hanchenye-llvm-project/openmp/libomptarget
Alexey Bataev 4812941776 [OPENMP][NVPTX]Fix parallel level counter in non-SPMD mode.
Summary:
In non-SPMD mode we may end up with the divergent threads when trying to
increment/decrement parallel level counter. It may lead to incorrect
calculations of the parallel level and wrong results when threads are
divergent. We need to reconverge the threads before trying to modify the
parallel level counter.

Reviewers: grokos, jdoerfert

Subscribers: guansong, openmp-commits, caomhin, kkwli0

Tags: #openmp

Differential Revision: https://reviews.llvm.org/D66802

llvm-svn: 370803
2019-09-03 18:11:50 +00:00
..
cmake/Modules [OpenMP][libomptarget] Suppress C++ 11 related warnings when building libomptarget-nvptx bitcode library, by Doru Bercea. 2019-07-18 13:54:01 +00:00
deviceRTLs [OPENMP][NVPTX]Fix parallel level counter in non-SPMD mode. 2019-09-03 18:11:50 +00:00
include [OpenMP][libomptarget] Add support for close map modifier 2019-08-09 21:32:57 +00:00
plugins [libomptarget] Harmonize emitting CUDA errors and general debug messages. 2019-08-05 19:12:10 +00:00
src [OpenMP][libomptarget] Add support for close map modifier 2019-08-09 21:32:57 +00:00
test [OpenMP][libomptarget] Add support for close map modifier 2019-08-09 21:32:57 +00:00
CMakeLists.txt [libomptarget] Introduce LIBOMPTARGET_ENABLE_DEBUG cmake option. 2019-03-26 15:19:15 +00:00
README.txt

README.txt

    README for the LLVM* OpenMP* Offloading Runtime Library (libomptarget)
    ======================================================================

How to Build the LLVM* OpenMP* Offloading Runtime Library (libomptarget)
========================================================================
In-tree build:

$ cd where-you-want-to-live
Check out openmp (libomptarget lives under ./libomptarget) into llvm/projects
$ cd where-you-want-to-build
$ mkdir build && cd build
$ cmake path/to/llvm -DCMAKE_C_COMPILER=<C compiler> -DCMAKE_CXX_COMPILER=<C++ compiler>
$ make omptarget

Out-of-tree build:

$ cd where-you-want-to-live
Check out openmp (libomptarget lives under ./libomptarget)
$ cd where-you-want-to-live/openmp/libomptarget
$ mkdir build && cd build
$ cmake path/to/openmp -DCMAKE_C_COMPILER=<C compiler> -DCMAKE_CXX_COMPILER=<C++ compiler>
$ make

For details about building, please look at README.rst in the parent directory.

Architectures Supported
=======================
The current library has been only tested in Linux operating system and the
following host architectures:
* Intel(R) 64 architecture
* IBM(R) Power architecture (big endian)
* IBM(R) Power architecture (little endian)
* ARM(R) AArch64 architecture (little endian)

The currently supported offloading device architectures are:
* Intel(R) 64 architecture (generic 64-bit plugin - mostly for testing purposes)
* IBM(R) Power architecture (big endian) (generic 64-bit plugin - mostly for testing purposes)
* IBM(R) Power architecture (little endian) (generic 64-bit plugin - mostly for testing purposes)
* ARM(R) AArch64 architecture (little endian) (generic 64-bit plugin - mostly for testing purposes)
* CUDA(R) enabled 64-bit NVIDIA(R) GPU architectures

Supported RTL Build Configurations
==================================
Supported Architectures: Intel(R) 64, IBM(R) Power 7 and Power 8

              ---------------------------
              |   gcc      |   clang    |
--------------|------------|------------|
| Linux* OS   |  Yes(1)    |  Yes(2)    |
-----------------------------------------

(1) gcc version 4.8.2 or later is supported.
(2) clang version 3.7 or later is supported.


Front-end Compilers that work with this RTL
===========================================

The following compilers are known to do compatible code generation for
this RTL:
  - clang (from https://github.com/clang-ykt )
  - clang (development branch at http://clang.llvm.org - several features still
    under development)

-----------------------------------------------------------------------

Notices
=======
This library and related compiler support is still under development, so the
employed interface is likely to change in the future.

*Other names and brands may be claimed as the property of others.