This commit enables unaligned memory accesses of vector types on AArch64 back end. This should boost vectorized code performance.

Patched by Z. Zheng

llvm-svn: 206557
This commit is contained in:
Jiangning Liu 2014-04-18 03:58:38 +00:00
parent e576167df8
commit e56c30614f
5 changed files with 263 additions and 0 deletions

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@ -4412,6 +4412,50 @@ AArch64TargetLowering::isFMAFasterThanFMulAndFAdd(EVT VT) const {
return false;
}
bool AArch64TargetLowering::allowsUnalignedMemoryAccesses(EVT VT,
unsigned AddrSpace,
bool *Fast) const {
const AArch64Subtarget *Subtarget = getSubtarget();
// The AllowsUnaliged flag models the SCTLR.A setting in ARM cpus
bool AllowsUnaligned = Subtarget->allowsUnalignedMem();
switch (VT.getSimpleVT().SimpleTy) {
default:
return false;
// Scalar types
case MVT::i8: case MVT::i16:
case MVT::i32: case MVT::i64:
case MVT::f32: case MVT::f64: {
// Unaligned access can use (for example) LRDB, LRDH, LDRW
if (AllowsUnaligned) {
if (Fast)
*Fast = true;
return true;
}
return false;
}
// 64-bit vector types
case MVT::v8i8: case MVT::v4i16:
case MVT::v2i32: case MVT::v1i64:
case MVT::v2f32: case MVT::v1f64:
// 128-bit vector types
case MVT::v16i8: case MVT::v8i16:
case MVT::v4i32: case MVT::v2i64:
case MVT::v4f32: case MVT::v2f64: {
// For any little-endian targets with neon, we can support unaligned
// load/store of V registers using ld1/st1.
// A big-endian target may also explicitly support unaligned accesses
if (Subtarget->hasNEON() && (AllowsUnaligned || isLittleEndian())) {
if (Fast)
*Fast = true;
return true;
}
return false;
}
}
}
// Check whether a shuffle_vector could be presented as concat_vector.
bool AArch64TargetLowering::isConcatVector(SDValue Op, SelectionDAG &DAG,
SDValue V0, SDValue V1,

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@ -355,6 +355,12 @@ public:
/// expanded to fmul + fadd.
virtual bool isFMAFasterThanFMulAndFAdd(EVT VT) const;
/// allowsUnalignedMemoryAccesses - Returns true if the target allows
/// unaligned memory accesses of the specified type. Returns whether it
/// is "fast" by reference in the second argument.
virtual bool allowsUnalignedMemoryAccesses(EVT VT, unsigned AddrSpace,
bool *Fast) const;
ConstraintType getConstraintType(const std::string &Constraint) const;
ConstraintWeight getSingleConstraintMatchWeight(AsmOperandInfo &Info,

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@ -25,6 +25,25 @@
using namespace llvm;
enum AlignMode {
DefaultAlign,
StrictAlign,
NoStrictAlign
};
static cl::opt<AlignMode>
Align(cl::desc("Load/store alignment support"),
cl::Hidden, cl::init(DefaultAlign),
cl::values(
clEnumValN(DefaultAlign, "aarch64-default-align",
"Generate unaligned accesses only on hardware/OS "
"combinations that are known to support them"),
clEnumValN(StrictAlign, "aarch64-strict-align",
"Disallow all unaligned memory accesses"),
clEnumValN(NoStrictAlign, "aarch64-no-strict-align",
"Allow unaligned memory accesses"),
clEnumValEnd));
// Pin the vtable to this file.
void AArch64Subtarget::anchor() {}
@ -39,6 +58,8 @@ AArch64Subtarget::AArch64Subtarget(StringRef TT, StringRef CPU, StringRef FS,
void AArch64Subtarget::initializeSubtargetFeatures(StringRef CPU,
StringRef FS) {
AllowsUnalignedMem = false;
if (CPU.empty())
CPUString = "generic";
@ -52,6 +73,19 @@ void AArch64Subtarget::initializeSubtargetFeatures(StringRef CPU,
}
ParseSubtargetFeatures(CPU, FullFS);
switch (Align) {
case DefaultAlign:
// Linux targets support unaligned accesses on AARCH64
AllowsUnalignedMem = isTargetLinux();
break;
case StrictAlign:
AllowsUnalignedMem = false;
break;
case NoStrictAlign:
AllowsUnalignedMem = true;
break;
}
}
bool AArch64Subtarget::GVIsIndirectSymbol(const GlobalValue *GV,

