Commit Graph

72 Commits

Author SHA1 Message Date
Chris Lattner 3d27be1333 s|llvm/Support/Visibility.h|llvm/Support/Compiler.h|
llvm-svn: 29911
2006-08-27 12:54:02 +00:00
Chris Lattner bdf121060c Take advantage of the recent improvements to the liveintervals set (tracking
instructions which define each value#) to simplify and improve the coallescer.
In particular, this patch:

1. Implements iterative coallescing.
2. Reverts an unsafe hack from handlePhysRegDef, superceeding it with a
   better solution.
3. Implements PR865, "coallescing" away the second copy in code like:

   A = B
   ...
   B = A

This also includes changes to symbolically print registers in intervals
when possible.

llvm-svn: 29862
2006-08-24 22:43:55 +00:00
Bill Wendling 04f2246400 Added a check so that if we have two machine instructions in this form
MOV R0, R1
    MOV R1, R0

the second machine instruction is removed. Added a regression test.

llvm-svn: 29792
2006-08-21 07:33:33 +00:00
Jim Laskey 4b49c23571 Eliminate data relocations by using NULL instead of global empty list.
llvm-svn: 29250
2006-07-21 21:15:20 +00:00
Andrew Lenharth c496b418b5 Reduce number of exported symbols
llvm-svn: 29220
2006-07-20 17:28:38 +00:00
Chris Lattner e097e6f7c7 Shave another 27K off libllvmgcc.dylib with visibility hidden
llvm-svn: 28973
2006-06-28 22:17:39 +00:00
Chris Lattner 10d6341618 Move some methods out of MachineInstr into MachineOperand
llvm-svn: 28102
2006-05-04 17:52:23 +00:00
Chris Lattner fd0a5478a1 Fix a latent bug that my spiller patch last week exposed: we were leaving
instructions in the virtregfolded map that were deleted.  Because they
were deleted, newly allocated instructions could end up at the same address,
magically finding themselves in the map.  The solution is to remove entries
from the map when we delete the instructions.

llvm-svn: 28041
2006-05-01 22:03:24 +00:00
Chris Lattner ab7dbe0cc9 When promoting a load to a reg-reg copy, where the load was a previous
instruction folded with spill code, make sure the remove the load from
the virt reg folded map.

llvm-svn: 28040
2006-05-01 21:17:10 +00:00
Chris Lattner 4dee67c2cd Remove previous patch, which wasn't quite right.
llvm-svn: 28039
2006-05-01 21:16:03 +00:00
Evan Cheng a656242690 Remove temp. option -spiller-check-liveout, it didn't cause any failure nor performance regressions.
llvm-svn: 28029
2006-05-01 08:54:57 +00:00
Evan Cheng f71f0f2e0b Local spiller kills a store if the folded restore is turned into a copy.
But this is incorrect if the spilled value live range extends beyond the
current BB.
It is currently controlled by a temporary option -spiller-check-liveout.

llvm-svn: 28024
2006-04-30 08:41:47 +00:00
Chris Lattner 79c50d96c9 Mapping of physregs can make it so that the designated and input physregs are
the same.  In this case, don't emit a noop copy.

llvm-svn: 28008
2006-04-28 04:43:18 +00:00
Chris Lattner 84e95d00b5 When we have a two-address instruction where the input cannot be clobbered
and is already available, instead of falling back to emitting a load, fall
back to emitting a reg-reg copy.  This generates significantly better code
for some SSE testcases, as SSE has lots of two-address instructions and
none of them are read/modify/write.  As one example, this change does:

