Applying D7950 to four near copies of the file.

Summary:
Using std::thread/random instead of pthread/rand.
Two of them also suffered from the synchronization problem in D7916.

Reviewers: clayborg, zturner, ki.stfu

Subscribers: lldb-commits

Differential Revision: http://reviews.llvm.org/D7991

llvm-svn: 230993
This commit is contained in:
Chaoren Lin 2015-03-02 19:12:18 +00:00
parent 1f72a0006c
commit ac8263dbf0
10 changed files with 162 additions and 171 deletions

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@ -1,6 +1,6 @@
LEVEL = ../../../make
CXX_SOURCES := main.cpp
ENABLE_THREADS := YES
ENABLE_STD_THREADS := YES
include $(LEVEL)/Makefile.rules

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@ -7,41 +7,37 @@
//
//===----------------------------------------------------------------------===//
// C includes
#include <pthread.h>
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <unistd.h>
#include <chrono>
#include <cstdio>
#include <mutex>
#include <random>
#include <thread>
pthread_t g_thread_1 = NULL;
pthread_t g_thread_2 = NULL;
pthread_t g_thread_3 = NULL;
std::default_random_engine g_random_engine{std::random_device{}()};
std::uniform_int_distribution<> g_distribution{0, 3000000};
uint32_t g_val = 0;
uint32_t access_pool (uint32_t flag = 0);
uint32_t
access_pool (uint32_t flag)
access_pool (bool flag = false)
{
static pthread_mutex_t g_access_mutex = PTHREAD_MUTEX_INITIALIZER;
if (flag == 0)
::pthread_mutex_lock (&g_access_mutex);
static std::mutex g_access_mutex;
if (!flag)
g_access_mutex.lock();
uint32_t old_val = g_val;
if (flag != 0)
if (flag)
g_val = old_val + 1;
if (flag == 0)
::pthread_mutex_unlock (&g_access_mutex);
if (!flag)
g_access_mutex.unlock();
return g_val;
}
void *
thread_func (void *arg)
void
thread_func (uint32_t thread_index)
{
uint32_t thread_index = *((uint32_t *)arg); // Break here to test that the stop-hook mechanism works for multiple threads.
// Break here to test that the stop-hook mechanism works for multiple threads.
printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index);
uint32_t count = 0;
@ -49,40 +45,33 @@ thread_func (void *arg)
while (count++ < 15)
{
// random micro second sleep from zero to 3 seconds
int usec = ::rand() % 3000000;
int usec = g_distribution(g_random_engine);
printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec);
::usleep (usec);
std::this_thread::sleep_for(std::chrono::microseconds{usec});
if (count < 7)
val = access_pool ();
else
val = access_pool (1);
val = access_pool (true);
printf ("%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n", __FUNCTION__, thread_index, val, count);
}
printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index);
return NULL;
}
int main (int argc, char const *argv[])
{
int err;
void *thread_result = NULL;
uint32_t thread_index_1 = 1;
uint32_t thread_index_2 = 2;
uint32_t thread_index_3 = 3;
std::thread threads[3];
printf ("Before turning all three threads loose...\n"); // Set break point at this line, and add a stop-hook.
// Create 3 threads
err = ::pthread_create (&g_thread_1, NULL, thread_func, &thread_index_1);
err = ::pthread_create (&g_thread_2, NULL, thread_func, &thread_index_2);
err = ::pthread_create (&g_thread_3, NULL, thread_func, &thread_index_3);
for (auto &thread : threads)
thread = std::thread{thread_func, std::distance(threads, &thread)};
// Join all of our threads
err = ::pthread_join (g_thread_1, &thread_result);
err = ::pthread_join (g_thread_2, &thread_result);
err = ::pthread_join (g_thread_3, &thread_result);
for (auto &thread : threads)
thread.join();
return 0;
}

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@ -1,6 +1,6 @@
LEVEL = ../../../make
ENABLE_THREADS := YES
ENABLE_STD_THREADS := YES
CXX_SOURCES := main.cpp
include $(LEVEL)/Makefile.rules

