Add some Objective-C code generation tests.

- Note that these don't really test anything other than that code
   generation doesn't fail or crash. Better than nothing though!

llvm-svn: 55761
This commit is contained in:
Daniel Dunbar 2008-09-04 04:36:23 +00:00
parent 7050c55415
commit c01f56c8de
9 changed files with 642 additions and 0 deletions

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// RUN: clang -fnext-runtime -emit-llvm -o %t %s
id a = @"Hello World!";

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// RUN: clang -fnext-runtime --emit-llvm -o %t %s
#include <stdio.h>
@interface Root
-(id) alloc;
-(id) init;
@end
// Property above methods...
@interface Top0 : Root
@property(getter=_getX,setter=_setX:) int x;
@end
@interface Bot0 : Top0
-(int) x;
-(void) setX: (int) arg;
@end
@implementation Top0
-(int) _getX {
printf("-[ Top0 _getX ]\n");
return 0;
}
-(void) _setX: (int) arg {
printf("-[ Top0 _setX: %d ]\n", arg);
}
@end
@implementation Bot0
-(int) x {
printf("-[ Bot0 _getX ]\n");
return 0;
}
-(void) setX: (int) arg {
printf("-[ Bot0 _setX: %d ]\n", arg);
}
@end
// Methods above property...
@interface Top1 : Root
-(int) x;
-(void) setX: (int) arg;
@end
@interface Bot1 : Top1
@property(getter=_getX,setter=_setX:) int x;
@end
@implementation Top1
-(int) x {
printf("-[ Top1 x ]\n");
return 0;
}
-(void) setX: (int) arg {
printf("-[ Top1 setX: %d ]\n", arg);
}
@end
@implementation Bot1
-(int) _getX {
printf("-[ Bot1 _getX ]\n");
return 0;
}
-(void) _setX: (int) arg {
printf("-[ Bot1 _setX: %d ]\n", arg);
}
@end
// Mixed setter & getter (variant 1)
@interface Top2 : Root
-(int) x;
-(void) _setX: (int) arg;
@end
@interface Bot2 : Top2
@property(getter=_getX,setter=_setX:) int x;
@end
@implementation Top2
-(int) x {
printf("-[ Top2 x ]\n");
return 0;
}
-(void) _setX: (int) arg {
printf("-[ Top2 _setX: %d ]\n", arg);
}
@end
@implementation Bot2
-(int) _getX {
printf("-[ Bot2 _getX ]\n");
return 0;
}
-(void) setX: (int) arg {
printf("-[ Bot2 setX: %d ]\n", arg);
}
@end
// Mixed setter & getter (variant 2)
@interface Top3 : Root
-(int) _getX;
-(void) setX: (int) arg;
@end
@interface Bot3 : Top3
@property(getter=_getX,setter=_setX:) int x;
@end
@implementation Top3
-(int) _getX {
printf("-[ Top3 _getX ]\n");
return 0;
}
-(void) setX: (int) arg {
printf("-[ Top3 setX: %d ]\n", arg);
}
@end
@implementation Bot3
-(int) x {
printf("-[ Bot3 x ]\n");
return 0;
}
-(void) _setX: (int) arg {
printf("-[ Bot3 _setX: %d ]\n", arg);
}
@end
// Mixed setter & getter (variant 3)
@interface Top4 : Root
@property(getter=_getX,setter=_setX:) int x;
@end
@interface Bot4 : Top4
-(int) _getX;
-(void) setX: (int) arg;
@end
@implementation Top4
-(int) x {
printf("-[ Top4 x ]\n");
return 0;
}
-(void) _setX: (int) arg {
printf("-[ Top4 _setX: %d ]\n", arg);
}
@end
@implementation Bot4
-(int) _getX {
printf("-[ Bot4 _getX ]\n");
return 0;
}
-(void) setX: (int) arg {
printf("-[ Bot4 setX: %d ]\n", arg);
}
@end
// Mixed setter & getter (variant 4)
@interface Top5 : Root
@property(getter=_getX,setter=_setX:) int x;
@end
@interface Bot5 : Top5
-(int) x;
-(void) _setX: (int) arg;
@end
@implementation Top5
-(int) _getX {
printf("-[ Top5 _getX ]\n");
return 0;
}
-(void) setX: (int) arg {
printf("-[ Top5 setX: %d ]\n", arg);
}
@end
@implementation Bot5
-(int) x {
printf("-[ Bot5 x ]\n");
return 0;
}
-(void) _setX: (int) arg {
printf("-[ Bot5 _setX: %d ]\n", arg);
}
@end
// Mixed level calls (variant 1)
@interface Top6 : Root
-(int) x;
@end
@interface Bot6 : Top6
-(void) setX: (int) arg;
@end
@implementation Top6
-(int) x {
printf("-[ Top6 x ]\n");
return 0;
}
@end
@implementation Bot6
-(void) setX: (int) arg {
printf("-[ Bot5 setX: %d ]\n", arg);
}
@end
// Mixed level calls (variant 1)
@interface Top7 : Root
-(void) setX: (int) arg;
@end
@interface Bot7 : Top7
-(int) x;
@end
@implementation Top7
-(void) setX: (int) arg {
printf("-[ Top7 setX: %d ]\n", arg);
}
@end
@implementation Bot7
-(int) x {
printf("-[ Bot7 x ]\n");
return 0;
}
@end
//
// FIXME: Two more (thats it?) interesting cases. Method access on
// getter w/o setter and method access on setter w/o getter.
int main() {
#define test(N) { \
Bot##N *ob = [[Bot##N alloc] init]; \
int x = ob.x; \
ob.x = 10; }
test(0);
test(1);
test(2);
test(3);
test(4);
test(5);
// test(6);
// test(7);
return 0;
}

