This patch adds MemorySSA to LLVM.

Please see include/llvm/Transforms/Utils/MemorySSA.h for a description
of MemorySSA, and what it does.

Differential Revision: http://reviews.llvm.org/D7864

llvm-svn: 259595
This commit is contained in:
George Burgess IV 2016-02-02 22:46:49 +00:00
parent b7571043f2
commit e1100f533f
20 changed files with 2358 additions and 0 deletions

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@ -543,6 +543,12 @@ public:
Constant *getPrologueData() const;
void setPrologueData(Constant *PrologueData);
/// Print the function to an output stream with an optional
/// AssemblyAnnotationWriter.
void print(raw_ostream &OS, AssemblyAnnotationWriter *AAW = nullptr,
bool ShouldPreserveUseListOrder = false,
bool IsForDebug = false) const;
/// viewCFG - This function is meant for use from the debugger. You can just
/// say 'call F->viewCFG()' and a ghostview window should pop up from the
/// program, displaying the CFG of the current function with the code for each

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@ -54,6 +54,9 @@
HANDLE_VALUE(Argument)
HANDLE_VALUE(BasicBlock)
HANDLE_VALUE(MemoryUse)
HANDLE_VALUE(MemoryDef)
HANDLE_VALUE(MemoryPhi)
HANDLE_GLOBAL_VALUE(Function)
HANDLE_GLOBAL_VALUE(GlobalAlias)

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@ -205,6 +205,8 @@ void initializeMemCpyOptPass(PassRegistry&);
void initializeMemDepPrinterPass(PassRegistry&);
void initializeMemDerefPrinterPass(PassRegistry&);
void initializeMemoryDependenceAnalysisPass(PassRegistry&);
void initializeMemorySSALazyPass(PassRegistry&);
void initializeMemorySSAPrinterPassPass(PassRegistry&);
void initializeMergedLoadStoreMotionPass(PassRegistry &);
void initializeMetaRenamerPass(PassRegistry&);
void initializeMergeFunctionsPass(PassRegistry&);

