Outline cleanup handlers for native Windows C++ exception handling

Differential Revision: http://reviews.llvm.org/D7865

llvm-svn: 231117
This commit is contained in:
Andrew Kaylor 2015-03-03 20:00:16 +00:00
parent 0cfa7b7ad0
commit f0f5e46e07
7 changed files with 356 additions and 110 deletions

View File

@ -51,6 +51,8 @@ typedef MapVector<Value *, HandlerAllocas> FrameVarInfoMap;
class WinEHPrepare : public FunctionPass {
std::unique_ptr<FunctionPass> DwarfPrepare;
enum HandlerType { Catch, Cleanup };
public:
static char ID; // Pass identification, replacement for typeid.
WinEHPrepare(const TargetMachine *TM = nullptr)
@ -69,9 +71,10 @@ public:
private:
bool prepareCPPEHHandlers(Function &F,
SmallVectorImpl<LandingPadInst *> &LPads);
bool outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
LandingPadInst *LPad, CallInst *&EHAlloc,
AllocaInst *&EHObjPtr, FrameVarInfoMap &VarInfo);
bool outlineHandler(HandlerType CatchOrCleanup, Function *SrcFn,
Constant *SelectorType, LandingPadInst *LPad,
CallInst *&EHAlloc, AllocaInst *&EHObjPtr,
FrameVarInfoMap &VarInfo);
};
class WinEHFrameVariableMaterializer : public ValueMaterializer {
@ -87,12 +90,11 @@ private:
IRBuilder<> Builder;
};
class WinEHCatchDirector : public CloningDirector {
class WinEHCloningDirectorBase : public CloningDirector {
public:
WinEHCatchDirector(LandingPadInst *LPI, Function *CatchFn, Value *Selector,
Value *EHObj, FrameVarInfoMap &VarInfo)
: LPI(LPI), CurrentSelector(Selector->stripPointerCasts()), EHObj(EHObj),
Materializer(CatchFn, VarInfo),
WinEHCloningDirectorBase(LandingPadInst *LPI, Function *HandlerFn,
FrameVarInfoMap &VarInfo)
: LPI(LPI), Materializer(HandlerFn, VarInfo),
SelectorIDType(Type::getInt32Ty(LPI->getContext())),
Int8PtrType(Type::getInt8PtrTy(LPI->getContext())) {}
@ -100,12 +102,23 @@ public:
const Instruction *Inst,
BasicBlock *NewBB) override;
virtual CloningAction handleBeginCatch(ValueToValueMapTy &VMap,
const Instruction *Inst,
BasicBlock *NewBB) = 0;
virtual CloningAction handleEndCatch(ValueToValueMapTy &VMap,
const Instruction *Inst,
BasicBlock *NewBB) = 0;
virtual CloningAction handleTypeIdFor(ValueToValueMapTy &VMap,
const Instruction *Inst,
BasicBlock *NewBB) = 0;
virtual CloningAction handleResume(ValueToValueMapTy &VMap,
const ResumeInst *Resume,
BasicBlock *NewBB) = 0;
ValueMaterializer *getValueMaterializer() override { return &Materializer; }
private:
protected:
LandingPadInst *LPI;
Value *CurrentSelector;
Value *EHObj;
WinEHFrameVariableMaterializer Materializer;
Type *SelectorIDType;
Type *Int8PtrType;
@ -115,6 +128,48 @@ private:
const Value *EHPtrStoreAddr;
const Value *SelectorStoreAddr;
};
class WinEHCatchDirector : public WinEHCloningDirectorBase {
public:
WinEHCatchDirector(LandingPadInst *LPI, Function *CatchFn, Value *Selector,
Value *EHObj, FrameVarInfoMap &VarInfo)
: WinEHCloningDirectorBase(LPI, CatchFn, VarInfo), EHObj(EHObj),
CurrentSelector(Selector->stripPointerCasts()) {}
CloningAction handleBeginCatch(ValueToValueMapTy &VMap,
const Instruction *Inst,
BasicBlock *NewBB) override;
CloningAction handleEndCatch(ValueToValueMapTy &VMap, const Instruction *Inst,
BasicBlock *NewBB) override;
CloningAction handleTypeIdFor(ValueToValueMapTy &VMap,
const Instruction *Inst,
BasicBlock *NewBB) override;
CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst *Resume,
BasicBlock *NewBB) override;
private:
Value *CurrentSelector;
Value *EHObj;
};
class WinEHCleanupDirector : public WinEHCloningDirectorBase {
public:
WinEHCleanupDirector(LandingPadInst *LPI, Function *CleanupFn,
FrameVarInfoMap &VarInfo)
: WinEHCloningDirectorBase(LPI, CleanupFn, VarInfo) {}
CloningAction handleBeginCatch(ValueToValueMapTy &VMap,
const Instruction *Inst,
BasicBlock *NewBB) override;
CloningAction handleEndCatch(ValueToValueMapTy &VMap, const Instruction *Inst,
BasicBlock *NewBB) override;
CloningAction handleTypeIdFor(ValueToValueMapTy &VMap,
const Instruction *Inst,
BasicBlock *NewBB) override;
CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst *Resume,
BasicBlock *NewBB) override;
};
} // end anonymous namespace
char WinEHPrepare::ID = 0;
@ -213,8 +268,8 @@ bool WinEHPrepare::prepareCPPEHHandlers(
// HandlerData vector.
CallInst *EHAlloc = nullptr;
AllocaInst *EHObjPtr = nullptr;
bool Outlined = outlineCatchHandler(&F, LPad->getClause(Idx), LPad,
EHAlloc, EHObjPtr, FrameVarInfo);
bool Outlined = outlineHandler(Catch, &F, LPad->getClause(Idx), LPad,
EHAlloc, EHObjPtr, FrameVarInfo);
if (Outlined) {
HandlersOutlined = true;
// These values must be resolved after all handlers have been
@ -226,7 +281,26 @@ bool WinEHPrepare::prepareCPPEHHandlers(
}
} // End if (isCatch)
} // End for each clause
