SLPVectorizer: Change the order in which new instructions are added to the function.

We are not working on a DAG and I ran into a number of problems when I enabled the vectorizations of 'diamond-trees' (trees that share leafs).
* Imroved the numbering API.
* Changed the placement of new instructions to the last root.
* Fixed a bug with external tree users with non-zero lane.
* Fixed a bug in the placement of in-tree users.

llvm-svn: 182508
This commit is contained in:
Nadav Rotem 2013-05-22 19:47:32 +00:00
parent 7b66c47051
commit 9e00eb38a2
7 changed files with 236 additions and 58 deletions

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@ -20,6 +20,7 @@
#include "VecUtils.h" #include "VecUtils.h"
#include "llvm/Transforms/Vectorize.h" #include "llvm/Transforms/Vectorize.h"
#include "llvm/ADT/MapVector.h"
#include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/ScalarEvolution.h" #include "llvm/Analysis/ScalarEvolution.h"
#include "llvm/Analysis/TargetTransformInfo.h" #include "llvm/Analysis/TargetTransformInfo.h"
@ -47,7 +48,7 @@ namespace {
/// The SLPVectorizer Pass. /// The SLPVectorizer Pass.
struct SLPVectorizer : public FunctionPass { struct SLPVectorizer : public FunctionPass {
typedef std::map<Value*, BoUpSLP::StoreList> StoreListMap; typedef MapVector<Value*, BoUpSLP::StoreList> StoreListMap;
/// Pass identification, replacement for typeid /// Pass identification, replacement for typeid
static char ID; static char ID;

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@ -46,7 +46,7 @@ namespace llvm {
BoUpSLP::BoUpSLP(BasicBlock *Bb, ScalarEvolution *S, DataLayout *Dl, BoUpSLP::BoUpSLP(BasicBlock *Bb, ScalarEvolution *S, DataLayout *Dl,
TargetTransformInfo *Tti, AliasAnalysis *Aa, Loop *Lp) : TargetTransformInfo *Tti, AliasAnalysis *Aa, Loop *Lp) :
BB(Bb), SE(S), DL(Dl), TTI(Tti), AA(Aa), L(Lp) { Builder(S->getContext()), BB(Bb), SE(S), DL(Dl), TTI(Tti), AA(Aa), L(Lp) {
numberInstructions(); numberInstructions();
} }
@ -121,6 +121,7 @@ bool BoUpSLP::vectorizeStoreChain(ArrayRef<Value *> Chain, int CostThreshold) {
DEBUG(dbgs() << "SLP: Found cost=" << Cost << " for VF=" << VF << "\n"); DEBUG(dbgs() << "SLP: Found cost=" << Cost << " for VF=" << VF << "\n");
if (Cost < CostThreshold) { if (Cost < CostThreshold) {
DEBUG(dbgs() << "SLP: Decided to vectorize cost=" << Cost << "\n"); DEBUG(dbgs() << "SLP: Decided to vectorize cost=" << Cost << "\n");
Builder.SetInsertPoint(getInsertionPoint(getLastIndex(Operands,VF)));
vectorizeTree(Operands, VF); vectorizeTree(Operands, VF);
i += VF - 1; i += VF - 1;
Changed = true; Changed = true;
@ -131,7 +132,7 @@ bool BoUpSLP::vectorizeStoreChain(ArrayRef<Value *> Chain, int CostThreshold) {
} }
bool BoUpSLP::vectorizeStores(ArrayRef<StoreInst *> Stores, int costThreshold) { bool BoUpSLP::vectorizeStores(ArrayRef<StoreInst *> Stores, int costThreshold) {
ValueSet Heads, Tails; SetVector<Value*> Heads, Tails;
SmallDenseMap<Value*, Value*> ConsecutiveChain; SmallDenseMap<Value*, Value*> ConsecutiveChain;
// We may run into multiple chains that merge into a single chain. We mark the // We may run into multiple chains that merge into a single chain. We mark the
@ -152,7 +153,8 @@ bool BoUpSLP::vectorizeStores(ArrayRef<StoreInst *> Stores, int costThreshold) {
} }
// For stores that start but don't end a link in the chain: // For stores that start but don't end a link in the chain:
for (ValueSet::iterator it = Heads.begin(), e = Heads.end();it != e; ++it) { for (SetVector<Value*>::iterator it = Heads.begin(), e = Heads.end();
it != e; ++it) {
if (Tails.count(*it)) continue; if (Tails.count(*it)) continue;
// We found a store instr that starts a chain. Now follow the chain and try // We found a store instr that starts a chain. Now follow the chain and try