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@ -0,0 +1,892 @@
//===- MemorySSA.h - Build Memory SSA ---------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// \file
// \brief This file exposes an interface to building/using memory SSA to
// walk memory instructions using a use/def graph.
//
// Memory SSA class builds an SSA form that links together memory access
// instructions such loads, stores, atomics, and calls. Additionally, it does a
// trivial form of "heap versioning" Every time the memory state changes in the
// program, we generate a new heap version. It generates MemoryDef/Uses/Phis
// that are overlayed on top of the existing instructions.
//
// As a trivial example,
// define i32 @main() #0 {
// entry:
// %call = call noalias i8* @_Znwm(i64 4) #2
// %0 = bitcast i8* %call to i32*
// %call1 = call noalias i8* @_Znwm(i64 4) #2
// %1 = bitcast i8* %call1 to i32*
// store i32 5, i32* %0, align 4
// store i32 7, i32* %1, align 4
// %2 = load i32* %0, align 4
// %3 = load i32* %1, align 4
// %add = add nsw i32 %2, %3
// ret i32 %add
// }
//
// Will become
// define i32 @main() #0 {
// entry:
// ; 1 = MemoryDef(0)
// %call = call noalias i8* @_Znwm(i64 4) #3
// %2 = bitcast i8* %call to i32*
// ; 2 = MemoryDef(1)
// %call1 = call noalias i8* @_Znwm(i64 4) #3
// %4 = bitcast i8* %call1 to i32*
// ; 3 = MemoryDef(2)
// store i32 5, i32* %2, align 4
// ; 4 = MemoryDef(3)
// store i32 7, i32* %4, align 4
// ; MemoryUse(4)
// %7 = load i32* %2, align 4
// ; MemoryUse(3)
// %8 = load i32* %4, align 4
// %add = add nsw i32 %7, %8
// ret i32 %add
// }
//
// Given this form, all the stores that could ever effect the load at %8 can be
// gotten by using the MemoryUse associated with it, and walking from use to def
// until you hit the top of the function.
//
// Each def also has a list of users associated with it, so you can walk from
// both def to users, and users to defs. Note that we disambiguate MemoryUses,
// but not the RHS of MemoryDefs. You can see this above at %8, which would
// otherwise be a MemoryUse(4). Being disambiguated means that for a given
// store, all the MemoryUses on its use lists are may-aliases of that store (but
// the MemoryDefs on its use list may not be).
//
// MemoryDefs are not disambiguated because it would require multiple reaching
// definitions, which would require multiple phis, and multiple memoryaccesses
// per instruction.
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_UTILS_MEMORYSSA_H
#define LLVM_TRANSFORMS_UTILS_MEMORYSSA_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/GraphTraits.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/ilist_node.h"
#include "llvm/ADT/iterator.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/PHITransAddr.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/OperandTraits.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/User.h"
#include "llvm/IR/Value.h"
#include "llvm/Pass.h"
namespace llvm {
class BasicBlock;
class DominatorTree;
class Function;
class MemoryAccess;
template <class T> class memoryaccess_def_iterator_base;
using memoryaccess_def_iterator = memoryaccess_def_iterator_base<MemoryAccess>;
using const_memoryaccess_def_iterator =
memoryaccess_def_iterator_base<const MemoryAccess>;
// \brief The base for all memory accesses. All memory accesses in a block are
// linked together using an intrusive list.
class MemoryAccess : public User, public ilist_node<MemoryAccess> {
void *operator new(size_t, unsigned) = delete;
void *operator new(size_t) = delete;
public:
// Methods for support type inquiry through isa, cast, and
// dyn_cast
static inline bool classof(const MemoryAccess *) { return true; }
static inline bool classof(const Value *V) {
unsigned ID = V->getValueID();
return ID == MemoryUseVal || ID == MemoryPhiVal || ID == MemoryDefVal;
}
virtual ~MemoryAccess();
BasicBlock *getBlock() const { return Block; }
virtual void print(raw_ostream &OS) const = 0;
virtual void dump() const;
/// \brief The user iterators for a memory access
typedef user_iterator iterator;
typedef const_user_iterator const_iterator;
/// \brief This iterator walks over all of the defs in a given
/// MemoryAccess. For MemoryPhi nodes, this walks arguments. For
/// MemoryUse/MemoryDef, this walks the defining access.
memoryaccess_def_iterator defs_begin();
const_memoryaccess_def_iterator defs_begin() const;
memoryaccess_def_iterator defs_end();
const_memoryaccess_def_iterator defs_end() const;
protected:
friend class MemorySSA;
friend class MemoryUseOrDef;
friend class MemoryUse;
friend class MemoryDef;
friend class MemoryPhi;
/// \brief Used internally to give IDs to MemoryAccesses for printing
virtual unsigned getID() const = 0;
MemoryAccess(LLVMContext &C, unsigned Vty, BasicBlock *BB,
unsigned NumOperands)
: User(Type::getVoidTy(C), Vty, nullptr, NumOperands), Block(BB) {}
private:
MemoryAccess(const MemoryAccess &);
void operator=(const MemoryAccess &);
BasicBlock *Block;
};
template <>
struct ilist_traits<MemoryAccess> : public ilist_default_traits<MemoryAccess> {
/// See details of the instruction class for why this trick works
/// FIXME: The downcast is UB.
MemoryAccess *createSentinel() const {
return static_cast<MemoryAccess *>(&Sentinel);
}
static void destroySentinel(MemoryAccess *) {}
MemoryAccess *provideInitialHead() const { return createSentinel(); }
MemoryAccess *ensureHead(MemoryAccess *) const { return createSentinel(); }
static void noteHead(MemoryAccess *, MemoryAccess *) {}
private:
mutable ilist_half_node<MemoryAccess> Sentinel;
};
inline raw_ostream &operator<<(raw_ostream &OS, const MemoryAccess &MA) {
MA.print(OS);
return OS;
}
/// \brief Class that has the common methods + fields of memory uses/defs. It's
/// a little awkward to have, but there are many cases where we want either a
/// use or def, and there are many cases where uses are needed (defs aren't
/// acceptable), and vice-versa.
///
/// This class should never be instantiated directly; make a MemoryUse or
/// MemoryDef instead.
class MemoryUseOrDef : public MemoryAccess {
void *operator new(size_t, unsigned) = delete;
void *operator new(size_t) = delete;
public:
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(MemoryAccess);
/// \brief Get the instruction that this MemoryUse represents.
Instruction *getMemoryInst() const { return MemoryInst; }
/// \brief Get the access that produces the memory state used by this Use.
MemoryAccess *getDefiningAccess() const { return getOperand(0); }
static inline bool classof(const MemoryUseOrDef *) { return true; }
static inline bool classof(const Value *MA) {
return MA->getValueID() == MemoryUseVal || MA->getValueID() == MemoryDefVal;
}
protected:
friend class MemorySSA;
MemoryUseOrDef(LLVMContext &C, MemoryAccess *DMA, unsigned Vty,
Instruction *MI, BasicBlock *BB)
: MemoryAccess(C, Vty, BB, 1), MemoryInst(MI) {
setDefiningAccess(DMA);
}
void setDefiningAccess(MemoryAccess *DMA) { setOperand(0, DMA); }
private:
Instruction *MemoryInst;
};
template <>
struct OperandTraits<MemoryUseOrDef>
: public FixedNumOperandTraits<MemoryUseOrDef, 1> {};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(MemoryUseOrDef, MemoryAccess)
/// \brief Represents read-only accesses to memory
///
/// In particular, the set of Instructions that will be represented by
/// MemoryUse's is exactly the set of Instructions for which
/// AliasAnalysis::getModRefInfo returns "Ref".
class MemoryUse final : public MemoryUseOrDef {
void *operator new(size_t, unsigned) = delete;
public:
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(MemoryAccess);
// allocate space for exactly one operand
void *operator new(size_t s) { return User::operator new(s, 1); }
MemoryUse(LLVMContext &C, MemoryAccess *DMA, Instruction *MI, BasicBlock *BB)
: MemoryUseOrDef(C, DMA, MemoryUseVal, MI, BB) {}
static inline bool classof(const MemoryUse *) { return true; }
static inline bool classof(const Value *MA) {
return MA->getValueID() == MemoryUseVal;
}
void print(raw_ostream &OS) const override;
protected:
friend class MemorySSA;
unsigned getID() const override {
llvm_unreachable("MemoryUses do not have IDs");
}
};
template <>
struct OperandTraits<MemoryUse> : public FixedNumOperandTraits<MemoryUse, 1> {};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(MemoryUse, MemoryAccess)
/// \brief Represents a read-write access to memory, whether it is a must-alias,
/// or a may-alias.
///
/// In particular, the set of Instructions that will be represented by
/// MemoryDef's is exactly the set of Instructions for which
/// AliasAnalysis::getModRefInfo returns "Mod" or "ModRef".
/// Note that, in order to provide def-def chains, all defs also have a use
/// associated with them. This use points to the nearest reaching
/// MemoryDef/MemoryPhi.
class MemoryDef final : public MemoryUseOrDef {
void *operator new(size_t, unsigned) = delete;
public:
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(MemoryAccess);
// allocate space for exactly one operand
void *operator new(size_t s) { return User::operator new(s, 1); }
MemoryDef(LLVMContext &C, MemoryAccess *DMA, Instruction *MI, BasicBlock *BB,
unsigned Ver)
: MemoryUseOrDef(C, DMA, MemoryDefVal, MI, BB), ID(Ver) {}
static inline bool classof(const MemoryDef *) { return true; }
static inline bool classof(const Value *MA) {
return MA->getValueID() == MemoryDefVal;
}
void print(raw_ostream &OS) const override;
protected:
friend class MemorySSA;
// For debugging only. This gets used to give memory accesses pretty numbers
// when printing them out
unsigned getID() const override { return ID; }
private:
const unsigned ID;
};
template <>
struct OperandTraits<MemoryDef> : public FixedNumOperandTraits<MemoryDef, 1> {};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(MemoryDef, MemoryAccess)
/// \brief Represents phi nodes for memory accesses.
///
/// These have the same semantic as regular phi nodes, with the exception that
/// only one phi will ever exist in a given basic block.
/// Guaranteeing one phi per block means guaranteeing there is only ever one
/// valid reaching MemoryDef/MemoryPHI along each path to the phi node.
/// This is ensured by not allowing disambiguation of the RHS of a MemoryDef or
/// a MemoryPhi's operands.
/// That is, given
/// if (a) {
/// store %a
/// store %b
/// }
/// it *must* be transformed into
/// if (a) {
/// 1 = MemoryDef(liveOnEntry)
/// store %a
/// 2 = MemoryDef(1)
/// store %b
/// }
/// and *not*
/// if (a) {
/// 1 = MemoryDef(liveOnEntry)
/// store %a
/// 2 = MemoryDef(liveOnEntry)
/// store %b
/// }
/// even if the two stores do not conflict. Otherwise, both 1 and 2 reach the
/// end of the branch, and if there are not two phi nodes, one will be
/// disconnected completely from the SSA graph below that point.
/// Because MemoryUse's do not generate new definitions, they do not have this
/// issue.
class MemoryPhi final : public MemoryAccess {
void *operator new(size_t, unsigned) = delete;
// allocate space for exactly zero operands
void *operator new(size_t s) { return User::operator new(s); }
public:
/// Provide fast operand accessors
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(MemoryAccess);
MemoryPhi(LLVMContext &C, BasicBlock *BB, unsigned Ver, unsigned NumPreds = 0)
: MemoryAccess(C, MemoryPhiVal, BB, 0), ID(Ver), ReservedSpace(NumPreds) {
allocHungoffUses(ReservedSpace);
}
// Block iterator interface. This provides access to the list of incoming
// basic blocks, which parallels the list of incoming values.
typedef BasicBlock **block_iterator;
typedef BasicBlock *const *const_block_iterator;
block_iterator block_begin() {
auto *Ref = reinterpret_cast<Use::UserRef *>(op_begin() + ReservedSpace);
return reinterpret_cast<block_iterator>(Ref + 1);
}
const_block_iterator block_begin() const {
const auto *Ref =
reinterpret_cast<const Use::UserRef *>(op_begin() + ReservedSpace);
return reinterpret_cast<const_block_iterator>(Ref + 1);
}
block_iterator block_end() { return block_begin() + getNumOperands(); }
const_block_iterator block_end() const {
return block_begin() + getNumOperands();
}
op_range incoming_values() { return operands(); }
const_op_range incoming_values() const { return operands(); }
/// \brief Return the number of incoming edges
unsigned getNumIncomingValues() const { return getNumOperands(); }
/// \brief Return incoming value number x
MemoryAccess *getIncomingValue(unsigned I) const { return getOperand(I); }
void setIncomingValue(unsigned I, MemoryAccess *V) {
assert(V && "PHI node got a null value!");
assert(getType() == V->getType() &&
"All operands to PHI node must be the same type as the PHI node!");
setOperand(I, V);
}
static unsigned getOperandNumForIncomingValue(unsigned I) { return I; }
static unsigned getIncomingValueNumForOperand(unsigned I) { return I; }
/// \brief Return incoming basic block number @p i.
BasicBlock *getIncomingBlock(unsigned I) const { return block_begin()[I]; }
/// \brief Return incoming basic block corresponding
/// to an operand of the PHI.
BasicBlock *getIncomingBlock(const Use &U) const {
assert(this == U.getUser() && "Iterator doesn't point to PHI's Uses?");
return getIncomingBlock(unsigned(&U - op_begin()));
}
/// \brief Return incoming basic block corresponding
/// to value use iterator.
BasicBlock *getIncomingBlock(MemoryAccess::const_user_iterator I) const {
return getIncomingBlock(I.getUse());
}
void setIncomingBlock(unsigned I, BasicBlock *BB) {
assert(BB && "PHI node got a null basic block!");
block_begin()[I] = BB;
}
/// \brief Add an incoming value to the end of the PHI list
void addIncoming(MemoryAccess *V, BasicBlock *BB) {
if (getNumOperands() == ReservedSpace)
growOperands(); // Get more space!
// Initialize some new operands.
setNumHungOffUseOperands(getNumOperands() + 1);
setIncomingValue(getNumOperands() - 1, V);
setIncomingBlock(getNumOperands() - 1, BB);
}
/// \brief Return the first index of the specified basic
/// block in the value list for this PHI. Returns -1 if no instance.
int getBasicBlockIndex(const BasicBlock *BB) const {
for (unsigned I = 0, E = getNumOperands(); I != E; ++I)
if (block_begin()[I] == BB)
return I;
return -1;
}
Value *getIncomingValueForBlock(const BasicBlock *BB) const {
int Idx = getBasicBlockIndex(BB);
assert(Idx >= 0 && "Invalid basic block argument!");
return getIncomingValue(Idx);
}
static inline bool classof(const MemoryPhi *) { return true; }
static inline bool classof(const Value *V) {
return V->getValueID() == MemoryPhiVal;
}
void print(raw_ostream &OS) const override;
protected:
friend class MemorySSA;
/// \brief this is more complicated than the generic
/// User::allocHungoffUses, because we have to allocate Uses for the incoming
/// values and pointers to the incoming blocks, all in one allocation.
void allocHungoffUses(unsigned N) {
User::allocHungoffUses(N, /* IsPhi */ true);
}
/// For debugging only. This gets used to give memory accesses pretty numbers
/// when printing them out
virtual unsigned getID() const final { return ID; }
private:
// For debugging only
const unsigned ID;
unsigned ReservedSpace;