} // End for each landingpad
// FIXME: This only handles the simple case where there is a 1:1
// correspondence between landing pad and cleanup blocks.
// It does not handle cases where there are catch blocks between
// cleanup blocks or the case where a cleanup block is shared by
// multiple landing pads. Those cases will be supported later
// when landing pad block analysis is added.
if (LPad->isCleanup()) {
CallInst *EHAlloc = nullptr;
AllocaInst *IgnoreEHObjPtr = nullptr;
bool Outlined = outlineHandler(Cleanup, &F, nullptr, LPad, EHAlloc,
IgnoreEHObjPtr, FrameVarInfo);
if (Outlined) {
HandlersOutlined = true;
// This value must be resolved after all handlers have been outlined.
if (EHAlloc)
HandlerAllocs.push_back(EHAlloc);
}
}
} // End for each landingpad
// If nothing got outlined, there is no more processing to be done.
if (!HandlersOutlined)
@ -414,10 +488,10 @@ bool WinEHPrepare::prepareCPPEHHandlers(
return HandlersOutlined;
}
bool WinEHPrepare::outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
LandingPadInst *LPad, CallInst *&EHAlloc,
AllocaInst *&EHObjPtr,
FrameVarInfoMap &VarInfo) {
bool WinEHPrepare::outlineHandler(HandlerType CatchOrCleanup, Function *SrcFn,
Constant *SelectorType, LandingPadInst *LPad,
CallInst *&EHAlloc, AllocaInst *&EHObjPtr,
FrameVarInfoMap &VarInfo) {
Module *M = SrcFn->getParent();
LLVMContext &Context = M->getContext();
@ -426,14 +500,22 @@ bool WinEHPrepare::outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
std::vector<Type *> ArgTys;
ArgTys.push_back(Int8PtrType);
ArgTys.push_back(Int8PtrType);
FunctionType *FnType = FunctionType::get(Int8PtrType, ArgTys, false);
Function *CatchHandler = Function::Create(
FnType, GlobalVariable::ExternalLinkage, SrcFn->getName() + ".catch", M);
Function *Handler;
if (CatchOrCleanup == Catch) {
FunctionType *FnType = FunctionType::get(Int8PtrType, ArgTys, false);
Handler = Function::Create(FnType, GlobalVariable::InternalLinkage,
SrcFn->getName() + ".catch", M);
} else {
FunctionType *FnType =
FunctionType::get(Type::getVoidTy(Context), ArgTys, false);
Handler = Function::Create(FnType, GlobalVariable::InternalLinkage,
SrcFn->getName() + ".cleanup", M);
}
// Generate a standard prolog to setup the frame recovery structure.
IRBuilder<> Builder(Context);
BasicBlock *Entry = BasicBlock::Create(Context, "catch.entry");
CatchHandler->getBasicBlockList().push_front(Entry);
BasicBlock *Entry = BasicBlock::Create(Context, "entry");
Handler->getBasicBlockList().push_front(Entry);
Builder.SetInsertPoint(Entry);
Builder.SetCurrentDebugLocation(LPad->getDebugLoc());
@ -451,36 +533,43 @@ bool WinEHPrepare::outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
Function *RecoverFrameFn =
Intrinsic::getDeclaration(M, Intrinsic::framerecover);
Value *RecoverArgs[] = {Builder.CreateBitCast(SrcFn, Int8PtrType, ""),
&(CatchHandler->getArgumentList().back())};
&(Handler->getArgumentList().back())};
EHAlloc = Builder.CreateCall(RecoverFrameFn, RecoverArgs, "eh.alloc");
// This alloca is only temporary. We'll be replacing it once we know all the
// frame variables that need to go in the frame allocation structure.
EHObjPtr = Builder.CreateAlloca(Int8PtrType, 0, "eh.obj.ptr");
std::unique_ptr<WinEHCloningDirectorBase> Director;
// This will give us a raw pointer to the exception object, which
// corresponds to the formal parameter of the catch statement. If the
// handler uses this object, we will generate code during the outlining
// process to cast the pointer to the appropriate type and deference it
// as necessary. The un-outlined landing pad code represents the
// exception object as the result of the llvm.eh.begincatch call.
Value *EHObj = Builder.CreateLoad(EHObjPtr, false, "eh.obj");
if (CatchOrCleanup == Catch) {
// This alloca is only temporary. We'll be replacing it once we know all
// the frame variables that need to go in the frame allocation structure.
EHObjPtr = Builder.CreateAlloca(Int8PtrType, 0, "eh.obj.ptr");
// This will give us a raw pointer to the exception object, which
// corresponds to the formal parameter of the catch statement. If the
// handler uses this object, we will generate code during the outlining
// process to cast the pointer to the appropriate type and deference it
// as necessary. The un-outlined landing pad code represents the
// exception object as the result of the llvm.eh.begincatch call.
Value *EHObj = Builder.CreateLoad(EHObjPtr, false, "eh.obj");
Director.reset(
new WinEHCatchDirector(LPad, Handler, SelectorType, EHObj, VarInfo));
} else {
Director.reset(new WinEHCleanupDirector(LPad, Handler, VarInfo));
}
ValueToValueMapTy VMap;
// FIXME: Map other values referenced in the filter handler.