@ -224,9 +226,14 @@ Value *BoUpSLP::isUnsafeToSink(Instruction *Src, Instruction *Dst) {
} }
void BoUpSLP::vectorizeArith(ArrayRef<Value *> Operands) { void BoUpSLP::vectorizeArith(ArrayRef<Value *> Operands) {
int LastIdx = getLastIndex(Operands, Operands.size());
Instruction *Loc = getInsertionPoint(LastIdx);
Builder.SetInsertPoint(Loc);
assert(getFirstUserIndex(Operands, Operands.size()) > LastIdx &&
"Vectorizing with in-tree users");
Value *Vec = vectorizeTree(Operands, Operands.size()); Value *Vec = vectorizeTree(Operands, Operands.size());
BasicBlock::iterator Loc = cast<Instruction>(Vec);
IRBuilder<> Builder(++Loc);
// After vectorizing the operands we need to generate extractelement // After vectorizing the operands we need to generate extractelement
// instructions and replace all of the uses of the scalar values with // instructions and replace all of the uses of the scalar values with
// the values that we extracted from the vectorized tree. // the values that we extracted from the vectorized tree.
@ -246,7 +253,13 @@ int BoUpSLP::getTreeCost(ArrayRef<Value *> VL) {
MustExtract.clear(); MustExtract.clear();
// Find the location of the last root. // Find the location of the last root.
unsigned LastRootIndex = InstrIdx[GetLastInstr(VL, VL.size())]; int LastRootIndex = getLastIndex(VL, VL.size());
int FirstUserIndex = getFirstUserIndex(VL, VL.size());
// Don't vectorize if there are users of the tree roots inside the tree
// itself.
if (LastRootIndex > FirstUserIndex)
return max_cost;
// Scan the tree and find which value is used by which lane, and which values // Scan the tree and find which value is used by which lane, and which values
// must be scalarized. // must be scalarized.
@ -254,7 +267,7 @@ int BoUpSLP::getTreeCost(ArrayRef<Value *> VL) {
// Check that instructions with multiple users can be vectorized. Mark unsafe // Check that instructions with multiple users can be vectorized. Mark unsafe
// instructions. // instructions.
for (ValueSet::iterator it = MultiUserVals.begin(), for (SetVector<Value*>::iterator it = MultiUserVals.begin(),
e = MultiUserVals.end(); it != e; ++it) { e = MultiUserVals.end(); it != e; ++it) {
// Check that all of the users of this instr are within the tree // Check that all of the users of this instr are within the tree
// and that they are all from the same lane. // and that they are all from the same lane.
@ -267,18 +280,21 @@ int BoUpSLP::getTreeCost(ArrayRef<Value *> VL) {
// We don't have an ordering problem if the user is not in this basic // We don't have an ordering problem if the user is not in this basic
// block. // block.
Instruction *Inst = cast<Instruction>(*I); Instruction *Inst = cast<Instruction>(*I);
if (Inst->getParent() == BB) { if (Inst->getParent() != BB) {
// We don't have an ordering problem if the user is after the last MustExtract.insert(*it);
// root. continue;
unsigned Idx = InstrIdx[Inst];
if (Idx < LastRootIndex) {
MustScalarize.insert(*it);
DEBUG(dbgs()<<"SLP: Adding to MustScalarize "
"because of an unsafe out of tree usage.\n");
break;
}
} }
// We don't have an ordering problem if the user is after the last root.
int Idx = InstrIdx[Inst];
if (Idx < LastRootIndex) {
MustScalarize.insert(*it);
DEBUG(dbgs()<<"SLP: Adding to MustScalarize "
"because of an unsafe out of tree usage.\n");
break;
}
DEBUG(dbgs()<<"SLP: Adding to MustExtract " DEBUG(dbgs()<<"SLP: Adding to MustExtract "
"because of a safe out of tree usage.\n"); "because of a safe out of tree usage.\n");
MustExtract.insert(*it); MustExtract.insert(*it);
@ -332,14 +348,6 @@ void BoUpSLP::getTreeUses_rec(ArrayRef<Value *> VL, unsigned Depth) {
if (!I || Opcode != I->getOpcode()) return; if (!I || Opcode != I->getOpcode()) return;
} }
// Mark instructions with multiple users.
