types.
- I broke this in the switch to representing interfaces with opaque
types.
- <rdar://problem/6822660> clang crashes on subscript of interface in
32-bit mode
llvm-svn: 70009
the type assigned by sema (and is visible with sizeof(__func__) for
example) has nothing to do with what codegen ends up producing.
We should eventually add a method on PredefinedExpr to handle this.
In the meantime, just set up some framework and add some fixme's.
llvm-svn: 69872
methods, class methods, and property implementations) and instead
place all of these entities into the DeclContext.
This eliminates more linear walks when looking for class or instance
methods and should make PCH (de-)serialization of ObjCDecls trivial
(and lazy).
llvm-svn: 69849
Rework the shadow struct that is layed out for Objective-C classes.
- Superclasses are now always laid out in their shadow structure at
the first field.
- Prior to this, the entire class heirarchy was flattened into a
single structure which meant that alignment, padding, and bitfields
were incorrect (the ASTRecordLayout was correct however, which
meant our debug info didn't coincide with ivar offsets, for
example).
- This is still very suboptimal (for example, ivar are looked up
recursively, but I believe the ivar layout itself is now at least
close to correct.
- <rdar://problem/6773388> error: objc[29823]: layout bitmap sliding
backwards
llvm-svn: 69811
- This has pros and cons, but for now the pros seem to significantly
outway the con.
The con is that we will always need to cast in the runtime
implementation to a struct type, if we wish to access an interface
directly.
The pros are:
- Avoid the cost of generating types which are used. Most
manipulation of Objective-C objects is done through messages, and
only the implementation of a class will directly access
memory. Previously, we would convert the type even if it only
appear as a function parameter, for example.
- We don't need to worry about incomplete types, and
UpdateCompletedType for interfaces is gone.
- It becomes easier to narrow the interface to the shadow struct for
Objective-C interfaces (so it can be eliminated).
Currently the runtimes still use the CodeGenTypes machinery to
generate the LLVM structure they need via ConvertTagDecl, but this can
eventually be replaced.
llvm-svn: 69797
- For now, this means we are always doing the address computations by
hand instead of constructing a proper GEP. Right now, however, this
is less important than having fewer entry points to dealing with
Objective-C interface layout.
llvm-svn: 69787
- Superclasses are now always laid out their shadow structure at the
first field.
- Prior to this, the entire class heirarchy was flattened into a
single structure which meant that alignment, padding, and bitfields
weren't packed correctly (the ASTRecordLayout was correct however,
which meant our debug info didn't coincide with ivar offsets, for
example).
- This is still very suboptimal, but I believe the ivar layout itself
is now at least close to correct.
- <rdar://problem/6773388> error: objc[29823]: layout bitmap sliding
backwards
llvm-svn: 69771
extern. Previously we would warn about it and ignore the attribute.
This is incorrect, it should be handled as a c89 "extern inline"
function. Many thanks to Matthieu Castet for pointing this out and
beating me over the head until I got it.
PR3988: extern inline function are not externally visible
llvm-svn: 69756
@implementation that closes a @class delcaration.
- I don't know how to make a test case for this, but this strengthens
the invariants that hold internally. The functionality change here
is the edit to SemaDeclObjC.cpp.
llvm-svn: 69728
in cases like this:
typedef struct {
short instance;
char name[0];
} ATTR_LIST_ENTRY2;
void test() {
ATTR_LIST_ENTRY2 X = (ATTR_LIST_ENTRY2) { .instance = 7, };
}
While it is safe to emit them, it is pretty silly.
llvm-svn: 69687
tentative definitions off to the ASTConsumer at the end of the
translation unit.
Eliminate CodeGen's internal tracking of tentative definitions, and
instead hook into ASTConsumer::CompleteTentativeDefinition. Also,
tweak the definition-deferal logic for C++, where there are no
tentative definitions.
Fixes <rdar://problem/6808352>, and will make it much easier for
precompiled headers to cope with tentative definitions in the future.
llvm-svn: 69681