Implement an empty DynamicLoader plugin for Windows.
llvm-svn: 223496
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@ -5,6 +5,7 @@ include_directories(../Utility)
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add_lldb_library(lldbPluginProcessWindows
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DebuggerThread.cpp
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DynamicLoaderWindows.cpp
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LocalDebugDelegate.cpp
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ProcessWindows.cpp
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RegisterContextWindows_x86.cpp
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@ -0,0 +1,100 @@
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//===-- DynamicLoaderWindows.cpp --------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "DynamicLoaderWindows.h"
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#include "lldb/Core/PluginManager.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/Target.h"
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#include "llvm/ADT/Triple.h"
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using namespace lldb;
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using namespace lldb_private;
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DynamicLoaderWindows::DynamicLoaderWindows(Process *process)
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: DynamicLoader(process)
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{
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}
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DynamicLoaderWindows::~DynamicLoaderWindows()
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{
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}
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void DynamicLoaderWindows::Initialize()
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{
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PluginManager::RegisterPlugin(GetPluginNameStatic(),
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GetPluginDescriptionStatic(),
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CreateInstance);
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}
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void DynamicLoaderWindows::Terminate()
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{
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}
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ConstString DynamicLoaderWindows::GetPluginNameStatic()
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{
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static ConstString g_plugin_name("windows-dyld");
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return g_plugin_name;
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}
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const char *DynamicLoaderWindows::GetPluginDescriptionStatic()
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{
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return "Dynamic loader plug-in that watches for shared library "
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"loads/unloads in Windows processes.";
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}
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DynamicLoader *DynamicLoaderWindows::CreateInstance(Process *process, bool force)
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{
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bool should_create = force;
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if (!should_create)
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{
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const llvm::Triple &triple_ref = process->GetTarget().GetArchitecture().GetTriple();
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if (triple_ref.getOS() == llvm::Triple::Win32)
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should_create = true;
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}
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if (should_create)
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return new DynamicLoaderWindows (process);
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return nullptr;
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}
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void DynamicLoaderWindows::DidAttach()
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{
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}
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void DynamicLoaderWindows::DidLaunch()
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{
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}
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Error DynamicLoaderWindows::CanLoadImage()
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{
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return Error();
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}
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ConstString DynamicLoaderWindows::GetPluginName()
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{
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return GetPluginNameStatic();
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}
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uint32_t DynamicLoaderWindows::GetPluginVersion()
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{
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return 1;
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}
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ThreadPlanSP
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DynamicLoaderWindows::GetStepThroughTrampolinePlan(Thread &thread, bool stop)
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{
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return ThreadPlanSP();
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}
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@ -0,0 +1,43 @@
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//===-- DynamicLoaderWindows.h ----------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_Plugins_Process_Windows_DynamicLoaderWindows_H_
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#define liblldb_Plugins_Process_Windows_DynamicLoaderWindows_H_
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#include "lldb/lldb-forward.h"
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#include "lldb/Target/DynamicLoader.h"
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namespace lldb_private
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{
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class DynamicLoaderWindows : public DynamicLoader
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{
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public:
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DynamicLoaderWindows(Process *process);
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virtual ~DynamicLoaderWindows();
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static void Initialize();
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static void Terminate();
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static ConstString GetPluginNameStatic();
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static const char *GetPluginDescriptionStatic();
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static DynamicLoader *CreateInstance(Process *process, bool force);
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void DidAttach () override;
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void DidLaunch () override;
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Error CanLoadImage () override;
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lldb::ThreadPlanSP GetStepThroughTrampolinePlan(Thread &thread, bool stop) override;
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virtual ConstString GetPluginName() override;
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virtual uint32_t GetPluginVersion() override;
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};
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}
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#endif
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@ -83,6 +83,7 @@
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#endif
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#if defined (_WIN32)
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#include "Plugins/Process/Windows/DynamicLoaderWindows.h"
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#include "Plugins/Process/Windows/ProcessWindows.h"
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#endif
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@ -189,6 +190,7 @@ lldb_private::Initialize ()
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ProcessLinux::Initialize();
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#endif
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#if defined(_WIN32)
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DynamicLoaderWindows::Initialize();
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ProcessWindows::Initialize();
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#endif
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#if defined (__FreeBSD__)
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@ -276,6 +278,10 @@ lldb_private::Terminate ()
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Debugger::SettingsTerminate ();
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#if defined (_WIN32)
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DynamicLoaderWindows::Terminate();
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#endif
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#if defined (__linux__)
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ProcessLinux::Terminate();
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#endif
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