WinEHCatchDirector Director(LPad, CatchHandler, SelectorType, EHObj, VarInfo);
SmallVector<ReturnInst *, 8> Returns;
ClonedCodeInfo InlinedFunctionInfo;
BasicBlock::iterator II = LPad;
CloneAndPruneIntoFromInst(CatchHandler, SrcFn, ++II, VMap,
/*ModuleLevelChanges=*/false, Returns, "",
&InlinedFunctionInfo,
SrcFn->getParent()->getDataLayout(), &Director);
CloneAndPruneIntoFromInst(
Handler, SrcFn, ++II, VMap,
/*ModuleLevelChanges=*/false, Returns, "", &InlinedFunctionInfo,
SrcFn->getParent()->getDataLayout(), Director.get());
// Move all the instructions in the first cloned block into our entry block.
BasicBlock *FirstClonedBB = std::next(Function::iterator(Entry));
@ -490,7 +579,7 @@ bool WinEHPrepare::outlineCatchHandler(Function *SrcFn, Constant *SelectorType,
return true;
}
CloningDirector::CloningAction WinEHCatchDirector::handleInstruction(
CloningDirector::CloningAction WinEHCloningDirectorBase::handleInstruction(
ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
// Intercept instructions which extract values from the landing pad aggregate.
if (auto *Extract = dyn_cast<ExtractValueInst>(Inst)) {
@ -560,67 +649,132 @@ CloningDirector::CloningAction WinEHCatchDirector::handleInstruction(
return CloningDirector::CloneInstruction;
}
if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>())) {
// The argument to the call is some form of the first element of the
// landingpad aggregate value, but that doesn't matter. It isn't used
// here.
// The return value of this instruction, however, is used to access the
// EH object pointer. We have generated an instruction to get that value
// from the EH alloc block, so we can just map to that here.
VMap[Inst] = EHObj;
return CloningDirector::SkipInstruction;
}
if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>())) {
auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
// It might be interesting to track whether or not we are inside a catch
// function, but that might make the algorithm more brittle than it needs
// to be.
if (auto *Resume = dyn_cast<ResumeInst>(Inst))
return handleResume(VMap, Resume, NewBB);
// The end catch call can occur in one of two places: either in a
// landingpad
// block that is part of the catch handlers exception mechanism, or at the
// end of the catch block. If it occurs in a landing pad, we must skip it
// and continue so that the landing pad gets cloned.
// FIXME: This case isn't fully supported yet and shouldn't turn up in any
// of the test cases until it is.
if (IntrinCall->getParent()->isLandingPad())
return CloningDirector::SkipInstruction;
// If an end catch occurs anywhere else the next instruction should be an
// unconditional branch instruction that we want to replace with a return
// to the the address of the branch target.
const BasicBlock *EndCatchBB = IntrinCall->getParent();
const TerminatorInst *Terminator = EndCatchBB->getTerminator();
const BranchInst *Branch = dyn_cast<BranchInst>(Terminator);
assert(Branch && Branch->isUnconditional());
assert(std::next(BasicBlock::const_iterator(IntrinCall)) ==
BasicBlock::const_iterator(Branch));
ReturnInst::Create(NewBB->getContext(),
BlockAddress::get(Branch->getSuccessor(0)), NewBB);
// We just added a terminator to the cloned block.
// Tell the caller to stop processing the current basic block so that
// the branch instruction will be skipped.
return CloningDirector::StopCloningBB;
}
if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>())) {
auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts();
// This causes a replacement that will collapse the landing pad CFG based
// on the filter function we intend to match.
if (Selector == CurrentSelector)
VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
else
VMap[Inst] = ConstantInt::get(SelectorIDType, 0);
// Tell the caller not to clone this instruction.
return CloningDirector::SkipInstruction;
}
if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>()))
return handleBeginCatch(VMap, Inst, NewBB);
if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>()))
return handleEndCatch(VMap, Inst, NewBB);
if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>()))
return handleTypeIdFor(VMap, Inst, NewBB);
// Continue with the default cloning behavior.
return CloningDirector::CloneInstruction;
}
CloningDirector::CloningAction WinEHCatchDirector::handleBeginCatch(
ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
// The argument to the call is some form of the first element of the
// landingpad aggregate value, but that doesn't matter. It isn't used
// here.
// The return value of this instruction, however, is used to access the
// EH object pointer. We have generated an instruction to get that value
