//===- MachineScheduler.cpp - Machine Instruction Scheduler ---------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // MachineScheduler schedules machine instructions after phi elimination. It // preserves LiveIntervals so it can be invoked before register allocation. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "misched" #include "llvm/CodeGen/LiveIntervalAnalysis.h" #include "llvm/CodeGen/MachineScheduler.h" #include "llvm/CodeGen/Passes.h" #include "llvm/CodeGen/ScheduleDAGInstrs.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Target/TargetInstrInfo.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/raw_ostream.h" #include "llvm/ADT/OwningPtr.h" #include using namespace llvm; #ifndef NDEBUG static cl::opt ViewMISchedDAGs("view-misched-dags", cl::Hidden, cl::desc("Pop up a window to show MISched dags after they are processed")); #else static bool ViewMISchedDAGs = false; #endif // NDEBUG //===----------------------------------------------------------------------===// // Machine Instruction Scheduling Pass and Registry //===----------------------------------------------------------------------===// namespace { /// MachineScheduler runs after coalescing and before register allocation. class MachineScheduler : public MachineSchedContext, public MachineFunctionPass { public: MachineScheduler(); virtual void getAnalysisUsage(AnalysisUsage &AU) const; virtual void releaseMemory() {} virtual bool runOnMachineFunction(MachineFunction&); virtual void print(raw_ostream &O, const Module* = 0) const; static char ID; // Class identification, replacement for typeinfo }; } // namespace char MachineScheduler::ID = 0; char &llvm::MachineSchedulerID = MachineScheduler::ID; INITIALIZE_PASS_BEGIN(MachineScheduler, "misched", "Machine Instruction Scheduler", false, false) INITIALIZE_AG_DEPENDENCY(AliasAnalysis) INITIALIZE_PASS_DEPENDENCY(SlotIndexes) INITIALIZE_PASS_DEPENDENCY(LiveIntervals) INITIALIZE_PASS_END(MachineScheduler, "misched", "Machine Instruction Scheduler", false, false) MachineScheduler::MachineScheduler() : MachineFunctionPass(ID) { initializeMachineSchedulerPass(*PassRegistry::getPassRegistry()); } void MachineScheduler::getAnalysisUsage(AnalysisUsage &AU) const { AU.setPreservesCFG(); AU.addRequiredID(MachineDominatorsID); AU.addRequired(); AU.addRequired(); AU.addRequired(); AU.addRequired(); AU.addPreserved(); AU.addRequired(); AU.addPreserved(); MachineFunctionPass::getAnalysisUsage(AU); } MachinePassRegistry MachineSchedRegistry::Registry; /// A dummy default scheduler factory indicates whether the scheduler /// is overridden on the command line. static ScheduleDAGInstrs *useDefaultMachineSched(MachineSchedContext *C) { return 0; } /// MachineSchedOpt allows command line selection of the scheduler. static cl::opt > MachineSchedOpt("misched", cl::init(&useDefaultMachineSched), cl::Hidden, cl::desc("Machine instruction scheduler to use")); static MachineSchedRegistry SchedDefaultRegistry("default", "Use the target's default scheduler choice.", useDefaultMachineSched); /// Forward declare the common machine scheduler. This will be used as the /// default scheduler if the target does not set a default. static ScheduleDAGInstrs *createCommonMachineSched(MachineSchedContext *C); bool MachineScheduler::runOnMachineFunction(MachineFunction &mf) { // Initialize the context of the pass. MF = &mf; MLI = &getAnalysis(); MDT = &getAnalysis(); PassConfig = &getAnalysis(); AA = &getAnalysis(); LIS = &getAnalysis(); const TargetInstrInfo *TII = MF->getTarget().getInstrInfo(); // Select the scheduler, or set the default. MachineSchedRegistry::ScheduleDAGCtor Ctor = MachineSchedOpt; if (Ctor == useDefaultMachineSched) { // Get the default scheduler set by the target. Ctor = MachineSchedRegistry::getDefault(); if (!Ctor) { Ctor = createCommonMachineSched; MachineSchedRegistry::setDefault(Ctor); } } // Instantiate the selected scheduler. OwningPtr Scheduler(Ctor(this)); // Visit all machine basic blocks. for (MachineFunction::iterator MBB = MF->begin(), MBBEnd = MF->end(); MBB != MBBEnd; ++MBB) { // Break the block into scheduling regions [I, RegionEnd), and schedule each // region as soon as it is discovered. unsigned RemainingCount = MBB->size(); for(MachineBasicBlock::iterator RegionEnd = MBB->end(); RegionEnd != MBB->begin();) { Scheduler->startBlock(MBB); // The next region starts above the previous region. Look backward in the // instruction stream until we find the nearest boundary. MachineBasicBlock::iterator I = RegionEnd; for(;I != MBB->begin(); --I, --RemainingCount) { if (TII->isSchedulingBoundary(llvm::prior(I), MBB, *MF)) break; } // Notify the scheduler of the region, even if we may skip scheduling // it. Perhaps it still needs to be bundled. Scheduler->enterRegion(MBB, I, RegionEnd, RemainingCount); // Skip empty scheduling regions (0 or 1 schedulable instructions). if (I == RegionEnd || I == llvm::prior(RegionEnd)) { RegionEnd = llvm::prior(RegionEnd); if (I != RegionEnd) --RemainingCount; // Close the current region. Bundle the terminator if needed. Scheduler->exitRegion(); continue; } DEBUG(dbgs() << "MachineScheduling " << MF->getFunction()->getName() << ":BB#" << MBB->getNumber() << "\n From: " << *I << " To: "; if (RegionEnd != MBB->end()) dbgs() << *RegionEnd; else dbgs() << "End"; dbgs() << " Remaining: " << RemainingCount << "\n"); // Schedule a region: possibly reorder instructions. Scheduler->schedule(); // Close the current region. Scheduler->exitRegion(); // Scheduling has invalidated the current iterator 'I'. Ask the // scheduler for the top of it's scheduled region. RegionEnd = Scheduler->begin(); } assert(RemainingCount == 0 && "Instruction count mismatch!"); Scheduler->finishBlock(); } return true; } void MachineScheduler::print(raw_ostream &O, const Module* m) const { // unimplemented } //===----------------------------------------------------------------------===// // ScheduleTopeDownLive - Base class for basic top-down scheduling with // LiveIntervals preservation. // ===----------------------------------------------------------------------===// namespace { /// ScheduleTopDownLive is an implementation of ScheduleDAGInstrs that schedules /// machine instructions while updating LiveIntervals. class ScheduleTopDownLive : public ScheduleDAGInstrs { AliasAnalysis *AA; public: ScheduleTopDownLive(MachineSchedContext *C): ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS), AA(C->AA) {} /// ScheduleDAGInstrs interface. void schedule(); /// Interface implemented by the selected top-down liveinterval scheduler. /// /// Pick the next node to schedule, or return NULL. virtual SUnit *pickNode() = 0; /// When all preceeding dependencies have been resolved, free this node for /// scheduling. virtual void releaseNode(SUnit *SU) = 0; protected: void releaseSucc(SUnit *SU, SDep *SuccEdge); void releaseSuccessors(SUnit *SU); }; } // namespace /// ReleaseSucc - Decrement the NumPredsLeft count of a successor. When /// NumPredsLeft reaches zero, release the successor node. void ScheduleTopDownLive::releaseSucc(SUnit *SU, SDep *SuccEdge) { SUnit *SuccSU = SuccEdge->getSUnit(); #ifndef NDEBUG if (SuccSU->NumPredsLeft == 0) { dbgs() << "*** Scheduling failed! ***\n"; SuccSU->dump(this); dbgs() << " has been released too many times!