[Allocator] Make the underlying allocator a template instead of an

abstract interface. The only user of this functionality is the JIT
memory manager and it is quite happy to have a custom type here. This
removes a virtual function call and a lot of unnecessary abstraction
from the common case where this is just a *very* thin vaneer around
a call to malloc.

Hopefully still no functionality changed here. =]

llvm-svn: 206149
This commit is contained in:
Chandler Carruth 2014-04-14 05:11:27 +00:00
parent 6751e2586d
commit eed3466a42
4 changed files with 44 additions and 73 deletions

View File

@ -54,31 +54,17 @@ public:
void PrintStats() const {}
};
/// SlabAllocator - This class can be used to parameterize the underlying
/// allocation strategy for the bump allocator. In particular, this is used
/// by the JIT to allocate contiguous swathes of executable memory. The
/// interface uses MemSlab's instead of void *'s so that the allocator
/// doesn't have to remember the size of the pointer it allocated.
class SlabAllocator {
public:
virtual ~SlabAllocator();
virtual void *Allocate(size_t Size) = 0;
virtual void Deallocate(void *Slab, size_t Size) = 0;
};
/// MallocSlabAllocator - The default slab allocator for the bump allocator
/// is an adapter class for MallocAllocator that just forwards the method
/// calls and translates the arguments.
class MallocSlabAllocator : public SlabAllocator {
class MallocSlabAllocator {
/// Allocator - The underlying allocator that we forward to.
///
MallocAllocator Allocator;
public:
MallocSlabAllocator() : Allocator() {}
virtual ~MallocSlabAllocator();
void *Allocate(size_t Size) override;
void Deallocate(void *Slab, size_t Size) override;
void *Allocate(size_t Size) { return Allocator.Allocate(Size, 0); }
void Deallocate(void *Slab, size_t Size) { Allocator.Deallocate(Slab); }
};
/// \brief Allocate memory in an ever growing pool, as if by bump-pointer.
@ -91,7 +77,12 @@ public:
///
/// Note that this also has a threshold for forcing allocations above a certain
/// size into their own slab.
template <size_t SlabSize = 4096, size_t SizeThreshold = SlabSize>
///
/// The BumpPtrAllocatorImpl template defaults to using a MallocSlabAllocator
/// object, which wraps malloc, to allocate memory, but it can be changed to
/// use a custom allocator.
template <typename AllocatorT = MallocSlabAllocator, size_t SlabSize = 4096,
size_t SizeThreshold = SlabSize>
class BumpPtrAllocatorImpl {
BumpPtrAllocatorImpl(const BumpPtrAllocatorImpl &) LLVM_DELETED_FUNCTION;
void operator=(const BumpPtrAllocatorImpl &) LLVM_DELETED_FUNCTION;
@ -103,11 +94,11 @@ public:
"allocation.");
BumpPtrAllocatorImpl()
: CurPtr(nullptr), End(nullptr), BytesAllocated(0), Allocator() {}
template <typename T>
BumpPtrAllocatorImpl(T &&Allocator)
: CurPtr(nullptr), End(nullptr), BytesAllocated(0),
Allocator(DefaultSlabAllocator) {}
BumpPtrAllocatorImpl(SlabAllocator &Allocator)
: CurPtr(nullptr), End(nullptr), BytesAllocated(0), Allocator(Allocator) {
}
Allocator(std::forward<T &&>(Allocator)) {}
~BumpPtrAllocatorImpl() {
DeallocateSlabs(Slabs.begin(), Slabs.end());
DeallocateCustomSizedSlabs();
@ -237,14 +228,8 @@ private:
/// Used so that we can compute how much space was wasted.
size_t BytesAllocated;
/// \brief The default allocator used if one is not provided.
MallocSlabAllocator DefaultSlabAllocator;
/// \brief The underlying allocator we use to get slabs of memory.
///
/// This defaults to MallocSlabAllocator, which wraps malloc, but it could be
/// changed to use a custom allocator.
SlabAllocator &Allocator;
/// \brief The allocator instance we use to get slabs of memory.
AllocatorT Allocator;
static size_t computeSlabSize(unsigned SlabIdx) {
// Scale the actual allocated slab size based on the number of slabs
@ -313,7 +298,6 @@ template <typename T> class SpecificBumpPtrAllocator {
public:
SpecificBumpPtrAllocator() : Allocator() {}
SpecificBumpPtrAllocator(SlabAllocator &allocator) : Allocator(allocator) {}
~SpecificBumpPtrAllocator() { DestroyAll(); }
@ -355,10 +339,10 @@ private:
} // end namespace llvm
template <size_t SlabSize, size_t SizeThreshold>
void *
operator new(size_t Size,
llvm::BumpPtrAllocatorImpl<SlabSize, SizeThreshold> &Allocator) {
template <typename AllocatorT, size_t SlabSize, size_t SizeThreshold>
void *operator new(size_t Size,
llvm::BumpPtrAllocatorImpl<AllocatorT, SlabSize,
SizeThreshold> &Allocator) {
struct S {
char c;
union {
@ -372,8 +356,9 @@ operator new(size_t Size,
Size, std::min((size_t)llvm::NextPowerOf2(Size), offsetof(S, x)));
}
template <size_t SlabSize, size_t SizeThreshold>
void operator delete(void *,
llvm::BumpPtrAllocatorImpl<SlabSize, SizeThreshold> &) {}
template <typename AllocatorT, size_t SlabSize, size_t SizeThreshold>
void operator delete(
void *, llvm::BumpPtrAllocatorImpl<AllocatorT, SlabSize, SizeThreshold> &) {
}
#endif // LLVM_SUPPORT_ALLOCATOR_H

