hanchenye-llvm-project/llvm/lib
Chris Lattner 21e941fbfd turn things like:
if (X == 0 || X == 2)

...where the comparisons and branches are in different blocks... into a switch
instruction.  This comes up a lot in various programs, and works well with
the switch/switch merging code I checked earlier.  For example, this testcase:

int switchtest(int C) {
  return C == 0 ? f(123) :
         C == 1 ? f(3123) :
         C == 4 ? f(312) :
         C == 5 ? f(1234): f(444);
}

is converted into this:
        switch int %C, label %cond_false.3 [
                 int 0, label %cond_true.0
                 int 1, label %cond_true.1
                 int 4, label %cond_true.2
                 int 5, label %cond_true.3
        ]

instead of a whole bunch of conditional branches.

Admittedly the code is ugly, and incomplete.  To be complete, we need to add
br -> switch merging and switch -> br merging.  For example, this testcase:

struct foo { int Q, R, Z; };
#define A (X->Q+X->R * 123)
int test(struct foo *X) {
  return A  == 123 ? X1() :
        A == 12321 ? X2():
        (A == 111 || A == 222) ? X3() :
        A == 875 ? X4() : X5();
}

Gets compiled to this:
        switch int %tmp.7, label %cond_false.2 [
                 int 123, label %cond_true.0
                 int 12321, label %cond_true.1
                 int 111, label %cond_true.2
                 int 222, label %cond_true.2
        ]
...
cond_false.2:           ; preds = %entry
        %tmp.52 = seteq int %tmp.7, 875         ; <bool> [#uses=1]
        br bool %tmp.52, label %cond_true.3, label %cond_false.3

where the branch could be folded into the switch.

This kind of thing occurs *ALL OF THE TIME*, especially in programs like
176.gcc, which is a horrible mess of code.  It contains stuff like *shudder*:

#define SWITCH_TAKES_ARG(CHAR) \
  (   (CHAR) == 'D' \
   || (CHAR) == 'U' \
   || (CHAR) == 'o' \
   || (CHAR) == 'e' \
   || (CHAR) == 'u' \
   || (CHAR) == 'I' \
   || (CHAR) == 'm' \
   || (CHAR) == 'L' \
   || (CHAR) == 'A' \
   || (CHAR) == 'h' \
   || (CHAR) == 'z')

and

#define CONST_OK_FOR_LETTER_P(VALUE, C)                 \
  ((C) == 'I' ? SMALL_INTVAL (VALUE)                    \
   : (C) == 'J' ? SMALL_INTVAL (-(VALUE))               \
   : (C) == 'K' ? (unsigned)(VALUE) < 32                \
   : (C) == 'L' ? ((VALUE) & 0xffff) == 0               \
   : (C) == 'M' ? integer_ok_for_set (VALUE)            \
   : (C) == 'N' ? (VALUE) < 0                           \
   : (C) == 'O' ? (VALUE) == 0                          \
   : (C) == 'P' ? (VALUE) >= 0                          \
   : 0)

and

#define LEGITIMIZE_ADDRESS(X,OLDX,MODE,WIN)                     \
{                                                               \
  if (GET_CODE (X) == PLUS && CONSTANT_ADDRESS_P (XEXP (X, 1))) \
    (X) = gen_rtx (PLUS, SImode, XEXP (X, 0),                   \
                   copy_to_mode_reg (SImode, XEXP (X, 1)));     \
  if (GET_CODE (X) == PLUS && CONSTANT_ADDRESS_P (XEXP (X, 0))) \
    (X) = gen_rtx (PLUS, SImode, XEXP (X, 1),                   \
                   copy_to_mode_reg (SImode, XEXP (X, 0)));     \
  if (GET_CODE (X) == PLUS && GET_CODE (XEXP (X, 0)) == MULT)   \
    (X) = gen_rtx (PLUS, SImode, XEXP (X, 1),                   \
                   force_operand (XEXP (X, 0), 0));             \
  if (GET_CODE (X) == PLUS && GET_CODE (XEXP (X, 1)) == MULT)   \
    (X) = gen_rtx (PLUS, SImode, XEXP (X, 0),                   \
                   force_operand (XEXP (X, 1), 0));             \
  if (GET_CODE (X) == PLUS && GET_CODE (XEXP (X, 0)) == PLUS)   \
    (X) = gen_rtx (PLUS, Pmode, force_operand (XEXP (X, 0), NULL_RTX),\
                   XEXP (X, 1));                                \
  if (GET_CODE (X) == PLUS && GET_CODE (XEXP (X, 1)) == PLUS)   \
    (X) = gen_rtx (PLUS, Pmode, XEXP (X, 0),                    \
                   force_operand (XEXP (X, 1), NULL_RTX));      \
  if (GET_CODE (X) == SYMBOL_REF || GET_CODE (X) == CONST       \
           || GET_CODE (X) == LABEL_REF)                        \
    (X) = legitimize_address (flag_pic, X, 0, 0);               \
  if (memory_address_p (MODE, X))                               \
    goto WIN; }

and others.  These macros get used multiple times of course.  These are such
lovely candidates for macros, aren't they?  :)

This code also nicely handles LLVM constructs that look like this:

  if (isa<CastInst>(I))
   ...
  else if (isa<BranchInst>(I))
   ...
  else if (isa<SetCondInst>(I))
   ...
  else if (isa<UnwindInst>(I))
   ...
  else if (isa<VAArgInst>(I))
   ...

where the isa can obviously be a dyn_cast as well.  Switch instructions are a
good thing.

llvm-svn: 11870
2004-02-26 07:13:46 +00:00
..
Analysis Fix typo 2004-02-26 03:45:03 +00:00
AsmParser It turns out that the two dimensional vectors were causing big slowdowns 2004-02-09 21:03:38 +00:00
Bytecode This debugging hook is no longer needed. 2004-02-09 17:20:52 +00:00
CodeGen No need to clear the map here, it will always be empty 2004-02-26 05:21:21 +00:00
Debugger "fix" a nasty race condition 2004-01-14 21:18:03 +00:00
ExecutionEngine Represent va_list in interpreter as a (ec-stack-depth . var-arg-index) 2004-02-25 23:01:48 +00:00
Support `cat' is usually in /bin, not /usr/bin, at least on our systems. 2004-02-21 21:51:41 +00:00
Target Fix some warnings, some of which were spurious, and some of which were real 2004-02-26 01:20:02 +00:00
Transforms turn things like: 2004-02-26 07:13:46 +00:00
VMCore Make the verifier a little more explicit about this problem. 2004-02-24 22:06:07 +00:00
Makefile CBackend is no longer here 2004-02-13 23:29:37 +00:00