InstCombine: fsub nsz 0, X ==> fsub nsz -0.0, X

Some day the backend may handle instruction-level fast math flags and make
this transform unnecessary, but it's still better practice to use the canonical
representation of fneg when possible (use a -0.0).

This is a partial fix for PR20870 ( http://llvm.org/bugs/show_bug.cgi?id=20870 ).
See also http://reviews.llvm.org/D6723.

Differential Revision: http://reviews.llvm.org/D6731

llvm-svn: 225050
This commit is contained in:
Sanjay Patel 2014-12-31 22:14:05 +00:00
parent 0dfd240068
commit e68f71574f
2 changed files with 16 additions and 0 deletions

View File

@ -1713,6 +1713,14 @@ Instruction *InstCombiner::visitFSub(BinaryOperator &I) {
TLI, DT, AT))
return ReplaceInstUsesWith(I, V);
// fsub nsz 0, X ==> fsub nsz -0.0, X
if (I.getFastMathFlags().noSignedZeros() && match(Op0, m_Zero())) {
// Subtraction from -0.0 is the canonical form of fneg.
Instruction *NewI = BinaryOperator::CreateFNeg(Op1);
NewI->copyFastMathFlags(&I);
return NewI;
}
if (isa<Constant>(Op0))
if (SelectInst *SI = dyn_cast<SelectInst>(Op1))
if (Instruction *NV = FoldOpIntoSelect(I, SI))

View File

@ -322,6 +322,14 @@ define float @fneg1(float %f1, float %f2) {
; CHECK: fmul float %f1, %f2
}
define float @fneg2(float %x) {
%sub = fsub nsz float 0.0, %x
ret float %sub
; CHECK-LABEL: @fneg2(
; CHECK-NEXT: fsub nsz float -0.000000e+00, %x
; CHECK-NEXT: ret float
}
; =========================================================================
;
; Testing-cases about div