851b33a0b1
When dealing with complex<float>, and similar structures with two single-precision floating-point numbers, especially when such things are being passed around by value, we'll sometimes end up loading both float values by extracting them from one 64-bit integer load. It looks like this: t13: i64,ch = load<LD8[%ref.tmp]> t0, t6, undef:i64 t16: i64 = srl t13, Constant:i32<32> t17: i32 = truncate t16 t18: f32 = bitcast t17 t19: i32 = truncate t13 t20: f32 = bitcast t19 The problem, especially before the P8 where those bitcasts aren't legal (and get expanded via the stack), is that it would have been better to use two floating-point loads directly. Here we add a target-specific DAGCombine to do just that. In short, we turn: ld 3, 0(5) stw 3, -8(1) rldicl 3, 3, 32, 32 stw 3, -4(1) lfs 3, -4(1) lfs 0, -8(1) into: lfs 3, 4(5) lfs 0, 0(5) llvm-svn: 264988 |
||
---|---|---|
.. | ||
bindings | ||
cmake | ||
docs | ||
examples | ||
include | ||
lib | ||
projects | ||
resources | ||
test | ||
tools | ||
unittests | ||
utils | ||
.arcconfig | ||
.clang-format | ||
.clang-tidy | ||
.gitignore | ||
CMakeLists.txt | ||
CODE_OWNERS.TXT | ||
CREDITS.TXT | ||
LICENSE.TXT | ||
LLVMBuild.txt | ||
README.txt | ||
configure | ||
llvm.spec.in |
README.txt
Low Level Virtual Machine (LLVM) ================================ This directory and its subdirectories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and runtime environments. LLVM is open source software. You may freely distribute it under the terms of the license agreement found in LICENSE.txt. Please see the documentation provided in docs/ for further assistance with LLVM, and in particular docs/GettingStarted.rst for getting started with LLVM and docs/README.txt for an overview of LLVM's documentation setup. If you are writing a package for LLVM, see docs/Packaging.rst for our suggestions.