* Use <cmath> instead of <math.h>
* Order #includes according to LLVM coding standards llvm-svn: 9369
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@ -11,26 +11,26 @@
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//
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//
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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#include "SparcInternals.h"
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#include "SparcInstrSelectionSupport.h"
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#include "SparcInstrSelectionSupport.h"
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#include "SparcInternals.h"
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#include "SparcRegClassInfo.h"
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#include "SparcRegClassInfo.h"
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#include "llvm/CodeGen/InstrSelectionSupport.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineInstrAnnot.h"
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#include "llvm/CodeGen/InstrForest.h"
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#include "llvm/CodeGen/InstrSelection.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionInfo.h"
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#include "llvm/CodeGen/MachineCodeForInstruction.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Instructions.h"
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#include "llvm/Module.h"
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#include "llvm/Constants.h"
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#include "llvm/Constants.h"
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#include "llvm/ConstantHandling.h"
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#include "llvm/ConstantHandling.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Instructions.h"
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#include "llvm/Intrinsics.h"
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#include "llvm/Intrinsics.h"
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#include "llvm/Module.h"
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#include "llvm/CodeGen/InstrForest.h"
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#include "llvm/CodeGen/InstrSelection.h"
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#include "llvm/CodeGen/InstrSelectionSupport.h"
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#include "llvm/CodeGen/MachineCodeForInstruction.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionInfo.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineInstrAnnot.h"
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#include "Support/MathExtras.h"
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#include "Support/MathExtras.h"
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#include <math.h>
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#include <algorithm>
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#include <algorithm>
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#include <cmath>
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static inline void Add3OperandInstr(unsigned Opcode, InstructionNode* Node,
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static inline void Add3OperandInstr(unsigned Opcode, InstructionNode* Node,
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std::vector<MachineInstr*>& mvec) {
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std::vector<MachineInstr*>& mvec) {
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