for (unsigned i = 0, e = VL.size(); i < e; ++i) {
Instruction *I = dyn_cast<Instruction>(VL[i]);
// Remember to check if all of the users of this instr are vectorized
// within our tree.
if (I && I->getNumUses() > 1) MultiUserVals.insert(I);
}
for (int i = 0, e = VL.size(); i < e; ++i) { for (int i = 0, e = VL.size(); i < e; ++i) {
// Check that the instruction is only used within // Check that the instruction is only used within
// one lane. // one lane.
@ -348,6 +356,19 @@ void BoUpSLP::getTreeUses_rec(ArrayRef<Value *> VL, unsigned Depth) {
LaneMap[VL[i]] = i; LaneMap[VL[i]] = i;
} }
// Mark instructions with multiple users.
for (unsigned i = 0, e = VL.size(); i < e; ++i) {
Instruction *I = dyn_cast<Instruction>(VL[i]);
// Remember to check if all of the users of this instr are vectorized
// within our tree. At depth zero we have no local users, only external
// users that we don't care about.
if (Depth && I && I->getNumUses() > 1) {
DEBUG(dbgs()<<"SLP: Adding to MultiUserVals "
"because it has multiple users:" << *I << " \n");
MultiUserVals.insert(I);
}
}
switch (Opcode) { switch (Opcode) {
case Instruction::ZExt: case Instruction::ZExt:
case Instruction::SExt: case Instruction::SExt:
@ -461,11 +482,9 @@ int BoUpSLP::getTreeCost_rec(ArrayRef<Value *> VL, unsigned Depth) {
// Check if it is safe to sink the loads or the stores. // Check if it is safe to sink the loads or the stores.
if (Opcode == Instruction::Load || Opcode == Instruction::Store) { if (Opcode == Instruction::Load || Opcode == Instruction::Store) {
int MaxIdx = InstrIdx[VL0]; int MaxIdx = getLastIndex(VL, VL.size());
for (unsigned i = 1, e = VL.size(); i < e; ++i )
MaxIdx = std::max(MaxIdx, InstrIdx[VL[i]]);
Instruction *Last = InstrVec[MaxIdx]; Instruction *Last = InstrVec[MaxIdx];
for (unsigned i = 0, e = VL.size(); i < e; ++i ) { for (unsigned i = 0, e = VL.size(); i < e; ++i ) {
if (VL[i] == Last) continue; if (VL[i] == Last) continue;
Value *Barrier = isUnsafeToSink(cast<Instruction>(VL[i]), Last); Value *Barrier = isUnsafeToSink(cast<Instruction>(VL[i]), Last);
@ -592,15 +611,40 @@ int BoUpSLP::getTreeCost_rec(ArrayRef<Value *> VL, unsigned Depth) {
} }
} }
Instruction *BoUpSLP::GetLastInstr(ArrayRef<Value *> VL, unsigned VF) { int BoUpSLP::getLastIndex(ArrayRef<Value *> VL, unsigned VF) {
int MaxIdx = InstrIdx[BB->getFirstNonPHI()]; int MaxIdx = InstrIdx[BB->getFirstNonPHI()];
for (unsigned i = 0; i < VF; ++i ) for (unsigned i = 0; i < VF; ++i )
MaxIdx = std::max(MaxIdx, InstrIdx[VL[i]]); MaxIdx = std::max(MaxIdx, InstrIdx[VL[i]]);
return InstrVec[MaxIdx + 1]; return MaxIdx;
}
int BoUpSLP::getFirstUserIndex(ArrayRef<Value *> VL, unsigned VF) {
// Find the first user of the values.