// from the EH alloc block, so we can just map to that here.
VMap[Inst] = EHObj;
return CloningDirector::SkipInstruction;
}
CloningDirector::CloningAction
WinEHCatchDirector::handleEndCatch(ValueToValueMapTy &VMap,
const Instruction *Inst, BasicBlock *NewBB) {
auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
// It might be interesting to track whether or not we are inside a catch
// function, but that might make the algorithm more brittle than it needs
// to be.
// The end catch call can occur in one of two places: either in a
// landingpad
// block that is part of the catch handlers exception mechanism, or at the
// end of the catch block. If it occurs in a landing pad, we must skip it
// and continue so that the landing pad gets cloned.
// FIXME: This case isn't fully supported yet and shouldn't turn up in any
// of the test cases until it is.
if (IntrinCall->getParent()->isLandingPad())
return CloningDirector::SkipInstruction;
// If an end catch occurs anywhere else the next instruction should be an
// unconditional branch instruction that we want to replace with a return
// to the the address of the branch target.
const BasicBlock *EndCatchBB = IntrinCall->getParent();
const TerminatorInst *Terminator = EndCatchBB->getTerminator();
const BranchInst *Branch = dyn_cast<BranchInst>(Terminator);
assert(Branch && Branch->isUnconditional());
assert(std::next(BasicBlock::const_iterator(IntrinCall)) ==
BasicBlock::const_iterator(Branch));
ReturnInst::Create(NewBB->getContext(),
BlockAddress::get(Branch->getSuccessor(0)), NewBB);
// We just added a terminator to the cloned block.
// Tell the caller to stop processing the current basic block so that
// the branch instruction will be skipped.
return CloningDirector::StopCloningBB;
}
CloningDirector::CloningAction WinEHCatchDirector::handleTypeIdFor(
ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
auto *IntrinCall = dyn_cast<IntrinsicInst>(Inst);
Value *Selector = IntrinCall->getArgOperand(0)->stripPointerCasts();
// This causes a replacement that will collapse the landing pad CFG based
// on the filter function we intend to match.
if (Selector == CurrentSelector)
VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
else
VMap[Inst] = ConstantInt::get(SelectorIDType, 0);
// Tell the caller not to clone this instruction.
return CloningDirector::SkipInstruction;
}
CloningDirector::CloningAction
WinEHCatchDirector::handleResume(ValueToValueMapTy &VMap,
const ResumeInst *Resume, BasicBlock *NewBB) {
// Resume instructions shouldn't be reachable from catch handlers.
// We still need to handle it, but it will be pruned.
BasicBlock::InstListType &InstList = NewBB->getInstList();
InstList.push_back(new UnreachableInst(NewBB->getContext()));
return CloningDirector::StopCloningBB;
}
CloningDirector::CloningAction WinEHCleanupDirector::handleBeginCatch(
ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
// Catch blocks within cleanup handlers will always be unreachable.
// We'll insert an unreachable instruction now, but it will be pruned
// before the cloning process is complete.
BasicBlock::InstListType &InstList = NewBB->getInstList();
InstList.push_back(new UnreachableInst(NewBB->getContext()));
return CloningDirector::StopCloningBB;
}
CloningDirector::CloningAction WinEHCleanupDirector::handleEndCatch(
ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
// Catch blocks within cleanup handlers will always be unreachable.
// We'll insert an unreachable instruction now, but it will be pruned
// before the cloning process is complete.
BasicBlock::InstListType &InstList = NewBB->getInstList();
InstList.push_back(new UnreachableInst(NewBB->getContext()));
return CloningDirector::StopCloningBB;
}
CloningDirector::CloningAction WinEHCleanupDirector::handleTypeIdFor(
ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
// This causes a replacement that will collapse the landing pad CFG
// to just the cleanup code.
VMap[Inst] = ConstantInt::get(SelectorIDType, 0);
// Tell the caller not to clone this instruction.
return CloningDirector::SkipInstruction;
}
CloningDirector::CloningAction WinEHCleanupDirector::handleResume(
ValueToValueMapTy &VMap, const ResumeInst *Resume, BasicBlock *NewBB) {
ReturnInst::Create(NewBB->getContext(), nullptr, NewBB);
// We just added a terminator to the cloned block.
// Tell the caller to stop processing the current basic block so that
// the branch instruction will be skipped.
return CloningDirector::StopCloningBB;
}
WinEHFrameVariableMaterializer::WinEHFrameVariableMaterializer(
Function *OutlinedFn, FrameVarInfoMap &FrameVarInfo)
: FrameVarInfo(FrameVarInfo), Builder(OutlinedFn->getContext()) {