/// \brief This grows the operand list in response to a push_back style of
/// operation. This grows the number of ops by 1.5 times.
void growOperands() {
unsigned E = getNumOperands();
// 2 op PHI nodes are VERY common, so reserve at least enough for that.
ReservedSpace = std::max(E + E / 2, 2u);
growHungoffUses(ReservedSpace, /* IsPhi */ true);
}
};
template <> struct OperandTraits<MemoryPhi> : public HungoffOperandTraits<2> {};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(MemoryPhi, MemoryAccess)
class MemorySSAWalker;
/// \brief Encapsulates MemorySSA, including all data associated with memory
/// accesses.
class MemorySSA {
public:
MemorySSA(Function &);
~MemorySSA();
/// \brief Build Memory SSA, and return the walker we used during building,
/// for later reuse. If MemorySSA is already built, just return the walker.
MemorySSAWalker *buildMemorySSA(AliasAnalysis *, DominatorTree *);
/// \brief Returns false if you need to call buildMemorySSA.
bool isFinishedBuilding() const { return Walker; }
/// \brief Given a memory Mod/Ref'ing instruction, get the MemorySSA
/// access associated with it. If passed a basic block gets the memory phi
/// node that exists for that block, if there is one. Otherwise, this will get
/// a MemoryUseOrDef.
MemoryAccess *getMemoryAccess(const Value *) const;
MemoryPhi *getMemoryAccess(const BasicBlock *BB) const;
void dump() const;
void print(raw_ostream &) const;
/// \brief Return true if \p MA represents the live on entry value
///
/// Loads and stores from pointer arguments and other global values may be
/// defined by memory operations that do not occur in the current function, so
/// they may be live on entry to the function. MemorySSA represents such
/// memory state by the live on entry definition, which is guaranteed to occur
/// before any other memory access in the function.
inline bool isLiveOnEntryDef(const MemoryAccess *MA) const {
return MA == LiveOnEntryDef.get();
}
inline MemoryAccess *getLiveOnEntryDef() const {
return LiveOnEntryDef.get();
}
using AccessListType = iplist<MemoryAccess>;
/// \brief Return the list of MemoryAccess's for a given basic block.
///
/// This list is not modifiable by the user.
const AccessListType *getBlockAccesses(const BasicBlock *BB) const {
auto It = PerBlockAccesses.find(BB);
return It == PerBlockAccesses.end() ? nullptr : It->second.get();
}
enum InsertionPlace { Beginning, End };
/// \brief Given two memory accesses in the same basic block, determine
/// whether MemoryAccess \p A dominates MemoryAccess \p B.
bool locallyDominates(const MemoryAccess *A, const MemoryAccess *B) const;
protected:
// Used by Memory SSA annotater, dumpers, and wrapper pass
friend class MemorySSAAnnotatedWriter;
friend class MemorySSAPrinterPass;
void verifyDefUses(Function &F);
void verifyDomination(Function &F);
private:
void verifyUseInDefs(MemoryAccess *, MemoryAccess *);
using AccessMap =
DenseMap<const BasicBlock *, std::unique_ptr<AccessListType>>;
void
determineInsertionPoint(const SmallPtrSetImpl<BasicBlock *> &DefiningBlocks);
void computeDomLevels(DenseMap<DomTreeNode *, unsigned> &DomLevels);
void markUnreachableAsLiveOnEntry(BasicBlock *BB);
bool dominatesUse(const MemoryAccess *, const MemoryAccess *) const;
MemoryAccess *createNewAccess(Instruction *, bool ignoreNonMemory = false);
MemoryAccess *findDominatingDef(BasicBlock *, enum InsertionPlace);
MemoryAccess *renameBlock(BasicBlock *, MemoryAccess *);
void renamePass(DomTreeNode *, MemoryAccess *IncomingVal,
SmallPtrSet<BasicBlock *, 16> &Visited);
AccessListType *getOrCreateAccessList(BasicBlock *);
AliasAnalysis *AA;
DominatorTree *DT;
Function &F;
// Memory SSA mappings
DenseMap<const Value *, MemoryAccess *> InstructionToMemoryAccess;
AccessMap PerBlockAccesses;
std::unique_ptr<MemoryAccess> LiveOnEntryDef;
// Memory SSA building info
MemorySSAWalker *Walker;
unsigned NextID;
};
// This pass does eager building and then printing of MemorySSA. It is used by
// the tests to be able to build, dump, and verify Memory SSA.
class MemorySSAPrinterPass : public FunctionPass {
public:
MemorySSAPrinterPass();
static char ID;
bool doInitialization(Module &M) override;
bool runOnFunction(Function &) override;
void releaseMemory() override;
void getAnalysisUsage(AnalysisUsage &AU) const override;
void print(raw_ostream &OS, const Module *M) const override;
static void registerOptions();
MemorySSA &getMSSA() { return *MSSA; }
private:
bool VerifyMemorySSA;
std::unique_ptr<MemorySSA> MSSA;
// FIXME(gbiv): It seems that MemorySSA doesn't own the walker it returns?
std::unique_ptr<MemorySSAWalker> Walker;
Function *F;
};
class MemorySSALazy : public FunctionPass {
public:
MemorySSALazy();
static char ID;
bool runOnFunction(Function &) override;
void releaseMemory() override;
MemorySSA &getMSSA() {
assert(MSSA);
return *MSSA;
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesAll();
}
private:
std::unique_ptr<MemorySSA> MSSA;
};
/// \brief This is the generic walker interface for walkers of MemorySSA.
/// Walkers are used to be able to further disambiguate the def-use chains
/// MemorySSA gives you, or otherwise produce better info than MemorySSA gives
/// you.
/// In particular, while the def-use chains provide basic information, and are
/// guaranteed to give, for example, the nearest may-aliasing MemoryDef for a
/// MemoryUse as AliasAnalysis considers it, a user mant want better or other
/// information. In particular, they may want to use SCEV info to further
/// disambiguate memory accesses, or they may want the nearest dominating
/// may-aliasing MemoryDef for a call or a store. This API enables a
/// standardized interface to getting and using that info.
class MemorySSAWalker {
public:
MemorySSAWalker(MemorySSA *);
virtual ~MemorySSAWalker() {}
using MemoryAccessSet = SmallVector<MemoryAccess *, 8>;
/// \brief Given a memory Mod/Ref/ModRef'ing instruction, calling this
/// will give you the nearest dominating MemoryAccess that Mod's the location
/// the instruction accesses (by skipping any def which AA can prove does not
/// alias the location(s) accessed by the instruction given).
///
/// Note that this will return a single access, and it must dominate the
/// Instruction, so if an operand of a MemoryPhi node Mod's the instruction,
/// this will return the MemoryPhi, not the operand. This means that
/// given:
/// if (a) {
/// 1 = MemoryDef(liveOnEntry)
/// store %a
/// } else {
/// 2 = MemoryDef(liveOnEntry)
/// store %b
/// }
/// 3 = MemoryPhi(2, 1)
/// MemoryUse(3)
/// load %a
///
/// calling this API on load(%a) will return the MemoryPhi, not the MemoryDef
/// in the if (a) branch.
virtual MemoryAccess *getClobberingMemoryAccess(const Instruction *) = 0;
/// \brief Given a potentially clobbering memory access and a new location,
/// calling this will give you the nearest dominating clobbering MemoryAccess
/// (by skipping non-aliasing def links).
///
/// This version of the function is mainly used to disambiguate phi translated
/// pointers, where the value of a pointer may have changed from the initial
/// memory access. Note that this expects to be handed either a MemoryUse,
/// or an already potentially clobbering access. Unlike the above API, if
/// given a MemoryDef that clobbers the pointer as the starting access, it
/// will return that MemoryDef, whereas the above would return the clobber
/// starting from the use side of the memory def.
virtual MemoryAccess *getClobberingMemoryAccess(MemoryAccess *,
MemoryLocation &) = 0;
protected:
MemorySSA *MSSA;
};
/// \brief A MemorySSAWalker that does no alias queries, or anything else. It
/// simply returns the links as they were constructed by the builder.
class DoNothingMemorySSAWalker final : public MemorySSAWalker {
public:
MemoryAccess *getClobberingMemoryAccess(const Instruction *) override;
MemoryAccess *getClobberingMemoryAccess(MemoryAccess *,
MemoryLocation &) override;
};
using MemoryAccessPair = std::pair<MemoryAccess *, MemoryLocation>;
using ConstMemoryAccessPair = std::pair<const MemoryAccess *, MemoryLocation>;
/// \brief A MemorySSAWalker that does AA walks and caching of lookups to
/// disambiguate accesses.
class CachingMemorySSAWalker final : public MemorySSAWalker {
public:
CachingMemorySSAWalker(MemorySSA *, AliasAnalysis *, DominatorTree *);
virtual ~CachingMemorySSAWalker();
MemoryAccess *getClobberingMemoryAccess(const Instruction *) override;
MemoryAccess *getClobberingMemoryAccess(MemoryAccess *,
MemoryLocation &) override;
protected:
struct UpwardsMemoryQuery;
MemoryAccess *doCacheLookup(const MemoryAccess *, const UpwardsMemoryQuery &,
const MemoryLocation &);
void doCacheInsert(const MemoryAccess *, MemoryAccess *,
const UpwardsMemoryQuery &, const MemoryLocation &);
void doCacheRemove(const MemoryAccess *, const UpwardsMemoryQuery &,
const MemoryLocation &);
private:
MemoryAccessPair UpwardsDFSWalk(MemoryAccess *, const MemoryLocation &,
UpwardsMemoryQuery &, bool);
MemoryAccess *getClobberingMemoryAccess(MemoryAccess *, UpwardsMemoryQuery &);
bool instructionClobbersQuery(const MemoryDef *, UpwardsMemoryQuery &,
const MemoryLocation &Loc) const;
SmallDenseMap<ConstMemoryAccessPair, MemoryAccess *>
CachedUpwardsClobberingAccess;
DenseMap<const MemoryAccess *, MemoryAccess *> CachedUpwardsClobberingCall;
AliasAnalysis *AA;
DominatorTree *DT;
};
/// \brief Iterator base class used to implement const and non-const iterators
/// over the defining accesses of a MemoryAccess.
template <class T>
class memoryaccess_def_iterator_base
: public iterator_facade_base<memoryaccess_def_iterator_base<T>,
std::forward_iterator_tag, T, ptrdiff_t, T *,
T *> {
using BaseT = typename memoryaccess_def_iterator_base::iterator_facade_base;
public:
memoryaccess_def_iterator_base(T *Start) : Access(Start), ArgNo(0) {}
memoryaccess_def_iterator_base() : Access(nullptr), ArgNo(0) {}
bool operator==(const memoryaccess_def_iterator_base &Other) const {
return Access == Other.Access && (!Access || ArgNo == Other.ArgNo);
}
// This is a bit ugly, but for MemoryPHI's, unlike PHINodes, you can't get the
// block from the operand in constant time (In a PHINode, the uselist has
// both, so it's just subtraction). We provide it as part of the
// iterator to avoid callers having to linear walk to get the block.
// If the operation becomes constant time on MemoryPHI's, this bit of
// abstraction breaking should be removed.
BasicBlock *getPhiArgBlock() const {
MemoryPhi *MP = dyn_cast<MemoryPhi>(Access);
assert(MP && "Tried to get phi arg block when not iterating over a PHI");
return MP->getIncomingBlock(ArgNo);
}
typename BaseT::iterator::pointer operator*() const {
assert(Access && "Tried to access past the end of our iterator");
// Go to the first argument for phis, and the defining access for everything
// else.
if (MemoryPhi *MP = dyn_cast<MemoryPhi>(Access))
return MP->getIncomingValue(ArgNo);
return cast<MemoryUseOrDef>(Access)->getDefiningAccess();
}
using BaseT::operator++;
memoryaccess_def_iterator &operator++() {
assert(Access && "Hit end of iterator");
if (MemoryPhi *MP = dyn_cast<MemoryPhi>(Access)) {
if (++ArgNo >= MP->getNumIncomingValues()) {
ArgNo = 0;
Access = nullptr;
}
} else {
Access = nullptr;
}
return *this;
}
private:
T *Access;
unsigned ArgNo;
};
inline memoryaccess_def_iterator MemoryAccess::defs_begin() {
return memoryaccess_def_iterator(this);
}
inline const_memoryaccess_def_iterator MemoryAccess::defs_begin() const {
return const_memoryaccess_def_iterator(this);
}
inline memoryaccess_def_iterator MemoryAccess::defs_end() {
return memoryaccess_def_iterator();
}
inline const_memoryaccess_def_iterator MemoryAccess::defs_end() const {
return const_memoryaccess_def_iterator();
}
/// \brief GraphTraits for a MemoryAccess, which walks defs in the normal case,
/// and uses in the inverse case.
template <> struct GraphTraits<MemoryAccess *> {
using NodeType = MemoryAccess;
using ChildIteratorType = memoryaccess_def_iterator;
static NodeType *getEntryNode(NodeType *N) { return N; }
static inline ChildIteratorType child_begin(NodeType *N) {
return N->defs_begin();
}
static inline ChildIteratorType child_end(NodeType *N) {
return N->defs_end();
}
};
template <> struct GraphTraits<Inverse<MemoryAccess *>> {
using NodeType = MemoryAccess;
using ChildIteratorType = MemoryAccess::iterator;
static NodeType *getEntryNode(NodeType *N) { return N; }
static inline ChildIteratorType child_begin(NodeType *N) {
return N->user_begin();
}
static inline ChildIteratorType child_end(NodeType *N) {
return N->user_end();
}
};
/// \brief Provide an iterator that walks defs, giving both the memory access,
/// and the current pointer location, updating the pointer location as it
/// changes due to phi node translation.
///
/// This iterator, while somewhat specialized, is what most clients actually
/// want when walking upwards through MemorySSA def chains. It takes a pair of
/// <MemoryAccess,MemoryLocation>, and walks defs, properly translating the
/// memory location through phi nodes for the user.
class upward_defs_iterator
: public iterator_facade_base<upward_defs_iterator,
std::forward_iterator_tag,
const MemoryAccessPair> {
using BaseT = upward_defs_iterator::iterator_facade_base;
public:
upward_defs_iterator(const MemoryAccessPair &Info)
: DefIterator(Info.first), Location(Info.second),
OriginalAccess(Info.first) {
CurrentPair.first = nullptr;
WalkingPhi = Info.first && isa<MemoryPhi>(Info.first);
fillInCurrentPair();
}
upward_defs_iterator()
: DefIterator(), Location(), OriginalAccess(), WalkingPhi(false) {
CurrentPair.first = nullptr;
}
bool operator==(const upward_defs_iterator &Other) const {
return DefIterator == Other.DefIterator;
}
typename BaseT::iterator::reference operator*() const {
assert(DefIterator != OriginalAccess->defs_end() &&
"Tried to access past the end of our iterator");
return CurrentPair;
}
using BaseT::operator++;
upward_defs_iterator &operator++() {
assert(DefIterator != OriginalAccess->defs_end() &&
"Tried to access past the end of the iterator");
++DefIterator;
if (DefIterator != OriginalAccess->defs_end())
fillInCurrentPair();
return *this;
}
BasicBlock *getPhiArgBlock() const { return DefIterator.getPhiArgBlock(); }
private:
void fillInCurrentPair() {
CurrentPair.first = *DefIterator;
if (WalkingPhi && Location.Ptr) {
PHITransAddr Translator(
const_cast<Value *>(Location.Ptr),
OriginalAccess->getBlock()->getModule()->getDataLayout(), nullptr);
if (!Translator.PHITranslateValue(OriginalAccess->getBlock(),
DefIterator.getPhiArgBlock(), nullptr,
false))
if (Translator.getAddr() != Location.Ptr) {
CurrentPair.second = Location.getWithNewPtr(Translator.getAddr());
return;
}
}
CurrentPair.second = Location;
}
MemoryAccessPair CurrentPair;
memoryaccess_def_iterator DefIterator;
MemoryLocation Location;
MemoryAccess *OriginalAccess;
bool WalkingPhi;
};
inline upward_defs_iterator upward_defs_begin(const MemoryAccessPair &Pair) {
return upward_defs_iterator(Pair);
}
inline upward_defs_iterator upward_defs_end() { return upward_defs_iterator(); }
}
#endif

