//===--- ScratchBuffer.cpp - Scratch space for forming tokens -------------===// // // The LLVM Compiler Infrastructure // // This file was developed by Chris Lattner and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the ScratchBuffer interface. // //===----------------------------------------------------------------------===// #include "clang/Lex/ScratchBuffer.h" #include "clang/Basic/SourceManager.h" #include "llvm/Support/MemoryBuffer.h" using namespace clang; // ScratchBufSize - The size of each chunk of scratch memory. Slightly less //than a page, almost certainly enough for anything. :) static const unsigned ScratchBufSize = 4060; ScratchBuffer::ScratchBuffer(SourceManager &SM) : SourceMgr(SM), CurBuffer(0) { // Set BytesUsed so that the first call to getToken will require an alloc. BytesUsed = ScratchBufSize; FileID = 0; } /// getToken - Splat the specified text into a temporary MemoryBuffer and /// return a SourceLocation that refers to the token. This is just like the /// method below, but returns a location that indicates the physloc of the /// token. SourceLocation ScratchBuffer::getToken(const char *Buf, unsigned Len) { if (BytesUsed+Len > ScratchBufSize) AllocScratchBuffer(Len); // Copy the token data into the buffer. memcpy(CurBuffer+BytesUsed, Buf, Len); // Remember that we used these bytes. BytesUsed += Len; assert(BytesUsed-Len < (1 << SourceLocation::FilePosBits) && "Out of range file position!"); return SourceLocation::getFileLoc(FileID, BytesUsed-Len); } /// getToken - Splat the specified text into a temporary MemoryBuffer and /// return a SourceLocation that refers to the token. The SourceLoc value /// gives a virtual location that the token will appear to be from. SourceLocation ScratchBuffer::getToken(const char *Buf, unsigned Len, SourceLocation SourceLoc) { // Map the physloc to the specified sourceloc. return SourceMgr.getInstantiationLoc(getToken(Buf, Len), SourceLoc); } void ScratchBuffer::AllocScratchBuffer(unsigned RequestLen) { // Only pay attention to the requested length if it is larger than our default // page size. If it is, we allocate an entire chunk for it. This is to // support gigantic tokens, which almost certainly won't happen. :) if (RequestLen < ScratchBufSize) RequestLen = ScratchBufSize; llvm::MemoryBuffer *Buf = llvm::MemoryBuffer::getNewMemBuffer(RequestLen, ""); FileID = SourceMgr.createFileIDForMemBuffer(Buf); CurBuffer = const_cast(Buf->getBufferStart()); BytesUsed = 0; }