        pshufd %XMM5, XMMWORD PTR [%ESP + 84], 255
        xorps %XMM2, %XMM5
        cmpltps %XMM1, %XMM0
-       movaps XMMWORD PTR [%ESP + 52], %XMM0
-       movapd %XMM6, XMMWORD PTR [%ESP + 52]
+       movaps %XMM6, %XMM0
        cmpltps %XMM6, XMMWORD PTR [%ESP + 68]
        movapd XMMWORD PTR [%ESP + 52], %XMM6
        movaps %XMM6, %XMM0
        cmpltps %XMM6, XMMWORD PTR [%ESP + 36]
        cmpltps %XMM3, %XMM0
-       movaps XMMWORD PTR [%ESP + 20], %XMM0
-       movapd %XMM7, XMMWORD PTR [%ESP + 20]
+       movaps %XMM7, %XMM0
        cmpltps %XMM7, XMMWORD PTR [%ESP + 4]
        movapd XMMWORD PTR [%ESP + 20], %XMM7
        cmpltps %XMM4, %XMM0

... which is far better than a store followed by a load!

llvm-svn: 28001
2006-04-28 01:46:50 +00:00
Chris Lattner 7d01f95a57 Fix a bug that Evan exposed with some changes he's making, and that was
exposed with a fastcc problem (breaking pcompress2 on x86 with -enable-x86-fastcc).

When reloading a reused reg, make sure to invalidate the reloaded reg, and
check to see if there are any other pending uses of the same register.

llvm-svn: 26369
2006-02-25 02:17:31 +00:00
Chris Lattner 28a0b8bec7 Remove debugging printout :)
Add a minor compile time win, no codegen change.

llvm-svn: 26368
2006-02-25 02:03:40 +00:00
Chris Lattner 525522e429 Refactor some code from being inline to being out in a new class with methods.
This gets rid of two gotos, which is always nice, and also adds some comments.

No functionality change, this is just a refactor.

llvm-svn: 26367
2006-02-25 01:51:33 +00:00
Jeff Cohen 57a004abfe Fix VC++ warning.
llvm-svn: 25957
2006-02-04 03:27:39 +00:00
Chris Lattner c93403a7fb Handle another case exposed on X86.
llvm-svn: 25949
2006-02-03 23:50:46 +00:00
Chris Lattner 71d20c4e18 Fix a nasty problem on two-address machines in the following situation:
store EAX -> [ss#0]
[ss#0] += 1
...
use(EAX)

In this case, it is not valid to rewrite this as:


store EAX -> [ss#0]
EAX += 1
store EAX -> [ss#0]  ;;; this would also delete the store above
...
use(EAX)

... because EAX is not a dead at that point.  Keep track of which registers
we are allowed to clobber, and which ones we aren't, and don't clobber the
ones we're not supposed to.  :)

This should resolve the issues on X86 last night.

llvm-svn: 25948
2006-02-03 23:28:46 +00:00
Chris Lattner 507a3a7bd1 significantly simplify the VirtRegMap code by pulling the SpillSlotsAvailable
and PhysRegsAvailable maps out into a new AvailableSpills struct.  No
functionality change.

This paves the way for a bugfix, coming up next.

llvm-svn: 25947
2006-02-03 23:13:58 +00:00
Jeff Cohen 3276ff7ac6 Fix VC++ compilation error caused by using a std::map iterator variable to receive
a std::multimap iterator value.  For some reason, GCC doesn't have a problem with this.

llvm-svn: 25927
2006-02-03 03:48:54 +00:00
Chris Lattner e18ef0d4a6 Remove move copies and dead stuff by not clobbering the result reg of a noop copy.
llvm-svn: 25926
2006-02-03 03:16:14 +00:00
Chris Lattner 774d4a190b Simplify some code
llvm-svn: 25924
2006-02-03 03:06:49 +00:00
Chris Lattner 1ef239afb4 Add code that checks for noop copies, which triggers when either:
1. a target doesn't know how to fold load/stores into copies, or
2. the spiller rewrites the input to a copy to the same register as the dest
   instead of to the reloaded reg.

