Allow BumpVectorContext to conditionally own the underlying BumpPtrAllocator.
llvm-svn: 83884
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@ -21,14 +21,29 @@
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#include "llvm/Support/type_traits.h"
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#include "llvm/Support/type_traits.h"
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#include "llvm/Support/Allocator.h"
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#include "llvm/Support/Allocator.h"
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#include "llvm/ADT/PointerIntPair.h"
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#include <algorithm>
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#include <algorithm>
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namespace clang {
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namespace clang {
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class BumpVectorContext {
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class BumpVectorContext {
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llvm::BumpPtrAllocator Alloc;
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llvm::PointerIntPair<llvm::BumpPtrAllocator*, 1, bool> Alloc;
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public:
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public:
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llvm::BumpPtrAllocator &getAllocator() { return Alloc; }
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/// Construct a new BumpVectorContext that creates a new BumpPtrAllocator
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/// and destroys it when the BumpVectorContext object is destroyed.
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BumpVectorContext() : Alloc(new llvm::BumpPtrAllocator(), true) {}
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/// Construct a new BumpVectorContext that reuses an existing
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/// BumpPtrAllocator. This BumpPtrAllocator is not destroyed when the
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/// BumpVectorContext object is destroyed.
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BumpVectorContext(llvm::BumpPtrAllocator &A) : Alloc(&A, false) {}
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~BumpVectorContext() {
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if (Alloc.getInt())
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delete Alloc.getPointer();
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}
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llvm::BumpPtrAllocator &getAllocator() { return *Alloc.getPointer(); }
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};
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};
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template<typename T>
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template<typename T>
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