[PS4] Fix the unit test to be compatible with clang driver. NFC

".exe" extension is inherently checked by llvm::fs::can_execute()
This patch fixes the linker extension in clang driver and updates the
unit test to accommodate the the check string on windows.

Differential Revision:http://reviews.llvm.org/D15577

llvm-svn: 255814
This commit is contained in:
Sumanth Gundapaneni 2015-12-16 20:18:12 +00:00
parent c146ea45f5
commit ce7fc17970
2 changed files with 4 additions and 4 deletions

View File

@ -10440,7 +10440,7 @@ static void ConstructGoldLinkJob(const Tool &T, Compilation &C,
const char *Exec =
#ifdef LLVM_ON_WIN32
Args.MakeArgString(ToolChain.GetProgramPath("ps4-ld.gold.exe"));
Args.MakeArgString(ToolChain.GetProgramPath("ps4-ld.gold"));
#else
Args.MakeArgString(ToolChain.GetProgramPath("ps4-ld"));
#endif

View File

@ -379,19 +379,19 @@
// RUN: -target x86_64-scei-ps4 \
// RUN: -shared \
// RUN: | FileCheck --check-prefix=CHECK-UBSAN-PS4 %s
// CHECK-UBSAN-PS4: "{{.*}}ld{{(.exe)?}}"
// CHECK-UBSAN-PS4: "{{.*}}ld{{(.gold)?(.exe)?}}"
// CHECK-UBSAN-PS4: -lSceDbgUBSanitizer_stub_weak
// RUN: %clang -fsanitize=address %s -### -o %t.o 2>&1 \
// RUN: -target x86_64-scei-ps4 \
// RUN: -shared \
// RUN: | FileCheck --check-prefix=CHECK-ASAN-PS4 %s
// CHECK-ASAN-PS4: "{{.*}}ld{{(.exe)?}}"
// CHECK-ASAN-PS4: "{{.*}}ld{{(.gold)?(.exe)?}}"
// CHECK-ASAN-PS4: -lSceDbgAddressSanitizer_stub_weak
// RUN: %clang -fsanitize=address,undefined %s -### -o %t.o 2>&1 \
// RUN: -target x86_64-scei-ps4 \
// RUN: -shared \
// RUN: | FileCheck --check-prefix=CHECK-AUBSAN-PS4 %s
// CHECK-AUBSAN-PS4: "{{.*}}ld{{(.exe)?}}"
// CHECK-AUBSAN-PS4: "{{.*}}ld{{(.gold)?(.exe)?}}"
// CHECK-AUBSAN-PS4: -lSceDbgAddressSanitizer_stub_weak