This will be moved/improved in the near future, but allows elimination of
some ancient x86 hacks.  This eliminates 92 copies from SMG2000 on X86 and
163 copies from 252.eon.

llvm-svn: 25922
2006-02-03 02:02:59 +00:00
Chris Lattner b7f24de4c8 Physregs may hold multiple stack slot values at the same time. Keep track
of this, and use it to our advantage (bwahahah).  This allows us to eliminate another
60 instructions from smg2000 on PPC (probably significantly more on X86).  A common
old-new diff looks like this:

        stw r2, 3304(r1)
-       lwz r2, 3192(r1)
        stw r2, 3300(r1)
-       lwz r2, 3192(r1)
        stw r2, 3296(r1)
-       lwz r2, 3192(r1)
        stw r2, 3200(r1)
-       lwz r2, 3192(r1)
        stw r2, 3196(r1)
-       lwz r2, 3192(r1)
+       or r2, r2, r2
        stw r2, 3188(r1)

and

-       lwz r31, 604(r1)
-       lwz r13, 604(r1)
-       lwz r14, 604(r1)
-       lwz r15, 604(r1)
-       lwz r16, 604(r1)
-       lwz r30, 604(r1)
+       or r31, r30, r30
+       or r13, r30, r30
+       or r14, r30, r30
+       or r15, r30, r30
+       or r16, r30, r30
+       or r30, r30, r30

Removal of the R = R copies is coming next...

llvm-svn: 25919
2006-02-03 00:36:31 +00:00
Chris Lattner f3aef1b004 Fix a deficiency in the spiller that Evan noticed. In particular, consider
this code:

  store [stack slot #0],  R10
    = add R14, [stack slot #0]

The spiller didn't know that the store made the value of [stackslot#0] available
in R10 *IF* the store came from a copy instruction with the store folded into it.

This patch teaches VirtRegMap to look at these stores and recognize the values
they make available.  In one case Evan provided, this code:

        divsd %XMM0, %XMM1
        movsd %XMM1, QWORD PTR [%ESP + 40]
1)      movsd QWORD PTR [%ESP + 48], %XMM1
2)      movsd %XMM1, QWORD PTR [%ESP + 48]
        addsd %XMM1, %XMM0
3)      movsd QWORD PTR [%ESP + 48], %XMM1
        movsd QWORD PTR [%ESP + 4], %XMM0

turns into:

        divsd %XMM0, %XMM1
        movsd %XMM1, QWORD PTR [%ESP + 40]
        addsd %XMM1, %XMM0
3)      movsd QWORD PTR [%ESP + 48], %XMM1
        movsd QWORD PTR [%ESP + 4], %XMM0

In this case, instruction #2 was removed because of the value made
available by #1, and inst #1 was later deleted because it is now
never used before the stack slot is redefined by #3.

This occurs here and there in a lot of code with high spilling, on PPC
most of the removed loads/stores are LSU-reject-causing loads, which is
nice.

On X86, things are much better (because it spills more), where we nuke
about 1% of the instructions from SMG2000 and several hundred from eon.

More improvements to come...

llvm-svn: 25917
2006-02-02 23:29:36 +00:00
Chris Lattner bb53acd03c Move isLoadFrom/StoreToStackSlot from MRegisterInfo to TargetInstrInfo,a far more logical place. Other methods should also be moved if anyoneis interested. :)
llvm-svn: 25913
2006-02-02 20:12:32 +00:00
Chris Lattner de02d7727f Add explicit #includes of <iostream>
llvm-svn: 25515
2006-01-22 23:41:00 +00:00
Chris Lattner 0511055276 Add an assertion, update DefInst even though no one uses it (dangling pointers
don't help anyone)

llvm-svn: 25081
2006-01-04 06:47:48 +00:00
Chris Lattner fabe55f155 Fix the LLC regressions on X86 last night. In particular, when undoing
previous copy elisions and we discover we need to reload a register, make
sure to use the regclass of the original register for the reload, not the
class of the current register.  This avoid using 16-bit loads to reload 32-bit
values.

llvm-svn: 23645
2005-10-06 17:19:06 +00:00
Chris Lattner 55149d7835 Fix a bug in the local spiller, where we could take code like this:
store r12 -> [ss#2]
  R3 = load [ss#1]
  use R3
  R3 = load [ss#2]
  R4 = load [ss#1]

and turn it into this code:

  store R12 -> [ss#2]
  R3 = load [ss#1]
  use R3
  R3 = R12
  R4 = R3    <- oops!