\n"; llvm_unreachable(0); } #endif --SuccSU->NumPredsLeft; if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU) releaseNode(SuccSU); } /// releaseSuccessors - Call releaseSucc on each of SU's successors. void ScheduleTopDownLive::releaseSuccessors(SUnit *SU) { for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end(); I != E; ++I) { releaseSucc(SU, &*I); } } /// schedule - This is called back from ScheduleDAGInstrs::Run() when it's /// time to do some work. void ScheduleTopDownLive::schedule() { buildSchedGraph(AA); DEBUG(dbgs() << "********** MI Scheduling **********\n"); DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su) SUnits[su].dumpAll(this)); if (ViewMISchedDAGs) viewGraph(); // Release any successors of the special Entry node. It is currently unused, // but we keep up appearances. releaseSuccessors(&EntrySU); // Release all DAG roots for scheduling. for (std::vector::iterator I = SUnits.begin(), E = SUnits.end(); I != E; ++I) { // A SUnit is ready to schedule if it has no predecessors. if (I->Preds.empty()) releaseNode(&(*I)); } MachineBasicBlock::iterator InsertPos = Begin; while (SUnit *SU = pickNode()) { DEBUG(dbgs() << "*** Scheduling Instruction:\n"; SU->dump(this)); // Move the instruction to its new location in the instruction stream. MachineInstr *MI = SU->getInstr(); if (&*InsertPos == MI) ++InsertPos; else { BB->splice(InsertPos, BB, MI); LIS->handleMove(MI); if (Begin == InsertPos) Begin = MI; } // Release dependent instructions for scheduling. releaseSuccessors(SU); } } //===----------------------------------------------------------------------===// // Placeholder for the default machine instruction scheduler. //===----------------------------------------------------------------------===// namespace { class CommonMachineScheduler : public ScheduleDAGInstrs { AliasAnalysis *AA; public: CommonMachineScheduler(MachineSchedContext *C): ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS), AA(C->AA) {} /// schedule - This is called back from ScheduleDAGInstrs::Run() when it's /// time to do some work. void schedule(); }; } // namespace /// The common machine scheduler will be used as the default scheduler if the /// target does not set a default. static ScheduleDAGInstrs *createCommonMachineSched(MachineSchedContext *C) { return new CommonMachineScheduler(C); } static MachineSchedRegistry SchedCommonRegistry("common", "Use the target's default scheduler choice.", createCommonMachineSched); /// Schedule - This is called back from ScheduleDAGInstrs::Run() when it's /// time to do some work. void CommonMachineScheduler::schedule() { buildSchedGraph(AA); DEBUG(dbgs() << "********** MI Scheduling **********\n"); DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su) SUnits[su].dumpAll(this)); // TODO: Put interesting things here. // // When this is fully implemented, it will become a subclass of // ScheduleTopDownLive. So this driver will disappear. } //===----------------------------------------------------------------------===// // Machine Instruction Shuffler for Correctness Testing //===----------------------------------------------------------------------===// #ifndef NDEBUG namespace { // Nodes with a higher number have higher priority. This way we attempt to // schedule the latest instructions earliest. // // TODO: Relies on the property of the BuildSchedGraph that results in SUnits // being ordered in sequence top-down. struct ShuffleSUnitOrder { bool operator()(SUnit *A, SUnit *B) const { return A->NodeNum < B->NodeNum; } }; /// Reorder instructions as much as possible. class InstructionShuffler : public ScheduleTopDownLive { std::priority_queue, ShuffleSUnitOrder> Queue; public: InstructionShuffler(MachineSchedContext *C): ScheduleTopDownLive(C) {} /// ScheduleTopDownLive Interface virtual SUnit *pickNode() { if (Queue.empty()) return NULL; SUnit *SU = Queue.top(); Queue.pop(); return SU; } virtual void releaseNode(SUnit *SU) { Queue.push(SU); } }; } // namespace static ScheduleDAGInstrs *createInstructionShuffler(MachineSchedContext *C) { return new InstructionShuffler(C); } static MachineSchedRegistry ShufflerRegistry("shuffle", "Shuffle machine instructions", createInstructionShuffler); #endif // !NDEBUG