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@ -52,8 +52,8 @@ try.cont: ; preds = %invoke.cont2, %invo
ret void
}
; CHECK: define i8* @_Z4testv.catch(i8*, i8*) {
; CHECK: catch.entry:
; CHECK: define internal i8* @_Z4testv.catch(i8*, i8*) {
; CHECK: entry:
; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1)
; CHECK: %eh.data = bitcast i8* %eh.alloc to %struct._Z4testv.ehdata*
; CHECK: %eh.obj.ptr = getelementptr inbounds %struct._Z4testv.ehdata, %struct._Z4testv.ehdata* %eh.data, i32 0, i32 1

View File

@ -83,8 +83,8 @@ eh.resume: ; preds = %catch.dispatch
resume { i8*, i32 } %lpad.val5
}
; CHECK-LABEL: define i8* @_Z4testv.catch(i8*, i8*) {
; CHECK: catch.entry:
; CHECK: define internal i8* @_Z4testv.catch(i8*, i8*) {
; CHECK: entry:
; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1)
; CHECK: %eh.data = bitcast i8* %eh.alloc to %struct._Z4testv.ehdata*
; CHECK: %eh.obj.ptr = getelementptr inbounds %struct._Z4testv.ehdata, %struct._Z4testv.ehdata* %eh.data, i32 0, i32 1