int FirstUser = InstrVec.size();
for (unsigned i = 0; i < VF; ++i) {
for (Value::use_iterator U = VL[i]->use_begin(), UE = VL[i]->use_end();
U != UE; ++U) {
Instruction *Instr = dyn_cast<Instruction>(*U);
if (!Instr || Instr->getParent() != BB)
continue;
FirstUser = std::min(FirstUser, InstrIdx[Instr]);
}
}
return FirstUser;
}
int BoUpSLP::getLastIndex(Instruction *I, Instruction *J) {
assert(I->getParent() == BB && "Invalid parent for instruction I");
assert(J->getParent() == BB && "Invalid parent for instruction J");
return std::max(InstrIdx[I],InstrIdx[J]);
}
Instruction *BoUpSLP::getInsertionPoint(unsigned Index) {
return InstrVec[Index + 1];
} }
Value *BoUpSLP::Scalarize(ArrayRef<Value *> VL, VectorType *Ty) { Value *BoUpSLP::Scalarize(ArrayRef<Value *> VL, VectorType *Ty) {
IRBuilder<> Builder(GetLastInstr(VL, Ty->getNumElements()));
Value *Vec = UndefValue::get(Ty); Value *Vec = UndefValue::get(Ty);
for (unsigned i=0; i < Ty->getNumElements(); ++i) { for (unsigned i=0; i < Ty->getNumElements(); ++i) {
// Generate the 'InsertElement' instruction. // Generate the 'InsertElement' instruction.
@ -620,18 +664,26 @@ Value *BoUpSLP::Scalarize(ArrayRef<Value *> VL, VectorType *Ty) {
Value *BoUpSLP::vectorizeTree(ArrayRef<Value *> VL, int VF) { Value *BoUpSLP::vectorizeTree(ArrayRef<Value *> VL, int VF) {
Value *V = vectorizeTree_rec(VL, VF); Value *V = vectorizeTree_rec(VL, VF);
Instruction *LastInstr = GetLastInstr(VL, VL.size()); int LastInstrIdx = getLastIndex(VL, VL.size());
int LastInstrIdx = InstrIdx[LastInstr]; for (SetVector<Value*>::iterator it = MustExtract.begin(),
IRBuilder<> Builder(LastInstr); e = MustExtract.end(); it != e; ++it) {
for (ValueSet::iterator it = MustExtract.begin(), e = MustExtract.end();
it != e; ++it) {
Instruction *I = cast<Instruction>(*it); Instruction *I = cast<Instruction>(*it);
// This is a scalarized value, so we can use the original value.
// No need to extract from the vector.
if (!LaneMap.count(I))
continue;
Value *Vec = VectorizedValues[I]; Value *Vec = VectorizedValues[I];
assert(LaneMap.count(I) && "Unable to find the lane for the external use"); // We decided not to vectorize I because one of its users was not
// vectorizerd. This is okay.
if (!Vec)
continue;
Value *Idx = Builder.getInt32(LaneMap[I]); Value *Idx = Builder.getInt32(LaneMap[I]);
Value *Extract = Builder.CreateExtractElement(Vec, Idx); Value *Extract = Builder.CreateExtractElement(Vec, Idx);
bool Replaced = false; bool Replaced = false;
for (Value::use_iterator U = I->use_begin(), UE = U->use_end(); U != UE; for (Value::use_iterator U = I->use_begin(), UE = I->use_end(); U != UE;
++U) { ++U) {
Instruction *UI = cast<Instruction>(*U); Instruction *UI = cast<Instruction>(*U);
if (UI->getParent() != I->getParent() || InstrIdx[UI] > LastInstrIdx) if (UI->getParent() != I->getParent() || InstrIdx[UI] > LastInstrIdx)
@ -670,19 +722,27 @@ Value *BoUpSLP::vectorizeTree_rec(ArrayRef<Value *> VL, int VF) {
} }
// Check that this is a simple vector constant. // Check that this is a simple vector constant.
if (AllConst || AllSameScalar) return Scalarize(VL, VecTy); if (AllConst || AllSameScalar)
return Scalarize(VL, VecTy);
// Scalarize unknown structures. // Scalarize unknown structures.
