Still need to add "in methods of a class" to the specifiers, and the ability to write the stop hooks in the Scripting language as well as in the Command Language.
llvm-svn: 127457
correct order. Previously this was tacitly implemented but not
enforced, so it was possible to accidentally do things in the wrong
order and cause problems. This fixes that problem.
llvm-svn: 127430
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is
an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
should be selected. This helps the native x86 platform on MacOSX select the
correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
specific bundles (macosx uses .app bundles that contain files) and also
selecting the appropriate slice of universal files for a given platform.
So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx
This allows LLDB to be well setup to do remote debugging and also once
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>
The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.
llvm-svn: 127286
Add new instruction context for RFE instruction.
Add several new helper functions to help emulate RFE instruction
(including CurrentModeIsPrivileged, BadMode, and CPSRWriteByInstr).
llvm-svn: 126965
and symbols, and also allow clients to get the prologue size in bytes:
SBAddress
SBFunction::GetStartAddress ();
SBAddress
SBFunction::GetEndAddress ();
uint32_t
SBFunction::GetPrologueByteSize ();
SBAddress
SBSymbol::GetStartAddress ();
SBAddress
SBSymbol::GetEndAddress ();
uint32_t
SBSymbol::GetPrologueByteSize ();
llvm-svn: 126892
anything in a SBSymbolContext filled in given an SBAddress:
SBSymbolContext
SBTarget::ResolveSymbolContextForAddress (const SBAddress& addr, uint32_t resolve_scope);
Also did a little cleanup on the ProcessGDBRemote stdio file handle
code.
llvm-svn: 126885
among other SBProcess APIs, to write (int)256 into a memory location of a global variable
(int)my_int and reads/checks the variable afterwards.
llvm-svn: 126792
Modifed lldb_private::Process to be able to handle connecting to a remote
target that isn't running a process. This leaves lldb_private::Process in the
eStateConnected state from which we can then do an attach or launch.
Modified ProcessGDBRemote to be able to set stdin, stdout, stderr, working
dir, disable ASLR and a few other settings down by using new GDB remote
packets. This allows us to keep all of our current launch flags and settings
intact and still be able to communicate them over to the remote GDB server.
Previously these were being sent as arguments to the debugserver binary that
we were spawning. Also modified ProcessGDBRemote to handle losing connection
to the remote GDB server and always exit immediately. We do this by watching
the lldb_private::Communication event bit for the read thread exiting in the
ProcessGDBRemote async thread.
Added support for many of the new 'Q' packets for setting stdin, stdout,
stderr, working dir and disable ASLR to the GDBRemoteCommunication class for
easy accesss.
Modified debugserver for all of the new 'Q' packets and also made it so that
debugserver always exists if it loses connection with the remote debugger.
llvm-svn: 126444
The major issue this patch solves is that ArchSpec::SetTriple no longer depends
on the implementation of Host::GetArchitecture. On linux, Host::GetArchitecture
calls ArchSpec::SetTriple, thus blowing the stack.
A second smaller point is that SetTriple now defaults to Host defined components
iff all OS, vendor and environment fields are not set.
llvm-svn: 126403
of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up
doing was:
- Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics
the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple
to give us the machine type from llvm::Triple::ArchType.
- There is a new ArchSpec::Core definition which further qualifies the CPU
core we are dealing with into a single enumeration. If you need support for
a new Core and want to debug it in LLDB, it must be added to this list. In
the future we can allow for dynamic core registration, but for now it is
hard coded.
- The ArchSpec can now be initialized with a llvm::Triple or with a C string
that represents the triple (it can just be an arch still like "i386").
- The ArchSpec can still initialize itself with a architecture type -- mach-o
with cpu type and subtype, or ELF with e_machine + e_flags -- and this will
then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core.
The mach-o cpu type and subtype can be accessed using the getter functions:
uint32_t
ArchSpec::GetMachOCPUType () const;
uint32_t
ArchSpec::GetMachOCPUSubType () const;
But these functions are just converting out internal llvm::Triple::ArchSpec
+ ArchSpec::Core back into mach-o. Same goes for ELF.
All code has been updated to deal with the changes.
This should abstract us until later when the llvm::TargetSpec stuff gets
finalized and we can then adopt it.
llvm-svn: 126278
N streams by making the stream a vector of stream shared pointers
that is protected by a mutex. Streams can be get/set by index which
allows indexes to be defined as stream indentifiers. If a stream is
set at index 3 and there are now streams in the collection, then
empty stream objects are inserted to ensure that stream at index 3
has a valid stream. There is also an append method that allows a stream
to be pushed onto the stack. This will allow our streams to be very
flexible in where the output goes.
Modified the CommandReturnObject to use the new StreamTee functionality.
This class now defines two StreamTee indexes: 0 for the stream string
stream, and 1 for the immediate stream. This is used both on the output
and error streams.
Added the ability to get argument types as strings or as descriptions.
This is exported through the SBCommandInterpreter API to allow external
access.
Modified the Driver class to use the newly exported argument names from
SBCommandInterpreter::GetArgumentTypeAsCString().
llvm-svn: 126067
a Stream, and then added GetOutputData & GetErrorData to get the accumulated data.
- Added a StreamTee that will tee output to two provided lldb::StreamSP's.
- Made the CommandObjectReturn use this so you can Tee the results immediately to
the debuggers output file, as well as saving up the results to return when the command
is done executing.
- HandleCommands now uses this so that if you have a set of commands that continue the target
you will see the commands come out as they are processed.
- The Driver now uses this to output the command results as you go, which makes the interface
more reactive seeming.
llvm-svn: 126015
Targets can now specify some additional parameters for when we debug
executables that can help with plug-in selection:
target.execution-level = auto | user | kernel
target.execution-mode = auto | dynamic | static
target.execution-os-type = auto | none | halted | live
On some systems, the binaries that are created are the same wether you use
them to debug a kernel, or a user space program. Many times inspecting an
object file can reveal what an executable should be. For these cases we can
now be a little more complete by specifying wether to detect all of these
things automatically (inspect the main executable file and select a plug-in
accordingly), or manually to force the selection of certain plug-ins.
To do this we now allow the specficifation of wether one is debugging a user
space program (target.execution-level = user) or a kernel program
(target.execution-level = kernel).
We can also specify if we want to debug a program where shared libraries
are dynamically loaded using a DynamicLoader plug-in
(target.execution-mode = dynamic), or wether we will treat all symbol files
as already linked at the correct address (target.execution-mode = static).
We can also specify if the inferior we are debugging is being debugged on
a bare board (target.execution-os-type = none), or debugging an OS where
we have a JTAG or other direct connection to the inferior stops the entire
OS (target.execution-os-type = halted), or if we are debugging a program on
something that has live debug services (target.execution-os-type = live).
For the "target.execution-os-type = halted" mode, we will need to create
ProcessHelper plug-ins that allow us to extract the process/thread and other
OS information by reading/writing memory.
This should allow LLDB to be used for a wide variety of debugging tasks and
handle them all correctly.
llvm-svn: 125815
clang_type_t
GetClangFullType(); // Get a completely defined clang type
clang_type_t
GetClangLayoutType(); // Get a clang type that can be used for type layout
clang_type_t
GetClangForwardType(); // A type that can be completed if needed, but is more efficient.
llvm-svn: 125691
it should live and the lldb_private::Process takes care of managing the
auto pointer to the dynamic loader instance.
Also, now that the ArchSpec contains the target triple, we are able to
correctly set the Target architecture in DidLaunch/DidAttach in the subclasses,
and then the lldb_private::Process will find the dynamic loader plug-in
by letting the dynamic loader plug-ins inspect the arch/triple in the target.
So now the ProcessGDBRemote plug-in is another step closer to be purely
process/platform agnostic.
I updated the ProcessMacOSX and the ProcessLinux plug-ins accordingly.
llvm-svn: 125650
now, in addition to cpu type/subtype and architecture flavor, contains:
- byte order (big endian, little endian)
- address size in bytes
- llvm::Triple for true target triple support and for more powerful plug-in
selection.
llvm-svn: 125602
ArchDefaultUnwindPlan plug-in interfaces are now cached per architecture
instead of being leaked for every frame.
Split the ArchDefaultUnwindPlan_x86 into ArchDefaultUnwindPlan_x86_64 and
ArchDefaultUnwindPlan_i386 interfaces.
There were sporadic crashes that were due to something leaking or being
destroyed when doing stack crawls. This patch should clear up these issues.
llvm-svn: 125541
various types and numbers of arguments rather than trying to keep a
constant number of arguments for all the types.
- Also create a Register type within the instructions, to hold
register type and number.
- Modify EmulateInstructionArm.cpp to use the new register and context
types in all the instruction emulation functions.
- Add code to emulate the STM Arm instruction.
llvm-svn: 125528
are supported by the remote GDB target. We can also now deal with the lack of
vCont support and send packets that the remote GDB stub can use. We also error
out of the continue if LLDB tries to do something too complex when vCont isn't
supported.
llvm-svn: 125433
eContextAdjustBaseRegister, eContextRegisterStore and
eContextWriteMemoryRandomBits.
- Implement a version of WriteBits32UnknownToMemory for writing to memory.
- Modify EmulateLDM, EmulateLDMDA, EmulateLDMDB and EmulateLDMIB to use the
eContextAdjustBaseRegister context when appropriate.
- Add code to emulate the STM/STMIA/STMEA Arm instruction.
llvm-svn: 125414
Add new utility function, WriteBits32Unknown
Modify the LDM* instruction emulation functions to call WriteBits32Unknown.
Add missing overview comments to the LDM* instruction emulation functions.
Add code to emulate LDMDA Arm instruction.
llvm-svn: 125377
module's AST context. Prior to this fix, with gcc binaries, we end up with
a full class definition for any used classes in each compile unit due to the
one definition rule. This would result in us making N copies of class T, where
N is the number of compile units that use class T, in the module AST. When
an expression would then try and use any types that were duplicated, it would
quickly confuse clang and make expression evaluation fail due to all of the
duplicate types that got copied over. This is now fixed by making a map of
types in the DWARF that maps type names to a collection of types + declaration
(file + line number) + DIE. Then later when we find a type we look in this
module map and find any already cached types that we can just use.
8935777
llvm-svn: 125207