Commit Graph

24228 Commits

Author SHA1 Message Date
Chris Lattner 9f87173df3 add a bunch of stuff, pieces still missing
llvm-svn: 27796
2006-04-18 06:18:36 +00:00
Chris Lattner 9232c8c1c5 Add a warning.
llvm-svn: 27795
2006-04-18 05:31:20 +00:00
Chris Lattner 3af67456dd Add a warning
llvm-svn: 27794
2006-04-18 05:26:10 +00:00
Chris Lattner 96d50487c9 Use vmladduhm to do v8i16 multiplies which is faster and simpler than doing
even/odd halves.  Thanks to Nate telling me what's what.

llvm-svn: 27793
2006-04-18 04:28:57 +00:00
Chris Lattner d6d82aa889 Implement v16i8 multiply with this code:
vmuloub v5, v3, v2
        vmuleub v2, v3, v2
        vperm v2, v2, v5, v4

This implements CodeGen/PowerPC/vec_mul.ll.  With this, v16i8 multiplies are
6.79x faster than before.

Overall, UnitTests/Vector/multiplies.c is now 2.45x faster with LLVM than with
GCC.

Remove the 'integer multiplies' todo from the README file.

llvm-svn: 27792
2006-04-18 03:57:35 +00:00
Chris Lattner 48786e4887 Add tests for v8i16 and v16i8
llvm-svn: 27791
2006-04-18 03:54:50 +00:00
Evan Cheng 4d36a36900 Correct comments
llvm-svn: 27790
2006-04-18 03:45:01 +00:00
Chris Lattner 7e439874cb Lower v8i16 multiply into this code:
li r5, lo16(LCPI1_0)
        lis r6, ha16(LCPI1_0)
        lvx v4, r6, r5
        vmulouh v5, v3, v2
        vmuleuh v2, v3, v2
        vperm v2, v2, v5, v4

where v4 is:
LCPI1_0:                                        ;  <16 x ubyte>
        .byte   2
        .byte   3
        .byte   18
        .byte   19
        .byte   6
        .byte   7
        .byte   22
        .byte   23
        .byte   10
        .byte   11
        .byte   26
        .byte   27
        .byte   14
        .byte   15
        .byte   30
        .byte   31

This is 5.07x faster on the G5 (measured) than lowering to scalar code +
loads/stores.

llvm-svn: 27789
2006-04-18 03:43:48 +00:00
Chris Lattner a2cae1bb10 Custom lower v4i32 multiplies into a cute sequence, instead of having legalize
scalarize the sequence into 4 mullw's and a bunch of load/store traffic.

This speeds up v4i32 multiplies 4.1x (measured) on a G5.  This implements
PowerPC/vec_mul.ll

llvm-svn: 27788
2006-04-18 03:24:30 +00:00
Chris Lattner 2dea154035 new testcase
llvm-svn: 27787
2006-04-18 03:22:16 +00:00
Evan Cheng 0ef233509b Another entry
llvm-svn: 27786
2006-04-18 01:22:57 +00:00
Chris Lattner 3db2056315 Fix a build failure on Vladimir's tester.
llvm-svn: 27785
2006-04-18 00:21:25 +00:00
Evan Cheng e008bd3d27 Another entry.
llvm-svn: 27784
2006-04-18 00:21:01 +00:00
Evan Cheng 5421206c4b Use movss to insert_vector_elt(v, s, 0).
llvm-svn: 27782
2006-04-17 22:45:49 +00:00
Chris Lattner 36dd7c98d1 Turn x86 unaligned load/store intrinsics into aligned load/store instructions
if the pointer is known aligned.

llvm-svn: 27781
2006-04-17 22:26:56 +00:00
Chris Lattner 916ae0775e Fix handling of calls in functions that use vectors. This fixes a crash on
the code in GCC PR26546.

llvm-svn: 27780
2006-04-17 22:10:08 +00:00
Evan Cheng 6e5e205841 Use two pinsrw to insert an element into v4i32 / v4f32 vector.
llvm-svn: 27779
2006-04-17 22:04:06 +00:00
Chris Lattner 63a5cdc423 remove done item
llvm-svn: 27778
2006-04-17 21:52:03 +00:00
Chris Lattner 6bd68ae81e Don't diddle VRSAVE if no registers need to be added/removed from it. This
allows us to codegen functions as:

_test_rol:
        vspltisw v2, -12
        vrlw v2, v2, v2
        blr

instead of:

_test_rol:
        mfvrsave r2, 256
        mr r3, r2
        mtvrsave r3
        vspltisw v2, -12
        vrlw v2, v2, v2
        mtvrsave r2
        blr

Testcase here: CodeGen/PowerPC/vec_vrsave.ll

llvm-svn: 27777
2006-04-17 21:48:13 +00:00
Chris Lattner efe2b3f2fc New testcase, shouldn't touch vrsave
llvm-svn: 27776
2006-04-17 21:48:03 +00:00
Chris Lattner bec79b4a59 Add a MachineInstr::eraseFromParent convenience method.
llvm-svn: 27775
2006-04-17 21:35:41 +00:00
Chris Lattner 9fcad09b1b Add some convenience methods.
llvm-svn: 27774
2006-04-17 21:35:08 +00:00
Evan Cheng 22c06f054b Encoding bug
llvm-svn: 27773
2006-04-17 21:33:57 +00:00
Chris Lattner 72d7c27069 Vectors that are known live-in and live-out are clearly already marked in
the vrsave register for the caller.  This allows us to codegen a function as:

_test_rol:
        mfspr r2, 256
        mr r3, r2
        mtspr 256, r3
        vspltisw v2, -12
        vrlw v2, v2, v2
        mtspr 256, r2
        blr

instead of:

_test_rol:
        mfspr r2, 256
        oris r3, r2, 40960
        mtspr 256, r3
        vspltisw v0, -12
        vrlw v2, v0, v0
        mtspr 256, r2
        blr

llvm-svn: 27772
2006-04-17 21:22:06 +00:00
Chris Lattner 14c4972b6d Prefer to allocate V2-V5 before V0,V1. This lets us generate code like this:
vspltisw v2, -12
        vrlw v2, v2, v2

instead of:

        vspltisw v0, -12
        vrlw v2, v0, v0

when a function is returning a value.

llvm-svn: 27771
2006-04-17 21:19:12 +00:00
Chris Lattner 6df094b4ab Move some knowledge about registers out of the code emitter into the register info.
llvm-svn: 27770
2006-04-17 21:07:20 +00:00
Chris Lattner 0f28d48da2 Use a small table instead of macros to do this conversion.
llvm-svn: 27769
2006-04-17 20:59:25 +00:00
Evan Cheng 5022b3426e Implement v8i16, v16i8 splat using unpckl + pshufd.
llvm-svn: 27768
2006-04-17 20:43:08 +00:00
Chris Lattner c070c621ac implement returns of a vector, testcase here: CodeGen/X86/vec_return.ll
llvm-svn: 27767
2006-04-17 20:32:50 +00:00
Chris Lattner e757ae6534 New testcase
llvm-svn: 27766
2006-04-17 20:32:27 +00:00
Chris Lattner 326870b40b Codegen insertelement with constant insertion points as scalar_to_vector
and a shuffle.  For this:

void %test2(<4 x float>* %F, float %f) {
        %tmp = load <4 x float>* %F             ; <<4 x float>> [#uses=2]
        %tmp3 = add <4 x float> %tmp, %tmp              ; <<4 x float>> [#uses=1]
        %tmp2 = insertelement <4 x float> %tmp3, float %f, uint 2               ; <<4 x float>> [#uses=2]
        %tmp6 = add <4 x float> %tmp2, %tmp2            ; <<4 x float>> [#uses=1]
        store <4 x float> %tmp6, <4 x float>* %F
        ret void
}

we now get this on X86 (which will get better):

_test2:
        movl 4(%esp), %eax
        movaps (%eax), %xmm0
        addps %xmm0, %xmm0
        movaps %xmm0, %xmm1
        shufps $3, %xmm1, %xmm1
        movaps %xmm0, %xmm2
        shufps $1, %xmm2, %xmm2
        unpcklps %xmm1, %xmm2
        movss 8(%esp), %xmm1
        unpcklps %xmm1, %xmm0
        unpcklps %xmm2, %xmm0
        addps %xmm0, %xmm0
        movaps %xmm0, (%eax)
        ret

instead of:

