Cloog: Compute simple hulls during code generation
Sven suggested to use this simpler code generation strategy as the convex_hull computation is apparently rather inefficient. We do not have a test case that shows a difference, but, in case we find a test case where this makes a difference, we can reconsider our decission. llvm-svn: 201997
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@ -146,6 +146,9 @@ void Cloog::buildCloogOptions() {
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Options->save_domains = 1;
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Options->noscalars = 1;
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// Compute simple hulls to reduce code generation time.
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Options->sh = 1;
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// The last loop depth to optimize should be the last scattering dimension.
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// CLooG by default will continue to split the loops even after the last
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// scattering dimension. This splitting is problematic for the schedules
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