The problem was that promoting R3 = load[ss#2] to a copy missed the fact that
the instruction invalidated R3 at that point.

llvm-svn: 23638
2005-10-05 18:30:19 +00:00
Chris Lattner 5a6199f387 Change this code ot pass register classes into the stack slot spiller/reloader
code.  PrologEpilogInserter hasn't been updated yet though, so targets cannot
use this info.

llvm-svn: 23536
2005-09-30 01:29:00 +00:00
Chris Lattner 2f838f2192 Teach the local spiller to turn stack slot loads into register-register copies
when possible, avoiding the load (and avoiding the copy if the value is already
in the right register).

This patch came about when I noticed code like the following being generated:

  store R17 -> [SS1]
  ...blah...
  R4 = load [SS1]

This was causing an LSU reject on the G5.  This problem was due to the register
allocator folding spill code into a reg-reg copy (producing the load), which
prevented the spiller from being able to rewrite the load into a copy, despite
the fact that the value was already available in a register.  In the case
above, we now rip out the R4 load and replace it with a R4 = R17 copy.

This speeds up several programs on X86 (which spills a lot :) ), e.g.
smg2k from 22.39->20.60s, povray from 12.93->12.66s, 168.wupwise from
68.54->53.83s (!), 197.parser from 7.33->6.62s (!), etc.  This may have a larger
impact in some cases on the G5 (by avoiding LSU rejects), though it probably
won't trigger as often (less spilling in general).

Targets that implement folding of loads/stores into copies should implement
the isLoadFromStackSlot hook to get this.

llvm-svn: 23388
2005-09-19 06:56:21 +00:00
Chris Lattner 1410003751 Use continue in the use-processing loop to make it clear what the early exits
are, simplify logic, and cause things to not be nested as deeply.  This also
uses MRI->areAliases instead of an explicit loop.

No functionality change, just code cleanup.

llvm-svn: 23296
2005-09-09 20:29:51 +00:00
Misha Brukman 835702a094 Remove trailing whitespace
llvm-svn: 21420
2005-04-21 22:36:52 +00:00
Chris Lattner 6a6056e93d Make sure to notice that explicit physregs are used in the function
llvm-svn: 21084
2005-04-04 21:35:34 +00:00
Chris Lattner ae09d93b35 Update these register allocators to set the PhysRegUsed info in MachineFunction.
llvm-svn: 19791
2005-01-23 22:45:13 +00:00
Chris Lattner 0ad02bdd3d Improve compatibility with acc
llvm-svn: 19549
2005-01-14 15:54:24 +00:00
Chris Lattner c8b07dd339 Clean up the MachineBasicBlock.h file, percolating #includes into this file.
Patch contributed by Morten Ofstad

llvm-svn: 17251
2004-10-26 15:35:58 +00:00
Chris Lattner 2152236351 This patch fixes the nasty bug that caused 175.vpr to fail for X86 last night.
The problem occurred when trying to reload this instruction:

MOV32mr %reg2326, 8, %reg2297, 4, %reg2295

The value of reg2326 was available in EBX, so it was reused from there, instead
of reloading it into EDX.

The value of reg2297 was available in EDX, so it was reused from there, instead
of reloading it into EDI.

The value of reg2295 was not available, so we tried reloading it into EBX, its
assigned register.  However, we checked and saw that we already reloaded
something into EBX, so we chose what reg2326 was assigned to (EDX) and reloaded
into that register instead.

Unfortunately EDX had already been used by reg2297, so reloading into EDX
clobbered the value used by the reg2326 operand, breaking the program.

The fix for this is to check that the newly picked register is ok.  In this
case we now find that EDX is already used and try using EDI, which succeeds.

llvm-svn: 17006
2004-10-15 03:19:31 +00:00
Chris Lattner 9af0572a37 This patch adds and improves debugging output. No functionality changes.
llvm-svn: 17005
2004-10-15 03:16:29 +00:00
Chris Lattner 00db230c7c Do not repeat the map lookup
llvm-svn: 16633
2004-10-01 23:16:43 +00:00
Chris Lattner 1905ae69c1 When a virtual register is folded into an instruction, keep track of whether
it was a use, def, or both.  This allows us to be less pessimistic in our
analysis of them.  In practice, this doesn't make a big difference, but it
doesn't hurt either.

llvm-svn: 16632
2004-10-01 23:15:36 +00:00
Chris Lattner 04f52079d7 Add a simple little improvement to the local spiller to keep track of stores
and delete them if they turn out to be dead.  This is a useful little hack
that even speeds up some programs.  For example, it speeds up Ptrdist/ks
from 17.53s to 15.59s, and 188.ammp from 149s to 146s.

This also speeds up llc :)

llvm-svn: 16630
2004-10-01 19:47:12 +00:00
Chris Lattner d3b1f6c703 Substantially revamp the local spiller, causing it to actually improve the
generated code over the simple spiller.  The new local spiller generates
substantially better code than the simple one in some cases, by reusing
values that are loaded out of stack slots and kept available in registers.

This primarily helps programs that are spilling a lot, and there is still
stuff that can be done to improve it.  This patch makes the local spiller
the default, as it's only a tiny bit slower than the simple spiller (it
increases the runtime of llc by < 1%).

Here are some numbers with speedups.

Program    #reuse  old(s)    new(s)  Speedup

Povray:     3452,  16.87 ->  15.93   (5.5%)
177.mesa:   2176,   2.77 ->   2.76   (0%)
179.art:      35,  28.43 ->  28.01   (1.5%)
183.equake:   55,  61.44 ->  61.41   (0%)
188.ammp:    869, 174    -> 149      (15%)

164.gzip:     43,  40.73 ->  40.71   (0%)
175.vpr:     351,  18.54 ->  17.34   (6.5%)
176.gcc:    2471,   5.01 ->   4.92   (1.8%)
181.mcf       42,  79.30 ->  75.20   (5.2%)
186.crafty:  484,  29.73 ->  30.04   (-1%)
197.parser:  251,  10.47 ->  10.67   (-1%)
252.eon:    1501,   1.98 ->   1.75   (12%)
253.perlbm: 1183,  14.83 ->  14.42   (2.8%)
254.gap:     825,   7.46 ->   7.29   (2.3%)
255.vortex:  285,  10.51 ->  10.27   (2.3%)
256.bzip2:    63,  55.70 ->  55.20   (0.9%)
300.twolf:   830,  21.63 ->  22.00   (-1%)

PtrDist/ks    14,  32.75 -> 17.53    (46.5%)
Olden/tsp     46,   8.71 ->  8.24    (5.4%)
Free/distray  70,   1.09 ->  0.99    (9.2%)

llvm-svn: 16629
2004-10-01 19:04:51 +00:00
Chris Lattner b5b4a2f76b Use more efficient map operations. Fix a bug that would affect hypothetical
targets that supported multiple memory operands.

llvm-svn: 16614
2004-09-30 16:35:08 +00:00
Chris Lattner 55c1402f25 There is no need to call MachineInstr::print directly, just send the MI& to an ostream.
llvm-svn: 16613
2004-09-30 16:10:45 +00:00
Chris Lattner c2812121cd Simplify the logic in the simple spiller and capitalize some variables
llvm-svn: 16609
2004-09-30 02:59:33 +00:00
Chris Lattner 1c5942fee9 Switch from defaulting to the 'local' spiller to the 'simple' spiller. The
two spillers produce perfectly identical code (at least on povray and eon),
but the simple spiller is substantially faster than the local spiller. Once
the local spiller is improved, we can switch back.

Switching cuts 5.2% off of the llc time for povray (about 1.3s).

llvm-svn: 16608
2004-09-30 02:40:06 +00:00