//===-- ValueObjectDynamicValue.cpp ---------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "lldb/Core/ValueObjectCast.h" // C Includes // C++ Includes // Other libraries and framework includes // Project includes #include "lldb/Core/Log.h" #include "lldb/Core/Module.h" #include "lldb/Core/ValueObjectList.h" #include "lldb/Core/Value.h" #include "lldb/Core/ValueObject.h" #include "lldb/Symbol/ClangASTType.h" #include "lldb/Symbol/ObjectFile.h" #include "lldb/Symbol/SymbolContext.h" #include "lldb/Symbol/Type.h" #include "lldb/Symbol/Variable.h" #include "lldb/Target/ExecutionContext.h" #include "lldb/Target/LanguageRuntime.h" #include "lldb/Target/Process.h" #include "lldb/Target/RegisterContext.h" #include "lldb/Target/Target.h" #include "lldb/Target/Thread.h" using namespace lldb_private; lldb::ValueObjectSP ValueObjectCast::Create (ValueObject &parent, const ConstString &name, const ClangASTType &cast_type) { ValueObjectCast *cast_valobj_ptr = new ValueObjectCast (parent, name, cast_type); return cast_valobj_ptr->GetSP(); } ValueObjectCast::ValueObjectCast ( ValueObject &parent, const ConstString &name, const ClangASTType &cast_type ) : ValueObject(parent), m_cast_type (cast_type) { SetName (name); m_value.SetContext (Value::eContextTypeClangType, cast_type.GetOpaqueQualType()); } ValueObjectCast::~ValueObjectCast() { } lldb::clang_type_t ValueObjectCast::GetClangTypeImpl () { return m_cast_type.GetOpaqueQualType(); } uint32_t ValueObjectCast::CalculateNumChildren() { return ClangASTContext::GetNumChildren (GetClangAST (), GetClangType(), true); } clang::ASTContext * ValueObjectCast::GetClangASTImpl () { return m_cast_type.GetASTContext(); } size_t ValueObjectCast::GetByteSize() { return m_value.GetValueByteSize(GetClangAST(), NULL); } lldb::ValueType ValueObjectCast::GetValueType() const { // Let our parent answer global, local, argument, etc... return m_parent->GetValueType(); } bool ValueObjectCast::UpdateValue () { SetValueIsValid (false); m_error.Clear(); if (m_parent->UpdateValueIfNeeded(false)) { Value old_value(m_value); m_update_point.SetUpdated(); m_value = m_parent->GetValue(); m_value.SetContext (Value::eContextTypeClangType, GetClangType()); SetAddressTypeOfChildren(m_parent->GetAddressTypeOfChildren()); if (ClangASTContext::IsAggregateType (GetClangType())) { // this value object represents an aggregate type whose // children have values, but this object does not. So we // say we are changed if our location has changed. SetValueDidChange (m_value.GetValueType() != old_value.GetValueType() || m_value.GetScalar() != old_value.GetScalar()); } ExecutionContext exe_ctx (GetExecutionContextRef()); m_error = m_value.GetValueAsData(&exe_ctx, GetClangAST(), m_data, 0, GetModule().get()); SetValueDidChange (m_parent->GetValueDidChange()); return true; } // The dynamic value failed to get an error, pass the error along if (m_error.Success() && m_parent->GetError().Fail()) m_error = m_parent->GetError(); SetValueIsValid (false); return false; } bool ValueObjectCast::IsInScope () { return m_parent->IsInScope(); }