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// RUN: clang -fnext-runtime --emit-llvm -o %t %s
#include <stdio.h>
@interface Root
-(id) alloc;
-(id) init;
@end
typedef struct {
float x, y, z[2];
} S;
@interface A : Root {
int myX;
// __complex myY;
S myZ;
}
@property int x;
//@property __complex int y;
@property S z;
@end
@implementation A
-(int) x {
printf("-[A x] = %d\n", myX);
return myX;
}
-(void) setX: (int) arg {
myX = arg;
printf("-[A setX: %d]\n", myX);
}
// FIXME: Add back
#if 0
-(__complex int) y {
printf("-[A y] = (%d, %d)\n", __real myY, __imag myY);
return myY;
}
-(void) setY: (__complex int) arg {
myY = arg;
printf("-[A setY: (%d, %d)]\n", __real myY, __imag myY);
}
#endif
-(S) z {
printf("-[A z] = { %f, %f, { %f, %f } }\n",
myZ.x, myZ.y, myZ.z[0], myZ.z[1]);
return myZ;
}
-(void) setZ: (S) arg {
myZ = arg;
printf("-[A setZ: { %f, %f, { %f, %f } } ]\n",
myZ.x, myZ.y, myZ.z[0], myZ.z[1]);
}
@end
int main() {
#define SWAP(T,a,b) { T a_tmp = a; a = b; b = a_tmp; }
A *a = [[A alloc] init];
A *b = [[A alloc] init];
int a0 = 23;
// __complex a1 = 25 + 10i;
S a2 = { 246, 458, {275, 12} };
int b0 = 42673;
// __complex b1 = 15 + 13i;
S b2 = { 26, 2, {367, 13} };
a.x = a0;
// a.y = a1;
a.z = a2;
a.x += a0;
// a.y += a1;
// Yay, no compound assign of structures. A GCC extension in the
// works, perhaps?
b.x = b0;
// b.y = b1;
b.z = b2;
int x0 = (b.x = b0);
printf("(b.x = b0): %d\n", x0);
// int x1 = __real (b.y = b1);
// printf("__real (b.y = b1) = %d\n", x1);
float x2 = (b.z = b2).x;
printf("(b.z = b2).x: %f\n", x2);
SWAP(int, a.x, b.x);
// SWAP(__complex int, a.y, b.y);
SWAP(S, a.z, b.z);
return 0;
}

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// RUN: clang -fnext-runtime --emit-llvm -o %t %s
__attribute__((visibility("hidden")))
@interface Hidden
+(void) bar;
@end
@implementation Hidden
+(void) bar {}
@end
__attribute__((visibility("default")))
@interface Default
+(void) bar;
@end
@implementation Default
+(void) bar {}
@end

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// RUN: clang -fnext-runtime -emit-llvm -o %t %s &&
// RUN: grep '.lazy_reference .objc_class_name_A' %t | count 1 &&
// RUN: grep '.lazy_reference .objc_class_name_Unknown' %t | count 1 &&
// RUN: grep '.lazy_reference .objc_class_name_Protocol' %t | count 1 &&
// RUN: clang -DWITH_IMPL -fnext-runtime -emit-llvm -o %t %s &&
// RUN: grep '.lazy_reference .objc_class_name_Root' %t | count 1
@interface Root
-(id) alloc;
-(id) init;
@end
@protocol P;
@interface A : Root
@end
@interface A (Category)
+(void) foo;
@end
#ifdef WITH_IMPL
@implementation A
@end
#endif
@interface Unknown
+test;
@end
int main() {
id x = @protocol(P);
[ A alloc ];
[ A foo ];
[ Unknown test ];
return 0;
}