View File

@ -3215,6 +3215,17 @@ void AssemblyWriter::printUseLists(const Function *F) {
// External Interface declarations
//===----------------------------------------------------------------------===//
void Function::print(raw_ostream &ROS, AssemblyAnnotationWriter *AAW,
bool ShouldPreserveUseListOrder,
bool IsForDebug) const {
SlotTracker SlotTable(this->getParent());
formatted_raw_ostream OS(ROS);
AssemblyWriter W(OS, SlotTable, this->getParent(), AAW,
IsForDebug,
ShouldPreserveUseListOrder);
W.printFunction(this);
}
void Module::print(raw_ostream &ROS, AssemblyAnnotationWriter *AAW,
bool ShouldPreserveUseListOrder, bool IsForDebug) const {
SlotTracker SlotTable(this);

View File

@ -26,6 +26,7 @@ add_llvm_library(LLVMTransformUtils
LowerInvoke.cpp
LowerSwitch.cpp
Mem2Reg.cpp
MemorySSA.cpp
MetaRenamer.cpp
ModuleUtils.cpp
PromoteMemoryToRegister.cpp

View File

@ -0,0 +1,939 @@
//===-- MemorySSA.cpp - Memory SSA Builder---------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------===//
//
// This file implements the MemorySSA class.
//
//===----------------------------------------------------------------===//
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/GraphTraits.h"
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/CFG.h"
#include "llvm/Analysis/GlobalsModRef.h"
#include "llvm/Analysis/IteratedDominanceFrontier.h"
#include "llvm/Analysis/MemoryLocation.h"
#include "llvm/Analysis/PHITransAddr.h"
#include "llvm/IR/AssemblyAnnotationWriter.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/GlobalVariable.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/PatternMatch.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/FormattedStream.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/MemorySSA.h"
#include <algorithm>
#define DEBUG_TYPE "memoryssa"
using namespace llvm;
STATISTIC(NumClobberCacheLookups, "Number of Memory SSA version cache lookups");
STATISTIC(NumClobberCacheHits, "Number of Memory SSA version cache hits");
STATISTIC(NumClobberCacheInserts, "Number of MemorySSA version cache inserts");
INITIALIZE_PASS_WITH_OPTIONS_BEGIN(MemorySSAPrinterPass, "print-memoryssa",
"Memory SSA", true, true)
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
INITIALIZE_PASS_DEPENDENCY(GlobalsAAWrapperPass)
INITIALIZE_PASS_END(MemorySSAPrinterPass, "print-memoryssa", "Memory SSA", true,
true)
INITIALIZE_PASS(MemorySSALazy, "memoryssalazy", "Memory SSA", true, true)
namespace llvm {
/// \brief An assembly annotator class to print Memory SSA information in
/// comments.
class MemorySSAAnnotatedWriter : public AssemblyAnnotationWriter {
friend class MemorySSA;
const MemorySSA *MSSA;
public:
MemorySSAAnnotatedWriter(const MemorySSA *M) : MSSA(M) {}
virtual void emitBasicBlockStartAnnot(const BasicBlock *BB,
formatted_raw_ostream &OS) {
if (MemoryAccess *MA = MSSA->getMemoryAccess(BB))
OS << "; " << *MA << "\n";
}
virtual void emitInstructionAnnot(const Instruction *I,
formatted_raw_ostream &OS) {
if (MemoryAccess *MA = MSSA->getMemoryAccess(I))
OS << "; " << *MA << "\n";
}
};
}
namespace {
struct RenamePassData {
DomTreeNode *DTN;
DomTreeNode::const_iterator ChildIt;
MemoryAccess *IncomingVal;
RenamePassData(DomTreeNode *D, DomTreeNode::const_iterator It,
MemoryAccess *M)
: DTN(D), ChildIt(It), IncomingVal(M) {}
void swap(RenamePassData &RHS) {
std::swap(DTN, RHS.DTN);
std::swap(ChildIt, RHS.ChildIt);
std::swap(IncomingVal, RHS.IncomingVal);
}
};
}
namespace llvm {
/// \brief Rename a single basic block into MemorySSA form.
/// Uses the standard SSA renaming algorithm.
/// \returns The new incoming value.
MemoryAccess *MemorySSA::renameBlock(BasicBlock *BB,
MemoryAccess *IncomingVal) {
auto It = PerBlockAccesses.find(BB);
// Skip most processing if the list is empty.
if (It != PerBlockAccesses.end()) {
AccessListType *Accesses = It->second.get();
for (MemoryAccess &L : *Accesses) {
switch (L.getValueID()) {
case Value::MemoryUseVal:
cast<MemoryUse>(&L)->setDefiningAccess(IncomingVal);
break;
case Value::MemoryDefVal:
// We can't legally optimize defs, because we only allow single
// memory phis/uses on operations, and if we optimize these, we can
// end up with multiple reaching defs. Uses do not have this
// problem, since they do not produce a value
cast<MemoryDef>(&L)->setDefiningAccess(IncomingVal);
IncomingVal = &L;
break;
case Value::MemoryPhiVal:
IncomingVal = &L;
break;
}
}
}
// Pass through values to our successors
for (const BasicBlock *S : successors(BB)) {
auto It = PerBlockAccesses.find(S);
// Rename the phi nodes in our successor block
if (It == PerBlockAccesses.end() || !isa<MemoryPhi>(It->second->front()))
continue;
AccessListType *Accesses = It->second.get();
auto *Phi = cast<MemoryPhi>(&Accesses->front());
assert(std::find(succ_begin(BB), succ_end(BB), S) != succ_end(BB) &&
"Must be at least one edge from Succ to BB!");
Phi->addIncoming(IncomingVal, BB);
}
return IncomingVal;
}
/// \brief This is the standard SSA renaming algorithm.
///
/// We walk the dominator tree in preorder, renaming accesses, and then filling
/// in phi nodes in our successors.
void MemorySSA::renamePass(DomTreeNode *Root, MemoryAccess *IncomingVal,
SmallPtrSet<BasicBlock *, 16> &Visited) {
SmallVector<RenamePassData, 32> WorkStack;
IncomingVal = renameBlock(Root->getBlock(), IncomingVal);
WorkStack.push_back({Root, Root->begin(), IncomingVal});
Visited.insert(Root->getBlock());
while (!WorkStack.empty()) {
DomTreeNode *Node = WorkStack.back().DTN;
DomTreeNode::const_iterator ChildIt = WorkStack.back().ChildIt;
IncomingVal = WorkStack.back().IncomingVal;
if (ChildIt == Node->end()) {
WorkStack.pop_back();
} else {
DomTreeNode *Child = *ChildIt;
++WorkStack.back().ChildIt;
BasicBlock *BB = Child->getBlock();
Visited.insert(BB);
IncomingVal = renameBlock(BB, IncomingVal);
WorkStack.push_back({Child, Child->begin(), IncomingVal});
}
}
}
/// \brief Compute dominator levels, used by the phi insertion algorithm above.
void MemorySSA::computeDomLevels(DenseMap<DomTreeNode *, unsigned> &DomLevels) {
for (auto DFI = df_begin(DT->getRootNode()), DFE = df_end(DT->getRootNode());
DFI != DFE; ++DFI)
DomLevels[*DFI] = DFI.getPathLength() - 1;
}
/// \brief This handles unreachable block acccesses by deleting phi nodes in
/// unreachable blocks, and marking all other unreachable MemoryAccess's as
/// being uses of the live on entry definition.
void MemorySSA::markUnreachableAsLiveOnEntry(BasicBlock *BB) {
assert(!DT->isReachableFromEntry(BB) &&
"Reachable block found while handling unreachable blocks");
auto It = PerBlockAccesses.find(BB);
if (It == PerBlockAccesses.end())
return;
auto &Accesses = It->second;
for (auto AI = Accesses->begin(), AE = Accesses->end(); AI != AE;) {
auto Next = std::next(AI);
// If we have a phi, just remove it. We are going to replace all
// users with live on entry.
if (auto *UseOrDef = dyn_cast<MemoryUseOrDef>(AI))
UseOrDef->setDefiningAccess(LiveOnEntryDef.get());
else
Accesses->erase(AI);
AI = Next;
}
}
MemorySSA::MemorySSA(Function &Func)
: AA(nullptr), DT(nullptr), F(Func), LiveOnEntryDef(nullptr),
Walker(nullptr), NextID(0) {}
MemorySSA::~MemorySSA() {
// Drop all our references
for (const auto &Pair : PerBlockAccesses)
for (MemoryAccess &MA : *Pair.second)
MA.dropAllReferences();
}
MemorySSA::AccessListType *MemorySSA::getOrCreateAccessList(BasicBlock *BB) {
auto Res = PerBlockAccesses.insert(std::make_pair(BB, nullptr));
if (Res.second)
Res.first->second = make_unique<AccessListType>();
return Res.first->second.get();
}
MemorySSAWalker *MemorySSA::buildMemorySSA(AliasAnalysis *AA,
DominatorTree *DT) {
if (Walker)
return Walker;
assert(!this->AA && !this->DT &&
"MemorySSA without a walker already has AA or DT?");
auto *Result = new CachingMemorySSAWalker(this, AA, DT);
this->AA = AA;
this->DT = DT;
// We create an access to represent "live on entry", for things like
// arguments or users of globals, where the memory they use is defined before
// the beginning of the function. We do not actually insert it into the IR.
// We do not define a live on exit for the immediate uses, and thus our
// semantics do *not* imply that something with no immediate uses can simply
// be removed.
BasicBlock &StartingPoint = F.getEntryBlock();
LiveOnEntryDef = make_unique<MemoryDef>(F.getContext(), nullptr, nullptr,
&StartingPoint, NextID++);
// We maintain lists of memory accesses per-block, trading memory for time. We
// could just look up the memory access for every possible instruction in the
// stream.
SmallPtrSet<BasicBlock *, 32> DefiningBlocks;
// Go through each block, figure out where defs occur, and chain together all
// the accesses.
for (BasicBlock &B : F) {
AccessListType *Accesses = nullptr;
for (Instruction &I : B) {
MemoryAccess *MA = createNewAccess(&I, true);
if (!MA)
continue;
if (isa<MemoryDef>(MA))
DefiningBlocks.insert(&B);
if (!Accesses)
Accesses = getOrCreateAccessList(&B);
Accesses->push_back(MA);
}
}
// Determine where our MemoryPhi's should go
IDFCalculator IDFs(*DT);
IDFs.setDefiningBlocks(DefiningBlocks);
SmallVector<BasicBlock *, 32> IDFBlocks;
IDFs.calculate(IDFBlocks);
// Now place MemoryPhi nodes.
for (auto &BB : IDFBlocks) {
// Insert phi node
AccessListType *Accesses = getOrCreateAccessList(BB);
MemoryPhi *Phi = new MemoryPhi(F.getContext(), BB, NextID++);
InstructionToMemoryAccess.insert(std::make_pair(BB, Phi));
// Phi's always are placed at the front of the block.
Accesses->push_front(Phi);
}
// Now do regular SSA renaming on the MemoryDef/MemoryUse. Visited will get
// filled in with all blocks.
SmallPtrSet<BasicBlock *, 16> Visited;
renamePass(DT->getRootNode(), LiveOnEntryDef.get(), Visited);
// Now optimize the MemoryUse's defining access to point to the nearest
// dominating clobbering def.
// This ensures that MemoryUse's that are killed by the same store are
// immediate users of that store, one of the invariants we guarantee.
for (auto DomNode : depth_first(DT)) {
BasicBlock *BB = DomNode->getBlock();
