 -1.63963 0 0 0 -1.55025</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='jersey_barrier_8'>
<pose>25.1873 7.83728 0 0 0 -1.5463</pose>
<link name='link'>
<pose>25.1873 7.83728 0 0 0 -1.5463</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
<model name='jersey_barrier_9'>
<pose>25.6023 17.5115 0 0 0 -1.53629</pose>
<link name='link'>
<pose>25.6023 17.5115 0 0 0 -1.53629</pose>
<velocity>0 0 0 0 -0 0</velocity>
<acceleration>0 0 0 0 -0 0</acceleration>
<wrench>0 0 0 0 -0 0</wrench>
</link>
</model>
</state>
<model name='jersey_barrier_2'>
<static>1</static>
<link name='link'>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://jersey_barrier/meshes/jersey_barrier.dae</uri>
</mesh>
</geometry>
</visual>
<collision name='upright'>
<pose>0 0 0.5715 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.3063 1.143</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base'>
<pose>0 0 0.032258 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.8107 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base2'>
<pose>0 0 0.1 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.65 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base3'>
<pose>0 0 0.2 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='left-angle'>
<pose>0 -0.224 0.2401 0.9 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='right-angle'>
<pose>0 0.224 0.2401 -0.9 0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>-10.4668 -4 0 0 -0 0</pose>
</model>
<model name='jersey_barrier_3'>
<static>1</static>
<link name='link'>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://jersey_barrier/meshes/jersey_barrier.dae</uri>
</mesh>
</geometry>
</visual>
<collision name='upright'>
<pose>0 0 0.5715 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.3063 1.143</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base'>
<pose>0 0 0.032258 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.8107 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base2'>
<pose>0 0 0.1 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.65 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base3'>
<pose>0 0 0.2 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='left-angle'>
<pose>0 -0.224 0.2401 0.9 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='right-angle'>
<pose>0 0.224 0.2401 -0.9 0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>10 -4 0 0 -0 0</pose>
</model>
<model name='jersey_barrier_4'>
<static>1</static>
<link name='link'>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://jersey_barrier/meshes/jersey_barrier.dae</uri>
</mesh>
</geometry>
</visual>
<collision name='upright'>
<pose>0 0 0.5715 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.3063 1.143</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base'>
<pose>0 0 0.032258 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.8107 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base2'>
<pose>0 0 0.1 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.65 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base3'>
<pose>0 0 0.2 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='left-angle'>
<pose>0 -0.224 0.2401 0.9 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='right-angle'>
<pose>0 0.224 0.2401 -0.9 0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>-10 4 0 0 -0 0</pose>
</model>
<model name='jersey_barrier_5'>
<static>1</static>
<link name='link'>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://jersey_barrier/meshes/jersey_barrier.dae</uri>
</mesh>
</geometry>
</visual>
<collision name='upright'>
<pose>0 0 0.5715 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.3063 1.143</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base'>
<pose>0 0 0.032258 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.8107 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base2'>
<pose>0 0 0.1 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.65 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base3'>
<pose>0 0 0.2 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='left-angle'>
<pose>0 -0.224 0.2401 0.9 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='right-angle'>
<pose>0 0.224 0.2401 -0.9 0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>10 3 0 0 -0 0</pose>
</model>
<model name='asphalt_plane_0'>
<static>1</static>
<link name='link'>
<collision name='collision'>
<geometry>
<box>
<size>20 20 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<visual name='visual'>
<cast_shadows>0</cast_shadows>
<geometry>
<box>
<size>20 20 0.1</size>
</box>
</geometry>
<material>
<script>
<uri>model://asphalt_plane/materials/scripts</uri>
<uri>model://asphalt_plane/materials/textures</uri>
<name>vrc/asphalt</name>
</script>
</material>
</visual>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>0 10 0 0 -0 0</pose>
</model>
<model name='jersey_barrier_8'>
<static>1</static>
<link name='link'>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://jersey_barrier/meshes/jersey_barrier.dae</uri>
</mesh>
</geometry>
</visual>
<collision name='upright'>
<pose>0 0 0.5715 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.3063 1.143</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base'>
<pose>0 0 0.032258 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.8107 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base2'>