View File

@ -269,13 +269,12 @@ namespace {
class DefaultJITMemoryManager;
class JITSlabAllocator : public SlabAllocator {
class JITSlabAllocator {
DefaultJITMemoryManager &JMM;
public:
JITSlabAllocator(DefaultJITMemoryManager &jmm) : JMM(jmm) { }
virtual ~JITSlabAllocator() { }
void *Allocate(size_t Size) override;
void Deallocate(void *Slab, size_t Size) override;
void *Allocate(size_t Size);
void Deallocate(void *Slab, size_t Size);
};
/// DefaultJITMemoryManager - Manage memory for the JIT code generation.
@ -313,9 +312,10 @@ namespace {
// Memory slabs allocated by the JIT. We refer to them as slabs so we don't
// confuse them with the blocks of memory described above.
std::vector<sys::MemoryBlock> CodeSlabs;
JITSlabAllocator BumpSlabAllocator;
BumpPtrAllocatorImpl<DefaultSlabSize, DefaultSizeThreshold> StubAllocator;
BumpPtrAllocatorImpl<DefaultSlabSize, DefaultSizeThreshold> DataAllocator;
BumpPtrAllocatorImpl<JITSlabAllocator, DefaultSlabSize,
DefaultSizeThreshold> StubAllocator;
BumpPtrAllocatorImpl<JITSlabAllocator, DefaultSlabSize,
DefaultSizeThreshold> DataAllocator;
// Circular list of free blocks.
FreeRangeHeader *FreeMemoryList;
@ -579,16 +579,13 @@ void JITSlabAllocator::Deallocate(void *Slab, size_t Size) {
}
DefaultJITMemoryManager::DefaultJITMemoryManager()
:
:
#ifdef NDEBUG
PoisonMemory(false),
PoisonMemory(false),
#else
PoisonMemory(true),
PoisonMemory(true),
#endif
LastSlab(0, 0),
BumpSlabAllocator(*this),
StubAllocator(BumpSlabAllocator),
DataAllocator(BumpSlabAllocator) {
LastSlab(0, 0), StubAllocator(*this), DataAllocator(*this) {
// Allocate space for code.
sys::MemoryBlock MemBlock = allocateNewSlab(DefaultCodeSlabSize);

View File

@ -21,18 +21,6 @@
namespace llvm {
SlabAllocator::~SlabAllocator() { }
MallocSlabAllocator::~MallocSlabAllocator() { }
void *MallocSlabAllocator::Allocate(size_t Size) {
return Allocator.Allocate(Size, 0);
}
void MallocSlabAllocator::Deallocate(void *Slab, size_t Size) {
Allocator.Deallocate(Slab);
}
void printBumpPtrAllocatorStats(unsigned NumSlabs, size_t BytesAllocated,
size_t TotalMemory) {
errs() << "\nNumber of memory regions: " << NumSlabs << '\n'

View File

@ -102,13 +102,13 @@ TEST(AllocatorTest, TestSmallSlabSize) {
// Mock slab allocator that returns slabs aligned on 4096 bytes. There is no
// easy portable way to do this, so this is kind of a hack.
class MockSlabAllocator : public SlabAllocator {
size_t LastSlabSize;
class MockSlabAllocator {
static size_t LastSlabSize;
public:
virtual ~MockSlabAllocator() { }
~MockSlabAllocator() { }
virtual void *Allocate(size_t Size) {
void *Allocate(size_t Size) {
// Allocate space for the alignment, the slab, and a void* that goes right
// before the slab.
size_t Alignment = 4096;
@ -124,19 +124,20 @@ public:
return Slab;
}
virtual void Deallocate(void *Slab, size_t Size) {
void Deallocate(void *Slab, size_t Size) {
free(((void**)Slab)[-1]);
}
size_t GetLastSlabSize() { return LastSlabSize; }
static size_t GetLastSlabSize() { return LastSlabSize; }
};
size_t MockSlabAllocator::LastSlabSize = 0;
// Allocate a large-ish block with a really large alignment so that the
// allocator will think that it has space, but after it does the alignment it
// will not.
TEST(AllocatorTest, TestBigAlignment) {
MockSlabAllocator SlabAlloc;
BumpPtrAllocator Alloc(SlabAlloc);
BumpPtrAllocatorImpl<MockSlabAllocator> Alloc;
// First allocate a tiny bit to ensure we have to re-align things.
(void)Alloc.Allocate(1, 0);
@ -146,7 +147,7 @@ TEST(AllocatorTest, TestBigAlignment) {
// We test that the last slab size is not the default 4096 byte slab, but
// rather a custom sized slab that is larger.
EXPECT_GT(SlabAlloc.GetLastSlabSize(), 4096u);
EXPECT_GT(MockSlabAllocator::GetLastSlabSize(), 4096u);
}
} // anonymous namespace