Instruction *VL0 = dyn_cast<Instruction>(VL[0]); Instruction *VL0 = dyn_cast<Instruction>(VL[0]);
if (!VL0) return Scalarize(VL, VecTy); if (!VL0)
return Scalarize(VL, VecTy);
if (VectorizedValues.count(VL0)) return VectorizedValues[VL0]; if (VectorizedValues.count(VL0)) {
Value * Vec = VectorizedValues[VL0];
for (int i = 0; i < VF; ++i)
VectorizedValues[VL[i]] = Vec;
return Vec;
}
unsigned Opcode = VL0->getOpcode(); unsigned Opcode = VL0->getOpcode();
for (unsigned i = 0, e = VF; i < e; ++i) { for (unsigned i = 0, e = VF; i < e; ++i) {
Instruction *I = dyn_cast<Instruction>(VL[i]); Instruction *I = dyn_cast<Instruction>(VL[i]);
// If not all of the instructions are identical then we have to scalarize. // If not all of the instructions are identical then we have to scalarize.
if (!I || Opcode != I->getOpcode()) return Scalarize(VL, VecTy); if (!I || Opcode != I->getOpcode())
return Scalarize(VL, VecTy);
} }
switch (Opcode) { switch (Opcode) {
@ -702,7 +762,6 @@ Value *BoUpSLP::vectorizeTree_rec(ArrayRef<Value *> VL, int VF) {
for (int i = 0; i < VF; ++i) for (int i = 0; i < VF; ++i)
INVL.push_back(cast<Instruction>(VL[i])->getOperand(0)); INVL.push_back(cast<Instruction>(VL[i])->getOperand(0));
Value *InVec = vectorizeTree_rec(INVL, VF); Value *InVec = vectorizeTree_rec(INVL, VF);
IRBuilder<> Builder(GetLastInstr(VL, VF));
CastInst *CI = dyn_cast<CastInst>(VL0); CastInst *CI = dyn_cast<CastInst>(VL0);
Value *V = Builder.CreateCast(CI->getOpcode(), InVec, VecTy); Value *V = Builder.CreateCast(CI->getOpcode(), InVec, VecTy);
@ -737,7 +796,6 @@ Value *BoUpSLP::vectorizeTree_rec(ArrayRef<Value *> VL, int VF) {
Value *LHS = vectorizeTree_rec(LHSVL, VF); Value *LHS = vectorizeTree_rec(LHSVL, VF);
Value *RHS = vectorizeTree_rec(RHSVL, VF); Value *RHS = vectorizeTree_rec(RHSVL, VF);
IRBuilder<> Builder(GetLastInstr(VL, VF));
BinaryOperator *BinOp = cast<BinaryOperator>(VL0); BinaryOperator *BinOp = cast<BinaryOperator>(VL0);
Value *V = Builder.CreateBinOp(BinOp->getOpcode(), LHS,RHS); Value *V = Builder.CreateBinOp(BinOp->getOpcode(), LHS,RHS);
@ -755,10 +813,13 @@ Value *BoUpSLP::vectorizeTree_rec(ArrayRef<Value *> VL, int VF) {
if (!isConsecutiveAccess(VL[i-1], VL[i])) if (!isConsecutiveAccess(VL[i-1], VL[i]))
return Scalarize(VL, VecTy); return Scalarize(VL, VecTy);
IRBuilder<> Builder(GetLastInstr(VL, VF)); // Loads are inserted at the head of the tree because we don't want to sink
Value *VecPtr = Builder.CreateBitCast(LI->getPointerOperand(), // them all the way down past store instructions.
VecTy->getPointerTo()); Instruction *Loc = getInsertionPoint(getLastIndex(VL, VL.size()));
LI = Builder.CreateLoad(VecPtr); IRBuilder<> LoadBuilder(Loc);
Value *VecPtr = LoadBuilder.CreateBitCast(LI->getPointerOperand(),
VecTy->getPointerTo());
LI = LoadBuilder.CreateLoad(VecPtr);
LI->setAlignment(Alignment); LI->setAlignment(Alignment);
for (int i = 0; i < VF; ++i) for (int i = 0; i < VF; ++i)
@ -775,8 +836,6 @@ Value *BoUpSLP::vectorizeTree_rec(ArrayRef<Value *> VL, int VF) {
ValueOp.push_back(cast<StoreInst>(VL[i])->getValueOperand()); ValueOp.push_back(cast<StoreInst>(VL[i])->getValueOperand());
Value *VecValue = vectorizeTree_rec(ValueOp, VF); Value *VecValue = vectorizeTree_rec(ValueOp, VF);
IRBuilder<> Builder(GetLastInstr(VL, VF));
Value *VecPtr = Builder.CreateBitCast(SI->getPointerOperand(), Value *VecPtr = Builder.CreateBitCast(SI->getPointerOperand(),
VecTy->getPointerTo()); VecTy->getPointerTo());
Builder.CreateStore(VecValue, VecPtr)->setAlignment(Alignment); Builder.CreateStore(VecValue, VecPtr)->setAlignment(Alignment);

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@ -16,9 +16,11 @@
#define LLVM_TRANSFORMS_VECTORIZE_VECUTILS_H #define LLVM_TRANSFORMS_VECTORIZE_VECUTILS_H
#include "llvm/ADT/DenseMap.h" #include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h" #include "llvm/ADT/SmallVector.h"
#include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/IR/IRBuilder.h"
#include <vector> #include <vector>
namespace llvm { namespace llvm {
@ -107,9 +109,19 @@ private:
/// \returns the pointer to the barrier instruction if we can't sink. /// \returns the pointer to the barrier instruction if we can't sink.
