[CUDA] Attempt to fix test failures in cuda-macos-includes.cu.

Run clang -cc1 -E instead of -S, in an attempt to make this test work
cross-platform.

llvm-svn: 287292
This commit is contained in:
Justin Lebar 2016-11-18 01:11:32 +00:00
parent 811b291d8c
commit fbe0a57604
1 changed files with 2 additions and 2 deletions

View File

@ -1,10 +1,10 @@
// RUN: %clang -cc1 -fcuda-is-device -isysroot /var/empty \
// RUN: -triple nvptx-nvidia-cuda -aux-triple i386-apple-macosx \
// RUN: -S -fcuda-is-device -v -o /dev/null -x cuda %s 2>&1 | FileCheck %s
// RUN: -E -fcuda-is-device -v -o /dev/null -x cuda %s 2>&1 | FileCheck %s
// RUN: %clang -cc1 -isysroot /var/empty \
// RUN: -triple i386-apple-macosx -aux-triple nvptx-nvidia-cuda \
// RUN: -S -fcuda-is-device -v -o /dev/null -x cuda %s 2>&1 | FileCheck %s
// RUN: -E -fcuda-is-device -v -o /dev/null -x cuda %s 2>&1 | FileCheck %s
// Check that when we do CUDA host and device compiles on MacOS, we check for
// includes in /System/Library/Frameworks and /Library/Frameworks.