View File

@ -177,8 +177,8 @@ eh.resume: ; preds = %catch.dispatch
}
; The following catch handler should be outlined.
; CHECK-LABEL: define i8* @"\01?test@@YAXXZ.catch"(i8*, i8*) {
; CHECK: catch.entry:
; CHECK-LABEL: define internal i8* @"\01?test@@YAXXZ.catch"(i8*, i8*) {
; CHECK: entry:
; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1)
; CHECK: %eh.data = bitcast i8* %eh.alloc to %"struct.\01?test@@YAXXZ.ehdata"*
; CHECK: %eh.obj.ptr = getelementptr inbounds %"struct.\01?test@@YAXXZ.ehdata", %"struct.\01?test@@YAXXZ.ehdata"* %eh.data, i32 0, i32 1
@ -201,7 +201,7 @@ eh.resume: ; preds = %catch.dispatch
; CHECK: %cmp1 = icmp eq i32 %tmp14, %tmp15
; CHECK: br i1 %cmp1, label %if.then, label %if.else
;
; CHECK: if.then: ; preds = %catch.entry
; CHECK: if.then: ; preds = %entry
; CHECK: %tmp16 = load i32, i32* %e, align 4
; CHECK: %b = getelementptr inbounds %struct.SomeData, %struct.SomeData* %Data, i32 0, i32 1
; CHECK: %tmp17 = load i32, i32* %b, align 4
@ -209,7 +209,7 @@ eh.resume: ; preds = %catch.dispatch
; CHECK: store i32 %add2, i32* %b, align 4
; CHECK: br label %if.end
;
; CHECK: if.else: ; preds = %catch.entry
; CHECK: if.else: ; preds = %entry
; CHECK: %tmp18 = load i32, i32* %e, align 4
; CHECK: %a3 = getelementptr inbounds %struct.SomeData, %struct.SomeData* %Data, i32 0, i32 0
; CHECK: %tmp19 = load i32, i32* %a3, align 4

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@ -130,8 +130,8 @@ eh.resume: ; preds = %ehcleanup
}
; The following catch handler should be outlined.
; CHECK: define i8* @"\01?test@@YAHUA@@@Z.catch"(i8*, i8*) {
; CHECK: catch.entry:
; CHECK: define internal i8* @"\01?test@@YAHUA@@@Z.catch"(i8*, i8*) {
; CHECK: entry:
; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (i32 (<{ %struct.A }>*)* @"\01?test@@YAHUA@@@Z" to i8*), i8* %1)
; CHECK: %eh.data = bitcast i8* %eh.alloc to %"struct.\01?test@@YAHUA@@@Z.ehdata"*
; CHECK: %eh.obj.ptr = getelementptr inbounds %"struct.\01?test@@YAHUA@@@Z.ehdata", %"struct.\01?test@@YAHUA@@@Z.ehdata"* %eh.data, i32 0, i32 1