auto AI = PerBlockAccesses.find(BB);
if (AI == PerBlockAccesses.end())
continue;
AccessListType *Accesses = AI->second.get();
for (auto &MA : *Accesses) {
if (auto *MU = dyn_cast<MemoryUse>(&MA)) {
Instruction *Inst = MU->getMemoryInst();
MU->setDefiningAccess(Result->getClobberingMemoryAccess(Inst));
}
}
}
// Mark the uses in unreachable blocks as live on entry, so that they go
// somewhere.
for (auto &BB : F)
if (!Visited.count(&BB))
markUnreachableAsLiveOnEntry(&BB);
Walker = Result;
return Walker;
}
/// \brief Helper function to create new memory accesses
MemoryAccess *MemorySSA::createNewAccess(Instruction *I, bool IgnoreNonMemory) {
// Find out what affect this instruction has on memory.
ModRefInfo ModRef = AA->getModRefInfo(I);
bool Def = bool(ModRef & MRI_Mod);
bool Use = bool(ModRef & MRI_Ref);
// It's possible for an instruction to not modify memory at all. During
// construction, we ignore them.
if (IgnoreNonMemory && !Def && !Use)
return nullptr;
assert((Def || Use) &&
"Trying to create a memory access with a non-memory instruction");
MemoryUseOrDef *MA;
if (Def)
MA = new MemoryDef(I->getModule()->getContext(), nullptr, I, I->getParent(),
NextID++);
else
MA =
new MemoryUse(I->getModule()->getContext(), nullptr, I, I->getParent());
InstructionToMemoryAccess.insert(std::make_pair(I, MA));
return MA;
}
MemoryAccess *MemorySSA::findDominatingDef(BasicBlock *UseBlock,
enum InsertionPlace Where) {
// Handle the initial case
if (Where == Beginning)
// The only thing that could define us at the beginning is a phi node
if (MemoryPhi *Phi = getMemoryAccess(UseBlock))
return Phi;
DomTreeNode *CurrNode = DT->getNode(UseBlock);
// Need to be defined by our dominator
if (Where == Beginning)
CurrNode = CurrNode->getIDom();
Where = End;
while (CurrNode) {
auto It = PerBlockAccesses.find(CurrNode->getBlock());
if (It != PerBlockAccesses.end()) {
auto &Accesses = It->second;
for (auto RAI = Accesses->rbegin(), RAE = Accesses->rend(); RAI != RAE;
++RAI) {
if (isa<MemoryDef>(*RAI) || isa<MemoryPhi>(*RAI))
return &*RAI;
}
}
CurrNode = CurrNode->getIDom();
}
return LiveOnEntryDef.get();
}
/// \brief Returns true if \p Replacer dominates \p Replacee .
bool MemorySSA::dominatesUse(const MemoryAccess *Replacer,
const MemoryAccess *Replacee) const {
if (isa<MemoryUseOrDef>(Replacee))
return DT->dominates(Replacer->getBlock(), Replacee->getBlock());
const auto *MP = cast<MemoryPhi>(Replacee);
// For a phi node, the use occurs in the predecessor block of the phi node.
// Since we may occur multiple times in the phi node, we have to check each
// operand to ensure Replacer dominates each operand where Replacee occurs.
for (const Use &Arg : MP->operands()) {
if (Arg != Replacee &&
!DT->dominates(Replacer->getBlock(), MP->getIncomingBlock(Arg)))
return false;
}
return true;
}
void MemorySSA::print(raw_ostream &OS) const {
MemorySSAAnnotatedWriter Writer(this);
F.print(OS, &Writer);
}
void MemorySSA::dump() const {
MemorySSAAnnotatedWriter Writer(this);
F.print(dbgs(), &Writer);
}
/// \brief Verify the domination properties of MemorySSA by checking that each
/// definition dominates all of its uses.
void MemorySSA::verifyDomination(Function &F) {
for (BasicBlock &B : F) {
// Phi nodes are attached to basic blocks
if (MemoryPhi *MP = getMemoryAccess(&B)) {
for (User *U : MP->users()) {
BasicBlock *UseBlock;
// Phi operands are used on edges, we simulate the right domination by
// acting as if the use occurred at the end of the predecessor block.
if (MemoryPhi *P = dyn_cast<MemoryPhi>(U)) {
for (const auto &Arg : P->operands()) {
if (Arg == MP) {
UseBlock = P->getIncomingBlock(Arg);
break;
}
}
} else {
UseBlock = cast<MemoryAccess>(U)->getBlock();
}
assert(DT->dominates(MP->getBlock(), UseBlock) &&
"Memory PHI does not dominate it's uses");
}
}
for (Instruction &I : B) {
MemoryAccess *MD = dyn_cast_or_null<MemoryDef>(getMemoryAccess(&I));
if (!MD)
continue;
for (const auto &U : MD->users()) {
BasicBlock *UseBlock;
// Things are allowed to flow to phi nodes over their predecessor edge.
if (auto *P = dyn_cast<MemoryPhi>(U)) {
for (const auto &Arg : P->operands()) {
if (Arg == MD) {
UseBlock = P->getIncomingBlock(Arg);
break;
}
}
} else {
UseBlock = cast<MemoryAccess>(U)->getBlock();
}
assert(DT->dominates(MD->getBlock(), UseBlock) &&
"Memory Def does not dominate it's uses");
}
}
}
}
/// \brief Verify the def-use lists in MemorySSA, by verifying that \p Use
/// appears in the use list of \p Def.
///
/// llvm_unreachable is used instead of asserts because this may be called in
/// a build without asserts. In that case, we don't want this to turn into a
/// nop.
void MemorySSA::verifyUseInDefs(MemoryAccess *Def, MemoryAccess *Use) {
// The live on entry use may cause us to get a NULL def here
if (!Def) {
if (!isLiveOnEntryDef(Use))
llvm_unreachable("Null def but use not point to live on entry def");
} else if (std::find(Def->user_begin(), Def->user_end(), Use) ==
Def->user_end()) {
llvm_unreachable("Did not find use in def's use list");
}
}
/// \brief Verify the immediate use information, by walking all the memory
/// accesses and verifying that, for each use, it appears in the
/// appropriate def's use list
void MemorySSA::verifyDefUses(Function &F) {
for (BasicBlock &B : F) {
// Phi nodes are attached to basic blocks
if (MemoryPhi *Phi = getMemoryAccess(&B))
for (unsigned I = 0, E = Phi->getNumIncomingValues(); I != E; ++I)
verifyUseInDefs(Phi->getIncomingValue(I), Phi);
for (Instruction &I : B) {
if (MemoryAccess *MA = getMemoryAccess(&I)) {
assert(isa<MemoryUseOrDef>(MA) &&
"Found a phi node not attached to a bb");
verifyUseInDefs(cast<MemoryUseOrDef>(MA)->getDefiningAccess(), MA);
}
}
}
}
MemoryAccess *MemorySSA::getMemoryAccess(const Value *I) const {
return InstructionToMemoryAccess.lookup(I);
}
MemoryPhi *MemorySSA::getMemoryAccess(const BasicBlock *BB) const {
return cast_or_null<MemoryPhi>(getMemoryAccess((const Value *)BB));
}
/// \brief Determine, for two memory accesses in the same block,
/// whether \p Dominator dominates \p Dominatee.
/// \returns True if \p Dominator dominates \p Dominatee.
bool MemorySSA::locallyDominates(const MemoryAccess *Dominator,
const MemoryAccess *Dominatee) const {
assert((Dominator->getBlock() == Dominatee->getBlock()) &&
"Asking for local domination when accesses are in different blocks!");
// Get the access list for the block
const AccessListType *AccessList = getBlockAccesses(Dominator->getBlock());
AccessListType::const_reverse_iterator It(Dominator->getIterator());
// If we hit the beginning of the access list before we hit dominatee, we must
// dominate it
return std::none_of(It, AccessList->rend(),
[&](const MemoryAccess &MA) { return &MA == Dominatee; });
}
const static char LiveOnEntryStr[] = "liveOnEntry";
void MemoryDef::print(raw_ostream &OS) const {
MemoryAccess *UO = getDefiningAccess();
OS << getID() << " = MemoryDef(";
if (UO && UO->getID())
OS << UO->getID();
else
OS << LiveOnEntryStr;
OS << ')';
}
void MemoryPhi::print(raw_ostream &OS) const {
bool First = true;
OS << getID() << " = MemoryPhi(";
for (const auto &Op : operands()) {
BasicBlock *BB = getIncomingBlock(Op);
MemoryAccess *MA = cast<MemoryAccess>(Op);
if (!First)
OS << ',';
else
First = false;
OS << '{';
if (BB->hasName())
OS << BB->getName();
else
BB->printAsOperand(OS, false);
OS << ',';
if (unsigned ID = MA->getID())
OS << ID;
else
OS << LiveOnEntryStr;
OS << '}';
}
OS << ')';
}
MemoryAccess::~MemoryAccess() {}
void MemoryUse::print(raw_ostream &OS) const {
MemoryAccess *UO = getDefiningAccess();
OS << "MemoryUse(";
if (UO && UO->getID())
OS << UO->getID();
else
OS << LiveOnEntryStr;
OS << ')';
}
void MemoryAccess::dump() const {
print(dbgs());
dbgs() << "\n";
}
char MemorySSAPrinterPass::ID = 0;
MemorySSAPrinterPass::MemorySSAPrinterPass() : FunctionPass(ID) {
initializeMemorySSAPrinterPassPass(*PassRegistry::getPassRegistry());
}
void MemorySSAPrinterPass::releaseMemory() {
// Subtlety: Be sure to delete the walker before MSSA, because the walker's
// dtor may try to access MemorySSA.
Walker.reset();
MSSA.reset();
}
void MemorySSAPrinterPass::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequired<AAResultsWrapperPass>();
AU.addRequired<DominatorTreeWrapperPass>();
AU.addPreserved<DominatorTreeWrapperPass>();
AU.addPreserved<GlobalsAAWrapperPass>();
}
bool MemorySSAPrinterPass::doInitialization(Module &M) {
VerifyMemorySSA =
M.getContext()
.template getOption<bool, MemorySSAPrinterPass,
&MemorySSAPrinterPass::VerifyMemorySSA>();
return false;
}
void MemorySSAPrinterPass::registerOptions() {
OptionRegistry::registerOption<bool, MemorySSAPrinterPass,
&MemorySSAPrinterPass::VerifyMemorySSA>(
"verify-memoryssa", "Run the Memory SSA verifier", false);
}
void MemorySSAPrinterPass::print(raw_ostream &OS, const Module *M) const {
MSSA->print(OS);
}
bool MemorySSAPrinterPass::runOnFunction(Function &F) {
this->F = &F;
MSSA.reset(new MemorySSA(F));
AliasAnalysis *AA = &getAnalysis<AAResultsWrapperPass>().getAAResults();
DominatorTree *DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
Walker.reset(MSSA->buildMemorySSA(AA, DT));
if (VerifyMemorySSA) {
MSSA->verifyDefUses(F);
MSSA->verifyDomination(F);
}
return false;
}
char MemorySSALazy::ID = 0;
MemorySSALazy::MemorySSALazy() : FunctionPass(ID) {
initializeMemorySSALazyPass(*PassRegistry::getPassRegistry());
}
void MemorySSALazy::releaseMemory() { MSSA.reset(); }
bool MemorySSALazy::runOnFunction(Function &F) {
MSSA.reset(new MemorySSA(F));
return false;
}
MemorySSAWalker::MemorySSAWalker(MemorySSA *M) : MSSA(M) {}
CachingMemorySSAWalker::CachingMemorySSAWalker(MemorySSA *M, AliasAnalysis *A,
DominatorTree *D)
: MemorySSAWalker(M), AA(A), DT(D) {}
CachingMemorySSAWalker::~CachingMemorySSAWalker() {}
struct CachingMemorySSAWalker::UpwardsMemoryQuery {
// True if we saw a phi whose predecessor was a backedge
bool SawBackedgePhi;
// True if our original query started off as a call
bool IsCall;