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@ -38,6 +38,11 @@ protected:
bool HasNEON;
bool HasCrypto;
/// AllowsUnalignedMem - If true, the subtarget allows unaligned memory
/// accesses for some types. For details, see
/// AArch64TargetLowering::allowsUnalignedMemoryAccesses().
bool AllowsUnalignedMem;
/// TargetTriple - What processor and OS we're targeting.
Triple TargetTriple;
@ -74,6 +79,8 @@ public:
bool hasNEON() const { return HasNEON; }
bool hasCrypto() const { return HasCrypto; }
bool allowsUnalignedMem() const { return AllowsUnalignedMem; }
bool isLittle() const { return IsLittleEndian; }
const std::string & getCPUString() const { return CPUString; }

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@ -0,0 +1,172 @@
; RUN: llc < %s -mtriple=aarch64-none-linux-gnu -mattr=+neon -o - | FileCheck %s
; RUN: llc < %s -mtriple=aarch64_be-none-linux-gnu -mattr=+neon -o - | FileCheck %s
; RUN: llc < %s -mtriple=aarch64-none-linux-gnu -aarch64-no-strict-align -mattr=+neon -o - | FileCheck %s
; RUN: llc < %s -mtriple=aarch64_be-none-linux-gnu -aarch64-no-strict-align -mattr=+neon -o - | FileCheck %s
; RUN: llc < %s -mtriple=aarch64-none-linux-gnu -aarch64-strict-align -mattr=+neon -o - | FileCheck %s
; RUN: llc < %s -mtriple=aarch64_be-none-linux-gnu -aarch64-strict-align -mattr=+neon -o - | FileCheck %s --check-prefix=BE-STRICT-ALIGN
;; Check element-aligned 128-bit vector load/store - integer
define <16 x i8> @qwordint (<16 x i8>* %head.v16i8, <8 x i16>* %head.v8i16, <4 x i32>* %head.v4i32, <2 x i64>* %head.v2i64,
<16 x i8>* %tail.v16i8, <8 x i16>* %tail.v8i16, <4 x i32>* %tail.v4i32, <2 x i64>* %tail.v2i64) {
; CHECK-LABEL: qwordint
; CHECK: ld1 {v0.16b}, [x0]
; CHECK: ld1 {v1.8h}, [x1]
; CHECK: ld1 {v2.4s}, [x2]
; CHECK: ld1 {v3.2d}, [x3]
; CHECK: st1 {v0.16b}, [x4]
; CHECK: st1 {v1.8h}, [x5]
; CHECK: st1 {v2.4s}, [x6]
; CHECK: st1 {v3.2d}, [x7]
; BE-STRICT-ALIGN-LABEL: qwordint
; BE-STRICT-ALIGN: ldrb
; BE-STRICT-ALIGN: ldrh
; BE-STRICT-ALIGN: ldr
; BE-STRICT-ALIGN: ldr
; BE-STRICT-ALIGN: strb
; BE-STRICT-ALIGN: strh
; BE-STRICT-ALIGN: str
; BE-STRICT-ALIGN: str
entry:
%val.v16i8 = load <16 x i8>* %head.v16i8, align 1
%val.v8i16 = load <8 x i16>* %head.v8i16, align 2
%val.v4i32 = load <4 x i32>* %head.v4i32, align 4
%val.v2i64 = load <2 x i64>* %head.v2i64, align 8
store <16 x i8> %val.v16i8, <16 x i8>* %tail.v16i8, align 1
store <8 x i16> %val.v8i16, <8 x i16>* %tail.v8i16, align 2
store <4 x i32> %val.v4i32, <4 x i32>* %tail.v4i32, align 4