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@ -70,12 +70,12 @@ thread_func (uint32_t thread_index)
int usec = g_distribution(g_random_engine);
printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec);
std::this_thread::sleep_for(std::chrono::microseconds{usec});
if (count < 7)
val = access_pool ();
else
val = access_pool (true);
printf ("%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n", __FUNCTION__, thread_index, val, count);
}
printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index);
@ -84,11 +84,10 @@ thread_func (uint32_t thread_index)
int main (int argc, char const *argv[])
{
g_char_ptr = new char;
*g_char_ptr = 0;
std::thread threads[3];
g_count = 4;
std::thread threads[3];
g_char_ptr = new char{};
// Create 3 threads
for (auto &thread : threads)

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@ -1,6 +1,6 @@
LEVEL = ../../../make
ENABLE_THREADS := YES
ENABLE_STD_THREADS := YES
CXX_SOURCES := main.cpp
include $(LEVEL)/Makefile.rules

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@ -7,44 +7,42 @@
//
//===----------------------------------------------------------------------===//
// C includes
#include <pthread.h>
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <unistd.h>
#include <chrono>
#include <cstdio>
#include <mutex>
#include <random>
#include <thread>
pthread_t g_thread_1 = NULL;
pthread_t g_thread_2 = NULL;
pthread_t g_thread_3 = NULL;
std::default_random_engine g_random_engine{std::random_device{}()};
std::uniform_int_distribution<> g_distribution{0, 3000000};
uint32_t g_val = 0;
uint32_t access_pool (uint32_t flag = 0);
uint32_t
access_pool (uint32_t flag)
access_pool (bool flag = false)
{
static pthread_mutex_t g_access_mutex = PTHREAD_MUTEX_INITIALIZER;
if (flag == 0)
::pthread_mutex_lock (&g_access_mutex);
static std::mutex g_access_mutex;
if (!flag)
g_access_mutex.lock();
uint32_t old_val = g_val;
if (flag != 0) {
printf("changing g_val to %d...\n", (old_val + 1));
if (flag)
{
printf("changing g_val to %d...\n", old_val + 1);
g_val = old_val + 1;
}
if (flag == 0)
::pthread_mutex_unlock (&g_access_mutex);
if (!flag)
g_access_mutex.unlock();
return g_val;
}
void *
thread_func (void *arg)
void
thread_func (uint32_t thread_index)
{
uint32_t thread_index = *((uint32_t *)arg); // Break here in order to allow the thread
// to inherit the global watchpoint state.
// Break here in order to allow the thread
// to inherit the global watchpoint state.
printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index);
uint32_t count = 0;
@ -52,41 +50,34 @@ thread_func (void *arg)
while (count++ < 15)
{
// random micro second sleep from zero to 3 seconds
int usec = ::rand() % 3000000;
int usec = g_distribution(g_random_engine);
printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec);
::usleep (usec);
std::this_thread::sleep_for(std::chrono::microseconds{usec});
if (count < 7)
val = access_pool ();
else
val = access_pool (1);
val = access_pool (true);
printf ("%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n", __FUNCTION__, thread_index, val, count);
}
printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index);
return NULL;
}
int main (int argc, char const *argv[])
{
int err;
void *thread_result = NULL;
uint32_t thread_index_1 = 1;
uint32_t thread_index_2 = 2;
uint32_t thread_index_3 = 3;
std::thread threads[3];
printf ("Before turning all three threads loose...\n"); // Set break point at this line,
// in order to set our watchpoint.
// Create 3 threads
err = ::pthread_create (&g_thread_1, NULL, thread_func, &thread_index_1);
err = ::pthread_create (&g_thread_2, NULL, thread_func, &thread_index_2);
err = ::pthread_create (&g_thread_3, NULL, thread_func, &thread_index_3);
for (auto &thread : threads)
thread = std::thread{thread_func, std::distance(threads, &thread)};
// Join all of our threads
err = ::pthread_join (g_thread_1, &thread_result);
err = ::pthread_join (g_thread_2, &thread_result);
err = ::pthread_join (g_thread_3, &thread_result);
for (auto &thread : threads)
thread.join();
return 0;
}

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@ -1,6 +1,6 @@
LEVEL = ../../../make
ENABLE_THREADS := YES
ENABLE_STD_THREADS := YES
CXX_SOURCES := main.cpp
include $(LEVEL)/Makefile.rules

