// RUN: %clang_cc1 -triple x86_64 -emit-llvm -o - %s | FileCheck %s // Check that we don't generate unnecessary reloads. // // CHECK: define void @f0() // CHECK: [[x_0:%.*]] = alloca i32, align 4 // CHECK-NEXT: [[y_0:%.*]] = alloca i32, align 4 // CHECK-NEXT: store i32 1, i32* [[x_0]] // CHECK-NEXT: store i32 1, i32* [[x_0]] // CHECK-NEXT: store i32 1, i32* [[y_0]] // CHECK: } void f0() { int x, y; x = 1; y = (x = 1); } // Check that we do generate reloads for volatile access. // // CHECK: define void @f1() // CHECK: [[x_1:%.*]] = alloca i32, align 4 // CHECK-NEXT: [[y_1:%.*]] = alloca i32, align 4 // CHECK-NEXT: volatile store i32 1, i32* [[x_1]] // CHECK-NEXT: volatile store i32 1, i32* [[x_1]] // CHECK-NEXT: [[tmp_1:%.*]] = volatile load i32* [[x_1]] // CHECK-NEXT: volatile store i32 [[tmp_1]], i32* [[y_1]] // CHECK: } void f1() { volatile int x, y; x = 1; y = (x = 1); }