3dd716c3c3
is a FCA to pass each of the elements as individual scalars. This produces code fast isel is less likely to reject and is easier on the optimizers. For example, before we would compile: struct DeclGroup { long NumDecls; char * Y; }; char * foo(DeclGroup D) { return D.NumDecls+D.Y; } to: %struct.DeclGroup = type { i64, i64 } define i64 @_Z3foo9DeclGroup(%struct.DeclGroup) nounwind { entry: %D = alloca %struct.DeclGroup, align 8 ; <%struct.DeclGroup*> [#uses=3] store %struct.DeclGroup %0, %struct.DeclGroup* %D, align 1 %tmp = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i64*> [#uses=1] %tmp1 = load i64* %tmp ; <i64> [#uses=1] %tmp2 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 1 ; <i64*> [#uses=1] %tmp3 = load i64* %tmp2 ; <i64> [#uses=1] %add = add nsw i64 %tmp1, %tmp3 ; <i64> [#uses=1] ret i64 %add } Now we get: %0 = type { i64, i64 } %struct.DeclGroup = type { i64, i8* } define i8* @_Z3foo9DeclGroup(i64, i64) nounwind { entry: %D = alloca %struct.DeclGroup, align 8 ; <%struct.DeclGroup*> [#uses=3] %2 = insertvalue %0 undef, i64 %0, 0 ; <%0> [#uses=1] %3 = insertvalue %0 %2, i64 %1, 1 ; <%0> [#uses=1] %4 = bitcast %struct.DeclGroup* %D to %0* ; <%0*> [#uses=1] store %0 %3, %0* %4, align 1 %tmp = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i64*> [#uses=1] %tmp1 = load i64* %tmp ; <i64> [#uses=1] %tmp2 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 1 ; <i8**> [#uses=1] %tmp3 = load i8** %tmp2 ; <i8*> [#uses=1] %add.ptr = getelementptr inbounds i8* %tmp3, i64 %tmp1 ; <i8*> [#uses=1] ret i8* %add.ptr } Elimination of the FCA inside the function is still-to-come. llvm-svn: 107099 |
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.. | ||
INPUTS | ||
bindings/python | ||
clang.xcodeproj | ||
docs | ||
examples | ||
include | ||
lib | ||
test | ||
tools | ||
utils | ||
www | ||
CMakeLists.txt | ||
INSTALL.txt | ||
LICENSE.TXT | ||
Makefile | ||
ModuleInfo.txt | ||
NOTES.txt | ||
README.txt | ||
TODO.txt |
README.txt
//===----------------------------------------------------------------------===// // C Language Family Front-end //===----------------------------------------------------------------------===// Welcome to Clang. This is a compiler front-end for the C family of languages (C, C++, Objective-C, and Objective-C++) which is built as part of the LLVM compiler infrastructure project. Unlike many other compiler frontends, Clang is useful for a number of things beyond just compiling code: we intend for Clang to be host to a number of different source level tools. One example of this is the Clang Static Analyzer. If you're interested in more (including how to build Clang) it is best to read the relevant web sites. Here are some pointers: Information on Clang: http://clang.llvm.org/ Building and using Clang: http://clang.llvm.org/get_started.html Clang Static Analyzer: http://clang-analyzer.llvm.org/ Information on the LLVM project: http://llvm.org/ If you have questions or comments about Clang, a great place to discuss them is on the Clang development mailing list: http://lists.cs.uiuc.edu/mailman/listinfo/cfe-dev If you find a bug in Clang, please file it in the LLVM bug tracker: http://llvm.org/bugs/