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@ -7,18 +7,29 @@
//
//===----------------------------------------------------------------------===//
// C includes
#include <pthread.h>
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <unistd.h>
#include <chrono>
#include <condition_variable>
#include <cstdio>
#include <random>
#include <thread>
pthread_t g_thread_1 = NULL;
pthread_t g_thread_2 = NULL;
pthread_t g_thread_3 = NULL;
std::default_random_engine g_random_engine{std::random_device{}()};
std::uniform_int_distribution<> g_distribution{0, 3000000};
std::condition_variable g_condition_variable;
std::mutex g_mutex;
int g_count;
char *g_char_ptr = NULL;
char *g_char_ptr = nullptr;
void
barrier_wait()
{
std::unique_lock<std::mutex> lock{g_mutex};
if (--g_count > 0)
g_condition_variable.wait(lock);
else
g_condition_variable.notify_all();
}
void
do_bad_thing_with_location(unsigned index, char *char_ptr, char new_val)
@ -28,75 +39,68 @@ do_bad_thing_with_location(unsigned index, char *char_ptr, char new_val)
char_ptr[index] = new_val;
}
uint32_t access_pool (uint32_t flag = 0);
uint32_t
access_pool (uint32_t flag)
access_pool (bool flag = false)
{
static pthread_mutex_t g_access_mutex = PTHREAD_MUTEX_INITIALIZER;
static std::mutex g_access_mutex;
static unsigned idx = 0; // Well-behaving thread only writes into indexs from 0..6.
if (flag == 0)
::pthread_mutex_lock (&g_access_mutex);
if (!flag)
g_access_mutex.lock();
// idx valid range is [0, 6].
if (idx > 6)
idx = 0;
if (flag != 0) {
if (flag)
{
// Write into a forbidden area.
do_bad_thing_with_location(7, g_char_ptr, 99);
}
unsigned index = idx++;
if (flag == 0)
::pthread_mutex_unlock (&g_access_mutex);
if (!flag)
g_access_mutex.unlock();
return g_char_ptr[index];
}
void *
thread_func (void *arg)
void
thread_func (uint32_t thread_index)
{
uint32_t thread_index = *((uint32_t *)arg);
printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index);
barrier_wait();
uint32_t count = 0;
uint32_t val;
while (count++ < 15)
{
// random micro second sleep from zero to 3 seconds
int usec = ::rand() % 3000000;
int usec = g_distribution(g_random_engine);
printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec);
::usleep (usec);
std::this_thread::sleep_for(std::chrono::microseconds{usec});
if (count < 7)
val = access_pool ();
else
val = access_pool (1);
val = access_pool (true);
printf ("%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n", __FUNCTION__, thread_index, val, count);
}
printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index);
return NULL;
}
int main (int argc, char const *argv[])
{
int err;
void *thread_result = NULL;
uint32_t thread_index_1 = 1;
uint32_t thread_index_2 = 2;
uint32_t thread_index_3 = 3;
g_count = 4;
std::thread threads[3];
g_char_ptr = (char *)malloc (10);
for (int i = 0; i < 10; ++i)
*g_char_ptr = 0;
g_char_ptr = new char[10]{};
// Create 3 threads
err = ::pthread_create (&g_thread_1, NULL, thread_func, &thread_index_1);
err = ::pthread_create (&g_thread_2, NULL, thread_func, &thread_index_2);
err = ::pthread_create (&g_thread_3, NULL, thread_func, &thread_index_3);
for (auto &thread : threads)
thread = std::thread{thread_func, std::distance(threads, &thread)};
struct {
int a;
@ -105,11 +109,13 @@ int main (int argc, char const *argv[])
} MyAggregateDataType;
printf ("Before turning all three threads loose...\n"); // Set break point at this line.
barrier_wait();
// Join all of our threads
err = ::pthread_join (g_thread_1, &thread_result);
err = ::pthread_join (g_thread_2, &thread_result);
err = ::pthread_join (g_thread_3, &thread_result);
for (auto &thread : threads)
thread.join();
delete[] g_char_ptr;
return 0;
}