store <2 x i64> %val.v2i64, <2 x i64>* %tail.v2i64, align 8
ret <16 x i8> %val.v16i8
}
;; Check element-aligned 128-bit vector load/store - floating point
define <4 x float> @qwordfloat (<4 x float>* %head.v4f32, <2 x double>* %head.v2f64,
<4 x float>* %tail.v4f32, <2 x double>* %tail.v2f64) {
; CHECK-LABEL: qwordfloat
; CHECK: ld1 {v0.4s}, [x0]
; CHECK: ld1 {v1.2d}, [x1]
; CHECK: st1 {v0.4s}, [x2]
; CHECK: st1 {v1.2d}, [x3]
; BE-STRICT-ALIGN-LABEL: qwordfloat
; BE-STRICT-ALIGN: ldr
; BE-STRICT-ALIGN: ldr
; BE-STRICT-ALIGN: str
; BE-STRICT-ALIGN: str
entry:
%val.v4f32 = load <4 x float>* %head.v4f32, align 4
%val.v2f64 = load <2 x double>* %head.v2f64, align 8
store <4 x float> %val.v4f32, <4 x float>* %tail.v4f32, align 4
store <2 x double> %val.v2f64, <2 x double>* %tail.v2f64, align 8
ret <4 x float> %val.v4f32
}
;; Check element-aligned 64-bit vector load/store - integer
define <8 x i8> @dwordint (<8 x i8>* %head.v8i8, <4 x i16>* %head.v4i16, <2 x i32>* %head.v2i32, <1 x i64>* %head.v1i64,
<8 x i8>* %tail.v8i8, <4 x i16>* %tail.v4i16, <2 x i32>* %tail.v2i32, <1 x i64>* %tail.v1i64) {
; CHECK-LABEL: dwordint
; CHECK: ld1 {v0.8b}, [x0]
; CHECK: ld1 {v1.4h}, [x1]
; CHECK: ld1 {v2.2s}, [x2]
; CHECK: ld1 {v3.1d}, [x3]
; CHECK: st1 {v0.8b}, [x4]
; CHECK: st1 {v1.4h}, [x5]
; CHECK: st1 {v2.2s}, [x6]
; CHECK: st1 {v3.1d}, [x7]
; BE-STRICT-ALIGN-LABEL: dwordint
; BE-STRICT-ALIGN: ldrb
; BE-STRICT-ALIGN: ldrh
; BE-STRICT-ALIGN: ldr
; BE-STRICT-ALIGN: ld1 {v1.1d}, [x3]
; BE-STRICT-ALIGN: strb
; BE-STRICT-ALIGN: strh
; BE-STRICT-ALIGN: str
; BE-STRICT-ALIGN: st1 {v1.1d}, [x7]
entry:
%val.v8i8 = load <8 x i8>* %head.v8i8, align 1
%val.v4i16 = load <4 x i16>* %head.v4i16, align 2
%val.v2i32 = load <2 x i32>* %head.v2i32, align 4
%val.v1i64 = load <1 x i64>* %head.v1i64, align 8
store <8 x i8> %val.v8i8, <8 x i8>* %tail.v8i8 , align 1
store <4 x i16> %val.v4i16, <4 x i16>* %tail.v4i16, align 2
store <2 x i32> %val.v2i32, <2 x i32>* %tail.v2i32, align 4
store <1 x i64> %val.v1i64, <1 x i64>* %tail.v1i64, align 8
ret <8 x i8> %val.v8i8
}
;; Check element-aligned 64-bit vector load/store - floating point
define <2 x float> @dwordfloat (<2 x float>* %head.v2f32, <1 x double>* %head.v1f64,
<2 x float>* %tail.v2f32, <1 x double>* %tail.v1f64) {
; CHECK-LABEL: dwordfloat
; CHECK: ld1 {v0.2s}, [x0]
; CHECK: ld1 {v1.1d}, [x1]
; CHECK: st1 {v0.2s}, [x2]
; CHECK: st1 {v1.1d}, [x3]
; BE-STRICT-ALIGN-LABEL: dwordfloat
; BE-STRICT-ALIGN: ldr
; BE-STRICT-ALIGN: ld1 {v1.1d}, [x1]
; BE-STRICT-ALIGN: str