// The pointer location we started the query with. This will be empty if
// IsCall is true.
MemoryLocation StartingLoc;
// This is the instruction we were querying about.
const Instruction *Inst;
// Set of visited Instructions for this query.
DenseSet<MemoryAccessPair> Visited;
// Set of visited call accesses for this query. This is separated out because
// you can always cache and lookup the result of call queries (IE when IsCall
// == true) for every call in the chain. The calls have no AA location
// associated with them with them, and thus, no context dependence.
SmallPtrSet<const MemoryAccess *, 32> VisitedCalls;
// The MemoryAccess we actually got called with, used to test local domination
const MemoryAccess *OriginalAccess;
// The Datalayout for the module we started in
const DataLayout *DL;
UpwardsMemoryQuery()
: SawBackedgePhi(false), IsCall(false), Inst(nullptr),
OriginalAccess(nullptr), DL(nullptr) {}
};
void CachingMemorySSAWalker::doCacheRemove(const MemoryAccess *M,
const UpwardsMemoryQuery &Q,
const MemoryLocation &Loc) {
if (Q.IsCall)
CachedUpwardsClobberingCall.erase(M);
else
CachedUpwardsClobberingAccess.erase({M, Loc});
}
void CachingMemorySSAWalker::doCacheInsert(const MemoryAccess *M,
MemoryAccess *Result,
const UpwardsMemoryQuery &Q,
const MemoryLocation &Loc) {
++NumClobberCacheInserts;
if (Q.IsCall)
CachedUpwardsClobberingCall[M] = Result;
else
CachedUpwardsClobberingAccess[{M, Loc}] = Result;
}
MemoryAccess *CachingMemorySSAWalker::doCacheLookup(const MemoryAccess *M,
const UpwardsMemoryQuery &Q,
const MemoryLocation &Loc) {
++NumClobberCacheLookups;
MemoryAccess *Result = nullptr;
if (Q.IsCall)
Result = CachedUpwardsClobberingCall.lookup(M);
else
Result = CachedUpwardsClobberingAccess.lookup({M, Loc});
if (Result)
++NumClobberCacheHits;
return Result;
}
bool CachingMemorySSAWalker::instructionClobbersQuery(
const MemoryDef *MD, UpwardsMemoryQuery &Q,
const MemoryLocation &Loc) const {
Instruction *DefMemoryInst = MD->getMemoryInst();
assert(DefMemoryInst && "Defining instruction not actually an instruction");
if (!Q.IsCall)
return AA->getModRefInfo(DefMemoryInst, Loc) & MRI_Mod;
// If this is a call, mark it for caching
if (ImmutableCallSite(DefMemoryInst))
Q.VisitedCalls.insert(MD);
ModRefInfo I = AA->getModRefInfo(DefMemoryInst, ImmutableCallSite(Q.Inst));
return I != MRI_NoModRef;
}
MemoryAccessPair CachingMemorySSAWalker::UpwardsDFSWalk(
MemoryAccess *StartingAccess, const MemoryLocation &Loc,
UpwardsMemoryQuery &Q, bool FollowingBackedge) {
MemoryAccess *ModifyingAccess = nullptr;
auto DFI = df_begin(StartingAccess);
for (auto DFE = df_end(StartingAccess); DFI != DFE;) {
MemoryAccess *CurrAccess = *DFI;
if (MSSA->isLiveOnEntryDef(CurrAccess))
return {CurrAccess, Loc};
if (auto CacheResult = doCacheLookup(CurrAccess, Q, Loc))
return {CacheResult, Loc};
// If this is a MemoryDef, check whether it clobbers our current query.
if (auto *MD = dyn_cast<MemoryDef>(CurrAccess)) {
// If we hit the top, stop following this path.
// While we can do lookups, we can't sanely do inserts here unless we were
// to track everything we saw along the way, since we don't know where we
// will stop.
if (instructionClobbersQuery(MD, Q, Loc)) {
ModifyingAccess = CurrAccess;
break;
}
}
// We need to know whether it is a phi so we can track backedges.
// Otherwise, walk all upward defs.
if (!isa<MemoryPhi>(CurrAccess)) {
++DFI;
continue;
}
// Recurse on PHI nodes, since we need to change locations.
// TODO: Allow graphtraits on pairs, which would turn this whole function
// into a normal single depth first walk.
MemoryAccess *FirstDef = nullptr;
DFI = DFI.skipChildren();
const MemoryAccessPair PHIPair(CurrAccess, Loc);
bool VisitedOnlyOne = true;
for (auto MPI = upward_defs_begin(PHIPair), MPE = upward_defs_end();
MPI != MPE; ++MPI) {
// Don't follow this path again if we've followed it once
if (!Q.Visited.insert(*MPI).second)
continue;
bool Backedge =
!FollowingBackedge &&
DT->dominates(CurrAccess->getBlock(), MPI.getPhiArgBlock());
MemoryAccessPair CurrentPair =
UpwardsDFSWalk(MPI->first, MPI->second, Q, Backedge);
// All the phi arguments should reach the same point if we can bypass
// this phi. The alternative is that they hit this phi node, which
// means we can skip this argument.
if (FirstDef && CurrentPair.first != PHIPair.first &&
CurrentPair.first != FirstDef) {
ModifyingAccess = CurrAccess;
break;
}
if (!FirstDef)
FirstDef = CurrentPair.first;
else
VisitedOnlyOne = false;
}
// The above loop determines if all arguments of the phi node reach the
// same place. However we skip arguments that are cyclically dependent
// only on the value of this phi node. This means in some cases, we may
// only visit one argument of the phi node, and the above loop will
// happily say that all the arguments are the same. However, in that case,
// we still can't walk past the phi node, because that argument still
// kills the access unless we hit the top of the function when walking
// that argument.
if (VisitedOnlyOne && FirstDef && !MSSA->isLiveOnEntryDef(FirstDef))
ModifyingAccess = CurrAccess;
}
if (!ModifyingAccess)
return {MSSA->getLiveOnEntryDef(), Q.StartingLoc};
const BasicBlock *OriginalBlock = Q.OriginalAccess->getBlock();
unsigned N = DFI.getPathLength();
MemoryAccess *FinalAccess = ModifyingAccess;
for (; N != 0; --N) {
ModifyingAccess = DFI.getPath(N - 1);
BasicBlock *CurrBlock = ModifyingAccess->getBlock();
if (!FollowingBackedge)
doCacheInsert(ModifyingAccess, FinalAccess, Q, Loc);
if (DT->dominates(CurrBlock, OriginalBlock) &&
(CurrBlock != OriginalBlock || !FollowingBackedge ||
MSSA->locallyDominates(ModifyingAccess, Q.OriginalAccess)))
break;
}
// Cache everything else on the way back. The caller should cache
// Q.OriginalAccess for us.
for (; N != 0; --N) {
MemoryAccess *CacheAccess = DFI.getPath(N - 1);
doCacheInsert(CacheAccess, ModifyingAccess, Q, Loc);
}
assert(Q.Visited.size() < 1000 && "Visited too much");
return {ModifyingAccess, Loc};
}
/// \brief Walk the use-def chains starting at \p MA and find
/// the MemoryAccess that actually clobbers Loc.
///
/// \returns our clobbering memory access
MemoryAccess *
CachingMemorySSAWalker::getClobberingMemoryAccess(MemoryAccess *StartingAccess,
UpwardsMemoryQuery &Q) {
return UpwardsDFSWalk(StartingAccess, Q.StartingLoc, Q, false).first;
}
MemoryAccess *
CachingMemorySSAWalker::getClobberingMemoryAccess(MemoryAccess *StartingAccess,
MemoryLocation &Loc) {
if (isa<MemoryPhi>(StartingAccess))
return StartingAccess;
auto *StartingUseOrDef = cast<MemoryUseOrDef>(StartingAccess);
if (MSSA->isLiveOnEntryDef(StartingUseOrDef))
return StartingUseOrDef;
Instruction *I = StartingUseOrDef->getMemoryInst();
// Conservatively, fences are always clobbers, so don't perform the walk if we
// hit a fence.
if (isa<FenceInst>(I))
return StartingUseOrDef;
UpwardsMemoryQuery Q;
Q.OriginalAccess = StartingUseOrDef;
Q.StartingLoc = Loc;
Q.Inst = StartingUseOrDef->getMemoryInst();
Q.IsCall = false;
Q.DL = &Q.Inst->getModule()->getDataLayout();
if (auto CacheResult = doCacheLookup(StartingUseOrDef, Q, Q.StartingLoc))
return CacheResult;
// Unlike the other function, do not walk to the def of a def, because we are
// handed something we already believe is the clobbering access.
MemoryAccess *DefiningAccess = isa<MemoryUse>(StartingUseOrDef)
? StartingUseOrDef->getDefiningAccess()
: StartingUseOrDef;
MemoryAccess *Clobber = getClobberingMemoryAccess(DefiningAccess, Q);
doCacheInsert(Q.OriginalAccess, Clobber, Q, Q.StartingLoc);
DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I << " is ");
DEBUG(dbgs() << *StartingUseOrDef << "\n");
DEBUG(dbgs() << "Final Memory SSA clobber for " << *I << " is ");
DEBUG(dbgs() << *Clobber << "\n");
return Clobber;
}
MemoryAccess *
CachingMemorySSAWalker::getClobberingMemoryAccess(const Instruction *I) {
// There should be no way to lookup an instruction and get a phi as the
// access, since we only map BB's to PHI's. So, this must be a use or def.
auto *StartingAccess = cast<MemoryUseOrDef>(MSSA->getMemoryAccess(I));
// We can't sanely do anything with a FenceInst, they conservatively
// clobber all memory, and have no locations to get pointers from to
// try to disambiguate
if (isa<FenceInst>(I))
return StartingAccess;
UpwardsMemoryQuery Q;
Q.OriginalAccess = StartingAccess;
Q.IsCall = bool(ImmutableCallSite(I));
if (!Q.IsCall)
Q.StartingLoc = MemoryLocation::get(I);
Q.Inst = I;
Q.DL = &Q.Inst->getModule()->getDataLayout();
if (auto CacheResult = doCacheLookup(StartingAccess, Q, Q.StartingLoc))
return CacheResult;
// Start with the thing we already think clobbers this location
MemoryAccess *DefiningAccess = StartingAccess->getDefiningAccess();
// At this point, DefiningAccess may be the live on entry def.
// If it is, we will not get a better result.
if (MSSA->isLiveOnEntryDef(DefiningAccess))
return DefiningAccess;
MemoryAccess *Result = getClobberingMemoryAccess(DefiningAccess, Q);
doCacheInsert(Q.OriginalAccess, Result, Q, Q.StartingLoc);
// TODO: When this implementation is more mature, we may want to figure out
// what this additional caching buys us. It's most likely A Good Thing.
if (Q.IsCall)
for (const MemoryAccess *MA : Q.VisitedCalls)
doCacheInsert(MA, Result, Q, Q.StartingLoc);
DEBUG(dbgs() << "Starting Memory SSA clobber for " << *I << " is ");
DEBUG(dbgs() << *DefiningAccess << "\n");
DEBUG(dbgs() << "Final Memory SSA clobber for " << *I << " is ");
DEBUG(dbgs() << *Result << "\n");
return Result;
}
MemoryAccess *
DoNothingMemorySSAWalker::getClobberingMemoryAccess(const Instruction *I) {
MemoryAccess *MA = MSSA->getMemoryAccess(I);
if (auto *Use = dyn_cast<MemoryUseOrDef>(MA))
return Use->getDefiningAccess();
return MA;
}
MemoryAccess *DoNothingMemorySSAWalker::getClobberingMemoryAccess(
MemoryAccess *StartingAccess, MemoryLocation &) {
if (auto *Use = dyn_cast<MemoryUseOrDef>(StartingAccess))
return Use->getDefiningAccess();
return StartingAccess;
}
}

