83 lines
1.2 KiB
C
83 lines
1.2 KiB
C
#include <stdio.h>
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struct anonymous_nest {
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struct {
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struct {
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int a;
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int b;
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}; // anonymous
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struct {
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int c;
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int d;
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} foo;
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}; // anonymous
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};
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struct anonymous_child {
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struct {
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struct {
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int a;
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int b;
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} grandchild;
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struct {
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int c;
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int d;
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} foo;
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}; // anonymous
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};
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struct anonymous_grandchild {
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struct {
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struct {
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int a;
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int b;
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}; // anonymous
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struct {
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int c;
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int d;
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} foo;
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} child;
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};
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int processor_nest (struct anonymous_nest *n)
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{
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return n->foo.d + n->b; // Set breakpoint 0 here.
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}
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int processor_child (struct anonymous_child *c)
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{
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return c->foo.d + c->grandchild.b; // Set breakpoint 1 here.
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}
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int processor_grandchild (struct anonymous_grandchild *g)
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{
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return g->child.foo.d + g->child.b;
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}
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typedef struct {
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int dummy;
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} type_y;
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typedef struct {
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type_y y;
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} type_z;
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int main()
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{
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struct anonymous_nest n = { 0, 2, 0, 4 };
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struct anonymous_child c = { 0, 2, 0, 4 };
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struct anonymous_grandchild g = { 0, 2, 0, 4 };
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type_z *pz = 0;
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type_z z = {{2}};
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printf("%d\n", processor_nest(&n));
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printf("%d\n", processor_child(&c));
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printf("%d\n", processor_grandchild(&g)); // Set breakpoint 2 here.
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return 0;
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}
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