Revised per review feedback from previous patch.

llvm-svn: 41353
This commit is contained in:
Dale Johannesen 2007-08-24 05:08:11 +00:00
parent 3da18eb22a
commit 918c33c67a
3 changed files with 29 additions and 56 deletions

View File

@ -194,6 +194,11 @@ namespace llvm {
/* Bitwise comparison for equality (QNaNs compare equal, 0!=-0). */
bool operator==(const APFloat &) const;
/* Inversion of the preceding. */
inline bool operator!=(const APFloat &RHS) const {
return !((*this)==RHS);
}
/* Simple queries. */
fltCategory getCategory() const { return category; }
const fltSemantics &getSemantics() const { return *semantics; }

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@ -14,6 +14,7 @@
#include <cassert>
#include "llvm/ADT/APFloat.h"
#include "llvm/Support/MathExtras.h"
using namespace llvm;
@ -1534,10 +1535,6 @@ APFloat::getHashValue() const {
double
APFloat::convertToDouble() const {
union {
double d;
uint64_t i;
} u;
assert(semantics == (const llvm::fltSemantics* const)&IEEEdouble);
assert (partCount()==1);
@ -1562,17 +1559,12 @@ APFloat::convertToDouble() const {
} else
assert(0);
u.i = ((mysign & 1) << 63) | ((myexponent & 0x7ff) << 52) |
(mysignificand & 0xfffffffffffffLL);
return u.d;
return BitsToDouble(((mysign & 1) << 63) | ((myexponent & 0x7ff) << 52) |
(mysignificand & 0xfffffffffffffLL));
}
float
APFloat::convertToFloat() const {
union {
float f;
int32_t i;
} u;
assert(semantics == (const llvm::fltSemantics* const)&IEEEsingle);
assert (partCount()==1);
@ -1597,26 +1589,19 @@ APFloat::convertToFloat() const {
} else
assert(0);
u.i = ((mysign&1) << 31) | ((myexponent&0xff) << 23) |
((mysignificand & 0x7fffff));
return u.f;
return BitsToFloat(((mysign&1) << 31) | ((myexponent&0xff) << 23) |
(mysignificand & 0x7fffff));
}
APFloat::APFloat(double d) {
uint64_t i = DoubleToBits(d);
uint64_t mysign = i >> 63;
uint64_t myexponent = (i >> 52) & 0x7ff;
uint64_t mysignificand = i & 0xfffffffffffffLL;
initialize(&APFloat::IEEEdouble);
union {
double d;
uint64_t i;
} u;
u.d = d;
assert(partCount()==1);
uint64_t mysign, myexponent, mysignificand;
mysign = u.i >> 63;
myexponent = (u.i >> 52) & 0x7ff;
mysignificand = u.i & 0xfffffffffffffLL;
if (myexponent==0 && mysignificand==0) {
// exponent, significand meaningless
category = fcZero;
@ -1637,20 +1622,14 @@ APFloat::APFloat(double d) {
}
APFloat::APFloat(float f) {
uint32_t i = FloatToBits(f);
uint32_t mysign = i >> 31;
uint32_t myexponent = (i >> 23) & 0xff;
uint32_t mysignificand = i & 0x7fffff;
initialize(&APFloat::IEEEsingle);
union {
float f;
uint32_t i;
} u;
u.f = f;
assert(partCount()==1);
uint32_t mysign, myexponent, mysignificand;
mysign = u.i >> 31;
myexponent = (u.i >> 23) & 0xff;
mysignificand = u.i & 0x7fffff;
if (myexponent==0 && mysignificand==0) {
// exponent, significand meaningless
category = fcZero;

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@ -253,25 +253,14 @@ bool ConstantFP::isExactlyValue(double V) const {
namespace {
struct DenseMapAPFloatKeyInfo {
struct KeyTy {
APFloat val;
KeyTy(const APFloat& V) : val(V){}
KeyTy(const KeyTy& that) : val(that.val) {}
bool operator==(const KeyTy& that) const {
return this->val == that.val;
}
bool operator!=(const KeyTy& that) const {
return !this->operator==(that);
}
};
static inline KeyTy getEmptyKey() {
return KeyTy(APFloat(APFloat::Bogus,1));
static inline APFloat getEmptyKey() {
return APFloat(APFloat::Bogus,1);
}
static inline KeyTy getTombstoneKey() {
return KeyTy(APFloat(APFloat::Bogus,2));
static inline APFloat getTombstoneKey() {
return APFloat(APFloat::Bogus,2);
}
static unsigned getHashValue(const KeyTy &Key) {
return Key.val.getHashValue();
static unsigned getHashValue(const APFloat &Key) {
return Key.getHashValue();
}
static bool isPod() { return false; }
};
@ -279,21 +268,21 @@ namespace {
//---- ConstantFP::get() implementation...
//
typedef DenseMap<DenseMapAPFloatKeyInfo::KeyTy, ConstantFP*,
typedef DenseMap<APFloat, ConstantFP*,
DenseMapAPFloatKeyInfo> FPMapTy;
static ManagedStatic<FPMapTy> FPConstants;
ConstantFP *ConstantFP::get(const Type *Ty, double V) {
if (Ty == Type::FloatTy) {
DenseMapAPFloatKeyInfo::KeyTy Key(APFloat((float)V));
APFloat Key(APFloat((float)V));
ConstantFP *&Slot = (*FPConstants)[Key];
if (Slot) return Slot;
return Slot = new ConstantFP(Ty, (float)V);
} else if (Ty == Type::DoubleTy) {
// Without the redundant cast, the following is taken to be
// a function declaration. What a language.
DenseMapAPFloatKeyInfo::KeyTy Key(APFloat((double)V));
APFloat Key(APFloat((double)V));
ConstantFP *&Slot = (*FPConstants)[Key];
if (Slot) return Slot;
return Slot = new ConstantFP(Ty, V);