Simplify implementation of the FoldingSet circular list, a necessary step
to giving it iterators. llvm-svn: 42586
This commit is contained in:
parent
c731c97fac
commit
8c41ed61d1
|
@ -139,17 +139,19 @@ bool FoldingSetImpl::NodeID::operator==(const FoldingSetImpl::NodeID &RHS)const{
|
||||||
/// The problem with this is that the start of the hash buckets are not
|
/// The problem with this is that the start of the hash buckets are not
|
||||||
/// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null:
|
/// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null:
|
||||||
/// use GetBucketPtr when this happens.
|
/// use GetBucketPtr when this happens.
|
||||||
static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr,
|
static FoldingSetImpl::Node *GetNextPtr(void *NextInBucketPtr) {
|
||||||
void **Buckets, unsigned NumBuckets) {
|
// The low bit is set if this is the pointer back to the bucket.
|
||||||
if (NextInBucketPtr >= Buckets && NextInBucketPtr < Buckets + NumBuckets)
|
if (reinterpret_cast<intptr_t>(NextInBucketPtr) & 1)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr);
|
return static_cast<FoldingSetImpl::Node*>(NextInBucketPtr);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// GetBucketPtr - Provides a casting of a bucket pointer for isNode
|
/// GetBucketPtr - Provides a casting of a bucket pointer for isNode
|
||||||
/// testing.
|
/// testing.
|
||||||
static void **GetBucketPtr(void *NextInBucketPtr) {
|
static void **GetBucketPtr(void *NextInBucketPtr) {
|
||||||
return static_cast<void**>(NextInBucketPtr);
|
intptr_t Ptr = reinterpret_cast<intptr_t>(NextInBucketPtr);
|
||||||
|
return reinterpret_cast<void**>(Ptr & ~intptr_t(1));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// GetBucketFor - Hash the specified node ID and return the hash bucket for
|
/// GetBucketFor - Hash the specified node ID and return the hash bucket for
|
||||||
|
@ -168,8 +170,11 @@ FoldingSetImpl::FoldingSetImpl(unsigned Log2InitSize) : NumNodes(0) {
|
||||||
assert(5 < Log2InitSize && Log2InitSize < 32 &&
|
assert(5 < Log2InitSize && Log2InitSize < 32 &&
|
||||||
"Initial hash table size out of range");
|
"Initial hash table size out of range");
|
||||||
NumBuckets = 1 << Log2InitSize;
|
NumBuckets = 1 << Log2InitSize;
|
||||||
Buckets = new void*[NumBuckets];
|
Buckets = new void*[NumBuckets+1];
|
||||||
memset(Buckets, 0, NumBuckets*sizeof(void*));
|
memset(Buckets, 0, NumBuckets*sizeof(void*));
|
||||||
|
|
||||||
|
// Set the very last bucket to be a non-null "pointer".
|
||||||
|
Buckets[NumBuckets] = reinterpret_cast<void*>(-2);
|
||||||
}
|
}
|
||||||
FoldingSetImpl::~FoldingSetImpl() {
|
FoldingSetImpl::~FoldingSetImpl() {
|
||||||
delete [] Buckets;
|
delete [] Buckets;
|
||||||
|
@ -186,14 +191,17 @@ void FoldingSetImpl::GrowHashTable() {
|
||||||
NumNodes = 0;
|
NumNodes = 0;
|
||||||
|
|
||||||
// Clear out new buckets.
|
// Clear out new buckets.
|
||||||
Buckets = new void*[NumBuckets];
|
Buckets = new void*[NumBuckets+1];
|
||||||
memset(Buckets, 0, NumBuckets*sizeof(void*));
|
memset(Buckets, 0, NumBuckets*sizeof(void*));
|
||||||
|
|
||||||
|
// Set the very last bucket to be a non-null "pointer".
|
||||||
|
Buckets[NumBuckets] = reinterpret_cast<void*>(-1);
|
||||||
|
|
||||||
// Walk the old buckets, rehashing nodes into their new place.
|
// Walk the old buckets, rehashing nodes into their new place.
|
||||||
for (unsigned i = 0; i != OldNumBuckets; ++i) {
|
for (unsigned i = 0; i != OldNumBuckets; ++i) {
|
||||||
void *Probe = OldBuckets[i];
|
void *Probe = OldBuckets[i];
|
||||||
if (!Probe) continue;
|
if (!Probe) continue;
|
||||||
while (Node *NodeInBucket = GetNextPtr(Probe, OldBuckets, OldNumBuckets)) {
|
while (Node *NodeInBucket = GetNextPtr(Probe)) {
|
||||||
// Figure out the next link, remove NodeInBucket from the old link.
|
// Figure out the next link, remove NodeInBucket from the old link.
|
||||||
Probe = NodeInBucket->getNextInBucket();
|
Probe = NodeInBucket->getNextInBucket();
|
||||||
NodeInBucket->SetNextInBucket(0);
|
NodeInBucket->SetNextInBucket(0);
|
||||||
|
@ -218,7 +226,7 @@ FoldingSetImpl::Node *FoldingSetImpl::FindNodeOrInsertPos(const NodeID &ID,
|
||||||
|
|
||||||
InsertPos = 0;
|
InsertPos = 0;
|
||||||
|
|
||||||
while (Node *NodeInBucket = GetNextPtr(Probe, Buckets, NumBuckets)) {
|
while (Node *NodeInBucket = GetNextPtr(Probe)) {
|
||||||
NodeID OtherID;
|
NodeID OtherID;
|
||||||
GetNodeProfile(OtherID, NodeInBucket);
|
GetNodeProfile(OtherID, NodeInBucket);
|
||||||
if (OtherID == ID)
|
if (OtherID == ID)
|
||||||
|
@ -253,9 +261,10 @@ void FoldingSetImpl::InsertNode(Node *N, void *InsertPos) {
|
||||||
void *Next = *Bucket;
|
void *Next = *Bucket;
|
||||||
|
|
||||||
// If this is the first insertion into this bucket, its next pointer will be
|
// If this is the first insertion into this bucket, its next pointer will be
|
||||||
// null. Pretend as if it pointed to itself.
|
// null. Pretend as if it pointed to itself, setting the low bit to indicate
|
||||||
|
// that it is a pointer to the bucket.
|
||||||
if (Next == 0)
|
if (Next == 0)
|
||||||
Next = Bucket;
|
Next = reinterpret_cast<void*>(reinterpret_cast<intptr_t>(Bucket)|1);
|
||||||
|
|
||||||
// Set the node's next pointer, and make the bucket point to the node.
|
// Set the node's next pointer, and make the bucket point to the node.
|
||||||
N->SetNextInBucket(Next);
|
N->SetNextInBucket(Next);
|
||||||
|
@ -278,7 +287,7 @@ bool FoldingSetImpl::RemoveNode(Node *N) {
|
||||||
|
|
||||||
// Chase around the list until we find the node (or bucket) which points to N.
|
// Chase around the list until we find the node (or bucket) which points to N.
|
||||||
while (true) {
|
while (true) {
|
||||||
if (Node *NodeInBucket = GetNextPtr(Ptr, Buckets, NumBuckets)) {
|
if (Node *NodeInBucket = GetNextPtr(Ptr)) {
|
||||||
// Advance pointer.
|
// Advance pointer.
|
||||||
Ptr = NodeInBucket->getNextInBucket();
|
Ptr = NodeInBucket->getNextInBucket();
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue