Fix minor bug in 'commands alias'; alias commands can now handle command options
and arguments in the same alias. Also fixes problem that disallowed "process launch --" as
an alias.
Fix typo in comment in Python script interpreter.
llvm-svn: 114499
for C++ classes. Replaced it with a less hacky approach:
- If an expression is defined in the context of a
method of class A, then that expression is wrapped as
___clang_class::___clang_expr(void*) { ... }
instead of ___clang_expr(void*) { ... }.
- ___clang_class is resolved as the type of the target
of the "this" pointer in the method the expression
is defined in.
- When reporting the type of ___clang_class, a method
with the signature ___clang_expr(void*) is added to
that class, so that Clang doesn't complain about a
method being defined without a corresponding
declaration.
- Whenever the expression gets called, "this" gets
looked up, type-checked, and then passed in as the
first argument.
This required the following changes:
- The ABIs were changed to support passing of the "this"
pointer as part of trivial calls.
- ThreadPlanCallFunction and ClangFunction were changed
to support passing of an optional "this" pointer.
- ClangUserExpression was extended to perform the
wrapping described above.
- ClangASTSource was changed to revert the changes
required by the hack.
- ClangExpressionParser, IRForTarget, and
ClangExpressionDeclMap were changed to handle
different manglings of ___clang_expr flexibly. This
meant no longer searching for a function called
___clang_expr, but rather looking for a function whose
name *contains* ___clang_expr.
- ClangExpressionParser and ClangExpressionDeclMap now
remember whether "this" is required, and know how to
look it up as necessary.
A few inheritance bugs remain, and I'm trying to resolve
these. But it is now possible to use "this" as well as
refer implicitly to member variables, when in the proper
context.
llvm-svn: 114384
the parent of Process settings; add 'default-arch' as a
class-wide setting for Target. Replace lldb::GetDefaultArchitecture
with Target::GetDefaultArchitecture & Target::SetDefaultArchitecture.
Add 'use-external-editor' as user setting to Debugger class & update
code appropriately.
Add Error parameter to methods that get user settings, for easier
reporting of bad requests.
Fix various other minor related bugs.
Fix test cases to work with new changes.
llvm-svn: 114352
replacing the "(lldb)" prompt, the "frame #1..." displays when doing
stack backtracing and the "thread #1....". This will allow you to see
exactly the information that you want to see where you want to see it.
This currently isn't hookup up to the prompts yet, but it will be soon.
So what is the format of the prompts? Prompts can contain variables that
have access to the current program state. Variables are text that appears
in between a prefix of "${" and ends with a "}". Some of the interesting
variables include:
// The frame index (0, 1, 2, 3...)
${frame.index}
// common frame registers with generic names
${frame.pc}
${frame.sp}
${frame.fp}
${frame.ra}
${frame.flags}
// Access to any frame registers by name where REGNAME is any register name:
${frame.reg.REGNAME}
// The current compile unit file where the frame is located
${file.basename}
${file.fullpath}
// Function information
${function.name}
${function.pc-offset}
// Process info
${process.file.basename}
${process.file.fullpath}
${process.id}
${process.name}
// Thread info
${thread.id}
${thread.index}
${thread.name}
${thread.queue}
${thread.stop-reason}
// Target information
${target.arch}
// The current module for the current frame (the shared library or executable
// that contains the current frame PC value):
${module.file.basename}
${module.file.fullpath}
// Access to the line entry for where the current frame is when your thread
// is stopped:
${line.file.basename}
${line.file.fullpath}
${line.number}
${line.start-addr}
${line.end-addr}
Many times the information that you might have in your prompt might not be
available and you won't want it to print out if it isn't valid. To take care
of this you can enclose everything that must resolve into a scope. A scope
is starts with '{' and ends with '}'. For example in order to only display
the current file and line number when the information is available the format
would be:
"{ at {$line.file.basename}:${line.number}}"
Broken down this is:
start the scope: "{"
format whose content will only be displayed if all information is available:
"at {$line.file.basename}:${line.number}"
end the scope: "}"
We currently can represent the infomration we see when stopped at a frame:
frame #0: 0x0000000100000e85 a.out`main + 4 at test.c:19
with the following format:
"frame #${frame.index}: ${frame.pc} {${module.file.basename}`}{${function.name}{${function.pc-offset}}{ at ${line.file.basename}:${line.number}}\n"
This breaks down to always print:
"frame #${frame.index}: ${frame.pc} "
only print the module followed by a tick if we have a valid module:
"{${module.file.basename}`}"
print the function name with optional offset:
"{${function.name}{${function.pc-offset}}"
print the line info if it is available:
"{ at ${line.file.basename}:${line.number}}"
then finish off with a newline:
"\n"
Notice you can also put newlines ("\n") and tabs and everything else you
are used to putting in a format string when desensitized with the \ character.
Cleaned up some of the user settings controller subclasses. All of them
do not have any global settings variables and were all implementing stubs
for the get/set global settings variable. Now there is a default version
in UserSettingsController that will do nothing.
llvm-svn: 114306
- All single character options will now be printed together
- Changed all options that contains underscores to contain '-' instead
- Made the help come out a little flatter by showing the long and short
option on the same line.
- Modified the short character for "--ignore-count" options to "-i"
llvm-svn: 114265
Fixed an issue with ClangASTContext::GetIndexOfChildMemberWithName()
where objective C ivars were not being found correctly if they were
the second or higher child.
llvm-svn: 114258
accessed by the objects that own the settings. The previous approach wasn't
very usable and made for a lot of unnecessary code just to access variables
that were already owned by the objects.
While I fixed those things, I saw that CommandObject objects should really
have a reference to their command interpreter so they can access the terminal
with if they want to output usaage. Fixed up all CommandObjects to take
an interpreter and cleaned up the API to not need the interpreter to be
passed in.
Fixed the disassemble command to output the usage if no options are passed
down and arguments are passed (all disassebmle variants take options, there
are no "args only").
llvm-svn: 114252
find the hotspots in our code when indexing the DWARF. A combination of
using SmallVector to avoid collection allocations, using fixed form
sizes when possible, and optimizing the hot loops contributed to the
speedup.
llvm-svn: 113961
or a settings prefix, and it will list information about the subset of settings
you requested. Also added tab-completion (now that it takes an optional argument).
llvm-svn: 113952
Added a "bool show_fullpaths" to many more objects that were
previously always dumping full paths.
Fixed a few places where the DWARF was not indexed when we
we needed it to be when making queries. Also fixed an issue
where the DWARF in .o files wasn't searching all .o files
for the types.
Fixed an issue with the output from "image lookup --type <TYPENAME>"
where the name and byte size might not be resolved and might not
display. We now call the accessors so we end up seeing all of the
type info.
llvm-svn: 113951
interpreter from working. The communication read thread could
startup and immediately exit if m_read_thread_enabled was
checked in the thread function before it was set by the
thread that spawns the read thread. Now m_read_thread_enabled is set
to true prior to spawning the read thread to avoid this issue.
Hopefully this will clear up the sporatic failures in our test suite.
llvm-svn: 113947
all types in all compile units. I added a new kind of accelerator table to
the DWARF that allows us to index the DWARF compile units and DIEs in a way
that doesn't require the data to stay loaded. Currently when indexing the
DWARF we check if the compile unit had parsed its DIEs and if it hasn't we
index the data and free all of the DIEs so we can reparse later when we need
to after using one of our complete accelerator tables to determine we need
to reparse some DWARF. If the DIEs had already been parsed we leave them
loaded. The new accelerator table uses the "const char *" pointers from our
ConstString class as the keys, and NameToDIE::Info as the value. This info
contains the compile unit index and the DIE index which means we are pointed
right to the DIE we need unlike the other DWARF accelerator tables that often
just point us to the compile unit we would find our answer in.
llvm-svn: 113933