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@ -0,0 +1,92 @@
; RUN: opt -mtriple=x86_64-pc-windows-msvc -winehprepare -S -o - < %s | FileCheck %s
; This test was generated from the following source:
;
; class SomeClass {
; public:
; SomeClass();
; ~SomeClass();
; };
;
; void test() {
; SomeClass obj;
; may_throw();
; }
; ModuleID = 'min-unwind.cpp'
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-pc-windows-msvc"
; This structure should be created for the frame allocation.
; CHECK: %struct._Z4testv.ehdata = type { i32, i8*, %class.SomeClass }
%class.SomeClass = type { [28 x i32] }
; The function entry should be rewritten like this.
; CHECK: define void @_Z4testv() #0 {
; CHECK: entry:
; CHECK: %frame.alloc = call i8* @llvm.frameallocate(i32 128)
; CHECK: %eh.data = bitcast i8* %frame.alloc to %struct._Z4testv.ehdata*
; CHECK-NOT: %obj = alloca %class.SomeClass, align 4
; CHECK: %obj = getelementptr inbounds %struct._Z4testv.ehdata, %struct._Z4testv.ehdata* %eh.data, i32 0, i32 2
; Function Attrs: uwtable
define void @_Z4testv() #0 {
entry:
%obj = alloca %class.SomeClass, align 4
%exn.slot = alloca i8*
%ehselector.slot = alloca i32
call void @_ZN9SomeClassC1Ev(%class.SomeClass* %obj)
invoke void @_Z9may_throwv()
to label %invoke.cont unwind label %lpad
invoke.cont: ; preds = %entry
call void @_ZN9SomeClassD1Ev(%class.SomeClass* %obj)
ret void
lpad: ; preds = %entry
%tmp = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
cleanup
%tmp1 = extractvalue { i8*, i32 } %tmp, 0
store i8* %tmp1, i8** %exn.slot
%tmp2 = extractvalue { i8*, i32 } %tmp, 1
store i32 %tmp2, i32* %ehselector.slot
call void @_ZN9SomeClassD1Ev(%class.SomeClass* %obj)
br label %eh.resume
eh.resume: ; preds = %lpad
%exn = load i8*, i8** %exn.slot
%sel = load i32, i32* %ehselector.slot
%lpad.val = insertvalue { i8*, i32 } undef, i8* %exn, 0
%lpad.val2 = insertvalue { i8*, i32 } %lpad.val, i32 %sel, 1
resume { i8*, i32 } %lpad.val2
}
; This cleanup handler should be outlined.
; CHECK: define internal void @_Z4testv.cleanup(i8*, i8*) {
; CHECK: entry:
; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @_Z4testv to i8*), i8* %1)
; CHECK: %eh.data = bitcast i8* %eh.alloc to %struct._Z4testv.ehdata*
; CHECK: %obj = getelementptr inbounds %struct._Z4testv.ehdata, %struct._Z4testv.ehdata* %eh.data, i32 0, i32 2
; CHECK: call void @_ZN9SomeClassD1Ev(%class.SomeClass* %obj)
; CHECK: ret void
; CHECK: }
declare void @_ZN9SomeClassC1Ev(%class.SomeClass*) #1
declare void @_Z9may_throwv() #1
declare i32 @__CxxFrameHandler3(...)
declare void @_ZN9SomeClassD1Ev(%class.SomeClass*) #1
attributes #0 = { uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
attributes #1 = { "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
attributes #2 = { noinline noreturn nounwind }
attributes #3 = { noreturn nounwind }
attributes #4 = { nounwind }
!llvm.ident = !{!0}
!0 = !{!"clang version 3.7.0 (trunk 226027)"}

View File

@ -185,8 +185,8 @@ eh.resume: ; preds = %lpad
}
; The following catch handler should be outlined.
; CHECK: define i8* @"\01?test@@YAXXZ.catch"(i8*, i8*) {
; CHECK: catch.entry:
; CHECK: define internal i8* @"\01?test@@YAXXZ.catch"(i8*, i8*) {
; CHECK: entry:
; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1)
; CHECK: %eh.data = bitcast i8* %eh.alloc to %"struct.\01?test@@YAXXZ.ehdata"*
; CHECK: %eh.obj.ptr = getelementptr inbounds %"struct.\01?test@@YAXXZ.ehdata", %"struct.\01?test@@YAXXZ.ehdata"* %eh.data, i32 0, i32 1
@ -210,13 +210,13 @@ eh.resume: ; preds = %lpad
; CHECK: %cmp1 = icmp eq i32 %tmp8, %i.019.reload
; CHECK: br i1 %cmp1, label %if.then, label %if.else
;
; CHECK: if.then: ; preds = %catch.entry
; CHECK: if.then: ; preds = %entry
; CHECK: %tmp9 = load i32, i32* %b.reload, align 4, !tbaa !8
; CHECK: %add2 = add nsw i32 %tmp9, %i.019.reload
; CHECK: store i32 %add2, i32* %b.reload, align 4, !tbaa !8
; CHECK: br label %if.end
;
; CHECK: if.else: ; preds = %catch.entry
; CHECK: if.else: ; preds = %entry
; CHECK: %tmp10 = load i32, i32* %a.reload, align 8, !tbaa !2
; CHECK: %add4 = add nsw i32 %tmp10, %tmp8
; CHECK: store i32 %add4, i32* %a.reload, align 8, !tbaa !2