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@ -32,6 +32,8 @@ void llvm::initializeTransformUtils(PassRegistry &Registry) {
initializeUnifyFunctionExitNodesPass(Registry);
initializeInstSimplifierPass(Registry);
initializeMetaRenamerPass(Registry);
initializeMemorySSALazyPass(Registry);
initializeMemorySSAPrinterPassPass(Registry);
}
/// LLVMInitializeTransformUtils - C binding for initializeTransformUtilsPasses.

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@ -0,0 +1,17 @@
; RUN: opt -basicaa -print-memoryssa -verify-memoryssa -analyze < %s 2>&1 | FileCheck %s
;
; Ensures that atomic loads count as MemoryDefs
define i32 @foo(i32* %a, i32* %b) {
; CHECK: 1 = MemoryDef(liveOnEntry)
; CHECK-NEXT: store i32 4
store i32 4, i32* %a, align 4
; CHECK: 2 = MemoryDef(1)
; CHECK-NEXT: %1 = load atomic i32
%1 = load atomic i32, i32* %b acquire, align 4
; CHECK: MemoryUse(2)
; CHECK-NEXT: %2 = load i32
%2 = load i32, i32* %a, align 4
%3 = add i32 %1, %2
ret i32 %3
}

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@ -0,0 +1,33 @@
; RUN: opt -basicaa -print-memoryssa -verify-memoryssa -analyze < %s 2>&1 | FileCheck %s
%struct.hoge = type { i32, %struct.widget }
%struct.widget = type { i64 }
define hidden void @quux(%struct.hoge *%f) align 2 {
%tmp = getelementptr inbounds %struct.hoge, %struct.hoge* %f, i64 0, i32 1, i32 0
%tmp24 = getelementptr inbounds %struct.hoge, %struct.hoge* %f, i64 0, i32 1
%tmp25 = bitcast %struct.widget* %tmp24 to i64**
br label %bb26
bb26: ; preds = %bb77, %0
; CHECK: 3 = MemoryPhi({%0,liveOnEntry},{bb77,2})
; CHECK-NEXT: br i1 undef, label %bb68, label %bb77
br i1 undef, label %bb68, label %bb77
bb68: ; preds = %bb26
; CHECK: MemoryUse(liveOnEntry)
; CHECK-NEXT: %tmp69 = load i64, i64* null, align 8
%tmp69 = load i64, i64* null, align 8
; CHECK: 1 = MemoryDef(3)
; CHECK-NEXT: store i64 %tmp69, i64* %tmp, align 8
store i64 %tmp69, i64* %tmp, align 8
br label %bb77
bb77: ; preds = %bb68, %bb26
; CHECK: 2 = MemoryPhi({bb26,3},{bb68,1})
; CHECK: MemoryUse(2)
; CHECK-NEXT: %tmp78 = load i64*, i64** %tmp25, align 8
%tmp78 = load i64*, i64** %tmp25, align 8
%tmp79 = getelementptr inbounds i64, i64* %tmp78, i64 undef
br label %bb26
}

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@ -0,0 +1,26 @@
; RUN: opt -basicaa -print-memoryssa -verify-memoryssa -analyze < %s 2>&1 | FileCheck %s
;
; Ensuring that external functions without attributes are MemoryDefs
@g = external global i32
declare void @modifyG()
define i32 @foo() {
; CHECK: MemoryUse(liveOnEntry)
; CHECK-NEXT: %1 = load i32
%1 = load i32, i32* @g
; CHECK: 1 = MemoryDef(liveOnEntry)
; CHECK-NEXT: store i32 4
store i32 4, i32* @g, align 4
; CHECK: 2 = MemoryDef(1)
; CHECK-NEXT: call void @modifyG()
call void @modifyG()
; CHECK: MemoryUse(2)
; CHECK-NEXT: %2 = load i32
%2 = load i32, i32* @g
%3 = add i32 %2, %1
ret i32 %3
}

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@ -0,0 +1,58 @@
; RUN: opt -basicaa -print-memoryssa -verify-memoryssa -analyze < %s 2>&1 | FileCheck %s
;
; Test that various function attributes give us sane results.
@g = external global i32
declare void @readonlyFunction() readonly
declare void @noattrsFunction()
define void @readonlyAttr() {
; CHECK: 1 = MemoryDef(liveOnEntry)
; CHECK-NEXT: store i32 0
store i32 0, i32* @g, align 4
%1 = alloca i32, align 4
; CHECK: 2 = MemoryDef(1)
; CHECK-NEXT: store i32 0
store i32 0, i32* %1, align 4
; CHECK: MemoryUse(1)
; CHECK-NEXT: call void @readonlyFunction()
call void @readonlyFunction()
; CHECK: MemoryUse(1)
; CHECK-NEXT: call void @noattrsFunction() #
; Assume that #N is readonly
call void @noattrsFunction() readonly
; Sanity check that noattrsFunction is otherwise a MemoryDef
; CHECK: 3 = MemoryDef(2)
; CHECK-NEXT: call void @noattrsFunction()
call void @noattrsFunction()
ret void
}
declare void @argMemOnly(i32*) argmemonly
define void @inaccessableOnlyAttr() {
%1 = alloca i32, align 4
; CHECK: 1 = MemoryDef(liveOnEntry)
; CHECK-NEXT: store i32 0
store i32 0, i32* %1, align 4
; CHECK: 2 = MemoryDef(1)
; CHECK-NEXT: store i32 0
store i32 0, i32* @g, align 4
; CHECK: MemoryUse(1)
; CHECK-NEXT: call void @argMemOnly(i32* %1) #
; Assume that #N is readonly
call void @argMemOnly(i32* %1) readonly
; CHECK: 3 = MemoryDef(2)
; CHECK-NEXT: call void @argMemOnly(i32* %1)
call void @argMemOnly(i32* %1)
ret void
}

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@ -0,0 +1,24 @@
; XFAIL:
; RUN: opt -basicaa -print-memoryssa -verify-memoryssa -analyze < %s 2>&1 | FileCheck %s
;
; Invariant loads should be considered live on entry, because, once the
; location is known to be dereferenceable, the value can never change.
;
; Currently XFAILed because this optimization was held back from the initial
; commit.
@g = external global i32
declare void @clobberAllTheThings()
define i32 @foo() {
; CHECK: 1 = MemoryDef(liveOnEntry)
; CHECK-NEXT: call void @clobberAllTheThings()
call void @clobberAllTheThings()
; CHECK: MemoryUse(liveOnEntry)
; CHECK-NEXT: %1 = load i32
%1 = load i32, i32* @g, align 4, !invariant.load !0
ret i32 %1
}
!0 = !{}

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@ -0,0 +1,76 @@
; RUN: opt -basicaa -print-memoryssa -verify-memoryssa -analyze < %s 2>&1 | FileCheck %s
;
; many-dom.ll, with an added back-edge back into the switch.
; Because people love their gotos.
declare i1 @getBool() readnone
define i32 @foo(i32* %p) {
entry:
br label %loopbegin
loopbegin:
; CHECK: 9 = MemoryPhi({entry,liveOnEntry},{sw.epilog,6})
; CHECK-NEXT: %n =
%n = phi i32 [ 0, %entry ], [ %1, %sw.epilog ]
%m = alloca i32, align 4
switch i32 %n, label %sw.default [
i32 0, label %sw.bb
i32 1, label %sw.bb1
i32 2, label %sw.bb2
i32 3, label %sw.bb3
]
sw.bb:
; CHECK: 1 = MemoryDef(9)
; CHECK-NEXT: store i32 1
store i32 1, i32* %m, align 4
br label %sw.epilog
sw.bb1:
; CHECK: 2 = MemoryDef(9)
; CHECK-NEXT: store i32 2
store i32 2, i32* %m, align 4
br label %sw.epilog
sw.bb2:
; CHECK: 3 = MemoryDef(9)
; CHECK-NEXT: store i32 3
store i32 3, i32* %m, align 4
br label %sw.epilog
sw.bb3:
; CHECK: 10 = MemoryPhi({loopbegin,9},{sw.almostexit,6})
; CHECK: 4 = MemoryDef(10)
; CHECK-NEXT: store i32 4
store i32 4, i32* %m, align 4
br label %sw.epilog
sw.default:
; CHECK: 5 = MemoryDef(9)
; CHECK-NEXT: store i32 5
store i32 5, i32* %m, align 4
br label %sw.epilog
sw.epilog:
; CHECK: 8 = MemoryPhi({sw.default,5},{sw.bb3,4},{sw.bb,1},{sw.bb1,2},{sw.bb2,3})
; CHECK-NEXT: MemoryUse(8)
; CHECK-NEXT: %0 =
%0 = load i32, i32* %m, align 4
; CHECK: 6 = MemoryDef(8)
; CHECK-NEXT: %1 =
%1 = load volatile i32, i32* %p, align 4
%2 = icmp eq i32 %0, %1
br i1 %2, label %sw.almostexit, label %loopbegin
sw.almostexit:
%3 = icmp eq i32 0, %1
br i1 %3, label %exit, label %sw.bb3
exit:
; CHECK: 7 = MemoryDef(6)
; CHECK-NEXT: %4 = load volatile i32
%4 = load volatile i32, i32* %p, align 4
%5 = add i32 %4, %1
ret i32 %5
}

