Fixed a warning in PlatformiOSSimulator where GetSDKDirectory was hiding recently added virtual function. Renamed GetSDKDirectory to GetSDKsDirectory to fix the issue. GetSDKsDirectory is a better fit because it finds the directory that contains all SDKs, not the current one.

llvm-svn: 193707
This commit is contained in:
Greg Clayton 2013-10-30 18:40:41 +00:00
parent 00e24e48b6
commit c1ae724757
2 changed files with 4 additions and 4 deletions

View File

@ -162,7 +162,7 @@ void
PlatformiOSSimulator::GetStatus (Stream &strm)
{
Platform::GetStatus (strm);
const char *sdk_directory = GetSDKDirectory();
const char *sdk_directory = GetSDKsDirectory();
if (sdk_directory)
strm.Printf (" SDK Path: \"%s\"\n", sdk_directory);
else
@ -268,7 +268,7 @@ EnumerateDirectoryCallback (void *baton, FileSpec::FileType file_type, const Fil
const char *
PlatformiOSSimulator::GetSDKDirectory()
PlatformiOSSimulator::GetSDKsDirectory()
{
if (m_sdk_directory.empty())
{
@ -325,7 +325,7 @@ PlatformiOSSimulator::GetSymbolFile (const FileSpec &platform_file,
{
char resolved_path[PATH_MAX];
const char * sdk_dir = GetSDKDirectory();
const char * sdk_dir = GetSDKsDirectory();
if (sdk_dir)
{
::snprintf (resolved_path,

View File

@ -105,7 +105,7 @@ protected:
//std::vector<FileSpec> m_device_support_os_dirs;
const char *
GetSDKDirectory();
GetSDKsDirectory();
private:
DISALLOW_COPY_AND_ASSIGN (PlatformiOSSimulator);