Don't use ISD namespace opcodes for MachineInstrs.

llvm-svn: 52932
This commit is contained in:
Dan Gohman 2008-06-30 22:23:08 +00:00
parent e09a1c88cf
commit 9cedf2b7c6
1 changed files with 2 additions and 2 deletions

View File

@ -444,7 +444,7 @@ void SPURegisterInfo::emitPrologue(MachineFunction &MF) const
if (hasDebugInfo) {
// Mark effective beginning of when frame pointer becomes valid.
FrameLabelId = MMI->NextLabelID();
BuildMI(MBB, MBBI, TII.get(ISD::LABEL)).addImm(FrameLabelId).addImm(0);
BuildMI(MBB, MBBI, TII.get(SPU::LABEL)).addImm(FrameLabelId).addImm(0);
}
// Adjust stack pointer, spilling $lr -> 16($sp) and $sp -> -FrameSize($sp)
@ -504,7 +504,7 @@ void SPURegisterInfo::emitPrologue(MachineFunction &MF) const
// Mark effective beginning of when frame pointer is ready.
unsigned ReadyLabelId = MMI->NextLabelID();
BuildMI(MBB, MBBI, TII.get(ISD::LABEL)).addImm(ReadyLabelId).addImm(0);
BuildMI(MBB, MBBI, TII.get(SPU::LABEL)).addImm(ReadyLabelId).addImm(0);
MachineLocation FPDst(SPU::R1);
MachineLocation FPSrc(MachineLocation::VirtualFP);