//===- SymbolTable.cpp ----------------------------------------------------===// // // The LLVM Linker // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "SymbolTable.h" #include "Error.h" #include "Symbols.h" using namespace llvm; using namespace llvm::object; using namespace lld; using namespace lld::elf2; SymbolTable::SymbolTable() { } void SymbolTable::addFile(std::unique_ptr File) { File->parse(); InputFile *FileP = File.release(); auto *P = cast(FileP); addELFFile(P); } template void SymbolTable::init() { resolve(new (Alloc) Undefined("_start", Undefined::Synthetic)); } void SymbolTable::addELFFile(ELFFileBase *File) { if (const ELFFileBase *Old = getFirstELF()) { if (!Old->isCompatibleWith(*File)) error(Twine(Old->getName() + " is incompatible with " + File->getName())); } else { switch (File->getELFKind()) { case ELF32LEKind: init(); break; case ELF32BEKind: init(); break; case ELF64LEKind: init(); break; case ELF64BEKind: init(); break; } } if (auto *O = dyn_cast(File)) { ObjectFiles.emplace_back(O); for (SymbolBody *Body : O->getSymbols()) { switch (File->getELFKind()) { case ELF32LEKind: resolve(Body); break; case ELF32BEKind: resolve(Body); break; case ELF64LEKind: resolve(Body); break; case ELF64BEKind: resolve(Body); break; } } } if (auto *S = dyn_cast(File)) SharedFiles.emplace_back(S); } void SymbolTable::reportRemainingUndefines() { for (auto &I : Symtab) { SymbolBody *Body = I.second->Body; if (Body->isStrongUndefined()) error(Twine("undefined symbol: ") + Body->getName()); } } // This function resolves conflicts if there's an existing symbol with // the same name. Decisions are made based on symbol type. template void SymbolTable::resolve(SymbolBody *New) { // Find an existing Symbol or create and insert a new one. StringRef Name = New->getName(); Symbol *&Sym = Symtab[Name]; if (!Sym) { Sym = new (Alloc) Symbol(New); New->setBackref(Sym); return; } New->setBackref(Sym); // compare() returns -1, 0, or 1 if the lhs symbol is less preferable, // equivalent (conflicting), or more preferable, respectively. SymbolBody *Existing = Sym->Body; int comp = Existing->compare(New); if (comp < 0) Sym->Body = New; if (comp == 0) error(Twine("duplicate symbol: ") + Name); }