// RUN: %clang_cc1 -triple x86_64-apple-darwin10 %s -emit-llvm -o - | FileCheck %s extern "C" int printf(...); struct M { M() { printf("M()\n"); } M(int i) { iM = i; printf("M(%d)\n", i); } int iM; void MPR() {printf("iM = %d\n", iM); }; }; struct P { P() { printf("P()\n"); } P(int i) { iP = i; printf("P(%d)\n", i); } int iP; void PPR() {printf("iP = %d\n", iP); }; }; struct Q { Q() { printf("Q()\n"); } Q(int i) { iQ = i; printf("Q(%d)\n", i); } int iQ; void QPR() {printf("iQ = %d\n", iQ); }; }; struct N : M , P, Q { N() : f1(1.314), P(2000), ld(00.1234+f1), M(1000), Q(3000), d1(3.4567), i1(1234), m1(100) { printf("N()\n"); } M m1; M m2; float f1; int i1; float d1; void PR() { printf("f1 = %f d1 = %f i1 = %d ld = %f \n", f1,d1,i1, ld); MPR(); PPR(); QPR(); printf("iQ = %d\n", iQ); printf("iP = %d\n", iP); printf("iM = %d\n", iM); // FIXME. We don't yet support this syntax. // printf("iQ = %d\n", (*this).iQ); printf("iQ = %d\n", this->iQ); printf("iP = %d\n", this->iP); printf("iM = %d\n", this->iM); } float ld; float ff; M arr_m[3]; P arr_p[1][3]; Q arr_q[2][3][4]; }; int main() { M m1; N n1; n1.PR(); } // PR5826 template struct A { A() {} A(int) {} A(const A&) {} ~A() {} operator int() {return 0;} }; // CHECK: define void @_Z1fv() void f() { // CHECK: call void @_ZN1AIsEC1Ei A a4 = 97; // CHECK-NEXT: store i32 17 int i = 17; // CHECK-NEXT: call void @_ZN1AIsED1Ev // CHECK-NOT: call void @_ZN1AIsED1Ev // CHECK: ret void } // Make sure we initialize the vtable pointer if it's required by a // base initializer. namespace InitVTable { struct A { A(int); }; struct B : A { virtual int foo(); B(); B(int); }; // CHECK: define void @_ZN10InitVTable1BC2Ev( // CHECK: [[T0:%.*]] = bitcast [[B:%.*]]* [[THIS:%.*]] to i8*** // CHECK-NEXT: store i8** getelementptr inbounds ([3 x i8*]* @_ZTVN10InitVTable1BE, i64 0, i64 2), i8*** [[T0]] // CHECK: [[VTBL:%.*]] = load i32 ([[B]]*)*** {{%.*}} // CHECK-NEXT: [[FNP:%.*]] = getelementptr inbounds i32 ([[B]]*)** [[VTBL]], i64 0 // CHECK-NEXT: [[FN:%.*]] = load i32 ([[B]]*)** [[FNP]] // CHECK-NEXT: [[ARG:%.*]] = call i32 [[FN]]([[B]]* [[THIS]]) // CHECK-NEXT: call void @_ZN10InitVTable1AC2Ei({{.*}}* {{%.*}}, i32 [[ARG]]) // CHECK-NEXT: [[T0:%.*]] = bitcast [[B]]* [[THIS]] to i8*** // CHECK-NEXT: store i8** getelementptr inbounds ([3 x i8*]* @_ZTVN10InitVTable1BE, i64 0, i64 2), i8*** [[T0]] // CHECK-NEXT: ret void B::B() : A(foo()) {} // CHECK: define void @_ZN10InitVTable1BC2Ei( // CHECK: [[ARG:%.*]] = add nsw i32 {{%.*}}, 5 // CHECK-NEXT: call void @_ZN10InitVTable1AC2Ei({{.*}}* {{%.*}}, i32 [[ARG]]) // CHECK-NEXT: [[T0:%.*]] = bitcast [[B]]* {{%.*}} to i8*** // CHECK-NEXT: store i8** getelementptr inbounds ([3 x i8*]* @_ZTVN10InitVTable1BE, i64 0, i64 2), i8*** [[T0]] // CHECK-NEXT: ret void B::B(int x) : A(x + 5) {} } template struct X { X(const X &); T *start; T *end; }; template struct X; // Make sure that the instantiated constructor initializes start and // end properly. // CHECK: define linkonce_odr void @_ZN1XIiEC2ERKS0_ // CHECK: {{store.*null}} // CHECK: {{store.*null}} // CHECK: ret template X::X(const X &other) : start(0), end(0) { } X get_X(X x) { return x; }