Commit Graph

19 Commits

Author SHA1 Message Date
Greg Clayton 56d9a1b31b Added a new plug-in type: lldb_private::OperatingSystem. The operating system
plug-ins are add on plug-ins for the lldb_private::Process class that can add
thread contexts that are read from memory. It is common in kernels to have
a lot of threads that are not currently executing on any cores (JTAG debugging
also follows this sort of thing) and are context switched out whose state is
stored in memory data structures. Clients can now subclass the OperatingSystem
plug-ins and then make sure their Create functions correcltly only enable 
themselves when the right binary/target triple are being debugged. The 
operating system plug-ins get a chance to attach themselves to processes just
after launching or attaching and are given a lldb_private::Process object 
pointer which can be inspected to see if the main executable, target triple,
or any shared  libraries match a case where the OS plug-in should be used.
Currently the OS plug-ins can create new threads, define the register contexts
for these threads (which can all be different if desired), and populate and
manage the thread info (stop reason, registers in the register context) as
the debug session goes on.

llvm-svn: 138228
2011-08-22 02:49:39 +00:00
Greg Clayton 31f1d2f535 Moved all code from ArchDefaultUnwindPlan and ArchVolatileRegs into their
respective ABI plugins as they were plug-ins that supplied ABI specfic info.

Also hookep up the UnwindAssemblyInstEmulation so that it can generate the
unwind plans for ARM.

Changed the way ABI plug-ins are handed out when you get an instance from
the plug-in manager. They used to return pointers that would be mananged
individually by each client that requested them, but now they are handed out
as shared pointers since there is no state in the ABI objects, they can be
shared.

llvm-svn: 131193
2011-05-11 18:39:18 +00:00
Greg Clayton 7be2542fc9 Renamed UnwindAssemblyProfiler to UnwindAssembly along with its source files.
llvm-svn: 130156
2011-04-25 21:14:26 +00:00
Greg Clayton 7260f6206f Centralized a lot of the status information for processes,
threads, and stack frame down in the lldb_private::Process,
lldb_private::Thread, lldb_private::StackFrameList and the 
lldb_private::StackFrame classes. We had some command line
commands that had duplicate versions of the process status
output ("thread list" and "process status" for example). 

Removed the "file" command and placed it where it should
have been: "target create". Made an alias for "file" to
"target create" so we stay compatible with GDB commands.

We can now have multple usable targets in lldb at the
same time. This is nice for comparing two runs of a program
or debugging more than one binary at the same time. The
new command is "target select <target-idx>" and also to see
a list of the current targets you can use the new "target list"
command. The flow in a debug session can be:

(lldb) target create /path/to/exe/a.out
(lldb) breakpoint set --name main
(lldb) run
... hit breakpoint
(lldb) target create /bin/ls
(lldb) run /tmp
Process 36001 exited with status = 0 (0x00000000) 
(lldb) target list
Current targets:
  target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
* target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) target select 0
Current targets:
* target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
  target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) bt
* thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1
  frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16
  frame #1: 0x0000000100000b64 a.out`start + 52

Above we created a target for "a.out" and ran and hit a
breakpoint at "main". Then we created a new target for /bin/ls
and ran it. Then we listed the targest and selected our original
"a.out" program, so we showed two concurent debug sessions
going on at the same time.

llvm-svn: 129695
2011-04-18 08:33:37 +00:00
Greg Clayton ab65b34fdc Added auto completion for architecture names and for platforms.
Modified the OptionGroupOptions to be able to specify only some of the options
that should be appended by using the usage_mask in the group defintions and
also provided a way to remap them to a new usage mask after the copy. This 
allows options to be re-used and also targetted for specific option groups.

Modfied the CommandArgumentType to have a new eArgTypePlatform enumeration.
Taught the option parser to be able to automatically use the appropriate
auto completion for a given options if nothing is explicitly specified
in the option definition. So you don't have to specify it in the option
definition tables.

Renamed the default host platform name to "host", and the default platform
hostname to be "localhost".

Modified the "file" and "platform select" commands to make sure all options
and args are good prior to creating a new platform. Also defer the computation
of the architecture in the file command until all options are parsed and the
platform has either not been specified or reset to a new value to avoid
computing the arch more than once.

Switch the PluginManager code over to using llvm::StringRef for string
comparisons and got rid of all the AccessorXXX functions in lieu of the newer
mutex + collection singleton accessors.

llvm-svn: 129483
2011-04-13 22:47:15 +00:00
Stephen Wilson 8acdbb8a75 Add missing headers.
Something changed in commit r129112 where a few standard headers vanished from
the include chain when building on Linux.  Fix up by including limits.h for
INT_MAX and PATH_MAX where needed, and stdio.h for printf().

llvm-svn: 129130
2011-04-08 13:36:44 +00:00
Greg Clayton 1cb6496eb0 Did a lot more work on abtracting and organizing the platforms.
On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
                 but this implements all the common functionality between
                 remote-macosx and remote-ios. It also allows for another
                 platform to be used (remote-gdb-server for now) when doing
                 remote connections. Keeping this pluggable will allow for
                 flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
                    cached SDK locations on the host.

A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote 
                          protocol and uses the built in lldb_private::Host
                          static functions to implement many queries.

llvm-svn: 128193
2011-03-24 04:28:38 +00:00
Greg Clayton ded470d31a Added more platform support. There are now some new commands:
platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)

When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can 
do:

(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[  0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[  1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[  2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib


Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.

This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.

llvm-svn: 127934
2011-03-19 01:12:21 +00:00
Greg Clayton e996fd30be LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is 
  an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
  should be selected. This helps the native x86 platform on MacOSX select the
  correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
  specific bundles (macosx uses .app bundles that contain files) and also
  selecting the appropriate slice of universal files for a given platform.

So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx

This allows LLDB to be well setup to do remote debugging and also once 
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>

The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.

llvm-svn: 127286
2011-03-08 22:40:15 +00:00
Greg Clayton bfe5f3bf06 Added new target instance settings for execution settings:
Targets can now specify some additional parameters for when we debug 
executables that can help with plug-in selection:

target.execution-level = auto | user | kernel
target.execution-mode  = auto | dynamic | static
target.execution-os-type = auto | none | halted | live

On some systems, the binaries that are created are the same wether you use
them to debug a kernel, or a user space program. Many times inspecting an 
object file can reveal what an executable should be. For these cases we can
now be a little more complete by specifying wether to detect all of these
things automatically (inspect the main executable file and select a plug-in
accordingly), or manually to force the selection of certain plug-ins.

To do this we now allow the specficifation of wether one is debugging a user
space program (target.execution-level = user) or a kernel program 
(target.execution-level = kernel).

We can also specify if we want to debug a program where shared libraries
are dynamically loaded using a DynamicLoader plug-in 
(target.execution-mode = dynamic), or wether we will treat all symbol files
as already linked at the correct address (target.execution-mode = static).

We can also specify if the inferior we are debugging is being debugged on 
a bare board (target.execution-os-type = none), or debugging an OS where
we have a JTAG or other direct connection to the inferior stops the entire
OS (target.execution-os-type = halted), or if we are debugging a program on
something that has live debug services (target.execution-os-type = live).

For the "target.execution-os-type = halted" mode, we will need to create 
ProcessHelper plug-ins that allow us to extract the process/thread and other
OS information by reading/writing memory.

This should allow LLDB to be used for a wide variety of debugging tasks and
handle them all correctly.

llvm-svn: 125815
2011-02-18 01:44:25 +00:00
Greg Clayton 53239f00b5 Moved FileSpec into the Host layer since it will vary from host to host.
We have a common unix implementation in lldb/source/Host/common/FileSpec.cpp.

llvm-svn: 125078
2011-02-08 05:05:52 +00:00
Greg Clayton 453194664d Cleaned up the dynamic library open/getsymbol/close code to use abstracted
flags such that symbols can be searched for within a shared library if desired.
Platforms that support the RTLD_FIRST flag can still take advantage of their
quicker lookups, and other platforms can still get the same fucntionality
with a little extra work.

Also changed LLDB_CONFIG flags over to either being defined, or not being
defined to stay in line with current open source practices and to prepare for
using autoconf or cmake to configure LLDB builds.

llvm-svn: 125064
2011-02-08 00:35:34 +00:00
Greg Clayton 4272cc7d4c Modified the PluginManager to be ready for loading plug-ins from a system
LLDB plugin directory and a user LLDB plugin directory. We currently still
need to work out at what layer the plug-ins will be, but at least we are 
prepared for plug-ins. Plug-ins will attempt to be loaded from the 
"/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" 
folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on
MacOSX. Each plugin will be scanned for:

extern "C" bool LLDBPluginInitialize(void);
extern "C" void LLDBPluginTerminate(void);

If at least LLDBPluginInitialize is found, the plug-in will be loaded. The
LLDBPluginInitialize function returns a bool that indicates if the plug-in
should stay loaded or not (plug-ins might check the current OS, current
hardware, or anything else and determine they don't want to run on the current
host). The plug-in is uniqued by path and added to a static loaded plug-in
map. The plug-in scanning happens during "lldb_private::Initialize()" which
calls to the PluginManager::Initialize() function. Likewise with termination
lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the
plug-in directories is fetched through new Host calls:

    bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec);
    bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec);

This way linux and other systems can define their own appropriate locations
for plug-ins to be loaded.

To allow dynamic shared library loading, the Host layer has also been modified
to include shared library open, close and get symbol:

    static void *
    Host::DynamicLibraryOpen (const FileSpec &file_spec, 
                              Error &error);

    static Error
    Host::DynamicLibraryClose (void *dynamic_library_handle);

    static void *
    Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, 
                                  const char *symbol_name, 
                                  Error &error);

lldb_private::FileSpec also has been modified to support directory enumeration
in an attempt to abstract the directory enumeration into one spot in the code.
The directory enumertion function is static and takes a callback:


    typedef enum EnumerateDirectoryResult
    {
        eEnumerateDirectoryResultNext,  // Enumerate next entry in the current directory
        eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not
        eEnumerateDirectoryResultExit,  // Exit from the current directory at the current level.
        eEnumerateDirectoryResultQuit   // Stop directory enumerations at any level
    };

    typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton,
                                                                                  FileSpec::FileType file_type,
                                                                                  const FileSpec &spec);

    static FileSpec::EnumerateDirectoryResult
    FileSpec::EnumerateDirectory (const char *dir_path,
                                  bool find_directories,
                                  bool find_files,
                                  bool find_other,
                                  EnumerateDirectoryCallbackType callback,
                                  void *callback_baton);

This allow clients to specify the directory to search, and specifies if only
files, directories or other (pipe, symlink, fifo, etc) files will cause the
callback to be called. The callback also gets to return with the action that
should be performed after this directory entry. eEnumerateDirectoryResultNext
specifies to continue enumerating through a directory with the next entry.
eEnumerateDirectoryResultEnter specifies to recurse down into a directory
entry, or if the file is not a directory or symlink/alias to a directory, then
just iterate to the next entry. eEnumerateDirectoryResultExit specifies to 
exit the current directory and skip any entries that might be remaining, yet
continue enumerating to the next entry in the parent directory. And finally
eEnumerateDirectoryResultQuit means to abort all directory enumerations at 
all levels.

Modified the Declaration class to not include column information currently
since we don't have any compilers that currently support column based 
declaration information. Columns support can be re-enabled with the
additions of a #define.

Added the ability to find an EmulateInstruction plug-in given a target triple
and optional plug-in name in the plug-in manager.

Fixed a few cases where opendir/readdir was being used, but yet not closedir
was being used. Soon these will be deprecated in favor of the new directory
enumeration call that was added to the FileSpec class.

llvm-svn: 124716
2011-02-02 02:24:04 +00:00
Greg Clayton f03bbe2661 Added EmulateIntruction plug-in manager support.
llvm-svn: 124644
2011-02-01 01:37:45 +00:00
Jim Ingham 2277701c7b Committing the skeleton of Language runtime plugin classes.
llvm-svn: 114620
2010-09-23 02:01:19 +00:00
Jason Molenda 0c7cc85649 Add a new ArchVolatileRegs plugin class to identify
whether a given register number is treated as volatile
or not for a given architecture/platform.

approx 450 lines of boilerplate, 50 lines of actual code. :)

llvm-svn: 114537
2010-09-22 07:37:07 +00:00
Jason Molenda fbcb7f2c4e The first part of an lldb native stack unwinder.
The Unwind and RegisterContext subclasses still need
to be finished; none of this code is used by lldb at
this point (unless you call into it by hand).

The ObjectFile class now has an UnwindTable object.

The UnwindTable object has a series of FuncUnwinders
objects (Function Unwinders) -- one for each function
in that ObjectFile we've backtraced through during this
debug session.

The FuncUnwinders object has a few different UnwindPlans.
UnwindPlans are a generic way of describing how to find
the canonical address of a given function's stack frame
(the CFA idea from DWARF/eh_frame) and how to restore the
caller frame's register values, if they have been saved
by this function.

UnwindPlans are created from different sources.  One source is the
eh_frame exception handling information generated by the compiler
for unwinding an exception throw.  Another source is an assembly
language inspection class (UnwindAssemblyProfiler, uses the Plugin
architecture) which looks at the instructions in the funciton
prologue and describes the stack movements/register saves that are
done.

Two additional types of UnwindPlans that are worth noting are
the "fast" stack UnwindPlan which is useful for making a first
pass over a thread's stack, determining how many stack frames there
are and retrieving the pc and CFA values for each frame (enough
to create StackFrameIDs).  Only a minimal set of registers is
recovered during a fast stack walk.  

The final UnwindPlan is an architectural default unwind plan.
These are provided by the ArchDefaultUnwindPlan class (which uses
the plugin architecture).  When no symbol/function address range can
be found for a given pc value -- when we have no eh_frame information
and when we don't have a start address so we can't examine the assembly
language instrucitons -- we have to make a best guess about how to 
unwind.  That's when we use the architectural default UnwindPlan.
On x86_64, this would be to assume that rbp is used as a stack pointer
and we can use that to find the caller's frame pointer and pc value.
It's a last-ditch best guess about how to unwind out of a frame.

There are heuristics about when to use one UnwindPlan versues the other --
this will all happen in the still-begin-written UnwindLLDB subclass of
Unwind which runs the UnwindPlans.

llvm-svn: 113581
2010-09-10 07:49:16 +00:00
Jason Molenda 743e86ae3d Applied PluginManager.cpp patch from Jean-Daniel Dupas.
Fixed problem Jean-Daniel Dupas found in ProcessGDBRemote.cpp.

llvm-svn: 105857
2010-06-11 23:44:18 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00