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@ -0,0 +1,66 @@
; RUN: opt -basicaa -print-memoryssa -verify-memoryssa -analyze < %s 2>&1 | FileCheck %s
;
; Testing many dominators, specifically from a switch statement in C.
declare i1 @getBool() readnone
define i32 @foo(i32* %p) {
entry:
br label %loopbegin
loopbegin:
; CHECK: 8 = MemoryPhi({entry,liveOnEntry},{sw.epilog,6})
; CHECK-NEXT: %n =
%n = phi i32 [ 0, %entry ], [ %1, %sw.epilog ]
%m = alloca i32, align 4
switch i32 %n, label %sw.default [
i32 0, label %sw.bb
i32 1, label %sw.bb1
i32 2, label %sw.bb2
i32 3, label %sw.bb3
]
sw.bb:
; CHECK: 1 = MemoryDef(8)
; CHECK-NEXT: store i32 1
store i32 1, i32* %m, align 4
br label %sw.epilog
sw.bb1:
; CHECK: 2 = MemoryDef(8)
; CHECK-NEXT: store i32 2
store i32 2, i32* %m, align 4
br label %sw.epilog
sw.bb2:
; CHECK: 3 = MemoryDef(8)
; CHECK-NEXT: store i32 3
store i32 3, i32* %m, align 4
br label %sw.epilog
sw.bb3:
; CHECK: 4 = MemoryDef(8)
; CHECK-NEXT: store i32 4
store i32 4, i32* %m, align 4
br label %sw.epilog
sw.default:
; CHECK: 5 = MemoryDef(8)
; CHECK-NEXT: store i32 5
store i32 5, i32* %m, align 4
br label %sw.epilog
sw.epilog:
; CHECK: 7 = MemoryPhi({sw.default,5},{sw.bb,1},{sw.bb1,2},{sw.bb2,3},{sw.bb3,4})
; CHECK-NEXT: MemoryUse(7)
; CHECK-NEXT: %0 =
%0 = load i32, i32* %m, align 4
; CHECK: 6 = MemoryDef(7)
; CHECK-NEXT: %1 =
%1 = load volatile i32, i32* %p, align 4
%2 = icmp eq i32 %0, %1
br i1 %2, label %exit, label %loopbegin
exit:
ret i32 %1
}

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@ -0,0 +1,31 @@
; RUN: opt -basicaa -print-memoryssa -verify-memoryssa -analyze < %s 2>&1 | FileCheck %s
;
; Makes sure we have a sane model if both successors of some block is the same
; block.
define i32 @foo(i1 %a) {
entry:
%0 = alloca i32, align 4
; CHECK: 1 = MemoryDef(liveOnEntry)
; CHECK-NEXT: store i32 4
store i32 4, i32* %0
br i1 %a, label %Loop.Body, label %Loop.End
Loop.Body:
; CHECK: 4 = MemoryPhi({entry,1},{Loop.End,3})
; CHECK-NEXT: 2 = MemoryDef(4)
; CHECK-NEXT: store i32 5
store i32 5, i32* %0, align 4
br i1 %a, label %Loop.End, label %Loop.End ; WhyDoWeEvenHaveThatLever.gif
Loop.End:
; CHECK: 3 = MemoryPhi({entry,1},{Loop.Body,2},{Loop.Body,2})
; CHECK-NEXT: MemoryUse(3)
; CHECK-NEXT: %1 = load
%1 = load i32, i32* %0, align 4
%2 = icmp eq i32 5, %1
br i1 %2, label %Ret, label %Loop.Body
Ret:
ret i32 %1
}

View File

@ -0,0 +1,72 @@
; RUN: opt -basicaa -print-memoryssa -verify-memoryssa -analyze < %s 2>&1 | FileCheck %s
; hfinkel's case
; [entry]
; |
; .....
; (clobbering access - b)
; |
; .... ________________________________
; \ / |
; (x) |
; ...... |
; | |
; | ______________________ |
; \ / | |
; (starting access) | |
; ... | |
; (clobbering access - a) | |
; ... | |
; | | | |
; | |_______________________| |
; | |
; |_________________________________|
;
; More specifically, one access, with multiple clobbering accesses. One of
; which strictly dominates the access, the other of which has a backedge
; readnone so we don't have a 1:1 mapping of MemorySSA edges to Instructions.
declare void @doThingWithoutReading() readnone
declare i8 @getValue() readnone
declare i1 @getBool() readnone
define hidden void @testcase(i8* %Arg) {
Entry:
call void @doThingWithoutReading()
%Val.Entry = call i8 @getValue()
; CHECK: 1 = MemoryDef(liveOnEntry)
; CHECK-NEXT: store i8 %Val.Entry
store i8 %Val.Entry, i8* %Arg
call void @doThingWithoutReading()
br label %OuterLoop
OuterLoop:
; CHECK: 5 = MemoryPhi({Entry,1},{InnerLoop.Tail,3})
; CHECK-NEXT: %Val.Outer =
%Val.Outer = call i8 @getValue()
; CHECK: 2 = MemoryDef(5)
; CHECK-NEXT: store i8 %Val.Outer
store i8 %Val.Outer, i8* %Arg
call void @doThingWithoutReading()
br label %InnerLoop
InnerLoop:
; CHECK: 4 = MemoryPhi({OuterLoop,2},{InnerLoop,3})
; CHECK-NEXT: ; MemoryUse(4)
; CHECK-NEXT: %StartingAccess = load
%StartingAccess = load i8, i8* %Arg, align 4
%Val.Inner = call i8 @getValue()
; CHECK: 3 = MemoryDef(4)
; CHECK-NEXT: store i8 %Val.Inner
store i8 %Val.Inner, i8* %Arg
call void @doThingWithoutReading()
%KeepGoing = call i1 @getBool()
br i1 %KeepGoing, label %InnerLoop.Tail, label %InnerLoop
InnerLoop.Tail:
%KeepGoing.Tail = call i1 @getBool()
br i1 %KeepGoing.Tail, label %End, label %OuterLoop
End:
ret void
}

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; RUN: opt -basicaa -print-memoryssa -analyze -verify-memoryssa < %s 2>&1 | FileCheck %s
;
; This test ensures we don't end up with multiple reaching defs for a single
; use/phi edge If we were to optimize defs, we would end up with 2=
; MemoryDef(liveOnEntry) and 4 = MemoryDef(liveOnEntry) Both would mean both
; 1,2, and 3,4 would reach the phi node. Because the phi node can only have one
; entry on each edge, it would choose 2, 4 and disconnect 1 and 3 completely
; from the SSA graph, even though they are not dead
define void @sink_store(i32 %index, i32* %foo, i32* %bar) {
entry:
%cmp = trunc i32 %index to i1
br i1 %cmp, label %if.then, label %if.else
if.then: ; preds = %entry
; CHECK: 1 = MemoryDef(liveOnEntry)
; CHECK-NEXT: store i32 %index, i32* %foo, align 4
store i32 %index, i32* %foo, align 4
; CHECK: 2 = MemoryDef(1)
; CHECK-NEXT: store i32 %index, i32* %bar, align 4
store i32 %index, i32* %bar, align 4
br label %if.end
if.else: ; preds = %entry
; CHECK: 3 = MemoryDef(liveOnEntry)
; CHECK-NEXT: store i32 %index, i32* %foo, align 4
store i32 %index, i32* %foo, align 4
; CHECK: 4 = MemoryDef(3)
; CHECK-NEXT: store i32 %index, i32* %bar, align 4
store i32 %index, i32* %bar, align 4
br label %if.end
if.end: ; preds = %if.else, %if.then
; CHECK: 5 = MemoryPhi({if.then,2},{if.else,4})
; CHECK: MemoryUse(5)
; CHECK-NEXT: %c = load i32, i32* %foo
%c = load i32, i32* %foo
; CHECK: MemoryUse(5)
; CHECK-NEXT: %d = load i32, i32* %bar
%d = load i32, i32* %bar
ret void
}

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; RUN: opt -basicaa -print-memoryssa -analyze -verify-memoryssa < %s 2>&1 | FileCheck %s
; Function Attrs: ssp uwtable
define i32 @main() {
entry:
; CHECK: 1 = MemoryDef(liveOnEntry)
; CHECK-NEXT: %call = call noalias i8* @_Znwm(i64 4)
%call = call noalias i8* @_Znwm(i64 4)
%0 = bitcast i8* %call to i32*
; CHECK: 2 = MemoryDef(1)
; CHECK-NEXT: %call1 = call noalias i8* @_Znwm(i64 4)
%call1 = call noalias i8* @_Znwm(i64 4)
%1 = bitcast i8* %call1 to i32*
; CHECK: 3 = MemoryDef(2)
; CHECK-NEXT: store i32 5, i32* %0, align 4
store i32 5, i32* %0, align 4
; CHECK: 4 = MemoryDef(3)
; CHECK-NEXT: store i32 7, i32* %1, align 4
store i32 7, i32* %1, align 4
; CHECK: MemoryUse(3)
; CHECK-NEXT: %2 = load i32, i32* %0, align 4
%2 = load i32, i32* %0, align 4
; CHECK: MemoryUse(4)
; CHECK-NEXT: %3 = load i32, i32* %1, align 4
%3 = load i32, i32* %1, align 4
; CHECK: MemoryUse(3)
; CHECK-NEXT: %4 = load i32, i32* %0, align 4
%4 = load i32, i32* %0, align 4
; CHECK: MemoryUse(4)
; CHECK-NEXT: %5 = load i32, i32* %1, align 4
%5 = load i32, i32* %1, align 4
%add = add nsw i32 %3, %5
ret i32 %add
}
declare noalias i8* @_Znwm(i64)

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; RUN: opt -basicaa -print-memoryssa -verify-memoryssa -analyze < %s 2>&1 | FileCheck %s
;
; Ensures that volatile stores/loads count as MemoryDefs
define i32 @foo() {
%1 = alloca i32, align 4
; CHECK: 1 = MemoryDef(liveOnEntry)
; CHECK-NEXT: store volatile i32 4
store volatile i32 4, i32* %1, align 4
; CHECK: 2 = MemoryDef(1)
; CHECK-NEXT: store volatile i32 8
store volatile i32 8, i32* %1, align 4
; CHECK: 3 = MemoryDef(2)
; CHECK-NEXT: %2 = load volatile i32
%2 = load volatile i32, i32* %1, align 4
; CHECK: 4 = MemoryDef(3)
; CHECK-NEXT: %3 = load volatile i32
%3 = load volatile i32, i32* %1, align 4
%4 = add i32 %3, %2
ret i32 %4
}