_test2:
        subl $28, %esp
        movl 32(%esp), %eax
        movaps (%eax), %xmm0
        addps %xmm0, %xmm0
        movaps %xmm0, (%esp)
        movss 36(%esp), %xmm0
        movss %xmm0, 8(%esp)
        movaps (%esp), %xmm0
        addps %xmm0, %xmm0
        movaps %xmm0, (%eax)
        addl $28, %esp
        ret

llvm-svn: 27765
2006-04-17 19:21:01 +00:00
Chris Lattner e54133cfba Make sure to check splats of every constant we can, handle splat(31) by
being a bit more clever, add support for odd splats from -31 to -17.

llvm-svn: 27764
2006-04-17 18:09:22 +00:00
Evan Cheng bf0d13c54f Incorrect foldMemoryOperand entries
llvm-svn: 27763
2006-04-17 18:06:12 +00:00
Evan Cheng 5112b5c544 Errors in patterns preventing load folding
llvm-svn: 27762
2006-04-17 18:05:01 +00:00
Jeff Cohen e3955a05e4 Add checks for __OpenBSD__.
llvm-svn: 27761
2006-04-17 17:55:41 +00:00
Chris Lattner 264c908e3a Teach the ppc backend to use rol and vsldoi to generate splatted constants.
This implements vec_constants.ll:test_vsldoi and test_rol

llvm-svn: 27760
2006-04-17 17:55:10 +00:00
Chris Lattner 8cdba16d5e Some more cases that can be generated with two instructions
llvm-svn: 27759
2006-04-17 17:54:18 +00:00
Chris Lattner 26fb8d9393 add a note
llvm-svn: 27758
2006-04-17 17:29:41 +00:00
Evan Cheng b3b41c4f3d FP SETOLT, SETOLT, SETUGE, SETUGT conditions were implemented incorrectly
llvm-svn: 27755
2006-04-17 07:24:10 +00:00
Chris Lattner 1b3806ace5 Make some code more general, adding support for constant formation of several
new patterns.

llvm-svn: 27754
2006-04-17 06:58:41 +00:00
Chris Lattner 9a3859b339 New testcases
llvm-svn: 27753
2006-04-17 06:58:16 +00:00
Chris Lattner f8dd76df5b Learn how to make odd splatted constants in range [17,29]. This implements
PowerPC/vec_constants.ll:test_29.

llvm-svn: 27752
2006-04-17 06:07:44 +00:00
Chris Lattner 02440a996b new testcase
llvm-svn: 27751
2006-04-17 06:06:50 +00:00
Chris Lattner 2a099c04c1 Pull some code out into a helper function.
Effeciently codegen even splats in the range [-32,30].

This allows us to codegen <30,30,30,30> as:

        vspltisw v0, 15
        vadduwm v2, v0, v0

instead of as a cp load.

llvm-svn: 27750
2006-04-17 06:00:21 +00:00
Chris Lattner 31b7d89e66 New testcase
llvm-svn: 27749
2006-04-17 05:58:22 +00:00
Chris Lattner 071ad01ceb Implement a TODO: for any shuffle that can be viewed as a v4[if]32 shuffle,
if it can be implemented in 3 or fewer discrete altivec instructions, codegen
it as such.  This implements Regression/CodeGen/PowerPC/vec_perf_shuffle.ll

llvm-svn: 27748
2006-04-17 05:28:54 +00:00
Chris Lattner 6e98b49b54 new testcase, these shuffles can be implemented with discrete instructions,
and shouldn't be lowered to vperm.

llvm-svn: 27747
2006-04-17 05:27:31 +00:00
Chris Lattner 85bfa3c2bc Regenerate with adjusted costs
llvm-svn: 27746
2006-04-17 05:26:20 +00:00
Chris Lattner e2e2cc5b28 Encode a cost of zero as a cost of 1.
llvm-svn: 27745
2006-04-17 05:25:16 +00:00
Chris Lattner aac2a200cd Regenerate with correct offset
llvm-svn: 27744
2006-04-17 05:08:46 +00:00