Value *isUnsafeToSink(Instruction *Src, Instruction *Dst); Value *isUnsafeToSink(Instruction *Src, Instruction *Dst);
/// \returns the instruction that appears last in the BB from \p VL. /// \returns the index of the last instrucion in the BB from \p VL.
/// Only consider the first \p VF elements. /// Only consider the first \p VF elements.
Instruction *GetLastInstr(ArrayRef<Value *> VL, unsigned VF); int getLastIndex(ArrayRef<Value *> VL, unsigned VF);
/// \returns the index of the first User of \p VL.
/// Only consider the first \p VF elements.
int getFirstUserIndex(ArrayRef<Value *> VL, unsigned VF);
/// \returns the instruction \p I or \p Jt hat appears last in the BB .
int getLastIndex(Instruction *I, Instruction *J);
/// \returns the insertion point for \p Index.
Instruction *getInsertionPoint(unsigned Index);
/// \returns a vector from a collection of scalars in \p VL. /// \returns a vector from a collection of scalars in \p VL.
Value *Scalarize(ArrayRef<Value *> VL, VectorType *Ty); Value *Scalarize(ArrayRef<Value *> VL, VectorType *Ty);
@ -130,17 +142,17 @@ private:
/// Contains values that have users outside of the vectorized graph. /// Contains values that have users outside of the vectorized graph.
/// We need to generate extract instructions for these values. /// We need to generate extract instructions for these values.
/// NOTICE: The vectorization methods also use this set. /// NOTICE: The vectorization methods also use this set.
ValueSet MustExtract; SetVector<Value*> MustExtract;
/// Contains a list of values that are used outside the current tree. This /// Contains a list of values that are used outside the current tree. This
/// set must be reset between runs. /// set must be reset between runs.
ValueSet MultiUserVals; SetVector<Value*> MultiUserVals;
/// Maps values in the tree to the vector lanes that uses them. This map must /// Maps values in the tree to the vector lanes that uses them. This map must
/// be reset between runs of getCost. /// be reset between runs of getCost.
std::map<Value*, int> LaneMap; std::map<Value*, int> LaneMap;
/// A list of instructions to ignore while sinking /// A list of instructions to ignore while sinking
/// memory instructions. This map must be reset between runs of getCost. /// memory instructions. This map must be reset between runs of getCost.
SmallPtrSet<Value *, 8> MemBarrierIgnoreList; ValueSet MemBarrierIgnoreList;
// -- Containers that are used during vectorizeTree -- // // -- Containers that are used during vectorizeTree -- //
@ -155,6 +167,9 @@ private:
/// Iterating over this list is faster than calling LICM. /// Iterating over this list is faster than calling LICM.
ValueList GatherInstructions; ValueList GatherInstructions;
/// Instruction builder to construct the vectorized tree.
IRBuilder<> Builder;
// Analysis and block reference. // Analysis and block reference.
