Speed this up a bit by making ModifiedRegs a vector<char> not vector<bool>

llvm-svn: 19787
This commit is contained in:
Chris Lattner 2005-01-23 21:45:01 +00:00
parent 9e2c7facb2
commit ef2de322c6
1 changed files with 5 additions and 6 deletions

View File

@ -112,7 +112,7 @@ void PEI::calculateCallerSavedRegisters(MachineFunction &Fn) {
return; return;
// This bitset contains an entry for each physical register for the target... // This bitset contains an entry for each physical register for the target...
std::vector<bool> ModifiedRegs(RegInfo->getNumRegs()); std::vector<char> ModifiedRegs(RegInfo->getNumRegs());
unsigned MaxCallFrameSize = 0; unsigned MaxCallFrameSize = 0;
bool HasCalls = false; bool HasCalls = false;
@ -209,7 +209,7 @@ void PEI::saveCallerSavedRegisters(MachineFunction &Fn) {
const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
// Now that we have a stack slot for each register to be saved, insert spill // Now that we have a stack slot for each register to be saved, insert spill
// code into the entry block... // code into the entry block.
MachineBasicBlock *MBB = Fn.begin(); MachineBasicBlock *MBB = Fn.begin();
MachineBasicBlock::iterator I = MBB->begin(); MachineBasicBlock::iterator I = MBB->begin();
for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) { for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) {
@ -219,8 +219,8 @@ void PEI::saveCallerSavedRegisters(MachineFunction &Fn) {
// Add code to restore the callee-save registers in each exiting block. // Add code to restore the callee-save registers in each exiting block.
const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
for (MachineFunction::iterator FI = Fn.begin(), E = Fn.end(); FI != E; ++FI) { for (MachineFunction::iterator FI = Fn.begin(), E = Fn.end(); FI != E; ++FI)
// If last instruction is a return instruction, add an epilogue // If last instruction is a return instruction, add an epilogue.
if (!FI->empty() && TII.isReturn(FI->back().getOpcode())) { if (!FI->empty() && TII.isReturn(FI->back().getOpcode())) {
MBB = FI; MBB = FI;
I = MBB->end(); --I; I = MBB->end(); --I;
@ -232,12 +232,11 @@ void PEI::saveCallerSavedRegisters(MachineFunction &Fn) {
--I; // Insert in reverse order --I; // Insert in reverse order
} }
} }
}
} }
/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
/// abstract stack objects... /// abstract stack objects.
/// ///
void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo(); const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();