; BE-STRICT-ALIGN: st1 {v1.1d}, [x3]
entry:
%val.v2f32 = load <2 x float>* %head.v2f32, align 4
%val.v1f64 = load <1 x double>* %head.v1f64, align 8
store <2 x float> %val.v2f32, <2 x float>* %tail.v2f32, align 4
store <1 x double> %val.v1f64, <1 x double>* %tail.v1f64, align 8
ret <2 x float> %val.v2f32
}
;; Check load/store of 128-bit vectors with less-than 16-byte alignment
define <2 x i64> @align2vi64 (<2 x i64>* %head.byte, <2 x i64>* %head.half, <2 x i64>* %head.word, <2 x i64>* %head.dword,
<2 x i64>* %tail.byte, <2 x i64>* %tail.half, <2 x i64>* %tail.word, <2 x i64>* %tail.dword) {
; CHECK-LABEL: align2vi64
; CHECK: ld1 {v0.2d}, [x0]
; CHECK: ld1 {v1.2d}, [x1]
; CHECK: ld1 {v2.2d}, [x2]
; CHECK: ld1 {v3.2d}, [x3]
; CHECK: st1 {v0.2d}, [x4]
; CHECK: st1 {v1.2d}, [x5]
; CHECK: st1 {v2.2d}, [x6]
; CHECK: st1 {v3.2d}, [x7]
; BE-STRICT-ALIGN-LABEL: align2vi64
; BE-STRICT-ALIGN: ldrb
; BE-STRICT-ALIGN: ldrh
; BE-STRICT-ALIGN: ldr
; BE-STRICT-ALIGN: strb
; BE-STRICT-ALIGN: strh
; BE-STRICT-ALIGN: str
entry:
%val.byte = load <2 x i64>* %head.byte, align 1
%val.half = load <2 x i64>* %head.half, align 2
%val.word = load <2 x i64>* %head.word, align 4
%val.dword = load <2 x i64>* %head.dword, align 8
store <2 x i64> %val.byte, <2 x i64>* %tail.byte, align 1
store <2 x i64> %val.half, <2 x i64>* %tail.half, align 2
store <2 x i64> %val.word, <2 x i64>* %tail.word, align 4
store <2 x i64> %val.dword, <2 x i64>* %tail.dword, align 8
ret <2 x i64> %val.byte
}
;; Check load/store of 64-bit vectors with less-than 8-byte alignment
define <2 x float> @align2vf32 (<2 x float>* %head.byte, <2 x float>* %head.half, <2 x float>* %head.word, <2 x float>* %head.dword,
<2 x float>* %tail.byte, <2 x float>* %tail.half, <2 x float>* %tail.word, <2 x float>* %tail.dword) {
; CHECK-LABEL: align2vf32
; CHECK: ld1 {v0.2s}, [x0]
; CHECK: ld1 {v1.2s}, [x1]
; CHECK: ld1 {v2.2s}, [x2]
; CHECK: st1 {v0.2s}, [x4]
; CHECK: st1 {v1.2s}, [x5]
; CHECK: st1 {v2.2s}, [x6]
; BE-STRICT-ALIGN-LABEL: align2vf32
; BE-STRICT-ALIGN: ldrb
; BE-STRICT-ALIGN: ldrh
; BE-STRICT-ALIGN: ldr
; BE-STRICT-ALIGN: strb
; BE-STRICT-ALIGN: strh
; BE-STRICT-ALIGN: str
entry:
%val.byte = load <2 x float>* %head.byte, align 1
%val.half = load <2 x float>* %head.half, align 2
%val.word = load <2 x float>* %head.word, align 4
store <2 x float> %val.byte, <2 x float>* %tail.byte, align 1
store <2 x float> %val.half, <2 x float>* %tail.half, align 2
store <2 x float> %val.word, <2 x float>* %tail.word, align 4
ret <2 x float> %val.byte
}