BasicBlock *BB; BasicBlock *BB;
ScalarEvolution *SE; ScalarEvolution *SE;

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@ -0,0 +1,34 @@
; RUN: opt < %s -basicaa -slp-vectorizer -dce -S -mtriple=x86_64-apple-macosx10.8.0 -mcpu=corei7
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
target triple = "x86_64-apple-macosx10.8.0"
%struct.hoge = type { double, double, double}
define void @zot(%struct.hoge* %arg) {
bb:
%tmp = load double* undef, align 8
%tmp1 = fsub double %tmp, undef
%tmp2 = load double* undef, align 8
%tmp3 = fsub double %tmp2, undef
%tmp4 = fmul double %tmp3, undef
%tmp5 = fmul double %tmp3, undef
%tmp6 = fsub double %tmp5, undef
%tmp7 = getelementptr inbounds %struct.hoge* %arg, i64 0, i32 1
store double %tmp6, double* %tmp7, align 8
%tmp8 = fmul double %tmp1, undef
%tmp9 = fsub double %tmp8, undef
%tmp10 = getelementptr inbounds %struct.hoge* %arg, i64 0, i32 2
store double %tmp9, double* %tmp10, align 8
br i1 undef, label %bb11, label %bb12
bb11: ; preds = %bb
br label %bb14
bb12: ; preds = %bb
%tmp13 = fmul double undef, %tmp2
br label %bb14
bb14: ; preds = %bb12, %bb11
ret void
}

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@ -0,0 +1,50 @@
; RUN: opt < %s -basicaa -slp-vectorizer -dce -S -mtriple=x86_64-apple-macosx10.8.0 -mcpu=corei7-avx | FileCheck %s
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
target triple = "x86_64-apple-macosx10.7.0"
@.str = private unnamed_addr constant [6 x i8] c"bingo\00", align 1
; We can't vectorize when the roots are used inside the tree.
;CHECK: @in_tree_user
;CHECK-NOT: load <2 x double>
;CHECK: ret
define void @in_tree_user(double* nocapture %A, i32 %n) {
entry:
%conv = sitofp i32 %n to double
br label %for.body
for.body: ; preds = %for.inc, %entry
%indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.inc ]
%0 = shl nsw i64 %indvars.iv, 1
%arrayidx = getelementptr inbounds double* %A, i64 %0
%1 = load double* %arrayidx, align 8
%mul1 = fmul double %conv, %1
%mul2 = fmul double %mul1, 7.000000e+00
%add = fadd double %mul2, 5.000000e+00
%BadValue = fadd double %add, %add ; <------------------ In tree user.
%2 = or i64 %0, 1
%arrayidx6 = getelementptr inbounds double* %A, i64 %2
%3 = load double* %arrayidx6, align 8
%mul8 = fmul double %conv, %3
%mul9 = fmul double %mul8, 4.000000e+00
%add10 = fadd double %mul9, 9.000000e+00
%cmp11 = fcmp ogt double %add, %add10
br i1 %cmp11, label %if.then, label %for.inc
if.then: ; preds = %for.body
%call = tail call i32 (i8*, ...)* @printf(i8* getelementptr inbounds ([6 x i8]* @.str, i64 0, i64 0))
br label %for.inc
for.inc: ; preds = %for.body, %if.then
%indvars.iv.next = add i64 %indvars.iv, 1
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
%exitcond = icmp eq i32 %lftr.wideiv, 100
br i1 %exitcond, label %for.end, label %for.body
for.end: ; preds = %for.inc
ret void
}
declare i32 @printf(i8* nocapture, ...)

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@ -12,8 +12,8 @@ target triple = "x86_64-apple-macosx10.7.0"
;} ;}
;CHECK: @foo ;CHECK: @foo
;CHECK: insertelement <4 x i32>
;CHECK: load <4 x i32> ;CHECK: load <4 x i32>
;CHECK: insertelement <4 x i32>
;CHECK: add <4 x i32> ;CHECK: add <4 x i32>
;CHECK: store <4 x i32> ;CHECK: store <4 x i32>
;CHECK: ret ;CHECK: ret

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@ -0,0 +1,19 @@
; RUN: opt < %s -basicaa -slp-vectorizer -dce -S -mtriple=x86_64-apple-macosx10.8.0 -mcpu=corei7
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
target triple = "x86_64-apple-macosx10.8.0"
define void @updateModelQPFrame(i32 %m_Bits) {
entry:
%0 = load double* undef, align 8
%mul = fmul double undef, %0
%mul2 = fmul double undef, %mul
%mul4 = fmul double %0, %mul2
%mul5 = fmul double undef, 4.000000e+00
%mul7 = fmul double undef, %mul5
%conv = sitofp i32 %m_Bits to double
%mul8 = fmul double %conv, %mul7
%add = fadd double %mul4, %mul8
%cmp11 = fcmp olt double %add, 0.000000e+00
ret void
}