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@ -1,6 +1,6 @@
LEVEL = ../../../make
ENABLE_THREADS := YES
ENABLE_STD_THREADS := YES
CXX_SOURCES := main.cpp
include $(LEVEL)/Makefile.rules

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@ -7,18 +7,29 @@
//
//===----------------------------------------------------------------------===//
// C includes
#include <pthread.h>
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <unistd.h>
#include <chrono>
#include <condition_variable>
#include <cstdio>
#include <random>
#include <thread>
pthread_t g_thread_1 = NULL;
pthread_t g_thread_2 = NULL;
pthread_t g_thread_3 = NULL;
std::default_random_engine g_random_engine{std::random_device{}()};
std::uniform_int_distribution<> g_distribution{0, 3000000};
std::condition_variable g_condition_variable;
std::mutex g_mutex;
int g_count;
char *g_char_ptr = NULL;
char *g_char_ptr = nullptr;
void
barrier_wait()
{
std::unique_lock<std::mutex> lock{g_mutex};
if (--g_count > 0)
g_condition_variable.wait(lock);
else
g_condition_variable.notify_all();
}
void
do_bad_thing_with_location(char *char_ptr, char new_val)
@ -26,73 +37,68 @@ do_bad_thing_with_location(char *char_ptr, char new_val)
*char_ptr = new_val;
}
uint32_t access_pool (uint32_t flag = 0);
uint32_t
access_pool (uint32_t flag)
access_pool (bool flag = false)
{
static pthread_mutex_t g_access_mutex = PTHREAD_MUTEX_INITIALIZER;
if (flag == 0)
::pthread_mutex_lock (&g_access_mutex);
static std::mutex g_access_mutex;
if (!flag)
g_access_mutex.lock();
char old_val = *g_char_ptr;
if (flag != 0)
if (flag)
do_bad_thing_with_location(g_char_ptr, old_val + 1);
if (flag == 0)
::pthread_mutex_unlock (&g_access_mutex);
if (!flag)
g_access_mutex.unlock();
return *g_char_ptr;
}
void *
thread_func (void *arg)
void
thread_func (uint32_t thread_index)
{
uint32_t thread_index = *((uint32_t *)arg);
printf ("%s (thread index = %u) startng...\n", __FUNCTION__, thread_index);
barrier_wait();
uint32_t count = 0;
uint32_t val;
while (count++ < 15)
{
// random micro second sleep from zero to 3 seconds
int usec = ::rand() % 3000000;
int usec = g_distribution(g_random_engine);
printf ("%s (thread = %u) doing a usleep (%d)...\n", __FUNCTION__, thread_index, usec);
::usleep (usec);
std::this_thread::sleep_for(std::chrono::microseconds{usec});
if (count < 7)
val = access_pool ();
else
val = access_pool (1);
val = access_pool (true);
printf ("%s (thread = %u) after usleep access_pool returns %d (count=%d)...\n", __FUNCTION__, thread_index, val, count);
}
printf ("%s (thread index = %u) exiting...\n", __FUNCTION__, thread_index);
return NULL;
}
int main (int argc, char const *argv[])
{
int err;
void *thread_result = NULL;
uint32_t thread_index_1 = 1;
uint32_t thread_index_2 = 2;
uint32_t thread_index_3 = 3;
g_count = 4;
std::thread threads[3];
g_char_ptr = (char *)malloc (1);
*g_char_ptr = 0;
g_char_ptr = new char{};
// Create 3 threads
err = ::pthread_create (&g_thread_1, NULL, thread_func, &thread_index_1);
err = ::pthread_create (&g_thread_2, NULL, thread_func, &thread_index_2);
err = ::pthread_create (&g_thread_3, NULL, thread_func, &thread_index_3);
for (auto &thread : threads)
thread = std::thread{thread_func, std::distance(threads, &thread)};
printf ("Before turning all three threads loose...\n"); // Set break point at this line.
barrier_wait();
// Join all of our threads
err = ::pthread_join (g_thread_1, &thread_result);
err = ::pthread_join (g_thread_2, &thread_result);
err = ::pthread_join (g_thread_3, &thread_result);
for (auto &thread : threads)
thread.join();
delete g_char_ptr;
return 0;
}