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// RUN: clang -fnext-runtime --emit-llvm -o %t %s
#include <stdio.h>
@interface Root
@end
typedef struct {
int x, y, z[10];
} MyPoint;
typedef struct {
float width, height;
} MySize;
@interface A : Root
+(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3;
+(float) returnAFloat;
+(double) returnADouble;
+(MyPoint) returnAPoint;
+(void) printThisSize: (MySize) arg0;
+(MySize) returnASize;
-(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3;
-(float) returnAFloat;
-(double) returnADouble;
-(MyPoint) returnAPoint;
-(void) printThisSize: (MySize) arg0;
-(MySize) returnASize;
@end
@interface B : A
@end
@implementation A
+(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
printf("(CLASS) theInt: %d, theFloat: %f, theDouble: %f, thePoint: { %d, %d }\n",
arg0, arg1, arg2, arg3.x, arg3.y);
}
+(float) returnAFloat {
return 15.;
}
+(double) returnADouble {
return 25.;
}
+(MyPoint) returnAPoint {
MyPoint x = { 35, 45 };
return x;
}
+(void) printThisSize: (MySize) arg0 {
printf("(CLASS) theSize: { %f, %f }\n",
arg0.width, arg0.height);
}
+(MySize) returnASize {
MySize x = { 32, 44 };
return x;
}
-(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
printf("theInt: %d, theFloat: %f, theDouble: %f, thePoint: { %d, %d }\n",
arg0, arg1, arg2, arg3.x, arg3.y);
}
-(float) returnAFloat {
return 10.;
}
-(double) returnADouble {
return 20.;
}
-(MyPoint) returnAPoint {
MyPoint x = { 30, 40 };
return x;
}
-(void) printThisSize: (MySize) arg0 {
printf("theSize: { %f, %f }\n",
arg0.width, arg0.height);
}
-(MySize) returnASize {
MySize x = { 22, 34 };
return x;
}
@end
@implementation B
+(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
arg3.x *= 2;
arg3.y *= 2;
[ super printThisInt: arg0*2 andThatFloat: arg1*2 andADouble: arg2*2 andAPoint: arg3 ];
}
+(void) printThisSize: (MySize) arg0 {
arg0.width *= 2;
arg0.height *= 2;
[ super printThisSize: arg0 ];
}
+(float) returnAFloat {
return [ super returnAFloat ]*2;
}
+(double) returnADouble {
return [ super returnADouble ]*2;
}
+(MyPoint) returnAPoint {
MyPoint x = [ super returnAPoint ];
x.x *= 2;
x.y *= 2;
return x;
}
+(MySize) returnASize {
MySize x = [ super returnASize ];
x.width *= 2;
x.height *= 2;
return x;
}
-(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
arg3.x *= 2;
arg3.y *= 2;
[ super printThisInt: arg0*2 andThatFloat: arg1*2 andADouble: arg2*2 andAPoint: arg3 ];
}
-(void) printThisSize: (MySize) arg0 {
arg0.width *= 2;
arg0.height *= 2;
[ super printThisSize: arg0 ];
}
-(float) returnAFloat {
return [ super returnAFloat ]*2;
}
-(double) returnADouble {
return [ super returnADouble ]*2;
}
-(MyPoint) returnAPoint {
MyPoint x = [ super returnAPoint ];
x.x *= 2;
x.y *= 2;
return x;
}
-(MySize) returnASize {
MySize x = [ super returnASize ];
x.width *= 2;
x.height *= 2;
return x;
}
@end

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// RUN: clang -fnext-runtime --emit-llvm -o %t %s
typedef struct {
int x;
int y;
int z[10];
} MyPoint;
void f0(id a) {
int i;
MyPoint pt = { 1, 2};
[a print0];
[a print1: 10];
[a print2: 10 and: "hello" and: 2.2];
[a takeStruct: pt ];
void *s = @selector(print0);
for (i=0; i<2; ++i)
[a performSelector:s];
}

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// RUN: clang -fnext-runtime --emit-llvm -o %t %s
@interface A
@end
@implementation A
+(void) foo {
printf("__func__: %s\n", __func__);
printf("__FUNCTION__: %s\n", __FUNCTION__);
printf("__PRETTY_FUNCTION__: %s\n", __PRETTY_FUNCTION__);
return 0;
}
@end
int main() {
[A foo];
return 0;
}

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// RUN: clang -fnext-runtime --emit-llvm -o %t %s
#include <stdio.h>
@interface Root
-(id) alloc;
-(id) init;
@end
@interface A : Root {
int x;
}
@property int x;
@property int y;
@property int z;
@property(readonly) int ro;
@end
@implementation A
@dynamic x;
@synthesize x;
@synthesize y = x;
@synthesize z = x;
@synthesize ro = x;
-(int) y {
return x + 1;
}
-(void) setZ: (int) arg {
x = arg - 1;
}
@end
@interface A (Cat)
@property int dyn;
@end
@implementation A (Cat)
-(int) dyn {
return 10;
}
@end