Remove dead method ProgramState::MarshalState().
llvm-svn: 163479
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@ -493,10 +493,6 @@ public:
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const StackFrameContext *LCtx,
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SymbolReaper& SymReaper);
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/// Marshal a new state for the callee in another translation unit.
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/// 'state' is owned by the caller's engine.
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ProgramStateRef MarshalState(ProgramStateRef state, const StackFrameContext *L);
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public:
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SVal ArrayToPointer(Loc Array) {
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@ -111,17 +111,6 @@ ProgramStateManager::removeDeadBindings(ProgramStateRef state,
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return ConstraintMgr->removeDeadBindings(Result, SymReaper);
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}
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ProgramStateRef ProgramStateManager::MarshalState(ProgramStateRef state,
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const StackFrameContext *InitLoc) {
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// make up an empty state for now.
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ProgramState State(this,
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EnvMgr.getInitialEnvironment(),
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StoreMgr->getInitialStore(InitLoc),
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GDMFactory.getEmptyMap());
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return getPersistentState(State);
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}
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ProgramStateRef ProgramState::bindCompoundLiteral(const CompoundLiteralExpr *CL,
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const LocationContext *LC,
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SVal V) const {
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