<pose>0 0 0.1 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.65 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base3'>
<pose>0 0 0.2 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='left-angle'>
<pose>0 -0.224 0.2401 0.9 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='right-angle'>
<pose>0 0.224 0.2401 -0.9 0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>10 10 0 0 -0 0</pose>
</model>
<model name='jersey_barrier_9'>
<static>1</static>
<link name='link'>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://jersey_barrier/meshes/jersey_barrier.dae</uri>
</mesh>
</geometry>
</visual>
<collision name='upright'>
<pose>0 0 0.5715 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.3063 1.143</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base'>
<pose>0 0 0.032258 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.8107 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base2'>
<pose>0 0 0.1 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.65 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base3'>
<pose>0 0 0.2 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='left-angle'>
<pose>0 -0.224 0.2401 0.9 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='right-angle'>
<pose>0 0.224 0.2401 -0.9 0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>10 17 0 0 -0 0</pose>
</model>
<model name='jersey_barrier_10'>
<static>1</static>
<link name='link'>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://jersey_barrier/meshes/jersey_barrier.dae</uri>
</mesh>
</geometry>
</visual>
<collision name='upright'>
<pose>0 0 0.5715 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.3063 1.143</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base'>
<pose>0 0 0.032258 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.8107 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base2'>
<pose>0 0 0.1 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.65 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base3'>
<pose>0 0 0.2 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='left-angle'>
<pose>0 -0.224 0.2401 0.9 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='right-angle'>
<pose>0 0.224 0.2401 -0.9 0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>-10 11 0 0 -0 0</pose>
</model>
<model name='jersey_barrier_11'>
<static>1</static>
<link name='link'>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://jersey_barrier/meshes/jersey_barrier.dae</uri>
</mesh>
</geometry>
</visual>
<collision name='upright'>
<pose>0 0 0.5715 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.3063 1.143</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base'>
<pose>0 0 0.032258 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.8107 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base2'>
<pose>0 0 0.1 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.65 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='base3'>
<pose>0 0 0.2 0 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='left-angle'>
<pose>0 -0.224 0.2401 0.9 -0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<collision name='right-angle'>
<pose>0 0.224 0.2401 -0.9 0 0</pose>
<geometry>
<box>
<size>4.06542 0.5 0.064516</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>-9 17 0 0 -0 0</pose>
</model>
<gui fullscreen='0'>
<camera name='user_camera'>
<pose>4.19271 -4.73864 50.7829 0 1.5258 1.58289</pose>
<view_controller>orbit</view_controller>
</camera>
</gui>
<model name='House 2'>
<static>1</static>
<link name='link'>
<collision name='collision'>
<geometry>
<mesh>
<uri>model://house_2/meshes/house_2.dae</uri>
</mesh>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://house_2/meshes/house_2.dae</uri>
</mesh>
</geometry>
<material>
<script>
<uri>model://house_2/materials/scripts</uri>
<uri>model://house_2/materials/textures</uri>
<uri>model://house_1/materials/textures</uri>
<name>House_2/Diffuse</name>
</script>
<shader type='normal_map_object_space'>
<normal_map>model://house_1/materials/textures/House_1_Normal.png</normal_map>
</shader>
</material>
</visual>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>-6 24 0 0 -0 0</pose>
</model>
<model name='House 3'>
<static>1</static>
<link name='link'>
<collision name='collision'>
<geometry>
<mesh>
<uri>model://house_3/meshes/house_3.dae</uri>
</mesh>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://house_3/meshes/house_3.dae</uri>
</mesh>
</geometry>
<material>
<script>
<uri>model://house_3/materials/scripts</uri>
<uri>model://house_3/materials/textures</uri>
<uri>model://house_1/materials/textures</uri>
<name>House_3/Diffuse</name>
</script>
<shader type='normal_map_object_space'>
<normal_map>model://house_1/materials/textures/House_1_Normal.png</normal_map>
</shader>
</material>
</visual>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>6.44611 24 0 0 -0 0</pose>
</model>
<model name='Construction Barrel_2'>
<link name='link'>
<inertial>
<pose>0 0 0.4 0 -0 0</pose>
<mass>500</mass>
<inertia>
<ixx>51.2096</ixx>
<iyy>51.2096</iyy>
<izz>25</izz>
<ixy>0</ixy>
<ixz>0</ixz>
<iyz>0</iyz>
</inertia>
</inertial>
<collision name='collision'>
<geometry>
<mesh>
<uri>model://construction_barrel/meshes/construction_barrel.dae</uri>
