[ArgPromotion] Preserve alignment of byval argument in new alloca

The frontend may have requested a higher alignment for any reason, and
downstream optimizations may already have taken advantage of it.  We
should keep the same alignment when moving the allocation from the
parameter area to the local variable area.

Fixes PR34038

llvm-svn: 310071
This commit is contained in:
Reid Kleckner 2017-08-04 17:09:11 +00:00
parent f785fd94c6
commit da748f1c3d
2 changed files with 33 additions and 12 deletions

View File

@ -356,7 +356,7 @@ doPromotion(Function *F, SmallPtrSetImpl<Argument *> &ArgsToPromote,
// Just add all the struct element types.
Type *AgTy = cast<PointerType>(I->getType())->getElementType();
Value *TheAlloca = new AllocaInst(AgTy, DL.getAllocaAddrSpace(), nullptr,
"", InsertPt);
I->getParamAlignment(), "", InsertPt);
StructType *STy = cast<StructType>(AgTy);
Value *Idxs[2] = {ConstantInt::get(Type::getInt32Ty(F->getContext()), 0),
nullptr};

View File

@ -6,24 +6,45 @@ target datalayout = "E-p:64:64:64-a0:0:8-f32:32:32-f64:64:64-i1:8:8-i8:8:8-i16:1
%struct.ss = type { i32, i64 }
define internal void @f(%struct.ss* byval %b) nounwind {
; CHECK-LABEL: define internal void @f(i32 %b.0, i64 %b.1)
entry:
%tmp = getelementptr %struct.ss, %struct.ss* %b, i32 0, i32 0 ; <i32*> [#uses=2]
%tmp1 = load i32, i32* %tmp, align 4 ; <i32> [#uses=1]
%tmp2 = add i32 %tmp1, 1 ; <i32> [#uses=1]
%tmp = getelementptr %struct.ss, %struct.ss* %b, i32 0, i32 0
%tmp1 = load i32, i32* %tmp, align 4
%tmp2 = add i32 %tmp1, 1
store i32 %tmp2, i32* %tmp, align 4
ret void
}
define i32 @main() nounwind {
; CHECK-LABEL: define i32 @main
; CHECK-LABEL: define internal void @f(i32 %b.0, i64 %b.1)
; CHECK: alloca %struct.ss{{$}}
; CHECK: store i32 %b.0
; CHECK: store i64 %b.1
define internal void @g(%struct.ss* byval align 32 %b) nounwind {
entry:
%S = alloca %struct.ss ; <%struct.ss*> [#uses=4]
%tmp1 = getelementptr %struct.ss, %struct.ss* %S, i32 0, i32 0 ; <i32*> [#uses=1]
%tmp = getelementptr %struct.ss, %struct.ss* %b, i32 0, i32 0
%tmp1 = load i32, i32* %tmp, align 4
%tmp2 = add i32 %tmp1, 1
store i32 %tmp2, i32* %tmp, align 4
ret void
}
; CHECK-LABEL: define internal void @g(i32 %b.0, i64 %b.1)
; CHECK: alloca %struct.ss, align 32
; CHECK: store i32 %b.0
; CHECK: store i64 %b.1
define i32 @main() nounwind {
entry:
%S = alloca %struct.ss
%tmp1 = getelementptr %struct.ss, %struct.ss* %S, i32 0, i32 0
store i32 1, i32* %tmp1, align 8
%tmp4 = getelementptr %struct.ss, %struct.ss* %S, i32 0, i32 1 ; <i64*> [#uses=1]
%tmp4 = getelementptr %struct.ss, %struct.ss* %S, i32 0, i32 1
store i64 2, i64* %tmp4, align 4
call void @f(%struct.ss* byval %S) nounwind
; CHECK: call void @f(i32 %{{.*}}, i64 %{{.*}})
call void @g(%struct.ss* byval %S) nounwind
ret i32 0
}
; CHECK-LABEL: define i32 @main
; CHECK: call void @f(i32 %{{.*}}, i64 %{{.*}})
; CHECK: call void @g(i32 %{{.*}}, i64 %{{.*}})