Add a convenience method for creating EE's.

llvm-svn: 43206
This commit is contained in:
Chris Lattner 2007-10-21 22:57:11 +00:00
parent 8ee70112ea
commit b5163bb9f0
2 changed files with 11 additions and 1 deletions

View File

@ -108,11 +108,17 @@ public:
Function *FindFunctionNamed(const char *FnName);
/// create - This is the factory method for creating an execution engine which
/// is appropriate for the current machine.
/// is appropriate for the current machine. This takes ownership of the
/// module provider.
static ExecutionEngine *create(ModuleProvider *MP,
bool ForceInterpreter = false,
std::string *ErrorStr = 0);
/// create - This is the factory method for creating an execution engine which
/// is appropriate for the current machine. This takes ownership of the
/// module.
static ExecutionEngine *create(Module *M);
/// runFunction - Execute the specified function with the specified arguments,
/// and return the result.
///

View File

@ -328,6 +328,10 @@ ExecutionEngine *ExecutionEngine::create(ModuleProvider *MP,
return EE;
}
ExecutionEngine *ExecutionEngine::create(Module *M) {
return create(new ExistingModuleProvider(M));
}
/// getPointerToGlobal - This returns the address of the specified global
/// value. This may involve code generation if it's a function.
///