</mesh>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://construction_barrel/meshes/construction_barrel.dae</uri>
</mesh>
</geometry>
</visual>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>-6.45916 5 0 0 -0 0</pose>
<static>0</static>
</model>
<model name='Construction Barrel_3'>
<link name='link'>
<inertial>
<pose>0 0 0.4 0 -0 0</pose>
<mass>500</mass>
<inertia>
<ixx>51.2096</ixx>
<iyy>51.2096</iyy>
<izz>25</izz>
<ixy>0</ixy>
<ixz>0</ixz>
<iyz>0</iyz>
</inertia>
</inertial>
<collision name='collision'>
<geometry>
<mesh>
<uri>model://construction_barrel/meshes/construction_barrel.dae</uri>
</mesh>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://construction_barrel/meshes/construction_barrel.dae</uri>
</mesh>
</geometry>
</visual>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>6 5 0 0 -0 0</pose>
<static>0</static>
</model>
<model name='asphalt_plane_1'>
<static>1</static>
<link name='link'>
<collision name='collision'>
<geometry>
<box>
<size>20 20 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<visual name='visual'>
<cast_shadows>0</cast_shadows>
<geometry>
<box>
<size>20 20 0.1</size>
</box>
</geometry>
<material>
<script>
<uri>model://asphalt_plane/materials/scripts</uri>
<uri>model://asphalt_plane/materials/textures</uri>
<name>vrc/asphalt</name>
</script>
</material>
</visual>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>15.4977 10 0 0 -0 0</pose>
</model>
<model name='asphalt_plane_2'>
<static>1</static>
<link name='link'>
<collision name='collision'>
<geometry>
<box>
<size>20 20 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<visual name='visual'>
<cast_shadows>0</cast_shadows>
<geometry>
<box>
<size>20 20 0.1</size>
</box>
</geometry>
<material>
<script>
<uri>model://asphalt_plane/materials/scripts</uri>
<uri>model://asphalt_plane/materials/textures</uri>
<name>vrc/asphalt</name>
</script>
</material>
</visual>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>0 -18 0 0 -0 0</pose>
</model>
<model name='asphalt_plane_3'>
<static>1</static>
<link name='link'>
<collision name='collision'>
<geometry>
<box>
<size>20 20 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<visual name='visual'>
<cast_shadows>0</cast_shadows>
<geometry>
<box>
<size>20 20 0.1</size>
</box>
</geometry>
<material>
<script>
<uri>model://asphalt_plane/materials/scripts</uri>
<uri>model://asphalt_plane/materials/textures</uri>
<name>vrc/asphalt</name>
</script>
</material>
</visual>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>15.5321 -9.5053 0 0 -0 0</pose>
</model>
<model name='asphalt_plane_4'>
<static>1</static>
<link name='link'>
<collision name='collision'>
<geometry>
<box>
<size>20 20 0.1</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<visual name='visual'>
<cast_shadows>0</cast_shadows>
<geometry>
<box>
<size>20 20 0.1</size>
</box>
</geometry>
<material>
<script>
<uri>model://asphalt_plane/materials/scripts</uri>
<uri>model://asphalt_plane/materials/textures</uri>
<name>vrc/asphalt</name>
</script>
</material>
</visual>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>15.4321 -3.44172 0 0 -0 0</pose>
</model>
<model name='House 3_0'>
<static>1</static>
<link name='link'>
<collision name='collision'>
<geometry>
<mesh>
<uri>model://house_3/meshes/house_3.dae</uri>
</mesh>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://house_3/meshes/house_3.dae</uri>
</mesh>
</geometry>
<material>
<script>
<uri>model://house_3/materials/scripts</uri>
<uri>model://house_3/materials/textures</uri>
<uri>model://house_1/materials/textures</uri>
<name>House_3/Diffuse</name>
</script>
<shader type='normal_map_object_space'>
<normal_map>model://house_1/materials/textures/House_1_Normal.png</normal_map>
</shader>
</material>
</visual>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>23 21.4174 0 0 -0 0</pose>
</model>
<model name='Construction Barrel'>
<link name='link'>
<inertial>
<pose>0 0 0.4 0 -0 0</pose>
<mass>500</mass>
<inertia>
<ixx>51.2096</ixx>
<iyy>51.2096</iyy>
<izz>25</izz>
<ixy>0</ixy>
<ixz>0</ixz>
<iyz>0</iyz>
</inertia>
</inertial>
<collision name='collision'>
<geometry>
<mesh>
<uri>model://construction_barrel/meshes/construction_barrel.dae</uri>
</mesh>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://construction_barrel/meshes/construction_barrel.dae</uri>
</mesh>
</geometry>
</visual>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>-6.53856 -4.53181 0 0 -0 0</pose>
<static>0</static>
</model>
<model name='Construction Barrel_0'>
<link name='link'>
<inertial>
<pose>0 0 0.4 0 -0 0</pose>
<mass>500</mass>
<inertia>
<ixx>51.2096</ixx>
<iyy>51.2096</iyy>
<izz>25</izz>
<ixy>0</ixy>
<ixz>0</ixz>
<iyz>0</iyz>
</inertia>
</inertial>
<collision name='collision'>
<geometry>
<mesh>
<uri>model://construction_barrel/meshes/construction_barrel.dae</uri>
</mesh>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
<friction>
<ode/>
</friction>
<contact>
<ode/>
</contact>
</surface>
</collision>
<visual name='visual'>
<geometry>
<mesh>
<uri>model://construction_barrel/meshes/construction_barrel.dae</uri>
</mesh>
</geometry>
</visual>
<velocity_decay>
<linear>0</linear>
<angular>0</angular>
</velocity_decay>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
<pose>21.5955 -5 0 0 -0 0</pose>
<static>0</static>
</model>
</world>
</sdf>